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Physiology of Small-Sided GamesTraining in FootballA Systematic Review
Stephen V. Hill-Haas,1 Brian Dawson,1 Franco M. Impellizzeri2,3 and Aaron J. Coutts4
1 School of Sports Science, Exercise & Health, University of Western Australia, Perth, Western Australia,
Australia
2 Neuromuscular Research Laboratory, Schulthess Clinic, FIFA Centre of Excellence, Zurich, Switzerland
3 Research Centre for Sport, Mountain and Health (CSMS) of Rovereto, University of Verona, Verona Italy
4 School of Leisure, Sport & Tourism, University of Technology, Lindfield, New South Wales, Australia
Contents
Abstract . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1991. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2002. Small-Sided Games (SSGs) in Football . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
2.1 Quantifying Exercise Intensity During SSGs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2012.2 Time-Motion Measurement in SSGs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2022.3 Variables Affecting SSG Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
2.3.1 Pitch Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2032.3.2 Player Number. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2032.3.3 Concurrent Manipulation of Pitch Area and Player Number . . . . . . . . . . . . . . . . . . . . . . . . 2062.3.4 Rule Modifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2072.3.5 Goalkeepers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2082.3.6 Training Regimen (Including Game Duration and Work : Rest Ratios) . . . . . . . . . . . . . . . . . 2092.3.7 Coach Encouragement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2112.3.8 Logistics and Planning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2122.3.9 Comparisons of SSG Training Intensity with Competitive Match Play . . . . . . . . . . . . . . . . . 213
3. Studies Comparing SSGs Training with Interval Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2133.1 Acute Physiological Comparisons of SSGs Training with Interval Training . . . . . . . . . . . . . . . . . . . 2133.2 Training Studies Comparing SSGs Training with Interval Training . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
4. Limitations of SSGs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2165. Future Research . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2176. Conclusions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Abstract Small-sided games (SSGs) are played on reduced pitch areas, often usingmodified rules and involving a smaller number of players than traditionalfootball. These games are less structured than traditional fitness trainingmethods but are very popular training drills for players of all ages and levels.At present, there is relatively little information regarding how SSGs can bestbe used to improve physical capacities and technical or tactical skills infootballers. However, many prescriptive variables controlled by the coachcan influence the exercise intensity during SSGs. Coaches usually attempt tochange the training stimulus in SSGs through altering the pitch area, player
REVIEW ARTICLESports Med 2011; 41 (3): 199-220
0112-1642/11/0003-0199/$49.95/0
ª 2011 Adis Data Information BV. All rights reserved.
number, coach encouragement, training regimen (continuous vs intervaltraining), rules and the use of goalkeepers. In general, it appears that SSGexercise intensity is increased with the concurrent reduction in player numberand increase in relative pitch area per player. However, the inverse relation-ship between the number of players in each SSG and exercise intensity doesnot apply to the time-motion characteristics. Consistent coach encourage-ment can also increase training intensity, but most rule changes do not appearto strongly affect exercise intensity. The variation of exercise intensity mea-sures are lower in smaller game formats (e.g. three vs three) and have ac-ceptable reproducibility when the same game is repeated between differenttraining sessions or within the same session. The variation in exercise intensityduring SSGs can also be improved with consistent coach encouragement butit is still more variable than traditional generic training methods. Other stud-ies have also shown that SSGs containing fewer players can exceed matchintensity and elicit similar intensities to both long- and short-duration high-intensity interval running. It also appears that fitness and football-specificperformance can be improved equally with SSG and generic training drills.Future research is required to examine the optimal periodization strategies ofSSGs training for the long-term development of physiological capacity,technical skill and tactical proficiency.
1. Introduction
The main purpose of this review is to provide asummary of the research that has examined thephysiological and performance benefits of small-sided games (SSGs) in football. The review ispresented in six sections. The first section brieflydescribes the origins, definition and advantagesof SSGs. The second section reviews the use ofSSGs in football. The three aspects addressedin the second section include findings from stud-ies that have examined (i) the validity and relia-bility of quantifiable exercise intensity measuresin SSGs; (ii) time-motion analysis of SSGs usingGlobal Positioning System (GPS) technology; and(iii) variables affecting SSGs training intensity.
The third section contains two parts. Part Aexamines studies that describe the acute physio-logical responses associated with various SSGsand part B examines training studies that com-pare the effectiveness of using both interval andSSGs training for conditioning. The fourth sec-tion describes the limitations of SSGs as a fitnesstraining mode. The final two sections providesuggestions for future research and conclude thereview.
The articles reviewed here were acquired bysearching the electronic databases of AUSPORT,ProQuest 5000, PubMed, SPORTDiscus� andGoogle Scholar. The following keywords wereused in various combinations: ‘small-sided soccergames’, ‘small-sided football games’, ‘metabolicconditioning’, ‘soccer-specific conditioning’,‘football-specific conditioning’, ‘skill-based train-ing’, ‘skill-based conditioning’, ‘soccer training’,‘football training’ and ‘game-based training’.Due to the focus on football, this reduced thenumber of articles retrieved and, consequently,no limit to the search period was applied. Elec-tronic database searching was supplementedby examining the bibliographies of relevantarticles.
This review is justified, given the increasingamount of research conducted into SSGs infootball. It represents a useful synthesis of all re-search into SSGs in football, and helps to identifyareas for future research, including the in-vestigation of the technical load and tacticaltransfer of SSGs to match performance. Finally,it serves to further establish SSGs training as analternative conditioning method for footballplayers.
200 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
2. Small-Sided Games (SSGs) in Football
SSGs, also referred to as skill-based condition-ing games[1] or game-based training,[2] aremodifiedgames played on reduced pitch areas, often usingadapted rules and involving a smaller number ofplayers than traditional football games. Formal-ized SSGs, such as those implemented in footballclubs throughout the world and which underpinmany junior football development programmes(e.g. Royal Dutch Football Association, FootballFederation Australia), appear to have evolvedfrom informal unstructured games of street foot-ball. Indeed, many of the world’s top players wereintroduced to football informally, via street, parkor beach football.[3] Although it is still commonto observe informal football SSGs being playedin the street, park or beach, a structured ap-proach to SSGs training has been adopted in theclub setting.[3]
SSGs in football are widely considered to offermany practical advantages that have lead to itspopularity as a training modality in football at allages and levels. The primary benefits of SSGs arethat they appear to replicate the movement de-mands, physiological intensity and technical re-quirements of competitive match play,[4-7] whilstalso requiring players to make decisions underpressure and fatigue.[8] SSGs have also beensuggested to facilitate the development of tech-nical skills and tactical awareness within the ap-propriate context of a game.[7,9] Compared withtraditional fitness training sessions, SSGs arethought to increase player compliance and moti-vation, since it is perceived to be sport specific.[6,7]
Finally, SSGs are considered to be more time ef-ficient, as physical performance, technical skillsand tactical awareness, can be developed con-currently.[6,7] However, the realization of theseadvantages is dependent on game design.
2.1 Quantifying Exercise Intensity During SSGs
Exercise intensity in SSGs has typically beenassessed via heart rate (HR), blood lactate con-centration and rating of perceived exertion(RPE). Indeed, HR is the most common measureused for objectively monitoring training intensity
in many sports,[10] and several studies have shownHR to be a valid indicator of exercise intensity infootball.[11,12] For example, the mean HR andoxygen consumption (
.VO2) relationship have
been reported to be similar during treadmill-based intermittent exercise that reproduced thedemands of a football game.[11] Similarly, severalstudies have shown that the HR/
.VO2 relationship
established in the laboratory is similar to theHR/
.VO2 relationship measured at different in-
tensities during football-specific exercises (five vsfive SSGs).[12-14] Collectively, the findings in-dicate that HR is a valid measure of exercise in-tensity during football.
There are, however, some limitations to usingHR to assess exercise intensity during football-specific activities. For example, it has been sug-gested that factors inherent in football training,including emotion and the intermittent nature ofthe activity, may result in HR values that over-estimate actual energetic cost of exercise.[15] Incontrast, there is also evidence showing that HRmonitoring may underestimate the intensity offootball drills that have a high anaerobic com-ponent, including short-duration SSGs involvingfew players (e.g. 2-minute bouts; two vs two).[16]
Therefore, it seems that other measures of ex-ercise intensity may provide a more appropriatemeasure of exercise intensity during SSGs.
Blood lactate, a by-product of anaerobic gly-colysis, has been extensively used as an indicatorof exercise intensity in football. The blood lactateconcentration has been suggested to represent anoverall accumulation of lactate productionduring football-specific exercise.[17] However, gi-ven the intermittent nature of football, bloodlactate concentration is a poor indicator ofmuscle lactate concentration during footballmatch play[17] and, consequently, may be mis-representative of individual exercise intensities.
In contrast to blood lactate concentration,RPE is a simple, non-invasive and inexpensivemethod of monitoring exercise intensity.[18] Sev-eral studies have shown that RPE can be validlyused to assess exercise intensity at a specific timeduring exercise[19] and as a global indicator ofoverall session intensity (session RPE).[20,21] Forexample, to validate RPE as a measure of exercise
Small-Sided Games Training Physiology in Football 201
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
intensity during football SSGs, Coutts et al.[19]
examined the relationship between RPE withboth HR and blood lactate concentration mea-sures. The findings of this study demonstratedthat the combination of HR and blood lactateconcentration predicted RPE better than HR orblood lactate concentration measures alone.Therefore, it was suggested that RPE may be amore valid marker of global exercise intensitythan any physiological measures independently.
Similarly, other studies have assessed the va-lidity of the session RPE for assessing exerciseintensity in football-specific exercise.[20,21] Thesession RPE method requires that players pro-vide a single RPE relating to the exercise intensityof the entire session, usually 30 minutes followingexercise.[22] However, although several studieshave reported that session RPE is a valid in-dicator of overall perception of effort for inter-mittent aerobic football-specific exercises (includingSSGs) training, it may not be a valid substitutefor HR-based methods.[20,21] Nonetheless, due itspsychobiological foundations,[18] session RPEmeasures may be a more valid global measure ofexercise intensity during high-intensity inter-mittent exercise such as SSGs.
However, all the methods currently availableto assess exercise intensity during SSGs do havelimitations. There is no clear evidence to suggestthat one particular method is superior to theothers. The methodology chosen may depend onwhat the variable of interest is. Therefore, on thebasis of studies examining the validity of HR,RPE and blood lactate concentration duringfootball-specific training, it has been suggestedthat SSGs training is best monitored via a com-bination of each of these measures of internalexercise intensity.[19]
2.2 Time-Motion Measurement in SSGs
In addition to physiological measures of ex-ercise intensity during SSGs, recent technologicaladvances now allow for movement characteristicsof football players to be collected.[23] This in-formation may be used to design game-relatedconditioning activities.[23] Specifically, GPS micro-technology is now used by various professional
football codes to quantify themovement demandson players during training and games.[23]
The validity and reliability of the measuresprovided by these commercially available (non-differential) GPS receivers has recently beendescribed.[24-28] In general, the error for total dis-tance travelled (metres/minute) has been reportedto be between 3% and 5%.[24] Moreover, the cor-relations between speed measured by electronictiming gates and values obtained fromGPS units,have also been reported to be very high.[25,29]
However, there are several limitations associatedwith this technology, including reduced reliabilitywith increased movement speeds.[24,28] For ex-ample, the coefficient of variation (CV) for high-intensity running (>14.4 km/h) is reported as11.2–32.4%, and 11.5–30.4% for very high-intensity running (>20.0 km/h).[24] Moreover,lower sampling rates (i.e. 1 vs 5Hz) may also be alimitation, as this may reduce the devices abilityto detect changes in direction at high speed.[24,28]
Other limitations, including the number of satellitesavailable fromwhich to collect data, as well as theinability to sample data indoors, should also beconsidered. However, despite these limitations,the information obtained from these devices,specifically measures of exercise intensity such astotal distance, distance covered in wide speedzones (i.e. speed zones that include a wide rangeof velocities) and peak velocity, may still provideuseful data regarding variations in movementdemands in the various SSGs.
2.3 Variables Affecting SSG Intensity
The exercise intensity of SSGs can be demon-strated through a player’s movement and/orphysiological/perceptual responses. Many pre-scriptive variables that can be controlled by thecoach may influence the exercise intensity duringSSGs.[30] These factors include pitch area, playernumber, coach encouragement, training regimen(continuous or interval, including work : restmanipulations) rule modifications, and the use ofgoals and/or goalkeepers.[7,31] The following sec-tion will review how each of these factors havebeen manipulated to alter the exercise intensityduring football SSGs.
202 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
Despite the recent increases in the number ofresearch studies that have investigated the influ-ence of adjusting each of these variables upon theexercise intensity in SSGs, caution should be ap-plied when interpreting the practical suitabilityof a specific SSG on the basis of a statisticalobservation. It has been suggested that the smallbut significant changes in isolated physiologicalvariables between the various SSG designs mayhave a relatively minor influence on trainingadaptation.[32] Nonetheless, it is possible thatwhen an alteration in SSG design elicits changesin a combination of physiological variables to-gether (e.g. blood lactate concentration and HR),that a vastly different training response may beelicited. Accordingly, because of these complexinteractions, it is important that coaches andscientists carefully interpret changes in the phy-siological responses to various SSG designs in thecontext of the global response, rather than simplyon the basis of a statistical assessment of singlephysiological variables.
2.3.1 Pitch Area
The total pitch area, both in absolute and re-lative terms, can be varied, and this may influencethe intensity of SSGs. The relative pitch area perplayer is defined as the total pitch area divided bythe total number of players. Table I is a summaryof all the studies that examined the effect of ma-nipulating absolute and relative pitch area (whilekeeping the number of players constant) on SSGintensity. The majority of studies report an in-creased HR, RPE and blood lactate concentrationresponse with increased pitch area. For example,Rampinini et al.[32] increased the pitch area by20% across a variety of SSG formats (three vsthree to six vs six, inclusive). Both the percentageof maximum HR (%HRmax) and blood lactateconcentration were higher during SSGs playedon a large pitch than on a medium-sized or smallpitch. RPE was also higher on medium and largepitch sizes compared with small pitches.[32]
2.3.2 Player Number
The number of players on each team in a SSGcan also be altered to regulate the intensity of thistraining mode. Studies that have investigated the
effect of altering player number on SSGs trainingintensity have altered player numbers while, atthe same time, held many other factors constant,including the pitch area. A summary of all thestudies that examined the effect of altering playernumbers on SSG intensity is presented in table II.
In summary, despite some methodologicalconcerns (very short game duration; differingwork : rest ratios), most studies have shown thatSSGs containing smaller numbers of players elicitgreater HR, blood lactate and perceptual re-sponses.[34,35,37,39] On closer analysis, the resultssuggest the possible existence of a threshold pitcharea. For example, the most pronounced reduc-tions in HR occurred when two versus two wasincreased to three versus three, and three versusthree was increased to four versus four, on a25 · 20 metre pitch area. In contrast, less pro-nounced reductions in HR occurred when twoversus two was increased to three versus three,and three versus three was increased to four ver-sus four on 20 · 15 metre and 30 · 25 metre pitchareas, respectively.[34]
As illustrated in table II, these previous studiesonly examined the influence of altering the playernumbers on teams containing equal numbers ofplayers (e.g. two vs two or three vs three). Intraining situations, SSGs are often implementedthat contain teams of unequal numbers (e.g. fourvs three players or six vs five). Reasons forcreating an imbalance between opposing teamsmay include technical development and unavail-ability of players due to injury. A further varia-tion in player number involves creating tempor-ary ‘overload’ and ‘underload’ situations betweenopposing teams, via the use of a ‘floater’ player.This neutral player transitions to the team inpossession of the ball, to create temporary‘overload’ and ‘underload’ situations. This SSGgame design is typically used to develop defensiveor attacking proficiency or to increase the physi-cal load on the ‘floating’ player.
The impact of creating fixed and temporary‘overload’ and ‘underload’ situations (includingthe use of a ‘floater’) on the physiological, per-ceptual and time-motion responses in SSGs in-volving elite youth football players have recentlybeen investigated.[38] The findings from this study
Small-Sided Games Training Physiology in Football 203
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
were that there were no significant differencesbetween the fixed (four vs three or six vs five) andvariable (three vs three +one floater or five vsfive +one floater) SSGs in terms of physiologicaland perceptual responses (see table II). Despitethis, either may provide a useful SSGs trainingvariation, or as a technical/tactical trainingmethod for defensive, transition and attackingplays. The possibility of fixed and variable SSGs
providing a greater technical load needs to beexamined by further research. Finally, the use ofa floater appears to be more effective in SSGscontaining fewer players (e.g. three vs three + onefloater), and may be appropriate for eithermaintaining or developing aerobic fitness.[38] Forexample, the floater travelled a significantlygreater total distance and recorded a greater RPEcompared with four-player teams in four- versus
Table I. Summary of studies examining the effects of pitch dimensions on small-sided game intensity in football players
Study Sample
size
Game
design
Training
prescription
Pitch
dimensions
(m)
Area per
playera
(m2)
%HRmax
[mean – SD]b[BLa-]
(mmol/L)
[mean – SD]
RPE (6–20 AU)c
[mean – SD]
Aroso
et al.[33]
14 4 vs 4 3 · 6 min/90 s
rest
30 · 20
50 · 30
75
188
70.0 – 9.0
-2.6 – 1.7
› (no value)
13.3 – 0.9
› (no value)
Owen
et al.[34]
13 1 vs 1
2 vs 2
3 vs 3
4 vs 4
5 vs 5
1 · 3 min/12 min
rest
10 · 5
15 · 10
20 · 15
15 · 10
20 · 15
25 · 20
20 · 15
25 · 20
30 · 25
25 · 20
30 · 25
30 · 25
35 · 30
40 · 35
25
75
150
38
75
125
50
83
125
63
94
75
105
140
86.0
88.0
89.0
84.2
87.4
88.1
81.7
81.8
84.8
72.0
78.5
75.7
79.5
80.2
--------------
--------------
Williams
and
Owen[35]
9 3 vs 3 - 20 · 15
25 · 20
30 · 25
50
83
125
164 – 12d (mean HR)
166 – 9d (mean HR)
171 – 11d (mean HR)
–
–
–
–
–
–
Rampinini
et al.[32]
20 3 vs 3 (CE)
4 vs 4 (CE)
5 vs 5 (CE)
6 vs 6 (CE)
3 · 4 min/3 min
rest
20 · 12
25 · 15
30 · 18
24 · 16
30 · 20
36 · 24
28 · 20
35 · 25
42 · 30
32 · 24
40 · 30
48 · 36
40
63
90
48
75
108
56
88
126
64
100
144
89.5 – 2.9
90.5 – 2.3
90.9 – 2.0
88.7 – 2.0
89.4 – 1.8
89.7 – 1.8
87.8 – 3.6
88.8 – 3.1
88.8 – 2.3
86.4 – 2.0
87.0 – 2.4
86.9 – 2.4
6.0 – 1.8
6.3 – 1.5
6.5 – 1.5
5.3 – 1.9
5.5 – 1.8
6.0 – 1.6
5.2 – 1.4
5.0 – 1.7
5.8 – 1.6
4.5 – 1.5
5.0 – 1.6
4.8 – 1.5
8.1 – 0.6 (CR10)
8.4 – 0.4 (CR10)
8.5 – 0.4 (CR10)
7.6 – 0.5 (CR10)
7.9 – 0.5 (CR10)
8.1 – 0.5 (CR10)
7.2 – 0.9 (CR10)
7.6 – 0.6 (CR10)
7.5 – 0.6 (CR10)
6.8 – 0.6 (CR10)
7.3 – 0.7 (CR10)
7.2 – 0.8 (CR10)
Kelly and
Drust[36]
8 5 vs 5 (CE) 4 · 4 min/2 min
rest
30 · 20
40 · 30
50 · 40
60
120
200
91.0 – 4.0
90.0 – 4.0
89.0 – 2.0
---
---
a Total pitch area divided by total number of players.
b Data for Owen et al.[34] are presented as mean values.
c RPE is 6–20 AU unless otherwise stated.
d Age predicted HR values, mean – SD.
AU = arbitrary units; [BLa-] = blood lactate concentration; CE = with coach encouragement; CR10 = category ratio 10 scale; HR = heart rate;
%HRmax = percentage of maximum HR; RPE = rating of perceived exertion; ›› indicates increase; - indicates no data.
204 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
Tab
leII
.S
um
mary
ofstu
die
sexam
inin
gth
eeff
ects
ofpla
yer
num
ber
on
sm
all-
sid
ed
gam
ein
tensity
info
otb
all
pla
yers
Stu
dy
Sam
ple
siz
eG
am
edesig
nT
rain
ing
pre
scription
Pitch
dim
ensio
ns
(m)
Are
aper
pla
yera
(m2)
%H
Rm
ax
[mean
–S
D]
[BLa
- ](m
mol/L
)
[mean
–S
D]
RP
E(6–20
AU
)b
[mean
–S
D]
Aro
so
etal.
[33]
14
2vs
2
3vs
3
4vs
4
3·
1.5
min
/90
sre
st
3·
4m
in/9
0s
rest
3·
6m
in/9
0s
rest
30
·20
30
·20
30
·20
150
100
75
84.0
–5.0
87.0
–3.0
70.0
–9.0
8.1
–2.7
4.9
–2.0
2.6
–1.7
16.2
–1.1
14.5
–1.7
13.3
–0.9
Ow
en
etal.
[34]
13
1vs
1
2vs
2
1vs
1
2vs
2
3vs
3
2vs
2
3vs
3
4vs
4
4vs
4
5vs
5
1·
3m
in/1
2m
inre
st
15
·10
15
·10
20
·15
20
·15
20
·15
25
·20
25
·20
25
·20
30
·25
30
·25
75
38
150
75
50
125
83
63
94
75
88.0
c
84.2
c
89.0
c
87.4
c
81.7
d
88.1
c
81.8
d
72.0
e
78.5
e
75.7
e
- - - - - - - - - -
- - - - - - - - - -
Sam
paio
etal.
[37]
82
vs
2
3vs
3
2·
1.5
min
/90
sre
st
2·
3m
in/9
0s
rest
30
·20
30
·20
150
100
83.7
–1.4
80.8
–1.7
- -15.5
–0.6
15.8
–0.2
Will
iam
sand
Ow
en
[35]
91
vs
1
2vs
2
3vs
3
2vs
2
3vs
3
4vs
4
3vs
3
4vs
4
5vs
5
- - - - - - - - -
20
·15
20
·15
20
·15
25
·20
25
·20
25
·20
30
·25
30
·25
30
·25
150
75
50
125
83
63
125
94
75
183
–7
(mean
HR
)
179
–7
(mean
HR
)
164
–12
(mean
HR
)
180
–5
(mean
HR
)
166
–9
(mean
HR
)
152
–14
(mean
HR
)
171
–11
(mean
HR
)
165
–5
(mean
HR
)
152
–6
(mean
HR
)
- - - - - - - - -
- - - - - - - - -
Hill
-Haas
etal.
[38]
12
16 8
20
24 4
3pla
yers
4pla
yers
Flo
ate
r
5pla
yers
6pla
yers
Flo
ate
r
24
f
24
f
24
f
24
f
24
f
24
f
37
·28
37
·28
37
·28
47
·35
47
·35
47
·35
148
148
148
149
149
149
82.3
–3.5
2543
–187
(TD
m)
83.1
–4.0
2408
–231
(TD
m)
82.7
–3.0
2668
–220
(TD
m)
82.5
–5.0
2526
–302
(TD
m)
81.4
–5.1
2524
–247
(TD
m)
82.5
–5.6
2610
–201
(TD
m)
2.5
–0.7
553
–187
(Dm
)
2.5
–0.9
482
–178
(Dm
)
2.3
–0.8
628
–132
(Dm
)
2.5
–1.0
649
–190
(Dm
)
2.6
–1.1
589
–177
(Dm
)
2.8
–0.2
673
–194
(Dm
)
16.3
–1.6
10
–6
(SP
)
14.6
–1.9
8–
4(S
P)
16.3
–1.5
9–
6(S
P)
15.2
–1.0
9–
5(S
P)
14.9
–0.9
8–
4(S
P)
16.3
–1.7
15
–3
(SP
)
Continued
nextpage
Small-Sided Games Training Physiology in Football 205
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
three-player games[38] (figure 1). The floater alsocompleted a significantly greater amount of sprints(>18km/h) comparedwith five- and six-player teamsin six- versus five-player games[38] (see table II).
2.3.3 Concurrent Manipulation of Pitch Areaand Player Number
Few studies have systematically examined theinfluence of the concurrent manipulation of pitcharea and player number on exercise intensity inSSGs.[32,40-42] In addition, there are several dif-ferences in the design and prescription of theSSGs in the studies that inadvertently manipu-lated both player number and pitch area, makingcomparisons between these studies very difficult.Indeed, tables III and IV show that there aresubtle differences in the training prescriptions,age and ability of players, intensity measures andsizes in pitch area amongst the studies, all of whichmay affect the exercise intensity in these SSGs.
In general, it appears that a concurrent in-crease in player number and relative pitch areaper player in SSGs elicits lower exercise intensity.For example, Rampinini et al.[32] investigated theeffects of concurrently increasing the player num-ber and pitch area on %HRmax, blood lactateconcentration and RPE in 20 amateur footballplayers. The main finding of this study was thatthe exercise intensity during all game formats wasdecreased when there was an increase in the numberof players and more pitch area per player[32] (seetable III). Similarly, Jones and Drust[41] also re-ported a reduction in %HRmax when both playernumber and pitch areawere increased (see table III).
One important aspect that has not been con-sidered by studies where both pitch size andplayer number were altered concurrently was theinfluence of the relative pitch area per play-er.[16,32,41-44] In all of these studies, an increase inabsolute pitch area and player number also re-sulted in a greater relative pitch area per player.Therefore, the observed reduction in SSG intensityby several of these studies[32,41,42] may have beendue to either the independent effects of increasingthe number of players or the inability of the addi-tional players to cover more of the available pitcharea. Clearly, more research is required to deter-mine the effect of an increase in player number onT
ab
leII
.C
ontd
Stu
dy
Sam
ple
siz
eG
am
edesig
nT
rain
ing
pre
scription
Pitch
dim
ensio
ns
(m)
Are
aper
pla
yera
(m2)
%H
Rm
ax
[mean
–S
D]
[BLa
- ](m
mol/L
)
[mean
–S
D]
RP
E(6–20
AU
)b
[mean
–S
D]
Matc
hed
PN
g
Overload
PN
Underload
PN
3vs
3and
5vs
5
6pla
yer
and
4pla
yer
team
s
5pla
yer
and
3pla
yer
team
s
82.5
–4.6
2585
–204
(TD
m)
82.3
–4.5
2458
–243
(TD
m)
82.3
–4.0
2535
–247
(TD
m)
2.6
–1.1
582
–190
(Dm
)
2.6
–1.0
528
–184
(Dm
)
2.6
–1.0
598
–192
(Dm
)
15.2
–1.4
- 14.7
–1.5
- 15.8
–1.5
-a
Tota
lpitch
are
adiv
ided
by
tota
lnum
ber
ofpla
yers
.
bR
PE
is6–20
AU
unle
ss
oth
erw
ise
sta
ted.
cin
tensity
>11
vs
11
com
petitive
matc
h.
din
tensity
=11
vs
11
com
petitive
matc
h.
ein
tensity
<11
vs
11
com
petitive
matc
h.
fG
am
edura
tion
(min
).
gM
atc
hed
team
exclu
din
gth
efloate
r.
AU
=arb
itra
ryunits;[
BL
a- ]
=blo
od
lacta
teconcentr
ation;D
=dis
tance
(m):
>13.0
km
/h;H
R=
heart
rate
;%H
Rm
ax
=perc
enta
ge
ofm
axim
um
HR
;PN
=pla
yernum
bers
;RP
E=
rating
of
perc
eiv
ed
exert
ion;S
P=
num
ber
ofsprints
>18.0
km
/h;T
D=
tota
ldis
tance
(m);
-in
dic
ate
sno
data
.
206 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
SSG intensity (or vice versa). However, it is im-portant that future studies control for the influenceof relative pitch area per player so that an im-proved understanding of increasing pitch area andplayer number in SSGs can be obtained.
More recently, a study involving youth foot-ball players examined the acute physiological andperceptual responses and time-motion char-acteristics during three variations of SSGs (two vstwo, four vs four and six vs six) with a constantratio of player number to pitch area applied toeach SSG variation.[45] The main findings were,as the number of players in the SSG teams de-creased, when the relative pitch area per playerremained constant, the overall physiological andperceptual responses increased. Notably, the in-verse relationship between the number of playersin each SSG and exercise intensity did not extendto the time-motion characteristics. In general, thelargest game format (six vs six) was associatedwith a greater range of distances travelled atspeeds >18 km/h. In contrast, the four versus fourformat, compared with the two versus two, was
characterized by significantly longer (average andmaximal) effort durations and distances forspeeds >18 km/h.[45] However, since it is theinternal response to training (e.g. HR and RPE)and not the external training load (e.g. distancestravelled in speed zones) that determines eachplayers adaptation to a training stimulus,[46] it isrecommended that each player’s internal load bemonitored to assess how players are coping withdifferent SSGs design (see table IV).
2.3.4 Rule Modifications
In practice, football coaches quite often mod-ify playing rules in SSGs to achieve greater ex-ercise intensity, or develop specific technical andtactical skills. However, there have only been a fewstudies that have examined how the modificationof rules can influence these variables. Table Vprovides a summary of studies that have investigatedthe effects of rule changes on exercise intensityduring football SSGs. Two studies[47,48] reportedan increase in %HRmax and another reported anincrease in blood lactate concentration due torule changes[33] (table V). Simple rule changeshave also been reported to increase the percep-tion of effort[37] (table V), which may be due tothe increased cognitive load required of players asa consequence of new rules. To date, the onlystudy to have reported on the influence of rulechanges on movement characteristics is by Malloand Navarro.[48] Compared with normal footballrules, these specific rule changes resulted in anincrease in total distance travelled (table V) andtime spent performing high-intensity running,with less spent time spent stationary.[33,48]
Although these simple rule modifications re-late to technical aspects of the game, other studieshave investigated the influence of providing ‘ar-tificial’ changes.[38] An example of an artificialrule change is the requirement for a player tocomplete a series of sprints of planned dura-tion during a SSG. Hill-Haas et al.[38] recentlyexamined the acute physiological responses andtime-motion characteristics associated with fourdifferent rule changes, including the addition of‘artificial’ rules. The main finding was thatchanges in SSG playing rules can influence thephysiological and time-motion responses, but not
3000a
b
TD
(m
)R
PE
(6−
20 A
U)
2750
2500
2250
2000
20
18
16
14
12
3 Players 4 Players Floater
Fig. 1. Comparison of (a) total distance (TD; m) and (b) rating ofperceived exertion (RPE) [6–20 arbitrary units; AU] with ‘floating’players and other players in various smaller game formats.[38]
Small-Sided Games Training Physiology in Football 207
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
perceptual responses, in young elite footballplayers (table V).[38] The artificial rule changethat required players to complete extra sprint ef-forts around the pitch during each SSG at pre-settimes, imposed a greater external training load onthe players, but did not affect HR, blood lactateconcentration or RPE. In contrast, changes intechnical rules that were related to a team’s chancesof scoring, may have improved player motivationand thereby increased the exercise intensityduring the SSGs.[38] Although there have beenrelatively few studies that have examined the in-fluence of rule modifications on exercise intensityduring SSGs, the rule changes that have been in-vestigated are by no means exhaustive. To date,the rule changes that have been investigated havealtered either the physiological and/or perceptualresponses, as well as the time-motion character-istics of various SSGs. However, this may not bethe case for all types of rule changes that couldpossibly be implemented. Future studies shouldaim to more systematically classify the types ofrules changes that appear to have differential ef-fects on physiological, perceptual and time-motion
responses during SSGs. Future studies shouldexamine the effect of common rules modificationson the technical and tactical skills of football play-ers. Factors such as decision making and cognitiveload of players should also be assessed (table V).
2.3.5 Goalkeepers
One common rule modification in SSGs is theremoval of goalkeepers from the game in an at-tempt to increase the number of goals scored.Goalkeepers are an integral part of football;however, surprisingly few studies have investigatedthe use of goalkeepers and their possible effecton SSGs training intensity. Table VI provides asummary of the SSGs studies that investigatedthe effects of goalkeepers on SSG intensity. Malloand Navarro[48] reported a significant decrease in%HRmax, total distance and time spent in high-intensity running, in three versus three SSGs withgoalkeepers. It was suggested that the reducedphysiological and time-motion responses weredue to increased defensive organization near thegoal area, which reduced the tempo of play andsubsequently the physiological and time-motion
Table III. Summary of studies examining the effects of concurrent changes in player number and pitch dimensions on small-sided game
intensity in football players
Study Sample
size;
age (y)
Game
design
Training
prescription
Pitch
dimensions
(m)
Area per
playera
(m2)
%HRmax
[mean – SD]b[BLa-] (mmol/L)
[mean – SD]
RPE (6–20 AU)c
[mean – SD]
Platt
et al.[43]
2; 10–12 3 vs 3
5 vs 5
1 · 15 min continuous
1 · 15 min continuous
27 · 18
37 · 27
81
100
88.0d
82.0d
--
--
Little and
Williams[16]
28; NR 2 vs 2
3 vs 3
4 vs 4
5 vs 5
6 vs 6
8 vs 8
4 · 2 min/2 min rest
4 · 3.5 min/90 s rest
4 · 4 min/2 min rest
4 · 6 min/90 s rest
3 · 8 min/90 s rest
4 · 8 min/90 s rest
27 · 18
32 · 23
37 · 27
41 · 27
46 · 27
73 · 41
122
123
125
111
104
187
88.9 – 1.2
91.0 – 1.2
90.1 – 1.5
89.3 – 2.5
87.5 – 2.0
87.9 – 1.9
9.6 – 1.0
8.5 – 0.8
9.5 – 1.1
7.9 – 1.7
5.6 – 1.9
5.8 – 2.1
16.3 – 0.9
15.7 – 1.1
15.3 – 0.7
14.3 – 1.5
13.6 – 1.0
14.1 – 1.8
Jones and
Drust[41]
8; 7 4 vs 4
8 vs 8
1 · 10 min continuous
1 · 10 min continuous
30 · 25
60 · 40
94
150
83.0
79.0
--
--
Rampinini
et al.[32]
20; NR 3 vs 3 (CE)
4 vs 4 (CE)
5 vs 5 (CE)
6 vs 6 (CE)
3 · 4 min/3 min rest 30 · 18
36 · 24
42 · 30
48 · 36
90
108
126
144
90.9 – 2.0
89.7 – 1.8
88.8 – 2.3
86.9 – 2.4
6.5 – 1.5
6.0 – 1.6
5.8 – 1.6
4.8 – 1.5
8.5 – 0.4 (CR10)
8.1 – 0.5 (CR10)
7.5 – 0.6 (CR10)
7.2 – 0.8 (CR10)
a Total pitch area divided by total number of players.
b Data for Platt et al.[43] and Jones and Drust[41] are presented as mean values.
c RPE is 6–20 AU unless otherwise stated.
d Age predicted heart rate values.
AU = arbitrary units; [BLa-] = blood lactate concentration; CE = coach encouragement; CR10 = category ratio 10 scale; %HRmax = percentage
of maximum heart rate; NR = not reported; RPE = rating of perceived exertion; - no data.
208 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
responses.[48] In contrast, Dellal et al.[44] reporteda 12% increase in heart rate response in eightversus eight SSGs with goalkeepers. The presenceof goalkeepers may have increased the player’smotivation to both attack and defend, therebyincreasing the physiological load.[44] At present,the influence of goalkeepers on exercise intensityin football SSGs is not clear. They may have animportant role in keeping team structures andformations intact, as well as increasing commu-nication, all of which may influence movement,skill and physiological demands. Future studiesare required to determine the influence of goalkeepers on the physiological and technical/tac-tical demands in SSGs.
2.3.6 Training Regimen (Including Game Durationand Work : Rest Ratios)
Similar to interval running, many prescriptivevariables can be used in SSGs to alter exercise
intensity. The majority of the studies have useda traditional ‘interval’ training format, wherebyseveral consecutive bouts of SSGs play are inter-spersed with active or passive rest periods(table VII). The duration of each SSG bout in-terval, alternating with planned rest periods, isused to determine work : rest ratios. Althoughmost studies examining SSGs have prescribed theSSG bouts using intervals with short rests, somerecent studies have used continuous SSG formatsof differing duration (e.g. 10–30 minutes).
Unfortunately, previous studies have not usedconsistent work : rest ratios and there is a largevariation in the length, duration, and number ofwork bouts and rest intervals amongst studies(table VII), which makes comparison difficult.For example, a SSG ‘interval’ training prescrip-tion consisting of a 1 · 3-minute work bout with a12-minute rest represents a very low work : restratio (1 : 4) and a very short total game duration
Table IV. Summary of studies examining the effects of concurrent changes in player number and pitch dimensions on small-sided game
intensity in football players
Study Sample
size; age
(y)
Game
design
Training prescription Pitch
dimensions
(m)
Area per
playera
(m2)
%HRR
[mean – SD]
[BLa-]
(mmol/L)
[mean – SD]
RPE (6–20 AU)b
[mean – SD]
Dellal et al.[44] 10;
24–27c
1 vs 1
2 vs 2
4 vs 4 + GK
8 vs 8 + GK
8 vs 8
10 vs 10+ GK
4 · 1.5 min/90 s rest
6 · 2.5 min/2.5 min rest
2 · 4 min/3 min rest
2 · 10 min/5 min rest
4 · 4 min/3 min rest
3 · 20 min/5 min rest
10 · 10
20 · 20
30 · 25
60 · 45
60 · 45
90 · 45
50
100
94
169
169
203
77.6 – 8.6
80.1 – 8.7
77.1 – 10.7
80.3 – 12.5
71.7 – 6.3
75.7 – 7.9
------
------
Hill-Haas
et al.[45]
16;
16–18c
2 vs 2
4 vs 4
6 vs 6
24 min continuous 28 · 21
40 · 30
49 · 37
150
150
150
89.0 – 4.0
(%HRmax)d
2574 – 16 TD (m)
85.0 – 4.0
(%HRmax)d
2650 – 18 TD (m)
83.0 – 4.0
(%HRmax)d
2590 – 33 TD (m)
6.7 – 2.6
1176 – 8 (D m)
4.7 – 1.6
1128– 10 (D m)
4.1– 2.0
1142– 16 (D m)
13.1 – 1.5
44 – 24 (SP m)
12.2 – 1.8
65 – 36 (SP m)
10.5 – 1.5
71 – 36 (SP m)
Katis and
Kellis[42]
34;
13 – 0.9e
3 vs 3
6 vs 6
10 · 4 min/3 min rest 25 · 15
40 · 30
63
100
87.6 – 4.8
82.8 – 3.2
--
--
a Total pitch area divided by total number of players.
b RPE is 6–20 AU unless otherwise stated.
c Age range.
d Age predicted heart rate values.
e Age presented as mean – SD.
AU = arbitrary units; [BLa-] = blood lactate concentration; D = distance: 13.0–15.9 km/h; GK = including goalkeepers; %HRmax = percentage of
maximum heart rate; %HRR = percentage of heart rate reserve; RPE = rating of perceived exertion; SP = number of sprints >18.0 km/h;
TD = total distance; - indicates no data.
Small-Sided Games Training Physiology in Football 209
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
Tab
leV
.S
um
mary
ofstu
die
sexam
inin
gth
eeff
ects
ofru
lem
odific
ations
on
sm
all-
sid
ed
gam
ein
tensity
info
otb
all
pla
yers
Stu
dy
Sam
ple
siz
e
Gam
e
desig
n
Tra
inin
gpre
scription
Pitch
dim
ensio
ns
(m)
Rule
s%
HR
max
[mean
–S
D]a
[BLa
- ](m
mol/L
)
[mean
–S
D]
RP
E(6–20
AU
)
[mean
–S
D]
TD
(m)
[mean
–S
D]
Aro
so
etal.
[33]
14
2vs
2
3vs
3
3·
1.5
min
/90
sre
st
3·
4m
in/9
0s
rest
30
·20
Pla
yer-
to-p
layer
mark
ing
Maxim
um
of3
consecutive
touches
- -›
8.1
–2.7
4.9
–2.0
- -- -
Sassi
etal.
[47]
98
vs
8
+G
K
8vs
8
+G
K
4·
4m
in/2
.5m
inre
st
50
·30
Fre
eto
uch
Fre
eto
uch
with
pre
ssure
82.0
›91.0
3.3
–1.2
-
- -
- -
Sam
paio
etal.
[37]
82
vs
2
3vs
3
2·
1.5
min
/90
sre
st
2·
3m
in/9
0s
rest
30
·20
Pla
yer-
to-p
layer
mark
ing
Maxim
um
of2
consecutive
touches
Pla
yer-
to-p
layer
mark
ing
Maxim
um
of2
consecutive
touches
2 2 2 2
- - - -
›17.1
–0.5
›16.8
–0.5
›16.5
–0.5
›16.5
–0.5
- - - -
Little
and
Will
iam
s[4
0]
23
5vs
5
6vs
6
5·
2m
in/2
min
rest
5·
2m
in/2
min
rest
55
·32
59
·27
Pre
ssure
half
sw
itch
Pre
ssure
half
sw
itch
89.9
90.5
- -- -
- -
Mallo
and
Navarr
o[4
8]
10
3vs
31
·5
min
/10
min
rest
33
·20
Possessio
n
Possessio
nw
ith
2outs
ide
neutr
alpla
yers
Norm
alr
ule
s+
GK
91.0
2
91.0
2
88.0
fl
- - -
- - -
747
–24
749
–29
638
–34
Hill
-Haas
etal.
[38]
24
23
23
26
3vs
4and
3vs
3+
1
floate
r
24
min
continuous
37
·28
Conditio
na
b+
bc
Conditio
na
+b
+c
d
Conditio
na
+b
+c
+d
e
Conditio
na
+b
+c
+d
+e
f
83.3
–3.8
84.8
–3.8
80.3
–4.8
83.7
–4.0
2.8
–1.0
2.4
–0.8
2.3
–1.1
2.8
–1.1
15.8
–1.6
15.6
–2.3
14.8
–1.2
15.1
–1.6
2439
–166
2405
–201
2450
–223
2677
–192
21
22
20
21
5v
6and
5v
5+
1
floate
r
24
min
continuous
47
·35
Conditio
na
b+
bc
Conditio
na
+b
+c
d
Conditio
na
+b
+c
+d
e
Conditio
na
+b+c
+d
+e
f
81
–4
83
–5
83
–5
80
–3
2.2
–1.0
3.2
–1.2
2.3
–1.1
2.4
–0.9
15.3
–1.1
14.9
–1.4
14.6
–0.9
14.9
–1.1
2471
–355
2583
–147
2614
–178
2639
–189
aD
ata
for
Sassie
tal.,[4
7]Little
and
Will
iam
s[4
0]and
Mallo
and
Navarr
o[4
8]are
pre
sente
das
mean
valu
es.
bC
onditio
na:off
sid
eru
lein
eff
ect(f
rontone-t
hird
zone
ofth
epitch).
cC
onditio
nb:kic
k-in
only
(ball
cannotbe
thro
wn
inif
itle
aves
the
pitch).
dC
onditio
nc:all
att
ackin
gte
am
pla
yers
mustbe
infr
onttw
ozones
for
agoalt
ocount.
eC
onditi
on
d:o
uts
ide,b
uta
long
the
two
length
sofe
ach
pitc
h,t
wo
neutr
alp
laye
rsca
nm
ove
up
and
dow
nth
epitc
h,b
utn
ote
nte
rth
egrid.B
efo
rea
shoto
ngoali
sperm
itted,t
he
attack
ing
team
must
pass
the
ball
toeith
erofth
ese
pla
yers
.T
he
ball
can
als
obe
pass
ed
toeith
erpla
yer
inth
edefe
nsi
ve
half.
Each
pla
yer
isonly
allo
wed
am
axi
mum
ofone
touch
on
the
ball.
fC
onditi
on
e:o
ne
pla
yerfr
om
each
team
(apair)co
mple
tefo
urre
petit
ions
of‘
sprintt
he
wid
ths/
jog
the
length
s’on
a90
sin
terv
al(
3vs
4and
3vs
3+
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210 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
(3 minutes). Other studies have used different work:rest ratios across various SSGs (table VII).[16]
Together, these may confound the physiologicaland perceptual responses, as well as the time-motion characteristics of the games. A recent studyinvolving youth football players examined theacute physiological and perceptual responses andtime-motion characteristics of two different train-ing regimens (continuous and intermittent). Theseintermittent (4 · 6-minute bouts with 1.5 minutespassive rest) and continuous (24 minutes) regi-mens were applied to various SSGs including twoversus two, four versus four and six versus six.[49]
The main finding of this study was that inter-mittent regimens were characterized by increaseddistances covered at speeds of >13 km/h. How-ever, paradoxically, the global RPE and %HRmax
was significantly higher in continuous regimens.The results of this study demonstrated that bothSSG training regimens could be used during aseason for match-specific aerobic conditioning,but were unlikely to provide a sufficient stimulusoverload for fully developing maximal oxygenconsumption (
.VO2max).
[49] Another study re-cently investigated the effect of SSG duration,using a 2-, 4- and 6-minute interval format, onboth exercise intensity and technical performanceduring three versus three SSGs.[50] The mainfindings were that although there was a signif-icant decrease in HR between the 4- and 6-minute
game durations and an increase in RPE, the4-minute bouts appear to provide the optimalphysical training stimulus for interval formatSSGs.[50] However, the various interval durationsdid not affect technical performance and, giventhat the magnitude of changes between each ofthe different interval bouts was small, footballcoaches can be confident in using various SSGinterval durations to provide an adequate physicaland technical training stimulus.[50] In summary,research shows that neither training regimen ap-pears to offer any major advantage over theother, and that both regimens could be used forin-season aerobic fitness maintenance training.
2.3.7 Coach Encouragement
Direct supervision and coaching of exercise ses-sions have been shown to improve adherence to anexercise programme, increase training intensity andincrease performance measures in a variety of train-ing modes.[51,52] In football, active, consistent coachencouragement has also been suggested to have aninfluence on training intensity.[30,32,37] For ex-ample, Rampinini et al.[32] demonstrated that HR,blood lactate concentration and RPE were higherwhen coaches provided consistent encouragementduring SSGs with 20 amateur football players ina variety of SSG formats (three vs three, four vsfour, five vs five and six vs six players and onsmall, medium and large-sized pitches). Similarly,
Table VI. Summary of studies examining the effects of goalkeepers on small-sided game intensity in football players
Study Sample
size
Game
design
Training
prescription
Pitch
dimensions (m)
Rules %HRmaxa
[mean – SD]b[BLa-] (mmol/L)
[mean – SD]
Time motion
Sassi et al.[47] 9 4 vs 4
4 vs 4
+ GK
4 · 4 min/2.5 min
rest
30 · 30
33 · 33
Possession 91.0
fl 88.8
6.4 – 2.7
6.2 – 1.4
-
-
Mallo and
Navarro[48]
10 3 vs 3
+ GK
1 · 5 min/10 min
rest
33 · 20 Normal
rules88.0 fl - flTD; flHIR;
›S + W
Dellal et al.[44] 10 8 vs 8 4 · 4 min/3 min
rest
60 · 45 - 71.7 – 6.3
(%HRR)
- -
8 vs 8
+ GK
2 · 10 min/5 min
rest
60 · 45 - › 80.3 – 12.5
(%HRR)
- -
a %HRmax unless otherwise stated.
b Data for Sassi et al.[47] and Mallo and Navarro[48] are presented as mean values.
[BLa-] = blood lactate concentration; GK = including goalkeepers; HIR = high-intensity running; %HRmax = percentage of maximum heart rate;
%HRR = percentage of heart rate reserve; S + W: standing and walking; TD = total distance; › indicates increase; fl indicates decrease;
- indicates no data.
Small-Sided Games Training Physiology in Football 211
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
Sampaio et al.[37] reported a significant increase inRPE (for two vs two and three vs three SSGs) withverbal encouragement, but no significant changein %HRmax. Collectively, these studies support therole of the coach in providing consistent encour-agement during SSGs, especially when it is plan-ned that high intensities be achieved.
2.3.8 Logistics and Planning
The logistical considerations associated withorganizing SSGs training are also importantconsiderations for coaches, as these have thepotential to influence player motivation andexercise intensity. For example, the total numberof players available (including goalkeepers) toparticipate in any session will determine the num-ber of SSG teams that can be formed, as wellas the type of games implemented, particularly ifthe objective is to use evenly balanced teams.[7] In
practice, coaches often like to create ‘competitiveplaying structures’, which typically require allSSG teams in one session to play against eachother for an equal number of times. This type ofplaying structure is thought to increase motiva-tion levels by increasing competition and placingan emphasis on results; however, this has not yetbeen empirically tested. It is possible that overuseof a competitive playing structure may result inthe selection of an inappropriate training regimenand therefore a suboptimal training stimulus. Ifthis occurs frequently, it may compromise longerterm training adaptations. Therefore, it is sug-gested that coaches should select SSGs judi-ciously. They should also be aware that not allSSG formats will provide sufficient internal stressto provide the desired physiological adaptation.
Careful planning and organization of trainingsessions for SSGs is also important if the appro-
Table VII. Summary of different training regimens implemented in small-sided game studies with football players
Study Sample size Game design Training prescription Work : rest ratio Regimen
Balsom et al.[30] 6 3 vs 3 6 · 3 min/2 min rest
15 · 70 s/20 s rest
36 · 30 s/15 s rest
36 · 30 s/30 s rest
1 · 30 min
1.5 : 1
3.5 : 1
2 : 1
1 : 1
-
Interval
Interval
Interval
Interval
Continuous
Owen et al.[34] 13 1 vs 1 - 5 vs 5 1 · 3 min/12 min rest 1 : 4 Interval
Aroso et al.[33] 14 2 vs 2
3 vs 3
4 vs 4
3 · 1.5 min/90 s rest
3 · 4 min/90 s rest
3 · 6 min/90 s rest
1 : 1
2.6 : 1
4 : 1
Interval
Interval
Interval
Jones and Drust[41] - 4 vs 4 and 8 vs 8 1 · 10 min - Continuous
Rampinini et al.[32] 20 3 vs 3 - 5 vs 5 3 · 4 min/3 min rest 1.3 : 1 Interval
Kelly and Drust[36] 8 5 vs 5 4 · 4 min/2 min rest 2 : 1 Interval
Little and Williams[16] 28 2 vs 2
3 vs 3
4 vs 4
5 vs 5
6 vs 6
8 vs 8
4 · 2 min/2 min rest
4 · 3.5 min/90 s rest
4 · 4 min/2 min rest
4 · 6 min/90 s rest
3 · 8 min/90 s rest
4 · 8 min/90 s rest
1 : 1
2.3 : 1
2 : 1
4 : 1
5.3 : 1
5.3 : 1
Interval
Interval
Interval
Interval
Interval
Interval
Dellal et al.[44] 10 1 vs 1
2 vs 2
4 vs 4 + GK
8 vs 8 + GK
8vs 8
10 vs 10 + GK
4 · 1.5 min/90 s rest
6 · 2.5 min/2.5 min rest
2 · 4 min/3 min rest
2 · 10 min/5 min rest
4 · 4 min/3 min rest
3 · 20 min/5 min rest
1 : 1
1 : 1
1.3 : 1
2 : 1
1.3 : 1
4 : 1
Interval
Interval
Interval
Interval
Interval
Interval
Hill-Haas et al.[49] 16 2 vs 2; 4 v 4; 6 vs 6
2 vs 2; 4 vs 4; 6 vs 6
4 · 6 min/90 s passive rest
1 · 24 min
4 : 1
-Interval
Continuous
Fanchini et al.[50] 19 3 vs 3 3 · 2 min; 3 · 4 min;
3 · 6 min/4 min rest
1 : 2; 1 : 1; 1.5 : 1 Interval
GK = including goalkeepers; - indicates 1 vs 1, 2 vs 2, 3 vs 3, 4 vs 4 and 5 vs 5 small-sided games were used; - indicates no data.
212 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
priate training stimulus is to be achieved. Forexample, factors such as planning SSGs accord-ing to a prospective training plan designed to meetthe physical, technical and tactical requirementsof the team, along with the appropriate use ofcoach encouragement, pitch area, player number,goalkeepers, rule modification and selection ofwork and rest periods, will help achieve optimalexercise intensity. The variation in individual re-sponses to the various SSG structures within asession and between training sessions should alsobe considered.[32,53,54] Finally, it is advisable toavoid skill and fitness mismatches between op-posing teams in order to avoid compromisingtraining intensity.
2.3.9 Comparisons of SSG Training Intensitywith Competitive Match Play
Several studies have examined how the exerciseintensity of various SSGs compares with the ex-ercise intensity of competitive match play.[8,44,55,56]
The findings of these studies can also be used todetermine if the most intense periods of matchescompare with the intensity of various SSGs. Forexample, Gabbett andMulvey[8] recruited 13 elitefemale football players and compared three ver-sus three and five versus five SSGs with (i) do-mestic football matches against male youthteams; (ii) Australian National Women’s Leaguefootball matches; and (iii) international women’sfootball matches. The main finding was that al-though SSGs simulate the overall movementpatterns of domestic, national and internationalcompetition, they do not simulate the high-in-tensity repeated-sprint demands of internationalcompetition.[8] In contrast, Allen et al.[55] re-ported that although total distance was similar,the ratio of high- to low/moderate-intensity workin five versus five SSGs was higher comparedwith 11 versus 11 games. Similarly, the intensityof two versus two was found to exceed the in-tensity of State Premier League under 19 matches,while four versus four were similar to, and sixversus six were below match intensity (figure 2).Capranica et al.[56] reported that the physiologi-cal intensity and movement demands of sevenversus seven and 11 versus 11 in prepubescentfootball players were similar, with HRs exceeding
170 beats per minute. In summary, it appears thatselected SSG formats containing fewer playerscan exceed mean match intensity in youth foot-ball players. Coaches can use this information forchoosing SSGs that are either more intense thanmatch demands to overload the players, or lowerthan 11 versus 11 match intensity when eithertechnical/tactical requirements or recovery andregeneration is the goal of training.
3. Studies Comparing SSGs Trainingwith Interval Training
Despite the widespread use of SSGs in foot-ball, there are surprisingly few studies comparingtheir effectiveness in comparison to traditionalforms of fitness training. The previous studies thathave been completed can be divided into the fol-lowing two categories: (i) studies that investigatedacute physiological responses of SSGs and com-pared these with generic (interval) training re-sponses;[30,44,47] and (ii) studies involving thecomparison of each training mode on either phy-siological performance measures and/or directmatch performance.[57-59]
3.1 Acute Physiological Comparisons ofSSGs Training with Interval Training
Several studies have compared the physiolo-gical responses between generic interval trainingwith football-specific SSG training drills. Indeed,
95
90
85
80
Inte
nsity
(%
HR
max
)
75
70
2 vs 2 4 vs 4
Playing format
6 vs 6 Match
Fig. 2. Box and whisker plot of exercise intensity (percentage ofmaximum heart rate [%HRmax]) in various small-sided games andmatches.[45]
Small-Sided Games Training Physiology in Football 213
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
many studies have shown that the exercise intensityachieved during SSGs are similar to generic fit-ness training drills of similar duration.[30,44,47]
For example, Sassi et al.[47] compared the acutephysiological responses of two formats of fourversus four and eight versus eight SSGs with in-terval running (4 · 1000 metre repeats, separatedby 150 seconds of recovery), using 11 elite pro-fessional players from a Spanish first divisionfootball club. Although there was no systematicmanipulation of pitch area, game format (playernumber) or rule modifications in this study, theSSG formats elicited a greater %HRmax responsecompared with the interval running (91% vs 85%HRmax).
[47] More recently, Dellal et al.[44] com-pared the HR response of short-duration (5- to30-second efforts) high-intensity interval runningwith a variety of SSG formats, using ten elitefootballers from a French first division footballclub. In contrast to the previous studies, only thetwo versus two (no goalkeepers) and eight versuseight (including goalkeepers) SSG formats gen-erated similar HR responses compared with theshort-duration interval running protocols. Theone versus one (no goalkeepers) and four versusfour (including goalkeepers) formats generatedthe lowest HR responses of both the SSGs andinterval running.[44] In general, the results of thesestudies demonstrated that many smaller-formatSSGs played on a relatively large pitch area perplayer, can elicit similar intensities to both long-duration interval running[47] and short-durationhigh-intensity interval protocols.[44] However, itappears that the variability in exercise stimulus isgreater in SSGs compared with generic intervaltraining (figure 3), which may be due to the un-structured and stochastic nature of the movementdemands in SSGs.
3.2 Training Studies Comparing SSGs Trainingwith Interval Training
There have been few studies that have exam-ined the efficacy of using SSGs as a conditioningstimulus compared with traditional forms of fit-ness training. In the first controlled training studyto compare both SSGs and generic training,Reilly and White[57] recruited 18 professional youth
footballers from an English Premier League foot-ball club. Using a parallel matched-group design,players were allocated to a SSGs group or anaerobic interval training group (ITG). Playerscompleted the training twice per week, as part oftheir normal training, over a 6-week period duringthe competitive season. The SSGs involved fiveversus five games, played in intervals of 6 · 4minutes, interspersed with 3-minute active recoveryat 50–60% HRmax. The interval running durationwas matched with the SSGs, with a target intensityof 85–90% HRmax (active recovery of 3 minutes at50–60% HRmax). All physiological performancemeasures, including counter movement jumps,10–30 metre sprints, 6 · 30 second anaerobicshuttle test, the agility T-test and the multi-stagefitness test, demonstrated similar changes duringthe study.[57] Based on these results, the authorsconcluded that both SSGs and interval trainingare equally effective for maintaining in-seasonaerobic and anaerobic fitness in elite youth foot-ballers.[57] Unfortunately, the HR responses toeach type of training were not reported, making itdifficult to determine if both groups received asimilar internal training load during the studyperiod. A further limitation of this study was thatthere was little detail of the periodization andprescription of the SSGs training. For example,the game format was restricted to five versus fivefor all sessions, and no detail relating to pitcharea, rules or coach encouragement was provided.
In a comprehensive training study comparingSSGs with generic interval training, Impellizzeri
100
Inte
nsity
(%
HR
max
)
90
Tacticaltraining SSGs Circuit Interval
80
70
60
50
0
Fig. 3. Mean (–90% CI) exercise intensity (percentage of maximumheart rate [%HRmax]) in various football training activities. SSGs =small-sided games.
214 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
et al.[58] used a parallel matched-group researchdesign, where 29 youth football players from twojunior teams of Italian professional football clubswere randomly allocated to either a SSG or ITG.The 12-week training intervention spanned over4 weeks of the pre-season and 8 weeks of thecompetitive season in which the players com-pleted two sessions per week designed to improveaerobic fitness. The interval training compriseda fixed prescription of 4 · 4-minute efforts at atarget intensity of 90–95% of HRmax, interspersedby 3 minutes of active recovery at 60–70% ofHRmax. The SSGs training involved a mix ofSSGs, including three versus three, four versusfour and five versus five players. Both the dura-tion and training intensity were matched betweenthe groups. The results demonstrated no differ-ence in mean exercise intensity (%HRmax) orweekly training load (session RPE) between thegroups, with the exception of time spent at >95%HRmax, where the SSGs group spent ~30 secondsper session longer in this zone.[58] Fitness test re-sults revealed similar improvements for the ITGand SSG groups for peak oxygen consump-tion (
.VO2peak) [8% and 7%, respectively], lactate
threshold (13% and 11%, respectively) and run-ning economy (3% for both groups) over the12 weeks of training. Notably, the improvementsin
.VO2peak for ITG and SSGs for the in-season
phase of the study were also very similar to theearlier study of Reilly and White[57] (0.8% and0.7%, and 0.3% and 0.2%, respectively).
Impellizzeri et al.[58] also examined the influ-ence of generic and specific training strategies onphysical performance during matches. The resultsrevealed non-significant increases (pre-seasontraining phase only) in low-intensity activity(forwards, backwards and sideways jogging),high-intensity activity (higher speed running andsprinting) and total distance travelled for boththe ITG and SSG groups following the 12-weektraining period.However, whenmatch performancemeasures for the in-season phase of training wereanalysed, the magnitude of the increases (for bothgroups) in low- and high-intensity activity areconsiderably smaller.[58]
Previous training studies comparing SSGstraining with interval running have demonstrated
good research design and high internal validity.However, in the field, there are certain aspects ofthese studies that rarely occur. For example, it ispractically difficult to apply a rigid prescriptionof interval training that does not have progressiveoverload when training elite football players.Moreover, in practice, the systematic manipula-tion of SSGs for the purpose of physical devel-opment is problematic, as the technical/tacticaltraining goals of the coach do not always relateto physiological development needs or priorities.Therefore, to examine these issues, Hill-Haaset al.[59] assessed the efficacy of a coach-led SSGsprogramme and a progressive mixed-methodsgeneric fitness training programme in 25 eliteyouth football players. Using a parallel matched-group research study design, the players wererandomly allocated to either SSG ormixed-generictraining groups over a 7-week pre-season trainingperiod. In contrast to previous research,[58] thisstudy implemented a mixed-generic training pro-gramme (consisting mainly of aerobic powertraining and prolonged intermittent high-intensityinterval training), and a SSGs training pro-gramme, incorporating a broad range of gameformats (i.e. two vs two to seven vs seven).[59]
Although the manipulation of the SSGs trainingvariables (such as pitch area and rules) was lesssystematic than previous studies, a key differencewas the planning and implementation of the SSGstraining programme by an experienced coach,which increased the external validity of the study.The main finding of this study was that bothcoach-selected SSGs training and mixed-generictraining (comprising short duration, high-intensityintervals of <90 seconds) were effective at sig-nificantly improving yo-yo intermittent recoverytest (level 1) performance, but not
.VO2max.
[59]
Notably, there were no between-group or training-induced changes in any other performancemeasures.
In general, the results of these training studiesshow that SSGs provide similar changes in aerobicfitness and match performance measures, withthe majority of changes in fitness/performanceobserved during pre-season training. The studiesalso suggest that more effective use of this train-ing mode is still possible. This may be achieved
Small-Sided Games Training Physiology in Football 215
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
through systematic manipulation of the train-ing variables. However, it is clear that carefulselection of SSG formats and training regimens isrequired to optimize fitness and performancegains. Combined, the evidence suggests that bothSSG and interval training drills are suitable forimproving fitness and performance in footballplayers. It is most likely that a mixed-methodsapproach is appropriate for football training;however, the selection of these should be basedon the technical, tactical and performance needsof the players.
4. Limitations of SSGs
The first limitation relates to the current re-search knowledge into the prescriptive variablesthat affect SSGs intensity. The current volume ofsystematic research in this area is small and,consequently, definitive conclusions are difficultto form. Despite offering several advantages,there are also a number of suggested limitationsthat relate to the implementation of SSGs, in-cluding (i) the ceiling effect in achieving high-exercise intensities for highly fit or skilled players;(ii) the ability to replicate the demands of themost intense periods of match play; (iii) the re-quirement of a high level of technical and tac-tical proficiency to achieve appropriate exerciseintensity; (iv) the risk of contact injuries duringtraining; and (v) and the availability of enoughcoaches to control and monitor this type oftraining.
It has been reported that players with thehighest
.VO2peak elicited the lowest percentage of.
VO2peak during SSGs,[60] suggesting that eitherthe technical/tactical constraints of the game orthe intermittent nature of the exercise can preventsome players from reaching appropriate trainingintensities.[61] Therefore, it was suggested thatplayers with a high fitness level and a good skilllevel will not exercise at sufficient intensity toelicit aerobic fitness adaptations under thesetraining conditions. However, in contrast, wehave observed a weak but significant positivecorrelation between fitness level and exercise in-tensity during various SSGs (figure 4). These re-sults suggest that players with a high fitness level
exercise at a higher intensity during SSGs.Therefore, future research is required to elucidatethe possible relationships between fitness, skilland exercise intensity during SSGs.
Additionally, the intermittent nature of SSGshas been suggested to limit the ability of playersto achieve sufficient cardiac load for aerobic fit-ness adaptations. Indeed, Hoff and Helgerud[61]
argue that optimal aerobic adaptations are onlypossible if cardiac output remains elevated forsustained periods during football training, andthat exercise intensities of >90% HRmax are re-quired for improvements in aerobic fitness. SinceSSGs are more intermittent than interval run-ning, it has been suggested that the continualre-setting of the muscular venous pump will com-promise cardiac output and consequently preventa sustained high stroke volume being achieved.[61]
It has also been reported that SSGs training maynot always simulate the high-intensity, repeated-sprint demands of high level competition,[2] and itis not known if they can be used to replicate themost intense periods of the game. However, thesepotential physiological limitations to SSGs train-ing may be countered by appropriate manipula-tion of SSGs training variables.
Moreover, since SSGs involve a combinationof technical/tactical ability, decision making andphysical exertion, it seems that concurrent abil-ities may be required to achieve appropriate ex-ercise intensities. Consequently, it is possible that
100
95
90
Inte
nsity
(%
HR
max
)
85
80
75
1750 2250
MSFT distance (m)
2750 3250
Fig. 4. Relationship between player fitness (multi-stage fitness test[MSFT] distance [m]) and exercise intensity (percentage of maximumheart rate [%HRmax]) during various small-sided games, [r = 0.26,p = 0.04].[45] Full line represents the line of best fit and the dashed linerepresents 95% confidence intervals.
216 Hill-Haas et al.
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
less-skilled players may not be able to con-sistently sustain the technical skill or tacticalproficiency to achieve and maintain the requiredmetabolic strain; as such, training may be coun-terproductive in terms of playing performance.[14]
However, this has not been empirically tested andfuture studies should examine if low technicalskill ability limits the exercise intensity of in-dividual players during SSGs.
Due to the competitive nature of SSGs infootball, there may be an increased risk of contactinjuries during training,[7] although rule mod-ifications may help minimize this potential pro-blem. The incidence of injuries in skill-basedconditioning games in rugby league have beenreported to be lower than that of traditional fit-ness training.[1] However, to date, there have beenno studies that have examined the incidence ofinjuries during SSGs training in comparison togeneric training in football.
Other logistic factors involved in the planningof SSGs (e.g. pitch area available, number ofstaff, number of players available) can also affectthe effectiveness of this training mode. These in-clude the ability to control and monitor the in-tensity of multiple, concurrent SSGs being playedon various pitches at any one time. Therefore, ahigh level of organization and consistent coachencouragement is also needed to maintain playermotivation. The use of technology, includingreal-time HR monitoring of individual playersduring SSGs, may also promote more effectiveimplementation of SSGs training.
In summary, there are several potential lim-itations to SSGs training in football. Coachesshould be aware of these factors, which may re-duce the effectiveness of this mode of training fordeveloping both physical attributes and footballproficiency. Therefore, for optimal use of SSGstraining to improve aerobic fitness, it is suggestedthat a systematic approach to manipulating SSGprescriptive variables is adopted, with an emphasison careful control and real-time monitoring
5. Future Research
Future research is required to further developour understanding of the training stimulus pro-
vided by football-specific SSGs. One importantarea that requires further investigation is the in-fluence of modifying SSG design variables on theexercise intensity of SSGs training. This systematicreview has demonstrated that, with the possibleexception of player number, the majority of pre-scriptive variables have not been investigatedthoroughly. Therefore, future research shouldexamine the influences of manipulating selectedvariables such as pitch area, technical involve-ments and rule changes. Further research is stillrequired before a complete understanding of howeach of the SSG prescriptive variables may in-fluence exercise intensity is gained.
Another important area for future research isthe influence of different periodization strategiesof SSGs training for the development of physio-logical, technical skill and tactical proficiency.A number of interesting research questions couldbe posed. For example, are larger SSG formats(e.g. six vs six) more effectively used in early pre-season training, while smaller game formats (e.g.two vs two) be used just prior to the competitiveseason? Is the overall effectiveness of SSGstraining improved when implemented as part of atraditional linear periodization approach, or is itbetter to implement these games using a ‘blockperiodization model’[62] approach? To date, thetraining studies comparing the effectiveness ofSSGs and interval running suggest that both areequally effective. Consequently, future studiesshould examine optimal periodization strategiesfor using both types of training methods for de-veloping football-specific physical qualities.
Additionally, although many studies haveinvestigated the technical requirements ofSSGs,[8,34,36,39,41-43,48,50,55,56,63,64] research con-ducted to date has not been very systematic. Fu-ture studies should include detailed notationalanalysis to provide an improved understandingof the technical skill requirements of variousSSGs. This may assist coaches to better under-stand the link between the technical load andexercise intensity of SSGs training.
One of the major advantages of SSGs trainingis thought to be the development of tacticalawareness and decision-making capabilities, andthe transfer of these to match performance. Future
Small-Sided Games Training Physiology in Football 217
ª 2011 Adis Data Information BV. All rights reserved. Sports Med 2011; 41 (3)
research is also needed to understand the natureof the tactical awareness and decision makingdevelopment provided by different SSG formats.Once established, further research should establisha link between SSGs and the transfer of theseskills to match performance.
6. Conclusions
Despite the extensive use of SSGs in football,our understanding of their effectiveness as atraining tool for developing physical, technicaland tactical skills in football players is not com-plete. Nevertheless, recent research has improvedour understanding of some of the variables af-fecting SSGs intensity. Future studies are requiredto increase the understanding of the interactionbetween the technical, tactical and physical de-mands of SSGs, and how these can be manipu-lated to improve the training process for footballplayers. However, at present, it seems that ex-ercise intensity in SSGs can be manipulated byaltering factors such as player number, numericalbalance between teams, rules of play, the use ofgoalkeepers, pitch area and coach encourage-ment. It also appears that similar fitness andperformance gains can be made with SSGs as isachieved with traditional interval trainingmethods.
Acknowledgements
Inmemory ofMartyn Crook, the former head coach of theAustralian National under 17 and South Australian SportsInstitute (SASI) men’s football squads. The authors thankMrCrook for his coaching expertise and commitment to thisproject. To all the players, thank you for your time and effortduring the SSGs. To Dr Greg Rowsell, thank you for pro-viding valuable feedback on earlier versions of this manu-script. No sources of funding were used to assist in the pre-paration of this article. The authors have no conflicts ofinterest that are directly relevant to the content of this article.
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Correspondence: Dr Aaron J. Coutts, School of Leisure, Sport& Tourism, University of Technology, Sydney, Kuring-gaiCampus, P O Box 222, Lindfield, NSW 2070, Australia.E-mail: [email protected]
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