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“Innovative Ideas Driven by Emotional Passion" #DisruptiveTechnology #eSportsPotential #InteractiveGaming #RealLifeMarioKart Presented by

Presented by - emotionalideasinc.com€¦ · SPEED RUSH BATTLE EXPERIENCE of Video Games MIXED REALITY ATTACHABLE BODY SHELL OPTICAL LASER SENSORS HI-RES DISPLAY SCREEN SELFIE & REAR-VIEW

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“Innovative Ideas Driven by Emotional Passion"

#DisruptiveTechnology #eSportsPotential #InteractiveGaming #RealLifeMarioKart

Presented by

Q. WILLIAM (Bill) McKEELCo-Founder and COO

Joseph GiannuzziCTO

JOSHUA NELSONFounder and CEO

35 years of Experience in:

o Manufacturing

o Supply Chain Management

o Logistics & Distributions

o Finance

o Business Development

o Corporate Structure

37 years of Experience in:

o R&D Technology

o Technical IP Development

o Conceptual Design

o AR/VR System design

o Product Engineering

o Electrical Architecture

o Mechanical Systems

Design/Utility Patent writer

Inventor of the GMLT™ System Interface

Founder of Emotional Ideas, Inc.

Studied the Amusement & Entertainment

Industry over the last 9 years

Graduated 2015; University of Memphis

BBA in Business Management; Dean’s

List

3 years of Corporate Experience in IT

OUR TEAM

MICKEY HARLOWBoard Member/ Advisor/ Early Stage Investor

Andre GistBoard Member/ Advisor

23 years of Experience in:

o Private Business

Ownership

o B2B Sales

o People Management

o Entrepreneurship

Sold Business to publicly

traded company in 2018

CEO of Largest Minority owned

business in TN. MIG, LLC.

41 years of Experience in

o Steel Fabrication

o Quality Engineering

o Project/ Electronic Engineering

o Ford Automotive Engineering

MEET OUR TEAM

Let’s face it. Besides swapping out combustion engines to

electric and moving go-karts indoors, the go-karting industry

has remained pretty basic since the fifties. But what if we

took a page from Laser-Tag and Gaming and gave it

a FACE-LIFT?

DISRUPTOR OPPORTUNITY:

MODERN TECHNOLOGY + IMMERSIVE/INTERACTIVE GAMING

&Opportunity60+ Years of Little to NO Product or Service Innovation

Interactive Gaming Technology + Go-Karts

Introducing a Revolutionary Hardware and Software

Gamification Aftermarket Retrofit for Commercial Electric

Go-Karting Companies and Manufactures.

A Combat Mobile Laser-Tag Gaming & Scoring System

within and between Electric Go-karts, Players, and the

Track, introducing a Nintendo Mario Kart game-like racing

experience in the physical world.

The GMLTTM System leverages Modern Amusement

Technology & Immersive Interactive Gaming Technology to

deliver a “BATTLE RACING” Sport experience, reigniting

the excitement of the Go-Kart Motorsports industry.

Go-Kart

Mobile

Laser

TagSystem

Interface

of Go-Karting of Laser-Tag

SPEED RUSH BATTLE EXPERIENCE

of Video Games

MIXED REALITY

ATTACHABLE BODY SHELL

OPTICAL LASER SENSORS

HI-RES DISPLAY SCREEN

SELFIE & REAR-VIEW CAMERAS

GAMIFIED STEERING WHEEL

Custom retro-fitted body frame with front and rear

exterior panels are equipped with built-in Optical

Transmitter/ Receiver Sensors, LED Lights, and

Cameras.

The custom Gaming Steering wheel will

include a high-resolution display monitor

for quick viewing of vital in-game data and

information. Physical action buttons are

ergonomically located on the steering

wheel providing power-up activations,

confirmations and in-game targeting.

SENSOR MODULES

Gamified Steering Wheel

FRONT & REAR SENSOR MODULES

PATENT PENDING

Front Sensor Module

Attachable Body Kit

LED Brake Lights

Rear Sensor Module

Action Buttons and Triggers

Mounted Display Monitor

DESIGNMOUNTED DISPLAY MONITOR& EMBEDDED SELFIE CAMERA

Six virtual power-ups act as simulated

weapon perks during the race, allowing

players to competitively and strategically

battle race for first place. As racers drive

along the track, they will receive visual

notifications on the mounted LED display

screen, as well as audio sound bites

within a Bluetooth helmet headset, stating

the various in game information such as

awarded power-ups and damage reports.

SIMULATED WEAPONS ARSENAL

Grants the ability to temporarily

speed up.

Grants the ability to shoot lasers at

opponents directly ahead simulating

Minor damages resulting in the kart

temporarily decreasing in speed,

before returning to optimal speed

again.Grants the ability for karts to temporarily simulate the

act of invulnerability or protection from damage.

Grants the ability to shoot lasers at

opponents directly ahead causing them to

simulate Major damage resulting in the

kart gradually coming to a complete stop

before returning to optimal speed again.

Grants the ability to activate a rear

view split-screen feature allowing

players to shoot lasers at opponents

directly behind causing them to

simulate Minor damage resulting in

the kart temporarily slowing down.

Earned “Ultimate" perk that combines the power up

effects of Turbo Boost, Vortex Shield, Laser

Blasters and Oil Slick as a temporary reward after

surpassing a set number of opponents.

PATENT

PENDING

#NintendoMarioKartInRealLife #BattleRacing #Interactive Gaming

Features

Land Mine Track TagsRFID Land mines are movable yet durable tags strategically placed along the track with the sole purpose of simulating MINOR damage to karts that run over them, resulting in the karts slowing down for a few seconds before returning to optimal speed again.

ENHANCE THE COMPETITIVE EXPERIENCE

RFID floor tags force racers to be more aware of the track up ahead. A total of 5-7 strategically placed RFID tags would be recommended along a quarter mile track.

#LookAhead #Virtual-LandMines #Virtual-Pitfalls #Challenging

PATENT PENDING

Features

1.) GMLTTM GAME ENGINE SOFTWAREThe Gaming Engine Software Administration Console will

communicate to the GMLTTM hardware and components

through WI-FI signals facilitating player management, game

stats, real-time scoring data, and live feed data transfer to

displays.

2.) GMLTTM PLAYER MOBILE COMPANION APPPlayers can download the optional Mobile Companion App

for a more personalized Battle Racing experience allowing

for Social Media uploads, Live Feed content sharing, post-

game stats, and National Rankings, etc.

3.) LIVE-STREAM PLAYER BATTLEBOARD Players will have an option to be displayed on the Lobby’s

leader board video wall that will Stream a Player’s Live

Video feed from the GMLTTM on-board selfie camera

revolutionizing the way Spectators view go-kart racing!

Players

Mobile

Companion

App

Live Player Leaderboard

(updated graphics to come)

PATENT PENDING

Software

Go-karting still the most Popular & Profitable revenue

generating attraction in Family Entertainment Centers,

Consistently proven to draw guest from 35 miles away

verses other attractions.

https://www.ibisworld.com/industry-trends/specialized-market-research-reports/consumer-

goods-services/sports-recreation/

Top 3 Franchised Companies

Independently Owned

$30.3M

$70.7M

2018 US Karting Market Share

#MarketDomination #GlobalScalabil ity #LowMarketShareConcentration #NewMarketSegment

2018 U.S. Revenue by Industry

0%

4%

8%

12%

16%

20%

KARTING LASER TAG GAMING eSPORTS COMPLEX

Annual Growth Rate 2013-2018

0%

4%

8%

12%

16%

KARTING LASER TAG GAMING eSPORTS COMPLEX

Projected Growth Rate 2019-2024 Major opportunity to penetrate the exploding $1B Global

Esports industry by Leading a new sports gaming genre

called eMotorsports; aka Real life Mario Kart

Tournaments.

Opportunities to Intersect a combined $22.5Bn market in

multiple Entertainment, Amusement, and Gaming Industries

broadening the range of Total Addressable Market in the US

total 7,371 potential customers.

Steady annual revenue growth in go-karting, theme parks

and family entertainment industries from 2013-2018, with

projected 8.7% annual growth for Gaming industry through

2024.

US Family Entertainment and Standalone Karting

facilities make up a $2.6Bn market, which is the SOM or

Immediate Targeted Market for Emotional Ideas.

ANALYSIS

Theme Parks

$19.6B

Family Entertainment Centers

$2.5B

OpportunityAn opportunity to lead a new Gaming & Motorsports subcategory called “Battle Racing” will be introduced by partnering and licensing our GMLTTM

Battle Racing system to a new or existing professional Esport league for global Battle Racing Go-Karting gaming competitions in physical Arenas. ( i.e.. EsportsArena, Riot Games, etc.)

Emotional Ideas has the rare opportunity to solidify the GMLT™ system as the product foundation/ standard of this new Electronic Motorsport genre bring to the physical world gokart style battle racing game competitions like Nintendo Mario Kart or Crash Team Racing!!

TM

#eSports+Motorsports #eMotorSports #NewEsportsGenre #FutureOfMotorsports

ESPN launched a new section on its website exclusively dedicated to eSports.

Amazons World's leading live online streaming platform for gamers and the things we love….Esports

Esports is growing into a $1 billion industry.

Esports stadiums are popping up everywhere.

First to go commercial with a

Battle racing go-karting

experience

Largest standalone go-karting

franchise in the world

Partnered with Oculus Rift VR and

Intel delivering immersive VR

headset experience

World’s leading go-kart

manufacturer

Recently introduced interactive

video game tech to their go-karts

Only 1 location in Belgium with

No signs of migrating to the US

Entertainment venue, not a product

software company

System possibly discontinued

(Game of Karts) Following newly

introduced trend without

differentiating tech

(Game of Karts) Not Currently in US

AD

VA

NT

AG

EW

EA

KN

ES

S

Overview

Emotional Ideas’ Competitive Advantage:Agnostic Retrofit SystemFirst to Market in US/ DisruptionEnhanced Spectator experience and Customer Engagement Features

RECURRING

REVENUE

SHIPPING &

TECH SUPPORT

PRODUCT

LICENSE

AGREEMENTS

2. Royalty % of Gross Ticket Sales up to a maturity date per terms

Est. 3 year agreement: 10%, 7.5%, 5%

2. Royalty License Agreement

1. Software Subscription Plan 1. One-time cost of Equipment and Setup fees plus Monthly/ Annually Software Subscription fees

Est. $5000/ kit & $10k annual subscription

Two Recurring Revenue Models

B2B

BUSINESS MODEL

Projections

Facility

Capacity

Standalone Go-Karting Company

Average Gross Revenue of

Admission / Ticket Sales

Annual Revenue from

Royalty License Agreement

Annual Revenue (Y1) 10% (Y2) 7.5% (Y3) 5% (Y4-∞) 3%

50% $2,469,600 $246,960 $185,200 $123,480 $74,088

100% $4,939,200 $493,920 $370,440 $246,960 $148,176

Average Gross Revenue Calculation: $20/Racing ticket, 12-hour operating days, 6 cycles/hour, 10 karts/cycle, over 49 weeks

Facility

CapacityAnnual Revenue (Y1) 10% (Y2) 7.5% (Y3) 5% (Y4-∞) 3%

50% $3,087,000 $308,700 $231,525 $154,350 $92,610

100% $6,174,000 $614,400 $463,050 $308,700 $185,220

Potential for 25% increase of Admission Price

Pro-Forma

Targeting 4.3% (300 of 6,905+ potential customers) over a 5 year period125: Under Software Subscription plan 175: Under Royalty License Agreement

ProfitabilityBreak-Even

Year 1 Year 2 Year 3 Year 4 Year 5 5 Year Total

# of Customers 4 31 90 100 75 300

Revenue $552,940.00 $5,028,310.00 $18,410,080.00 $31,803,338.00 $35,274,598.00 $ 91,069,266.00

Expenses $2,317,000.00 $4,814,000.00 $9,807,720.00 $11,112,429.00 $9,491,598.00 $ 37,542,747.00

Net $(1,764,060.00) $214,310.00 $8,602,360.00 $20,690,909.00 $25,783,000.00 $ 53,526,519.00

Traction

& AccomplishmentsMajor Milestones to Date

$150K investment raised from Friends & Family

Paid for Professional 3D CAD drawings and Product designs specs with MAKO Design

Paid & Completed Early Stage Software Development for GMLT™ System with KitelyTech (Software Developers)

Purchased 2 electric go-karts & Paid for Go-Kart Retrofit Feasibility Study with Prefix Corporation (Hardware Engineers)

Officially Patent Pending on our GMLT™ retrofit Technology with the USPTO (United States Patent & Trade Mark Office)

Emotional Ideas, Inc. Featured on various Podcasts and growing Social Media following on LinkedIn & Twitter

Customer interest in Pipeline Jazzland Theme Park in Louisiana

(Previously was Six Flags, currently under redevelopment)

New Standalone Go-karting Franchise(TurboTron Battle Racing™)

Go-kart Manufacturing Company in Switzerland(TomKarts)

PROTOTYPE

PLANNING

Prefix Corporation to Build

Product Hardware and Firmware

Raise round for GMLTTM proof of

concept & Operation development

Raise $2.5M Seed Funds

KitelyTech to build Game

Engine Software and Mobile

Companion App

DESIGN/BUILD

SOFTWARE

DEVELOP

PROTOTYPECombine hardware and software for full

prototype and software functionality and

testing

Establish Manufacturing

Relationship

Understand Manufacturing cost and profit

margins

PROMO VIDEO

Produce Premium Promotional video for

Product Market Validation

RAISE NEXT CAPITAL

ROUND FOR 3-5 YEAR

OPERATING CAPITAL

DESIGN/BUILD

HARDWARE

Funding Ask

$2.5M for12-18 Months

(Minimum of $1M for POC)

MileStones

DEVELOP

BETA FACILITYLease an open Warehouse/building for

Race track test and System bug fixes

CONTACT US

Joshua Nelson

901.277.0284

Bill Mckeel

251.458.3231

Phone [email protected]

[email protected]