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What is this book about?
Demonstrates the specific characteristics that make forcomprehensible, friendly and controllable places.
As opposed to the alienating environments often
imposed today By means of the sketches and diagrams, it shows how
they may be designed in to places or buildings
Most concerned with the areas of design which most
frequently go wrong and impresses the idea that idealsalone are not enough
Ideals must be linked through appropriate design ideasto the fabric of the built environment itself.
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CHAPTER 1 : PERMEABILITY
CHAPTER 2 : VARIETY
CHAPTER 3 : LEGIBILITY
CHAPTER 4 : ROBUSTNESSCHAPTER 5 : VISUAL APPROPRIATENESS
CHAPTER 6 : RICHNESS
CHAPTER 7 : PERSONALISATION
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The number of alternative ways through
an environment
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Purpose
Refers to the range of uses that a place provides,
for example, housing, shopping, employment and
recreation.2.1 Three Different Levels Of Variety.
A place with varied uses has varied building types of
varied forms.
Attracts varied people, at varied times for variedreasons.
Different users interpret the place in different ways: it
takes on varied meanings.
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2.2 Variety And Choice
The purpose ofpromoting variety is to increase choice.
Choice also depends on mobility people, who are highly
mobile can take advantage of a variety even if these arespread over a wide area.
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2.3 Similarity And Different Among Developer And
Planner
Both of them want efficient environment but fordevelopers they
are interested in economic performances while planners wantplaces which are easy to manage.Variety
within district
is reduced,
as they
becomespecialized
zones of
single use.
Variety
within
blocks is
reduced,
as sites areamalgamat
ed into
larger
units.
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Variety within buildings is
reduced in the interest of easy
management and corporate
image.
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2.4 How To Maximize It?
Based on demand by the people.
Affordable space to house this
activities. The design encourage positive
interactions between them.
2.4.1 Demand
Most development agencies, public aswell as private, concentrate on a
relatively small range of uses for which
an obvious demand exist.
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2.4.2 Affordable space
To encourage variety we must
keep rents and purchase prices
low.
2.4.3 Subsidies
Using some profitable element
within it to subsidies other uses
which cannot afford an economic
rent.
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2.5 Design Implication
Old buildings should not automatically be kept
Their layout should be appropriate to the uses
concerned. Their condition should be suitable for upgrading to an
appropriate standard for the uses concerned at cost
which they can afford.
2.5.1 Interaction between activities(a) Mutual support
act like a magnets, attracting people to a site.
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(b) The time element
They are obviously helped if their
associated primary uses also
draw people into the area over a
long period.
(c) Feasibility
(i) Functional feasibility
Some uses are incompatiblebecause of factors like noise or
traffic generation. These cannot
be located close together.
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(ii) Political feasibility
Whenever the pattern of uses proposed departs either
from accepted norms or from local planning policy,
agreement from the local authority will depend at leastpartly on evidence of public support for the uses put
forward.
(iii) Economic feasibility
Its economic value when completed must be greaterthan or equal to the cost of producing it.
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Legibility is defined as how the qualities of the builtenvironment make a place understandable.
Legibility is important at two levels : Physical form andActivity pattern
Physical Form - Place may be read at either levelseparately. For example, it is possible to develop a clearsense of the physical form of a place, perhaps enjoying itonly at an aesthetic level.
Activity pattern - Equally, patterns of use may begrasped without much concern with form. But to use aplaces potential to the full, awareness of physical formand patterns of use must complement one another. Thisis particularly important to the outsider, who needs to
grasp the place quickly.
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Cultivating a dynamic and exciting community center
or hierarchy of centers that most people can "read"
intuitively, is perhaps the most important of the urban
design principles. When applied to a city or town,
"legible" means that people from the same culture havean intuitive sense of what is coming next and how to
navigate; they can "read" their surroundings.
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3.1 Paths
Paths are known as channels of movement alleys,
streets, motorways, railways and the like and many
people include them as the most important features in
their images of the city.
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Urban pathways go by many names, including bikeways,
trails and greenways. Some pathways take on myriad
forms; one trail can actually be a combination of
shared-use paths, connecting sidewalks and on-road
bicycle facilities that compose one linear route.
3.2 Nodes
Nodes are focal places, such as junctions of paths:
examples extend from roundabouts to market squares.
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3.3 Landmarks
Landmarks is a prominent or conspicuous object on land
that serves as a guide, esp. to ships at sea or to
travelers on a road; a distinguishing landscape feature
marking a site or location.
In contrast to nodes, which can be entered, landmarks
are point references which most people experience from.
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3.4 DISTRICT
Districts are sections of the city, usually relatively
substantial in size, which have an identifying character
about them.
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3.5 EDGES
Edges are linear elements which are either not used as
paths, or which are usually seen from positions where
their path nature is obscured.
Wall is an example of the first type, whilst the second
includes elements like rivers, railways viaducts and
elevated motorways.
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3.6 Path Enclosure
Enclosure also can be increased by
planting.
A sense of enclosure is routinelypraised as a way to provide shelter
from the elements, to provide a semi-
private realm that feels like
an outdoor living room, and to
provide a sense of security due to the
continuous or near-continuous
building line creating defensible
space and the overlooking buildings
providing natural surveillance.
http://www.chrishaile.com/wp-content/uploads/2012/01/6226873924_6a46c35dd6_z.jpg7/27/2019 Responsive Environment
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Robustness is a place which can be used for many different purposes offer
users more choice than places whose design limits them to a single fixed
use (Ian Bentley et al.). In other words a design which have a multi purpose
use.
WHY IS ROBUSTNESS A PROBLEM?
How the design will be look alike its depends on the whoever pays for it,patron. They are not interested in promoting user a choice.
HOW TO ACHIECE ROBUSTNESS?
4.1 Robust Family House
4.2 Preferred Building Configuration
4.3 Active Building Fronts4.4 Interiors: Large-scale Robustness
4.5 Interiors: Small-scale Robustness
4.6 Housing: Private Gardens
4.7 The Edge Of The Space
4.8 Busy Vehicular Streets
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4.1 Robust Family House
Floor area of a house affect the large-scale robustness
Robustness create a opportunity to enlarge the house as
a whole
Figure: Robustness is supported by cheap straightforward construction and
providing more space for a given cost
Source: Responsive Environments (1985), Chapter 4.1, page 61
Figure: Step by step to achieve robustness
Source: Responsive Environments (1985), Chapter 4.1, page 61
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Figure : At least 4 metres is needed to allow pedestrian access
Source: Responsive Environments (1985), Chapter 4.1, page 61
Figure : Detached houses offer more possibilities for extension than do other
types.
Source: Responsive Environments (1985), Chapter 4.1, page 61
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4.2 Preferred Building Configuration
The large-scale robustness of a building depends on
these three key factors:
- Access
- Depth from window to window
- Height
Figure : An example of preferred building configuration
Source : Responsive Environment (1985), Chapter 4, page 62
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4.3 Active Building Fronts
The public edge of the building should has house
activities which benefit from interaction with the public
realm, and can contribute to the life of public space itself.
Figure: View from South Molton St, London, England
Source: http://static.panoramio.com/photos/large/41950331.jpg
Figure : View from view from Southwest London, England
Source : http://i.dailymail.co.uk/i/pix/2010/09/14/article13120550B30880B000005DC-925_634x422.jpg
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4.4 INTERIORS: LARGE-SCALE ROBUSTNESS
Most buildings contain spaces which house shared
facilities, such as staircases, lifts and major vertical
service ducts.
Mostly, this type of place are least likely to change their
functions during the buildings life. These hard zones
must be positioned where they will not restricted use of
space.
Figure : Leave the rest of the space uninterruppted, so that it can easily be subdivided in many different ways
Source : Res onsive Environments 1985 Cha ter 4.4 a e 65
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4.5 INTERIORS: SMALL-SCALE ROBUSTNESS
Small-scale robustness concerns with the ability of
particular space within the buildings. This is the most
relevant scale of robustness for ordinary user. It also has
a direct effect on the day-to-day choices most peoplecan make.
Figure : Create as many rooms and activities as possible of the space provided.
Source : Responsive Environments (1985), Chapter 4.5, page 66
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4.6 Housing: Private Gardens
Outdoor space which is private, within the perimeter
block, greatly increase the robustness of the surrounding
buildings, particularly when these contains housing area.
Gardens robustness is also affected by broader design
issue.
Figure: The suitable activities according to the space provided
Source:: Responsive Environments (1985), Chapter 4.6, Page 68
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4.7 The Edge Of The Space
To increase robustness, the edge between buildings and
public space must be designed to have a connection
between indoor private activities and outdoor public
activities.
Figure : View towards Riquewihr, FranceSource: http://mediacdn.tripadvisor.com/media/phots/01/b4/73/8c/riquewihr-
architecture.
Figure : View towards 5th Arrondissement, Paris, France. There are manybuilding activity.
Source :htt ://www. s.or / ra hics/ /street rue mouffetard lar e
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4.8 Busy Vehicular Streets
Major activity in the central parts of public spaces is
vehicle circulation.
Vehicle must not inhibit other users of the space.
Footpaths have a complex role to play in supporting
pedestrian use against the inhibiting effects of vehicular
traffic.
Figure: The width of the pedestrian movement zone must be appropriate
Source: Responsive Environments (1985), Chapter 4.8, page 71.
Figure: Pedestrian movement must be made easy access to avoid danger
Source: Responsive Environments (1985), Chapter 4.8, page 71.
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4.9 Shared Street Spaces
Streets can be made robust enough for the space to be
shared by vehicles and pedestrians.
Figure: Shared space principle should be more than 500 metres from a normal
vehicular
street.
Source: Responsive Environments (1985), Chapter 4.9, page 72
Figure: Narrow road to reduce vehicle speed
Source: Responsive Environments (1985), Chapter 4.9, page 72
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Richness involves some ways to increase the choice ofsense experiences which users can enjoy. It is design tostimulate our senses thus giving up great experiences forboth physical and mental.
It includes all the senses such as:-
1. Sense of sight (visual richness)
2. Sense of motion (non-visual richness)
3. Sense of hearing (non-visual richness)4. Sense of smell (non-visual richness)
5. Sense of touch (non-visual richness)
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6.1 Sense Of Sight (Visual Richness) is a visual perception which enables us to interpret
information and surroundings from the effects of visiblelight reaching the eye.
most important or dominant sense in term of informationinput.
Visual richness depends on the presence of visualcontrasts in the surfaced concerned. It depends on thesetwo factors which are:
1. Orientation of the surface concerned
2. Positions from which it will be viewed
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Designs which depend on visual contrasts usually should
be in contrasts of colour or tone on floor or ground
surfaces which have to be flat.
richness is achieved depending on the number of visual
elements present in each surface.
The number of elements present will determined the
richness level because there is a plenty choices of things
to look at rather than looking at one thing.
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Viewing distance can also affects the range of scales at
which
richness must be considered. In deciding the visual
richness, there are three factors that should be considered
as well which are:-
1. The range of distances from which the various parts
of the scheme can be seen.
2. The relative numbers of people likely to see the
building from each different viewing position.
3. The length of time during which each view will be
experienced.
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Figure : Theres a
difference between a
buildings appearance
based on the viewing time.
For example the KLCC
Tower which is different
from day and nightappearance.
Source
:http://malaysiancentral.co
m/wp-
content/uploads/2013/08/
Petronas-TwinTowers-
Malaysia.jpg and
http://1.bp.blogspot.com/_
wSOdKkqI9Do/S72rBVsM
FpI/AAAAAAAAAZQ/Sna
QIm2lej4/s1600/top5bPetr
onas%2520Twin%2520Towers.jpg
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Figure : Escalators in Evropeisky Mall, Moscow.
Image 2 : Berlin Railway Station's Escalator
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6.3 Sense Of Hearing (Non-visual Richness)
We have only limited control over what we hear because
the act of hearing is involuntary. Aural richness can be
achieved in small spaces thus it is best restricted to
spaces large enough for people to escape altogether
from the sound sources involved.
Image 3 : Honks and tires screeching create a lot of noise thus
indicate people that the street is busy
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6.4 Sense Of Smell (Non-visual Richness)
This is a sense which cannot be directed and its only
can be achieved by moving from one point source
towards another. It is most effective in relatively large
spaces.
Image 4 : The smell of breads being baked always tell us there is a
bakery shop nearby. Image 5 : Coffee shops also gives out the sweet coffee smell fromthe
coffee brewing activity.
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6.5 Sense Of Touch (Non-visual Richness)
Touch is both voluntary and involuntary in character
because we can easily move our hands to touch
something.
Richness for surface texture could be packed into
smaller spaces but the variety of air movement and
temperature should be reserved for large spaces. For
example, when the cold breeze or hot sun beam
projected to our skin.
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Does the method effective?
How its help?