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S C H O O L CC U P - e q...S C H O O L CC U P MILO T20 BLAST SCHOOL CUP HANDBOOK 1 Welcome to the new era of cricket – MILO T20 Blast School Cup! It’s fast, fun, active, energetic

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Page 1: S C H O O L CC U P - e q...S C H O O L CC U P MILO T20 BLAST SCHOOL CUP HANDBOOK 1 Welcome to the new era of cricket – MILO T20 Blast School Cup! It’s fast, fun, active, energetic

SCHOOL CUPSCHOOL CUP

Page 2: S C H O O L CC U P - e q...S C H O O L CC U P MILO T20 BLAST SCHOOL CUP HANDBOOK 1 Welcome to the new era of cricket – MILO T20 Blast School Cup! It’s fast, fun, active, energetic

MILO T20 BLAST SCHOOL CUP HANDBOOK 1

Welcome to the new era of cricket – MILO T20 Blast School Cup! It’s fast, fun, active, energetic and dynamic – and it develops many skills children require to be happy and healthy later in life.

Exploding onto the cricket scene in 2003, Twenty20 has significantly impacted on how cricket is played and watched around the world. The recent success of the KFC T20 Big Bash League has captured a new passion for the game with families and children from all backgrounds within Australia.

The MILO T20 Blast School Cup aims to give children a taste of the action by involving them in small sided games with all the elements of Twenty20.

MILO T20 Blast School Cups run for approximately four hours, during which time teams will play a minimum of four games. These games will ensure everyone is engaged in the action having a chance to bat, bowl, field and wicket keep for an equal amount of time.

A MILO T20 Blast School Cup is a fun, safe, inclusive event, which is packed full of fun and entertainment.

We look forward to seeing you out on the field!

GEORGE BAILEY Australian T20 Captain MILO T20 Blast Ambassador

MEG LANNING Commonwealth Bank Southern Star MILO T20 Blast Ambassador

INTRODUCTION 2

THE EXPERIENCE 3

CARNIVAL DAY HOUSEKEEPING 4

EQUIPMENT 5

GROUND AND WEATHER CONDITIONS 6

MIDDLE PRIMARY PROGRAM INFORMATION 8

UPPER PRIMARY PROGRAM INFORMATION 10

FREQUENTLY ASKED QUESTIONS 18

CONTACTS 20

WELCOME CONTENTS

VIEWPROFILE

VIEWPROFILE

CLICK BELOWTO SELECT PAGE

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INTRODUCTION THE EXPERIENCE

For more than 20 years, Cricket Australia and State and Territory Cricket Associations have delivered entry-level cricket programs that enable children to learn cricket skills in a fun, friendly and enjoyable environment.

Australian schools continue to be an important channel for introducing cricket to children of all ages and provide a stepping stone into longer programs and competitive junior cricket competitions.

The MILO T20 Blast School Cup has been developed to enable primary school children the opportunity to participate in a competitive one-day T20 carnival, playing an exciting format of cricket that will inspire them to continue as a player and/or a fan.

The next step for MILO T20 Blast School Cup participants is to register for the eight-week MILO T20 Blast program in Clubs, Associations or their local junior cricket competition.

PROVIDE A SAFE AND FRIENDLY ENVIRONMENT FOR CHILDREN TO PARTICIPATE

CONTINUE THE DEVELOPMENT OF BASIC MOTOR AND CRICKET SKILLS LEARNT IN MILO in2CRICKET PROGRAMS

MAXIMISE PARTICIPATION

THE AIM OF THE MILO T20 BLAST SCHOOL CUP IS TO...

CLICK TO PLAY

MILO T20 Blast School Cup is a fun, fast-paced, modified, cricket format that encapsulates the excitement associated with the KFC T20 Big Bash League.

It is the initial step to playing competitive cricket. It engages children in a minimum of four 40-minute games which promote an inclusive, safe, equal participation opportunity for every child.

Many games will be played simultaneously on the outfield of local ovals creating an exciting and vibrant atmosphere. Further adding to the atmosphere, most MILO T20 Blast School Cups will include high-energy music to accompany the action.

Short boundaries inspire countless fours and sixes which will have the children screaming for more as MILO T20 Blast creates a unique sporting atmosphere for the kids. It is their time to shine!

The action-packed program is promoted and implemented by highly-skilled and trained providers, ensuring the sessions run smoothly. Your State or Territory Cricket Association will be responsible for the organisation, administration, set-up, game fixtures, times, recording of statistics and the clean-up of the event, so teachers are free to engage in the fun with their students.

Each MILO T20 Blast School Cup requires a volunteer umpire for each game, who will be provided with everything they need to officiate. The volunteers become part of the action and are in the best position to enjoy this unique junior sporting spectacle!

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CARNIVAL DAY HOUSEKEEPING

EQUIPMENT

1. MILO T20 Blast School Cup games are played on grass outfields.

2. A recommended boundary of approximately 35 metres will be set by cricket staff.

3. A modified pitch length will be set by cricket staff.

4. Branded equipment for MILO T20 Blast School Cups will be supplied by the State or Territory Cricket Association.

5. Protective gear is not mandatory when batting.

6. It is recommended that students wicket-keeping wear a face mask or helmet. If protective head wear is not available, the wicket-keeper is recommended to stand at least 2m back from the stumps.

7. Students are encouraged to bring their own bats.

SCORESHEETS ARE TO BE RETURNED TO THE RECORDING AREA IMMEDIATELY AFTER EACH GAME.

PLEASE RETURN ALL EQUIPMENT TO THE RECORDING AREA AFTER THE FINAL GAMES ARE COMPLETED.

PLAYERS ARE ASKED TO PICK UP ALL RUBBISH THROUGHOUT THE DAY.

IF THERE IS A NEED TO TAILOR PLAYING CONDITIONS (EG. GROUND DIMENSIONS) FOR A SPECIFIC CARNIVAL/VENUE, THIS WILL BE ADDRESSED BY THE CARNIVAL COORDINATOR AT THE INITIAL BRIEFING.

SCORESHEETS WILL BE PROVIDED ON THE DAY.

90 X MARKER CONES (OR MINIMUM 10 X CONES PER FIELD)

12 X BATTING TEES (OR MINIMUM 2 X TEES PER FIELD)

SUNSCREEN

CRICKET STAFF WILL HAVE LIMITED SPARE BATS, AND STUDENTS ARE ENCOURAGED TO BRING THEIR OWN (AT LEAST 2 BATS PER TEAM IS RECOMMENDED).

STATE AND TERRITORY STAFF WILL PROVIDE THE FOLLOWING EQUIPMENT

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GROUND & WEATHER CONDITIONS

HEAT

It is recommended that State and Territory Cricket Association staff apply common sense guidelines to climatic conditions regarding excessive heat. Players’ health must always be considered in the scheduling of the program. Sports Medicine Australia recommends that for children and adolescents, activities should be postponed or cancelled if the temperature reaches a level designated by the local or state association. Action should be taken promptly by umpires and officials to cease play under any conditions that may be dangerous to the players and officials.

CLOTHING AND SUNSCREEN

MILO T20 Blast School Cup promotes the use of broad brimmed headwear, long sleeved t-shirts and sunscreen at all sessions. A policy of ‘no hat, no play’ should be implemented to ensure all players and officials are wearing a hat before participation. SPF 30 + or higher sunscreen should be promoted and available at all MILO T20 Blast School Cup sessions. Sunscreen should be applied 15 minutes prior to the game and whilst playing in peak UV periods, participants/volunteers/supporters should be encouraged to frequently re-apply sunscreen to exposed body parts.

The use of sunglasses is encouraged to help provide protection from sun damage to the eyes.

WET WEATHER

Ground and weather conditions can have a significant impact on the safety and enjoyment of the MILO T20 Blast School Cup Program. Appropriate care should be taken to avoid any weather-related injuries. State and Territory Cricket Association staff should exercise a conservative approach to continuing play in the rain, where lightning is present or where the field conditions have reached a point where they pose danger to participants.

SHADE

The use of natural shade should be maximised during all MILO T20 Blast School Cups. Natural shade can be provided by buildings, trees and other structures. Players (not batting, fielding or undertaking activities), spectators and scorers should be encouraged to watch games from shaded areas.

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PLAYERS SIX PER SIDE.

GAME LENGTH 12 OVERS PER GAME.

GAME TIME 30 - 35 MINUTES.

PITCH TYPE GRASS OVAL.

GROUND SIZE BOUNDARIES OF APPROXIMATELY 25 METRES WILL BE SET BY CRICKET STAFF. IF THERE IS LIMITED SPACE, CRICKET STAFF WILL ADJUST THE GROUND SIZE ACCORDINGLY.

BALL BALLS WILL BE PROVIDED ON THE DAY BY CRICKET STAFF.

PROTECTIVE NOT MANDATORY, HOWEVER IT IS RECOMMENDED THAT EQUIPMENT STUDENTS WICKET- KEEPING WEAR A FACE MASK OR

HELMET. IF PROTECTIVE HEAD WEAR IS NOT AVAILABLE, THE WICKET-KEEPER IS RECOMMENDED TO STAND AT LEAST 2M BACK FROM THE STUMPS.

BATTING PAIRS.

BOWLING PLAYERS BOWL ONE OVER EACH, BOWLED FROM THE SAME END.

FIELDING NO FIELDER IS ALLOWED WITHIN 10 METRES OF THE BAT UNTIL AFTER THE BALL IS HIT. THIS EXCLUDES THE WICKET KEEPER AND SLIPS. THERE MUST BE 2 FIELDERS ON EACH SIDE OF THE WICKET FOR ALL DELIVERIES.

A COIN/BAT TOSS DETERMINES WHO BATS FIRST.

All other rules and details of Middle Primary MILO T20 Blast School Cups will be communicated to you via cricket staff in the lead up and on the day of the event.

MIDDLE PRIMARYFORMAT

MIDDLEPRIMARYFORMAT

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PLAYERS EIGHT PER SIDE.

GAME LENGTH EIGHT OVERS PER TEAM/16 OVERS PER GAME REGARDLESS OF HOW MANY WICKETS ARE LOST.

GAME TIME APPROXIMATELY 40 MINUTES.

PITCH LENGTH 18 METRES.

PITCH TYPE GRASS OVAL.

GROUND SIZE BOUNDARIES OF APPROXIMATELY 35METRES WILL BE SET BY CRICKET STAFF. IF THERE IS LIMITED SPACE, CRICKET STAFF WILL ADJUST THE GROUND SIZE ACCORDINGLY.

BALL BALLS WILL BE PROVIDED ON THE DAY BY CRICKET STAFF.

PROTECTIVE NOT MANDATORY, HOWEVER IT IS RECOMMENDED THAT EQUIPMENT STUDENTS WICKET- KEEPING WEAR A FACE MASK OR

HELMET. IF PROTECTIVE HEAD WEAR IS NOT AVAILABLE, THE WICKET-KEEPER IS RECOMMENDED TO STAND AT LEAST 2M BACK FROM THE STUMPS.

BATTING PAIRS.

BOWLING PLAYERS BOWL ONE OVER EACH, BOWLED FROM THE SAME END.

FIELDING NO FIELDER IS ALLOWED WITHIN 10 METRES OF THE BAT UNTIL AFTER THE BALL IS HIT. THIS EXCLUDES THE WICKET KEEPER AND SLIPS. THERE MUST BE 3 FIELDERS ON EACH SIDE OF THE WICKET FOR ALL DELIVERIES.

A COIN/BAT TOSS DETERMINES WHO BATS FIRST.

UPPER PRIMARYFORMAT

UPPERPRIMARYFORMAT

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RULES BATTING

PLASTIC AND WOODEN BATS CAN BE USED. IT IS NOT MANDATORY FOR BATTERS TO WEAR PADS OR GLOVES.

BATTING PAIRS BAT FOR TWO OVERS. PLAYERS REMAIN BATTING IRRESPECTIVE OF THE NUMBER OF TIMES THEY ARE GIVEN ‘OUT’, UNTIL THEY HAVE BATTED FOR TWO COMPLETE OVERS (12 BALLS).

CRICKET STAFF/UMPIRES WILL TRY TO ENSURE BOTH BATTERS WITHIN THE PAIR, FACE THE SAME AMOUNT OF DELIVERIES.

BATTERS SWAP ENDS AT THE END OF EACH OVER AND WHEN DISMISSED (EXCEPT IN THE EVENT OF A RUN OUT).

IF THE BATTER FACING FAILS TO HIT CONSECUTIVE BALLS IN ONE OVER, THEY HIT OFF THE TEE AFTER THE SECOND DELIVERY AND MUST RUN. THIS ALLOWS BOTH BATTERS AN OPPORTUNITY TO SCORE RUNS.

IF A BATTER IS DISMISSED, THE BOWLING TEAM RECEIVES FIVE BONUS RUNS (PER WICKET). PLEASE NOTE THAT RUNS ARE NOT DEDUCTED – THEY ARE ADDED TO THE BOWLING TEAM’S FINAL TOTAL. THUS, THE ONLY PENALTY FOR BEING GIVEN ‘OUT’ IS THAT THE BATTERS SWAP ENDS.

BATTERS CAN BE GIVEN OUT IN THE FOLLOWING WAYS, AT THE DISCRETION OF THE UMPIRE WHO IS COMMITTED TO PROVIDING A FUN EXPERIENCE FOR ALL: BOWLED, CAUGHT, RUN OUT, STUMPED AND HIT WICKET. BATTERS CANNOT BE GIVEN OUT LBW UNLESS THEY ARE INTENTIONALLY NOT OFFERING A SHOT.

THE NEXT BATTING PAIR MUST BE READY TO BAT IMMEDIATELY FOLLOWING THE PREVIOUS PAIR’S INNINGS.

A GAME IS PLAYED BETWEEN TWO TEAMS WITH A MINIMUM OF EIGHT PLAYERS ON EACH TEAM. SUBSTITUTES MAY BE USED IN ANY COMBINATION PROVIDED THAT NO MORE THAN EIGHT INDIVIDUALS BAT, EIGHT INDIVIDUALS BOWL AND EIGHT FIELDERS ARE ON THE FIELD AT ONE TIME.

A TOSS OF A COIN/BAT WILL DETERMINE WHICH TEAM BATS FIRST.

WINNERS OF THE MILO T20 BLAST SCHOOL CUP WILL BE DECIDED BY THE TEAM WITH THE MOST WINS. IF TEAMS ARE EQUAL ON WINS, WINNERS WILL BE DECIDED BY THE TEAM WITH THE HIGHEST AVERAGE RUNS FOR ALL THE MATCHES.

IF THE SCORES ARE STILL THE SAME THEN THE WINNER WILL BE DECIDED BY THE TEAM THAT LOST THE LEAST NUMBER OF WICKETS.

IF A CLEAR WINNER STILL CAN’T BE DETERMINED, THE TEAM THAT BOWLED THE LEAST NUMBER OF EXTRAS SHALL BE DECLARED THE WINNER. NOTE: ‘EXTRAS’ ARE WIDES AND/OR NO BALLS.

IF A CLEAR WINNER CAN’T BE DETERMINED, A BOWL OFF WILL BE CONDUCTED BY THE CRICKET STAFF.

TEAMS MUST HAVE 3 FIELDERS EACH SIDE OF THE WICKET AT ALL TIMES.

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BOWLING DOUBLE ZONE

EIGHT PLAYERS MUST BOWL AND KEEP WICKET FOR ONE OVER EACH (THERE IS NO DESIGNATED WICKETKEEPER).

BOWLERS ARE LIMITED TO A SHORT RUN UP. THIS ENSURES A FAST–PACED GAME WITH PLENTY OF ACTION AND MINIMAL DOWN TIME. MAX RUN UP IS 10M.

ALL OVERS ARE BOWLED FROM THE SAME END. BATTERS SWAP ENDS AFTER EACH OVER.

UMPIRES ARE ASKED TO ENCOURAGE BOWLING WITH A STRAIGHT ARM IN THE SPIRIT OF THE RULES.

HERE IS A MAXIMUM OF SIX DELIVERIES IN EACH OVER. EXTRAS (WIDES AND/OR NO BALLS) ARE NOT RE-BOWLED EXCEPT IN THE LAST OVER OF THE INNINGS. IT IS RECOMMENDED THAT A MORE EXPERIENCED BOWLER IS USED FOR THE LAST OVER.

ANY OVERARM DELIVERY THAT BOUNCES MORE THAN ONCE OR ROLLS ALONG THE GROUND SHALL BE DEEMED A FAIR DELIVERY (UNLESS THE BOWLER IS DELIBERATELY ROLLING IT ALONG THE GROUND TO GAIN ADVANTAGE). THE UMPIRE MAY DECIDE THAT DELIVERIES SHOULD BE RE-BOWLED IF THEY ARE CONSIDERED UNFAIR. EXTRAS ARE NOT RE-BOWLED EXCEPT IN THE LAST OVER, WHERE ALL EXTRAS ARE RE-BOWLED. IT IS RECOMMENDED MORE EXPERIENCED CRICKETERS BOWL THIS OVER.

THE DOUBLE ZONE IS THE AREA BEHIND THE BOWLER’S END STUMPS. SEE ‘GROUND SETUP’ DIAGRAM FOR MORE DETAILS.

THE DOUBLE ZONE SHOULD BE MARKED WITH DIFFERENT COLOURED MARKERS.

IF THE BALL IS HIT INTO THE DOUBLE ZONE, ALL RUNS ARE DOUBLED E.G. 1 = 2, 3 = 6.

ONLY RUNS HIT INTO THE DOUBLE ZONE ARE COUNTED AS DOUBLE RUNS. OVER THROWS DO NOT COUNT.

NO MORE THAN 3 PLAYERS CAN FIELD IN THE DOUBLE ZONE AT THE TIME OF DELIVERY.

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UPPER PRIMARY GROUND SETUP

THERE ARE FOUR TYPES OF DELIVERIES THAT CLASSIFY AS A ‘NO BALL’ OR ‘WIDE’.

A ‘NO BALL’ IS ONE THAT:

i) BOUNCES OVER THE BATTER’S HEAD IN THEIR BATTING STANCE.

ii) REACHES THE BATTER ABOVE WAIST HEIGHT (ABOVE THE BOTTOM RIB)ON THE FULL.

iii) SEES THE BOWLER OVERSTEP THE CREASE AT DELIVERY.

A ‘WIDE’ IS ONE THAT:

iv) THAT PASSES OUTSIDE THE MARKERS AT THE BATTERS END AND & ISN’T HIT. IF THE BATTER HITS THE BALL OUTSIDE THE MARKERS, IT IS NOT DEEMED A WIDE.

IF A NO-BALL IS BOWLED (WHETHER THE BATTER HITS IT OR NOT), THE BATTING TEAM RECEIVES TWO RUNS AND A FREE HIT OFF THE TEE. THE ONLY WAY A BATTER CAN BE ‘OUT’ OFF A FREE HIT IS RUN OUT.

IF A BATTER SCORES OFF NO BALL, THEY WILL RECEIVE AN ADDITIONAL TWO RUNS.

IN ADDITION, THE BATTER ON STRIKE AFTER THE RUNS ARE COMPLETED WILL RECEIVE A FREE HIT OFF THE TEE (SEE FREE HIT RULE).

IF THE BALL PASSES OUTSIDE THE MARKERS AT THE BATTER’S END (WIDE) AND BEATS THE WICKETKEEPER, BATTERS RECEIVE TWO RUNS PLUS WHAT THEY RUN. THE BALL IS THEN RETURNED TO THE TEE FOR A FREE HIT AND THE NUMBER OF RUNS SCORED FROM THAT HIT IS ADDED TO WHAT HAS ALREADY BEEN SCORED. EG. TWO (WIDE) + WHAT IS RUN + SCORE FROM FREE HIT.

CRICKET STAFF WILL BRIEF YOU ON HOW TO RECORD AND KEEP SCORE ON THE DAY OF THE CARNIVAL.

FIELDERS ARE NOT ALLOWED WITHIN 10 METRES OF

THE BAT UNTIL AFTER THE BALL IS HIT(EXCLUDING THE WICKETKEEPER AND SLIPS)

POINT

BATTING TEES MARK THE CREASE

(APPROX. 1.2 METRES FROM STUMPS) AND

ACT AS WIDE MARKERS

35 METRES FROM BATTING

END STUMPS (RADIUS FROM

POINT TO SQUARE LEG)

18 M

ETR

ESST

UM

P TO

STU

MP

SQUARE LEG

DOUBLE ZONEALL RUNS SCORED OFF THE BAT

IN THIS AREA ARE WORTH DOUBLE.N.B. OVERTHROWS ARE NOT DOUBLED

EXTRAS (WIDES AND/OR NO BALLS)

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FAQSQ. CAN STUDENTS FROM OTHER YEAR LEVELS PLAY?

Generally speaking MILO T20 Blast School Cups are divided into Upper Primary (students aged 10-13) and Middle Primary (students aged 8-10). However, students that fall into these age brackets but have a strong or less-abled cricket ability may play outside this guide.

Q. WHO SCORES AND UMPIRES AT THE CARNIVALS?

Each school is required to umpire and score their games at carnivals. Teachers can organise a parent or guardian to perform

this role on the day.

Some schools have established links with local secondary schools or cricket clubs to assist the running of their MILO T20 Blast School Cup.

Q. HOW IMPORTANT IS WINNING?

While the MILO T20 Blast School Cup is a competition-based program, ensuring that everyone is involved and having fun is the most important aspect. Those involved should remember this objective when running the program.

Q. HOW MANY TEAMS CAN MY CLUB/SCHOOL ENTER?

Schools can enter an expression of interest for as many teams as they like, however depending on interest levels and ground capacity, there may be a need to cap the total number of teams accepted on a given day.

Q. CAN I ENTER A MIXED BOYS AND GIRLS TEAM?

Yes. Schools can enter mixed teams when they do not have enough players for separate boys and girls teams. Mixed teams will compete in the boys division.

Q. WHAT EQUIPMENT DOES OUR SCHOOL NEED TO PROVIDE?

Students are encouraged to bring their own bat. Schools are recommended to bring at least 2 bats per team.

Q. CAN MORE PLAYERS THAN SIX OR EIGHT PLAY PER GAME?

The maximum number of players allowed on the field in a six-a-side game at any time is six, and eight for an eight-a-side game, however a team may choose to have a player who bats and does not bowl and another player who bowls but does not bat. This allows eight players per team in a six-a-side game and ten players per team in an eight-a-side game. Alternatively, players may be ‘rostered off’ for one of the games.

Every effort should be made to limit teams to either six or eight, depending on the format.

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CLICK TOREGISTER

TO FIND OUT MORE ABOUT YOUR LOCAL MILO T20 BLAST SCHOOL CUP CONTACT:

CLICK BELOW TO REGISTER YOUR SCHOOL FOR THE NEXT MILO T20 BLAST

SCHOOL CUP IN YOUR LOCAL AREA

LAST UPDATED: JUNE 2014

VICTORIARyan [email protected]

NEW SOUTH WALES AND ACTMichael [email protected]

SOUTH AUSTRALIATom [email protected]

NORTHERN TERRITORYTim [email protected]

TASMANIAJames [email protected]

WESTERN AUSTRALIAMark [email protected]

QUEENSLAND James [email protected]