5
RGB Balance 80 85 90 95 100 105 110 115 120 10 20 30 40 50 60 70 80 90 100 Before calibration: After calibration: The RGB balance shows the ratio of red, green, and blue that make up the black and white foundation of the picture. It is also known as grayscale or white balance. If this foundation is skewed, n o amount of tweaking t he color and tint will fix the image. Ideally, the R, G, and B shou ld be well balanced from dark left﴿ to bright right﴿. Gamma Point 1.6 1.8 2 2.2 2.4 2.6 2.8 3 3.2 10 20 30 40 50 60 70 80 90 100 The point gamma graph shows the display's brightness ratio as it transitions from dark to bright images. If the gamma is too low, the picture may look washed out with a "caked on makeup" look on brightly lit faces. If it is too high, dark images will be too hard to see and the image will look too contrasty. A good gamma also helps improve t he depth of the image. Gamma Point 1.6 1.8 2 2.2 2.4 2.6 2.8 3 3.2 10 20 30 40 50 60 70 80 90 100 RGB Balance 80 85 90 95 100 105 110 115 120 10 20 30 40 50 60 70 80 90 100 Meter: CalMAN Enhanced Chroma5 Meter profile: None Source: Quantum Data 802 series Prepared for: Cleveland Plasma Gamma: 2.7837 Gamma: 2.3867

Samsung UN46D8000

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RGB Balance

0 20 30 40 50 60 70 80 90 100

re calibration: After calibration:

RGB balance shows the ratio of red, green, and blue that make up the black and white foundation of the picture. It is also known as graysca

e balance. If this foundation is skewed, no amount of tweaking the color and tint will fix the image. Ideally, the R, G, and B should be well

nced from dark ﴾left﴿ to bright ﴾right﴿.

Gamma Point

0 20 30 40 50 60 70 80 90 100

point gamma graph shows the display's brightness ratio as it transitions from dark to bright images. If the gamma is too low, the picture m

washed out with a "caked on makeup" look on brightly lit faces. If it is too high, dark images will be too hard to see and the image will loo

rasty. A good gamma also helps improve the depth of the image.

Gamma Point

1.6

1.8

2

2.2

2.4

2.6

2.8

3

3.2

10 20 30 40 50 60 70 80 9

RGB Balance

80

85

90

95

100

105

110

115

120

10 20 30 40 50 60 70 80 9

Meter: CalMAN Enhanced Chroma5

Meter profile: None

Source: Quantum Data 802 series

Prepared for: Cleveland Plasma

Gamma: 2.7837 Gamma: 2.3867

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Color Temperature

0

0

0

0

0

0

0

0

10 20 30 40 50 60 70 80 90 100

Color Temperature is the color tone of the picture, from dark ﴾left﴿ to bright ﴾right﴿. Lower numbers will result in a rustic, earthy tone while h

bers suggest a bluish, steel‐gray look. The HDTV standard is 6504.

Color Temperature

3000

4000

5000

6000

7000

8000

9000

10000

10 20 30 40 50 60 70 80 90

DeltaE UV

10 20 30 40 50 60 70 80 90 100

grayscale DeltaE is a standardized measure of error based on the eye's sensitivity to color error. It shows how visibly serious the above erroreal images, with lower numbers indicating better performance. Errors of less than 5 are generally thought to be acceptable, while errors le

3 are generally thought to be imperceptible with normal program material.

DeltaE UV

0

2

4

6

8

10

12

14

10 20 30 40 50 60 70 80 90

imum light output in footlamberts:

Average: 9605.5969 Average: 6510.3673

Average: 43.5075 Average: 1.1042

ax: 115.4392 YMax: 55.6596

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Gamut CIE

0 0.1 0.2 0.3 0.4 0.5

Gamut CIE

0

0.05

0.1

0.15

0.2

0.25

0.3

0.35

0.4

0.45

0.5

0.55

0 0.1 0.2 0.3 0.4 0.5

CIE gamut shows how the display's color purity ﴾colored dots﴿ matches the HDTV standard ﴾boxes﴿ and the eye's perception ﴾large colored

kground﴿. If a color is too pure, or oversaturated, it's dot will be outside the triangle. For instance, an oversaturated green will tend to make

ball fields appear neon green. If a color is undersaturated, it will measure inside the triangle and look pale.

Gamut Luminance

White Red Green Blue Cyan Magenta Yellow

color luminance shows the intensity of each primary and secondary color compared to the reference level. If a color is overemphasized or p

l show as a positive reading. If there is a lack of a particular color, it will show as a negative reading. Red is the most critical, since it drama

ences flesh tones.

Gamut Luminance

50

40

30

20

10

0

10

20

30

40

50

White Red Green Blue Cyan Magenta Y

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DeltaE 1994

White Red Green Blue Cyan Magenta Yellow

color DeltaE is a standardized measure of error of each primary and secondary color. It takes the eye's perception of color into account. Er

than 5 are generally thought to be acceptable, while errors less than 3 are generally thought to be imperceptible with normal program mate

DeltaE 1994

0

2

4

6

8

10

12

14

White Red Green Blue Cyan Magenta Y

ure mode:

estore these calibrated settings, first reset this mode, and then make the following changes:

ore"= Standard mode

er"= Movie mode

White Red Green Blue Cyan Magenta Yellow 100W

lor White Red Green Blue Cyan Magenta Yellow Refere

75 75 75 75 75 75 75 100

89.3405 38.9804 34.7228 18.0512 51.7185 55.8697 71.9247 180.08

94.1766 19.9638 67.6331 6.8565 73.8236 27.1338 86.8543 189.92

102.9326 1.5746 12.459 90.8353 98.9876 90.9096 13.6286 207.450.3118 0.6441 0.3024 0.1559 0.2303 0.3212 0.4171 0.3118

0.3287 0.3298 0.589 0.0592 0.3287 0.156 0.5037 0.3289

27.4867 5.8267 19.7396 2.0011 21.5464 7.9193 25.3496 55.433

get_x 0.3127 0.64 0.3 0.15 0.2246 0.3209 0.4193 0.3127

get_y 0.329 0.33 0.6 0.06 0.3287 0.1541 0.5052 0.329

r calibration gamut data:

Average: 15.6804 Average: 0.7324