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Score
Reckless
Eight Percussionists
Dave Hollinden
Commissioned by Phillip J. Mikula and the Victoria Memorial H.S. Percussion Ensemble for premier performance at P.A.S.I.C. 2004
Approximate duration:
7 minutes
Instrumentation
1
2
3
4
5
6
7
8
med. tomvery dry
med.
Chinese toms
sm.
woodblock
lg.
practicepad
lo/med.
5 grad. wood blocks
sm.
pic.
metalguiro
rainstick
med./lg.,on foam
trianglemed.
Chinesecymbals
splash
operagong
sm.
log drum
low
Chinese toms
lg.
sm.
log drum
high
softrubber
practicepad
5 temple blocks
shakerloud
suspended
Tibetanprayercymbal triangle
lg., onfoam
lg.
Chinesecymbals
sm.
operagong
med.
low tomflabby
timbales
cowbell/almglocken
very lg.
snare,piccolo
lg.
5 grad. cow bells
sm.
woodguiro stones
Tibetanprayercymbal
on foam
lg.
ridecymbals
med.
windgong
small
bass drum,marching
low
tenordrum
tambourineswithout heads
lg.
sm.
fielddrum
5 grad. brake drums
afuche
slapstick
sm.
highhathigh
med.
crashcymbals
splash
sizzlesm./thin
bass drum,concert
med./sm.
concerttom
very large
bell plates
snare,concert
lg.
5 grad. bell plates
sm.
vibra-slap
flexa-tone
low
highhat
lg.
ridecymbals
med.
tam tamvery sm.
floor tomvery dry
congas
snare,toy
4 grad. bongos
cricketcaller ratchet
sm.
glassjar
sm.
med.
trashcymbals
splash
windgong
med.
bass drum,marching
high
tomlow
lg.
tambourineswith heads
sm.
snare, himarching
4 grad. marching toms
sandpaper ratchet
lg.
ceramicplatesm.
lg.
trashcymbals
sm.
tam tam
sm.
gongdrum
tom toms or roto-toms, graduated
(for scraping)
snare tom toms or roto-toms, graduated
shakerslapstick
lg.
sm., onfoam
gonglg.
crashcymbals
sm.
sizzlelg./thick
Notation
strikerim
rimshot
deadstroke
short strokes
Guiro, snare scrapes
long scrapes
dome
ord.(edge)
gradual change
Cymbals, gongs, tam tams
grab quickly with hand
grab with hand on specific beat
ord./closed
High-hats
halfopen
open
Performance Notes
The piece should be performed at the designated tempo or somewhat faster. The stylistic elements will suffer if the tempo is too slow.
The performance should always be pushing forward and “on top” of the beat. This is especially true of triplets and subdivisions such as 4:3 and 5:4, which should be pushed forward with a feeling of rushing. While accuracy is necessary, there should be no feeling that the piece is being performed “carefully”.
The indications at letter E (Pull back briefly), letter I (Lose momentum), and letter J (Pause briefly) refer to slight relaxations of the feeling of pushing forward. There should be no change in the tempo.
All flams are “tight” or “popped”, and all grace notes, ruff’s, etc. are as fast as possible. General Notes on the Instruments I think of each player as having an extended drum set, with the notation based on drum set notation. Each player has a snare drum of some sort on the third space of the staff, a bass drum instrument of some type on the first space, and a set of instruments that are notated as a large set of tom toms. In some cases these instruments are actually tom toms or other drums, while in other cases they are wood blocks, brake drums, etc. augmented with various drums and tambourines. Each player also has either an actual high hat or an instrument that functions as a quasi high-hat notated on the top line of the staff. Instructions are given for damping the quasi high hat instruments so that their decay is similar to a closed high hat. Each player also has two cymbals along with a gong, tam tam, or sizzle cymbal notated above the staff. All cymbals, gongs and tam tams should be suspended unless stated otherwise. Each set-up then is rounded out with two accessory instruments, including shakers, slap-sticks, guiros, etc. Some sections of Reckless are overtly in the style of Electronica — specifically, drum ‘n’ bass. Please keep the sound and style of this music in mind, especially it’s electronic/synthesized nature, when choosing timbres and instruments that play key roles in these sections, particularly the snare and bass drums for Players 1, 6 and 7, all of the quasi high-hat instruments, and Player 8’s snare for scraping.
Specific Notes on the instruments: Player 1:
The medium tom tom is intended to serve as a mini-bass drum with a very dry, dead sound. Use a double-headed drum with double oil heads tuned very low and heavily damped.
The practice pad should have a crisp, high-pitched, well-defined sound and should be very loud. Another object with a dry, shallow sound could be substituted, but I want the timbre to be unusual rather than sounding like a drum.
The wood blocks should be graduated in size from very large to piccolo. In some passages it will be necessary to hold a pair of very hard mallets specifically for the piccolo wood block in addition to any other mallets or sticks being used.
The guiro should be mounted or placed in such a way that that it can be played quickly, without needing to be picked up.
The triangle functions as a high-hat. It should lie on material that damps it such that its decay is similar to a closed high-hat. It should sound somewhat higher than Player 2’s triangle.
The opera gong should be smaller than Player 2’s opera gong (approximately 10 inches) and have an ascending pitch. It should be suspended.
Long and loosely bundled rute is called for when playing the practice pad. The sticks I used for experimenting with this sound are made from a piece of bamboo one inch in diameter and 21 inches long, with approximately two thirds of the length cut into 14 thin strips.
Player 2:
The practice pad should have a soft rubber or other dead sounding surface such that it does not produce much sound when played forcefully. It can be placed on a drum to give it a bit of resonance. Another object could be substituted, with the idea is that the player will be wailing on the instrument but not producing much sound.
The shaker should be very loud and noisy, such as a large metal can containing coins or bottle caps. The Tibetan prayer cymbal is a very heavy, thick finger cymbal, approximately 3 inches in diameter.
It should be suspended. The triangle functions as a high-hat. It should lie on material that damps it such that its decay is
similar to a closed high-hat. The opera gong should be larger than Player 1’s opera gong (approximately 12 inches) and have a
descending pitch. It should be suspended. Player 3:
The low tom tom should be tuned very low, and sound flabby. The five graduated cowbells should span the typical large to small size range. The very large cowbell
or almglocken should be significantly larger than a typical large cowbell. The guiro should be mounted or placed in such a way that it can be played quickly, without needing
to be picked up. The stones should produce a high-pitched, resonant click when struck together. The Tibetan prayer cymbal is a very heavy, thick finger cymbal, approximately 3 inches in diameter.
It functions here as a high-hat. It should lie on material that damps it such that its decay is similar to a closed high-hat.
Player 4:
The marching bass drum should have a very dry sound and be larger and tuned significantly lower than player 7’s marching bass drum.
The high-hat should have a higher pitch than player 5’s high-hat. The brake drums should lie on foam so as to have a medium-length decay and a loud sound. The sizzle cymbal should preferably have rivets, with a very long decay to the sizzle.
Player 5:
The five graduated bell plates should range from a large plate approximately 12 inches square to a small plate approximately 4 inches square. The two very large bell plates should be quite large, in the
range of 15 to 20 inches per side. All of the bell plates should lie on foam so as to have a medium-length decay and a loud sound. Use less hard mallets than those specified if your instruments are particularly loud.
The vibra-slap should be mounted so that it can be easily struck with a mallet or the hand. When the flexatone is marked with tremolo bars, it should be shaken. One other occasions, a single
stroke with a brass beater is indicated. The high-hat should have a lower pitch than player 4’s high-hat.
Player 6:
The floor tom is intended to serve as a very dry, dead bass drum. Use a double-headed drum with double oil heads tuned very low and heavily damped.
The cricket caller is a high-pitched shaken instrument with a small, hard resonator that swings between two fixed beaters.
The glass jar functions as a high-hat. It can be any glass jar, cup, bottle, etc. that produces a high-pitched, crisp, clear glass sound when struck with wood sticks or other beaters as used in the piece. If necessary, it should lie on material that damps it such that its decay is similar to a closed high-hat.
Player 7:
The marching bass drum should have a very dry sound and be smaller and tuned significantly higher than player 4’s marching bass drum.
The low tom tom can be any type of concert or marching tom tom tuned low. The four graduated marching toms can be a set of marching quads. The small ceramic plate functions as a high-hat. It should have a very dry, dense sound when struck
with wood sticks or other beaters as used in the piece, with a quality to the sound that is clearly ceramic as opposed to metal or wood.
Long and loosely bundled rute is called for when playing the tambourines. The sticks I used for experimenting with this sound are made from a piece of bamboo one inch in diameter and 21 inches long, with approximately two thirds of the length cut into 14 thin strips.
Player 8:
The gong drum available for the commission is a six-foot diameter, three inch deep instrument with a very low pitch and a very long, gong-like decay. Striking the drum in the center with the fist gives an especially low, deep sound with less volume and a long decay.
If a gong drum is not available, substitute a large concert bass drum and a large gong struck together, or a large single-headed bass drum suspended and tuned such that it rings like a gong. When the instructions call for striking with the fist, use a soft beater to minimize the attack sound, and strike the drum so as to obtain a low, deep sound with a long decay. When using a gong and bass drum together, it’s not necessary to strike the gong on each note. Play the gong primarily on isolated notes, or on the first and last notes of a rhythmic figure, so as to add the gong’s metallic timbre and long decay to the overall sound.
The tom toms or roto toms should be a graduated set of seven drums that are resonant and somewhat timpani-like in character, especially in the low range. They should provide a contrasting sound to the drums used by Players 6 and 7.
Snare scrapes: Turn the snare drum over, or have a second snare drum that is turned over, so that the snares face up. Use metal snares and a small drum for a loud, higher-pitched sound. Experiment with various scrapers such as credit cards, etc., and use two scrapers for the fast rhythms if desired. The effect should be similar to scratching with a turntable, or an electronically distorted instrument.
Snare plucks: With the snare drum turned over, pluck or strum the snares. Use your fingers or a plastic pick, etc. The effect should be very loud, like a loud, noisy snap pizzicato.
The shaker should be loud, bright and crisp, such as a metal or plastic shaker filled with shot. The small gong on foam functions as a high-hat. It should lie on material such that it is damped
considerably, yet with still some ring to its overtones. The player should be able to use dead strokes to dampen it further when called for in the part.
The sizzle cymbal should preferably have rivets, with a very long decay to the sizzle.
q = 172 Push forward, on top of the beat Dave Hollinden
Reckless
Copyright © 2004 Dave HollindenAll Rights Reserved
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Player 7
Player 8
wood sticksf
f
medium rubber mallets
wood sticks
f
5
1
2
3
4
5
6
7
8
3
wood sticksf
3
3
10A
1
2
3
4
5
6
7
8
f
light wood sticks
f
hard acrylic mallets
4
p
5
f
wood sticksff
f
wood sticks 3 3
f
hard mallets
4
p
5
f
15
1
2
3
4
5
6
7
8
3 3 3
2
1
2
3
4
5
6
7
8
pp
soft yarn mallets
mf
f
3
3
light metal beatersp
f
4 3 3 3
3
3 ff
3
wood sticks
p
5 5f
sim.
20
1
2
3
4
5
6
7
8
f
wood sticks
f
medium rubber mallets
f
light wood sticks 3
3 3
3
25
1
2
3
4
5
6
7
8
f
guiro, metal scraper
3
3
hard malletsf
3
3
3
hard yarn mallets
f
3
f
cricket caller wood sticks 3
3 3
B 301
2
3
4
5
6
7
8
f
ff
4
hard acrylic mallets
ff
4
3
hard acrylic mallets ff
4
ff
ff
f
f
sim. 3 3
p
hard mallets f
p
f
f
4
4
35
1
2
3
4
5
6
7
8
wood sticks
f
f
3 3
p
f
5p sub.
f
5 p
f
f
f
scrape p
f
f
wood sticks
f
f
hard yarn mallets
p
f
5
p sub.
f
5
p sub.
f
5
f
p
f
3 3
f
p
f
5
p sub.
f
5
p sub.
f
5
f
40C
1
2
3
4
5
6
7
8
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
f
p sub.
f sub.
ff
5
45
1
2
3
4
5
6
7
8
sand paper
f
p
mf
50
1
2
3
4
5
6
7
8
3
3
3
3
f
brass mallets wood sticksf
wood sticks
f
3
f
slap stick hard malletsf
6
D55
1
2
3
4
5
6
7
8
4
4
wood sticksff
f
stones
ff
3 3
4
hard malletff
4
ff
4
ff
4
f
3
3
ff
1
2
3
4
5
6
7
8
hard mallets
ff
wood sticks
ff
very hard acrylic mallets
7
60
1
2
3
4
5
6
7
8
sim.
5
5
sim.
ff shaker
sim. 5
5
5
5
5
5
p
ff
sim.
5
5
65
1
2
3
4
5
6
7
8
ff
3
8
E Pull back briefly70
1
2
3
4
5
6
7
8
mf
guiro, wood scraper (dull, slow scrape)
f
wood sticks(scrape) mf
mf
guiro, wood scraper (dull, slow scrape)
afuche
mf
3 3
3
flexatone, singlestroke, brass mallet
mf
mf
sand paper
Push forward
75
1
2
3
4
5
6
7
8
f
wood sticks
f
3 3
f
light wood sticks
slap stick
f
hard mallets, articulate sound
f
f
3 3
wood sticks
f
3 3
wood sticks
f
9
80
1
2
3
4
5
6
7
8
f
guiro, metal scraper (loud, metallic)
3
f
shaker
slap stick
f
flexatone
f
shake 3 ratchet
ff
ratchet
f
3
slap stick
f
F85
1
2
3
4
5
6
7
8
f
wood sticks
5
f
soft rubber mallets
f
3 3
f
wood sticks
hard acrylic malletsf
3 3
f
hard mallet
hard acrylic mallets
f
f
wood sticks
wood sticksf
5 f
f
wood sticks
5 3 3
10
90
1
2
3
4
5
6
7
8
p
light metal beaters
very light metal beaters
f
4
f
vibra-slap hard acrylic malletsp
4
4
p
f
shaker 4 soft mallets
p
1
2
3
4
5
6
7
8
f
f
medium rubber mallets
wood sticks
f
f
f
f
f
p
11
95
1
2
3
4
5
6
7
8
4 p sub. f
p sub. 5
f
4 p sub. f
f
p
wood sticks 5f
f
4 p sub. p
5
f
p sub. ff
f
p sub.
f
hard mallets
4
p sub. p
5
f
100 G1
2
3
4
5
6
7
8
p
very light metal beaters
light wood sticks or mallet shafts
f
f
(wood sticks)
rute, long and loosely bundled
ff
scrape snares
ff
12
105
1
2
3
4
5
6
7
8
f
p
f
p
f
p
ff
scrape (vary timbre/pitch as desired)
110
1
2
3
4
5
6
7
8
p
very light metal beaters 4f
p
4
f
p
f
4p
f
4
light metalbeaters
f
sim.
pluck snares
3
13
1
2
3
4
5
6
7
8
f
p
4f
p
f
4p
H115
1
2
3
4
5
6
7
8
p
4f
f
4p
f
(ord.) 3 3 3
metal beatersf
flick
4 f
sand paper
4
(end scraping) 3 3 3 3
14
120
1
2
3
4
5
6
7
8
ff
soft, oversized mallet
long, loosely bundled rute
f
thin wooden dowels,play near edge
f
sim.
125
1
2
3
4
5
6
7
8
light metal beaters
f
light metal beatersf
wood sticks
ff
3
3
15
1
2
3
4
5
6
7
8
ff
p
wood sticks
ff
ord.
ff
ord.
ff
130I
1
2
3
4
5
6
7
8
ff
wood sticks, tip, near edge
3
3
sim. 3 3 3 3 3
3 3
3 3 3
ff
3 3 3 3 3
sim. 3 3 3 3 3
ff
3 3
3 3 3
wood sticks, shaftff
sim. 3 3 3 3 3
3 3
16
135
140
1
2
3
4
5
6
7
8
4
4
4
ff
3
4
4
4
ff
3 3
4
4
Lose momentum
145
1
2
3
4
5
6
7
8
p
light wood stick p
p
flick stones
mf
3p
light metal beaters
mf
ff
slap stick
light wood sticks
p
soft malletmf
ff
hard acrylic mallets 3
p
medium mallets
4
mf
p
wire brush
mf
wood sticks, tip p
p
flick
heavy mallet
ff
3
thin wooden dowels
p
medium malletmf
17
J Pause briefly150
Gain momentum
1
2
3
4
5
6
7
8
rain stick, turn over slowly
mf
l.v.
guiro, metal scrapermf
3
p
light wood sticks
mf
3
mf
hard yarn mallets 3 3
p
p
medium malletsmf
155
1
2
3
4
5
6
7
8
3
light wood sticks
mf
mf
prayer cymbal, light metal beater mf
light wood sticks
3
light metal beaters
mf
3 3
flexatone, single stroke, brass mallet
mf
mf
wood sticks mf
mf
shaker
18
K Push forward160
1
2
3
4
5
6
7
8
p
heavy wood sticks
f
heavy wood sticksp
f
heavy wood sticks
p
f
cricket callerf
f
wood sticks
f
heavy wood sticks
p
f
165
1
2
3
4
5
6
7
8
3
3
3
3
heavy wood sticks butt end
f
3
3
3
3
3 3
wood sticks
f
3
3
19
170
1
2
3
4
5
6
7
8
hard mallets
f
3
3
3
3
3
butt end of sticks
f
3
3
3
3
L175
1
2
3
4
5
6
7
8
4
medium rubber mallets
f
4
f
guiro, metal scraper
vibra-slap
f
4
3 f
shaker f
heavy wood sticks
20
180
1
2
3
4
5
6
7
8
wood sticks
f
metal beater
f
stones
f
4 wood sticks
f
f
afuche 4 4
f
hard acrylic mallets
4
3 3 3 3
4
4
3 3 3 3
4
4
3 3 3 3
4
185
1
2
3
4
5
6
7
8
hard mallet
mf
medium rubber mallet
mf
f
mf
medium yarn malletsf
mf
mf
mf
mf
f
slap stick
21
1
2
3
4
5
6
7
8
f
wood sticks
prayer cymbal, metal beater
f
f
5
f
5
f
f
5
f
heavy wood sticksf
190M
1
2
3
4
5
6
7
8
ff
wood sticks
wood stickff
ff
heavy wood sticks
ff
large, heavy beater
ff
ff
22
195
1
2
3
4
5
6
7
8
5 guiro, metal scraper
ff
5 p
medium rubber mallets 3 3ff
3 3
ff
ff
3 3
ff ratchet wood sticks
ff
200
1
2
3
4
5
6
7
8
ff
hard mallets
ff
hard acrylic mallets
3 3
wood sticks
p
ff f
light metal beaters
f
hard yarn mallets
f
3 3
23
205N
1
2
3
4
5
6
7
8
wood sticksff
light metal beaters
f
f
4
wood sticks
f
vibra-slap
f
acrylic mallet
3 3
4
f ratchet
f
light wood sticks
3 3
210
1
2
3
4
5
6
7
8
soft mallets
pp
f
24
215
1
2
3
4
5
6
7
8
knitting needles,scrape
f
3
3
soft mallets
pp
f
soft mallets
pp
f
f
bow
220
1
2
3
4
5
6
7
8
3
3
f
bow
pp
very light metal beaters
f
3
3
pp wood sticks
f
3
3
25
225
1
2
3
4
5
6
7
8
3 3
3
p
f
bow bow bow
3
3 3 3 3
3
bow
f
bow bow
light wood sticks
p
3 f
3
p
scrape with coin 3
f
3
3
p
1
2
3
4
5
6
7
8
light metal beaters
p
f
(Match volume of Player 4's high hat.)
26
230
1
2
3
4
5
6
7
8
f
wood sticks, shaft sim.
ff
very soft mallets(dull, muffled sound)
ff
scrape snares pluck
O235
1
2
3
4
5
6
7
8
f
light metal beaters 4 4
shaker
f
4 4
f
wood sticks 4 4
f
mallet shafts
wood sticks
f
4
4
light metal beatersf
4 4
27
240
1
2
3
4
5
6
7
8
hard mallets
f
3
medium rubber mallets
f
3
33 3 3
f
vibra-slap
3
f
small tam tam beater wood sticksf
3
f
shaker
3 3
3
245
1
2
3
4
5
6
7
8
3
3
3
fff
3
3
f
afuche, match volume of Player 2
f
hard beater
3
3
3
3
28
250P
1
2
3
4
5
6
7
8
ff
long, loosely bundled rute
f
wire brushes (tight), orvery light metal beaters
scrape with wire brush
f
f
(The scrapes lead into Player1's strokes on beats 2 and 4.)
sim.
f
hard bass drum mallet
l.v.
ff
strike with fist in center, deep sound with long decay
(use fleshy edge of fist near little finger, as if pounding on a door)
255
1
2
3
4
5
6
7
8
29
260
1
2
3
4
5
6
7
8
ant. cym., light metal beater
f
p
light metal beaters f
p
f
f
light metal beater ord. scrape
large, soft mallet(dull, muffled sound)
f
1
2
3
4
5
6
7
8
p
f
p
f
p
f
ord. scrape
30
265Q
1
2
3
4
5
6
7
8
4
f
light metal beaters
p
f
stonesf
sim.
light wood sticksf
f
medium mallet
f
270
1
2
3
4
5
6
7
8
(rute)f
hard malletsf
medium yarn malletsf
f
f
wood sticks
31
275
1
2
3
4
5
6
7
8
guiro, metal scraper
f
f
soft rubber mallets
shakerf
guiro, metal scraper
f
slap stick
f
vibra-slap
f
cricket callerf
3
f
p
hard mallets
3
f
p
f
3
280
1
2
3
4
5
6
7
8
3 3 3
3 3 3
3 3 3
hard yarn mallets
f
4
3 3 3
hard yarn mallets
f
4
3 3 3
3 3 3
3 3 3
f
32
285
1
2
3
4
5
6
7
8
f
wood sticks
3
3
f
wood sticks 3
3
f
wood sticks 3
3
4
3 3
4
3 3
wood sticks
f
3
3
R290
1
2
3
4
5
6
7
8
f
p
f
f
f
f
hard acrylic mallets
f
wood sticks
f
ratchet
f
33
295
1
2
3
4
5
6
7
8
f
soft rubber mallets
4
hard acrylic mallets
4
wood sticks
f
hard mallets
4
300
1
2
3
4
5
6
7
8
hard mallets
f
light metal beater
f
wood sticks
flexatone,shake
f
f cricket caller
f
f
slap stick
wood sticks
f
34
305
1
2
3
4
5
6
7
8
wood sticks
f
3
prayer cymbal
3
3
hard acrylic mallet
brass beaterf
wood sticks
3
S310
1
2
3
4
5
6
7
8
medium rubber mallets
mf
3
mf
medium yarn mallets
mf
light wood sticks
mf
wood stick
mf
flick hard yarn malletsmf
3
mf
3
3
mf
shaker 3
35
315
1
2
3
4
5
6
7
8
3
4
guiro, metal scraper
mf
mf
afuche 4
metal beaters
mf
3
mf
4
thin wooden dowels
mf
medium mallets
mf
320
1
2
3
4
5
6
7
8
4
shakermf
3
light wood sticks
mf
4
hard yarn malletsmf
3 wood sticks
mf
36
T325
1
2
3
4
5
6
7
8
medium rubber mallets
f
p
f
3
f
brass beater 3
f
3
p
f
3
light wood sticks
f
1
2
3
4
5
6
7
8
f
wood sticks (plus hard mallets for piccolo wood block)
f
wood sticks
37
330
1
2
3
4
5
6
7
8
ff
very hard acrylic mallets 4 4
ff
very hard acrylic mallets 4 4
335
1
2
3
4
5
6
7
8
3
3
5
5
38
340
1
2
3
4
5
6
7
8
3
3
3
3 3
U1
2
3
4
5
6
7
8
4
4
4
3
3
39
345
1
2
3
4
5
6
7
8
4
4
4
4 4
4 4
350
1
2
3
4
5
6
7
8
3
3
3
3
3
40
V 355
1
2
3
4
5
6
7
8
ff
4 3 3
ff
sim. 4 3 33 3 3
ff
sim. 4 3 33 3 3
ff
4
3 33 3 3
ff
4
3 33 3 3
ff
4
3 3 3 3 3
ff
4
3 3 3 3 3
ff
4
3 33 3 3
360
1
2
3
4
5
6
7
8
3 4 4
4
3
4 4 ord. 4 3 3 3 3 3 3 3 33
3
4 4 ord. 4
3 3 3 3 3 3 3 3 3
3 4
4 4 3 3 3 3 3 3 3 3 3
3 4
4 4 3 3 3 3 3 3 3 3 3
3
4 4
4
3 3 3 3 3 3 3 3 3
3
4 4 4 3 3 3 3 3 3 3 3 3
3
4 4
4
3 3 3 3 3 3 3 3 3
41
365
1
2
3
4
5
6
7
8
4 5
4 5
fff
4 5
4 5
4 5
4
5
4
5
4
5
370
1
2
3
4
5
6
7
8
ff
ff
3
ff
ff
3
ff
hard beater
very hard acrylic mallets
ff
3
ff
ff
hard malletf
l.v.
42