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Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska [email protected]

Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska [email protected]

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Page 1: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Scoring Library Points with Modern Board GamesPhilip Hendrickson, Director of Library ServicesConcordia University [email protected]

Page 2: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Board games are back!For the past five years, the hobby game market has grown by double digits each year, per geek industry watchdog ICv2.

See, for example, http://icv2.com/articles/markets/view/32102/hobby-games-market-climbs-880-million

Page 3: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Board games are back!

Most of the “designer games” being played in this renaissance have been designed and published within the last 15-20 years.

Page 4: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Perspective…

Page 5: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Pawn of Power: The Spiel des Jahres

Page 6: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Recent Developments in Academia

Page 7: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

…and…

Page 8: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Board game players gain what?

Problem solvingLogicSubject skills (e.g.

geography)and…FUN!

Page 9: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu
Page 10: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Game nights at Concordia

Page 11: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

How board games benefit the libraryo In our small town, game night offers a fresh activity for students, faculty, librarians and friends.

o It provides a fun, intellectual alternative to the strong sports and arts opportunities on campus.

o Game night draws visitors to campus, which the administration always appreciates.

o It helps library staff build informal relationships with students, which reduces their reluctance to ask us for library assistance in the future.

o It offers a talking point during recruiting tours, allowing librarians to demonstrate to future freshman that we are approachable and friendly.

o It is a non-threatening opportunity to draw into the library students who otherwise avoid us.

o The game collection offers new curricular ideas for Education students and area teachers.

Page 12: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Why not include video games, too?

F2S vs. F2F

Page 13: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Collection Development Sources: Websites

www.BoardGameGeek.com

www.DiceTower.com

www.CasualGameRevolution.com

http://www.gvlibraries.org/gaminghttp://playplaylearn.com

Page 14: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Podcasts, Blogs and YouTube Channels

MeepleTownOpinionated GamersGames for EducatorsRahdo Runs ThroughDrive-Thru ReviewsWatch It PlayedStarlit Citadel… and so on.

The Dice TowerThe Secret CabalCardboard JungleGames in Schools and LibrariesThe Dukes of DiceGarrett’s Games and GeekinessRolling Dice & Taking NamesOn Board GamesThe Daily Worker Placement www.BoardGameLinks.com

Page 15: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

…and Books, of course!Teaching with games:

Mayer, Brian, and Christopher Harris. 2010. Libraries got game: aligned learning through modern board games. Chicago: American Library Association.

Harris, Christopher, Patricia Harris, and Brian Mayer. 2015. Teaching the underground railroad through play. New York: Rosen Classroom Professional Resources. [Part of a series of game-based lesson plan books.]

Planning game events in libraries:

Nicholson, Scott. 2010. Everyone plays at the library: creating great gaming experiences for all ages. Medford, N.J.: Information Today, Inc.

Board gaming culture:

Woods, Stewart. 2012. Eurogames: the design, culture and play of modern European board games. Jefferson, N.C.: McFarland & Co.

Green, Lorien. 2012. Going cardboard: a board game documentary. United States: T-Cat Productions. [DVD]

Page 16: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Where to buy games… Friendly Local Game Store … maybe

Page 17: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Image Credits All pictures taken by presenter except:

“Snakes and Lattes” by Yelp user Matthew B. Sept. 5, 2010. http://www.yelp.com/biz_photos/snakes-and-lattes-toronto?select=d-3icMS5laSx5d68VVvPxQ&utm

“Bombed building, post-WWII Germany” By OSU Special Collections & Archives : Commons [No restrictions], via Wikimedia Commons https://commons.wikimedia.org/wiki/File%3ABombed_building%2C_post-WWII_Germany_(5140511212).jpg

“Laurier Game Design and Development” [Circle added for emphasis.] http://wlu.ca/programs/human-and-social-sciences/undergraduate/game-design-and-development-bfaa/index.html

“MidAmerica Nazarene University Center for Games and Learning” http://www.mnu.edu/resources/center-for-games-and-learning.html

"Children playing video games in a video game trailer" by Gamesingear. Licensed under CC BY-SA 3.0 via Wikimedia Commons

- https://commons.wikimedia.org/wiki/File:Children_playing_video_games_in_a_video_game_trailer.jpg

“BGG Logo”. http://www.boardgamegeek.com

“Dice Tower Logo”. http://www.dicetower.com/game-podcast/dice-tower

“Casual Game Revolution Banner”. http://casualgamerevolution.com

“Cool Stuff Inc Logo”. http://www.coolstuffinc.com

“Miniature Market Logo”. http://www.miniaturemarket.com

“Funagain Logo”. http://www.funagain.com

“Time Well Spent Logo”. http://www.timewellspentgames.com

“Carcassonne” by Sampsa Ritvanen (User: saksi). Licensed under CC BY-NC 3.0 via BoardGameGeek - https://www.boardgamegeek.com/image/1320302/carcassonne

Page 18: Scoring Library Points with Modern Board Games Philip Hendrickson, Director of Library Services Concordia University Nebraska phendrickson@cune.edu

Questions?Also see “Cardboard Conundrum” in the February 2015 issue of Nebraska Libraries, at http://digitalcommons.unl.edu/neblib/9/