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Social Psychology. What is Social psychology?. The field of psych pertaining to how we think about other people, interact in relationships and groups, and are influenced by others - PowerPoint PPT Presentation
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What is Social psychology?
The field of psych pertaining to how we think about other people, interact in relationships and groups, and are influenced by others
Scientific study of how people’s thoughts, feelings, and behavior are impacted by the actual, imagined, or implied presence of others
The study of social situations, with special attention to how we view and affect others
Topics in Social Psychology
Person Perception & Attribution Stereotypes & Prejudice Social Influence Attraction/Love Close Relationships (my area of
research) Behavior in Groups Helping Behavior Aggressions Attitudes The Self
Person Perception Perception
Mental grasp of objects through the senses
Object of interest in social psych is the person
Impression Formation What info do we use when making
judgments? Appearance
Age, gender, ethnicity Attractiveness
Behavior Information from others
Biases in Judgment Implicit Personality Theory
People assume that certain aspects or traits go together Halo effect: We assume people we like have good
characteristics, even if we haven’t seen them
Self-concept bias What we consider important in ourselves is
often what we consider important in others Primacy effects
People are influenced more by info they receive early in an interaction than by info that appears later
We will even re-interpret new information so that it fits our earlier impression of people
Attribution Processes
The process of asking “why” people do what they do We do this for unexplained or unexpected
events
Kelley’s covariation model Consensus
Do other people react in the same way as the target?
Consistency Does the target react in the same way to this
stimulus on repeated exposures? Distinctiveness
Does the target react the same way to similar stimuli?
Kelley’s Covariation Model
Distinctiveness
High Low High
Consensus High Low Low
Consistency High High Low
Attribution Stimulus (movie)
Person (my sister)
Situation
Attributional Errors
Fundamental Attribution Error A tendency to overestimate the impact
of personal causes of behavior and to overlook the role of situations
Actor-Observer Bias More likely to make external attributions
for our own negative behavior and internal attributions for others’ negative behavior Vice versa for positive behavior (though
this tendency isn’t as strong)
Stereotypes
If we use schemas to form overall impressions of others because we are cognitive misers… Stereotypes: group schemas, containing a
set of beliefs about people in a particular social category
Devine (1989) Automatic activation of stereotypes CAN be controlled, when our personal
beliefs (either positive or negative) of a social group are not aligned with the automatic stereotypes
Origins of Prejudice
Socialization We are not born with stereotypes, but we
grow to imitate those who we respect
Realistic Group Conflict Theory When groups are forced to compete for
scarce resources (e.g., good jobs, nice homes, college educations), they threaten each other in a very negative manner
‘Our group is better than yours’ becomes justification for greater access to these positive resources
Ways to Reduce Prejudice
Allport’s Contact Theory Under certain conditions, direct contact
between members of different groups will improve relations
Contact must involve: Mutual interdependence A common goal Equal status of groups Informal, interpersonal contact Multiple contacts Social norms of equality
Social Influence
Three types Conformity Compliance Obedience
Conformity The tendency for people to bring their
behavior in line with group norms Changing to match group’s standards
Conformity
Informational Social Influence The need to be right Sherif (1936) autokinetic effect
Initially, P’s show a lot of variety in their answers but each group will create its own range
Conformity Informational Social Influence
The need to be right Sherif (1936) autokinetic effect
Initially, P’s show a lot of variety in their answers but each group will create its own range
Normative Social Influence The need to be liked Asch (1955) line study
76% of the time, P’s will conform and give the wrong answer as well
Compliance
Doing something because someone asked us to
Two types Commitment-based techniques
By getting us to commit to a small item, we are more likely to commit to larger items
Norm of Reciprocity-based techniques We should do for those who have done for
us
Commitment-based Compliance Foot in the Door
Small request (accepted) followed by larger (accepted due to initial commitment)
Low Ball Once request is agreed to, the hidden costs
of complying reveal themselves
Why do these work? We like to think that our self-identity is
consistent Once we agree to this person on this topic, we like
to maintain consistency and keep agreeing
Norm of Reciprocity-based Compliance
Unsolicited Gift March of Dimes address labels, paying
participants in advance You are providing them with something
in the hope that they will reciprocate Door in the Face
Initial large request (rejected) followed by a smaller request (accepted)
The requester has lowered their demands so you feel the need to reciprocate by giving in a little
Obedience
Doing something because a legitimate authority figure asked us to
Stanley Milgram (1960’s) The participant is the teacher, the
confederate is the learner If the learner makes an error, the teacher
has to ‘shock’ him…with the level of shock increasing to dangerous and deadly levels
As the level of shock increases, the P can hear the learner is in obvious pain
Obedience
Factors that increased/decreased obedience Making subject feel more responsible for
their behavior reduced obedience Emphasizing pain of other subject reduced
obedience Increasing physical presence of legitimate
authority figure increased obedience Having other subjects stop obeying reduced
obedience
Attraction - Proximity
We like those we are close to both physically and functionally
Why does proximity work? It increases familiarity Often linked to similarity It makes others more available Cognitive consistency
It's easier to be around others who we like, therefore we feel a need to get along with people we see often
Attraction - Familiarity
Simply seeing a person more frequently can increase our liking of that person This only works if our initial reaction is
either neutral or positive Seeing a negative stimulus repeatedly simply
makes us not like it even more
Why does familiarity work? Repeated exposure increases recognition We assume that familiar others are similar
to ourselves
Attraction - Similarity Matching Principle
The tendency to choose similar partners Friends
Social class, educational level, and religious backgrounds
Romantic partners Age, social class, ethnicity, and religion
Why does the similarity effect occur? Similar others are easier and more pleasant
to be around Expectancy-value Theory
Maybe we deliberately select people for their similarity to us
The reward for dating someone similar to us is high…but so is the probability that they will like us
What does being physically attractive mean? Beauty is in the eye of the
beholder…for the most part Walster et al (1966) Computer Dance
study Used a computer service to match
people for blind dates (but they were really randomly assigned)
Physical attractiveness was the only significant predictor of liking
What does being physically attractive mean? (cont.)
Halo effect of beauty Attractive people are judged more
favorably on other traits than are less attractive people
Pretty people are assumed to have better: Social skills Intellectual competence Greater integrity and concern for others
Is it true? Certainly not for intelligence or integrity
but sort of for social skills
Close Relationships
Rusbult’s Investment Model
Commitment Investments
Alternatives
Satisfaction ( + )
( + )
( - )
Violence
U.S. has highest murder rate in the world among developed countries More than 15,000 murders every year More than 92,000 reported rapes More than 7 million reported violent acts
overall Every 5 minutes a child is arrested for a
violent crime More than 50% of 5th graders report being a
victim of violence (70% of those have seen weapons used)
Guns kill an American child every 3 hours
Aggression
Aggression Behavior intended to injure another who
is motivated to avoid it
Assertiveness Behavior intended to express dominance
or confidence
Assertiveness is not aggression
Biological Theories
Aggressive impulses may be hereditary Twin studies:
Correlations of aggression higher among monozygotic twins than dizygotic pairs
Aggression is associated with Low levels of serotonin High levels of testosterone Activation of the amygdala can lead to
aggressive behaviors (though it still depends on situational factors)
Gender Differences in Aggression Men use more physical, direct forms of
aggression Men’s aggression is more likely to do
physical harm, and thus gets more attention
Girls and women use more indirect forms of aggression (e.g., spreading rumors).
There is no clear sex difference in reporting feelings of anger
Gender Differences in Aggression Provocation: The great equalizer?
Men are more likely to attack physically when unprovoked than women
What happens when people are irritated, frustrated, or threatened by another person?
Bettencourt & Miller (1996) Conducted a meta-analysis of gender
differences in aggression Found that when provocation is involved,
the typical gender difference in physical aggression is reduced or eliminated
Media Violence
More TV sets in United States than toilets Media consumption is #1 pass-time among
Americans, particularly youth 60%-70% of all TV programs contain
violence 70%-80% show no remorse, criticism, or
penalty for the violence By the time the average American child
graduates from elementary school: More than 8,000 murders More than 100,000 other acts of violence
(e.g., assaults, rape)
Media Violence
More recently, video games have become kids’ favorite form of media
90% of kids age 2-17 play regularly
Majority of popular games are violent
Media Violence
Since at least 1970, researchers have known of a link between violent media and aggression Weakened inhibitions against violent
behavior Imitation of specific violent acts Aggression primed as a response to anger Desensitization to violence Overestimation of prevalence of violence in
real life
Common Responses
1. “That’s all boloney. I play those games and I’ve never killed anyone.”
2. “Maybe there is an effect, but it’s really small and meaningless.”
3. “Actually, my friends and I feel better after blowing off steam playing video games.”
Common Responses
1. “Not all who play violent games/watch violent media become killers.” True. Not all smokers die of lung cancer,
either.
The point is NOT whether exposure leads inevitably to criminal mayhem, but that the likelihood of aggression is increased
Effects of VVGs(Bushman & Anderson, 2001)
Corr
ela
tion
wit
h
VV
G E
xp
osu
re
Findings from a meta-analysis
-0.3
-0.2
-0.1
0
0.1
0.2
0.3
Aggression Helping HostileThoughts
HostileAffect
Arousal
Common Responses
2. “Effects are trivially small” False. Effects are larger than many that
we take for granted
Common Responses
3. “Playing violent games/watching violence allows people to “vent” feelings of anger” False. Watching violence or engaging in
virtual violence increases aggression
Catharsis doesn’t work!
Media Industry Response
1. The media is simply “holding a mirror to society.” False. Real world is far less violent than the
TV/Movie world.
0.2% of crimes are murders; 50% of crimes on TV are murders
Average of 7 characters are killed on TV each night If applied in reality, this proportion of murder would
wipe out U.S. population in 50 days
Media Industry Response
2. “We’re simply giving the public what they want.” Maybe. But viewer interest is only one
factor driving programming decisions
Societal violence can be considered a hazardous by-product
Also, most popular shows (Friends, Seinfeld, Bachelor) are not violent
Media Industry Response
3. “Violence sells!” False. TV violence significantly
decreases memory for commercial messages
Bushman, 1998 19% of viewers will be less likely to
remember an ad if it is embedded in a violent or sexually explicit show
Prosocial Behavior (a.ka. Altruism) Prosocial Behavior
Any act that helps or is meant to help others
It doesn’t matter what the helper’s motivation is
Evolutionary Theory
Kin selection Gene survival is more important than the
individual’s survival By helping our relatives, we are giving our
genes a greater chance of surviving, even if it harms our own life
Parents behave more altruistically to healthy offspring to unhealthy ones (Dovidio et al., 1991)
Social Exchange Theory
We want to maximize our benefits and minimize our costs We examine the costs and rewards of
helping and not helping 3 rewards of helping
Reciprocity They will owe us when we need help (or at least it
eventually balances out) Relieves distress
We don’t like to see others suffer Social approval
Others like us more when we are viewed as helpful and increases our self-worth
Gender and Helping
Women are universally perceived as kinder, more soft-hearted, and more helpful (Williams & Best, 1990)
But over 90% of Carnegie Hero awards go to men (for saving, or attempting to save, the life of another)
Women Help those they already know Help in nurturing ways involving long-term
commitment
Men Help strangers in emergency situations Help in chivalrous, heroic ways
Mood & Helping
People are more willing to help when they are in a good mood Isen & Levin, 1972
84% of those who found dime helped, only 4% of those who did not find dime helped
Why do good moods increase helping? Interpret events sympathetically Mood-maintenance Good moods increase self-attention
People in a bad mood will help under certain conditions Negative-state relief hypothesis
People help to alleviated their own sadness and distress
Bystander Effect
The story of Kitty Genovese (1964) Bystander effect
The tendency to be less likely to help if others are also present
Smoke-filled room study (Latané and Darley, 1968) IV:
left alone with 2 other real participants with 2 other confederates who pretended nothing
was wrong DV: Percentage of participants who
reported smoke
8080
6060
2020
00
4040
Smoke-Filled Room Study
Percent who report smoke
Alone With 2 other real subjects
With 2 calm confederates
Situational Influences:5 Steps to Helping Step 1: Notice the Event
In order to help, you must realize something is happening
Often people are distracted and don’t even notice (especially in large cities)
Step 2: Interpret as Emergency If you see someone lying on the sidewalk,
does that mean they need or want help? Pluralistic ignorance can play a role here
Others not helping, must not be a problem
5 Steps to Helping
Step 3: Feel responsible Just because you notice someone in need of
help, is that your problem? Diffusion of responsibility plays a role at this
step
Step 4: Know how to help If someone appears to need medical care
and you’re not a nurse or doctor, then what?
If you can’t offer appropriate help, you likely won’t try