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Sonic Ripplz An interactive installation

Sonic Ripplz An interactive installation. Why It is exciting It is one of today's main art forms It eludes commerce Movement / interaction within a space

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Sonic Ripplz

An interactive installation

Why

• It is exciting

• It is one of today's main art forms

• It eludes commerce

• Movement / interaction within a space

• Pushes boundaries of technology

• Can address all the senses

• Exploit my potential in a new area

What is it

• No definition that satisfies everyone

• Involves audience acting on it

• Responds to users activity

• Contemporary interactive installations generally use computer technology in conjunction with sensors sound video and film etc. – a merging of art and technology

How has it evolved ?

• Marcel Duchamp / Readymades

• Kinetic art

• Laszlo Moholy-Nagy

• Performance art / happenings

• Ivan Sutherland

• Myron Kreuger

“These steps towards a collaboration between art and technology represent a positive trend. An artist who is alienated from technology cannot speak for a technological culture any more than a technologist who disdains aesthetics can design a humane technology”(Myron Kreuger)

What to design• Something that encourages people to

interact with each other• Something that responds to activity and

encourages further exploration/activity• Something that is aesthetically pleasing• Something that is playful and stimulating• Something that captures spirit of what it is

all about• Something I want to do

Myron Kreuger

“Jaap’s Solo”, a section of Messa di Voce.

Ripples

• Movement – water/space

• Behaviour –laughter

• Consequences –effect

• Periodic variations in current

Aura

• Energy field

• Surrounded by colour

• Specific colours have specific meaning

• Some colours are associated with musical notes

• Migraine / epilepsy

23

Synaesthesia

How someone with synaesthesia might perceive (n.b., not 'see') certain letters and numbers.

Purple Haze

Chord E7#9 purple colour

Design Content

Aesthetic experience:• Ripples • Aura • Synesthesia• Sound• -------------------------------------------------------Activity:• that involved interaction within the space

through movement

Ripples

Type of floor

• Sensor floor

• Projected floor

Interaction

• System Configuration

• Intel P4 2.4 Gz 256Mb RAM

• ATI9000Pro AGP Graphics Card

• Matrox Meteor II Framegrabber

• W2000, MSVS, OpenInventor, OpenGL, MIL-Lite.

Possible applications

• Multi – sensory applications

• Children – play areas

• Interactive gallery / museum experience

Major concerns

• I will need help technically

• Will I need to build a floor surface

• Will I get a darkened room

• Will the room/space be high enough

Schedule

• Go like hell at everything !

References• The Essential Writings of Marcel Duchamp by Michel Sanouillet and Elmer Peterson Oxford

University Press• Documentary Monographs in Modern Art, Moholy-Nagy, by Richard Kostelanetz Praeger

Publishers• Installation Art in the New Millennium by Nicolas De Oliveira, Nicola Oxley, and Michael Petry

Thames and Hudson• The History of the Interface in Interactive Art by Soke Dinkla• The Ancient History of Installation Art by Bonita Ely• Installation Art from Wikipedia• An Outline Concerning Installation Art by Tiite• Using High-Bandwidth Input/Output in Interactive Art William G. Keays • Interactive Strategies and Dialogical Allegories by Ernestine Daubner • Interactive Art: Where Human Input Meets Artistic Creation by Kira Hammond• Synaesthesia from Wikipedia• Interface NYC on Myron Kreuger by Kevin Walker• Art in the Electronic Age by Margaret Lovejoy• a.parsons.edu/~cherdlick/thesis/dec_research.pdf• http://www.tmema.org/messa• Alessandro Valli / Natural Interaction / Pastworks• www.billkeays.com

The End