Sparking Interest! How can the library compete with hockey, swimming and dance classes? By...
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Sparking Interest! How can the library compete with hockey, swimming and dance classes? By offering… Programs that balance the FUN factor for kids & the
Sparking Interest! How can the library compete with hockey,
swimming and dance classes? By offering Programs that balance the
FUN factor for kids & the educational factor for parents!
Providing programs with wide range topic appeal for all members of
your community.
Slide 3
Its a POP-Culture World Riding the wave! Instant product
recognition means instant interest in your program. Pop culture
breaks down preconceived notions about libraries and attracts
non-library user families to attend.
Slide 4
More to a After School Program that just a great title What
makes a program POP ? Kids HAVE to do a lot of things in their day:
School, Homework, brushing their teeth, etc... Your library program
should be that one thing in their week they WANT to do! Kids whove
sat all day in school do not want to sit for another hour at the
library. They want to MOVE, PLAY & EXPLORE.
Slide 5
Webkinz World Club Kids and the power of Clubs Kids in early
elementary grades love to belong to a club. They are eager to
attend groups where they know theyre part of a TEAM. Clubs are made
up of kids who share the same interest, collect the same things or
earn points for participating. The Webkinz World Club is just that
kind of CLUB! Proven success for Winter 2009: 25 Children
registered Average attendance over 6 week program was 23 18 Girls
& 7 Boys
Slide 6
Go Team, Go! Teams build confidence. Kids who are shy or
younger in age will enjoy working together in a team to complete
games, activities and point challenges. Teams are excellent for
reading incentives, kids can work as a group to earn reading points
without having to be confident readers.
Slide 7
Teams build READING Confidence! Divide your group of 25 kids
into teams of 5, they will remain in this group for the 6 week
duration of the club. WHY? Teams help kids connect and make
friends. Teams engage the BOYS in the group, they love to work in
teams. Teams mix the ages, genders and abilities, participants are
put on an even playing field. Teams do not single out reluctant
readers for their lower level of reading.
Slide 8
$$ Reading KINZCash Program Reading Incentives Cash in on the
power of tokens! Kids will grab books off your display to take home
each week if it means earning Kinzcash for their team. Challenge
kids to read by assigning more cash to Chapter books (5 Kinzcash)
than picture books (3 Kinzcash). Teams earn tokens for
participating in games & activities. Tokens are kept in a team
tin and counted each week.
Slide 9
Webkinz World Club Making the Online game come alive! Each week
an online game is selected from the Webkinz website to set the
theme. Hungry Hog is an arcade style game. players are helping the
hungry hog catch the chocolate doughnut. Two fun themes Doughnuts
Hogs
Slide 10
Webkinz World Club Building an hour of library FUN Team Connect
Time: Kids match the webkinz pet on their nametag to the team sign
on the mat and sit with their team. Name Intro: Kids state their
name, Webkinz pet name and their favourite online webkinz game.
Kinzcash Reading Incentive: Kids join the club mascot, Dude Pup as
he earns Library Kinzcash and tokens by reading books and playing
the club activities. Team tokens will be tallied each week.
Kinzcash will be rewarded for reading weekly and kept in individual
envelopes until the end of the 6 week program. Total Kinzcash &
tokens will be totalled to decide the winning team!
Slide 11
Hungry Hogs Program format Program Time Duration: 60 minutes
Theme: Doughnuts & Hogs Music: (3 minutes) I love Chocolate by
Choo Choo Soul Read: (7 minutes) Arnie the Doughnut by Laurie
Keller Games: (15 Minutes) Chef Gazapachos Egg Relay Race. Fill egg
cartons with plastic eggs using spoons. Chef Gazapachos Hot Potato.
Use beanbags & winner gets chef hat. Music: (3 minutes) One
Doughnut a Day by Parry Gripp
Slide 12
Hungry Hogs Program format Read: (7 minutes) The Great Doughnut
Parade by Rebecca Bond Games: (15 Minutes) Pizza Pizza Palace:
(Based on the online game) 2 Large cardboard pizza boxes filled
with paper pizza slices. Kids create , & full pizza just like
arcade game. Online Connection: Play Hungry Hogs on the big screen
Craft & Kinzcash Rewards: (10 minutes) Webkinz Bed: Clementine
crate painted & decorated (3 week duration) The kinzcash table
is set up and assign your oldest participant to hand out the
kinzcash for books read.
Slide 13
Other Weekly Themes: Webkinz World Club
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Now that you know the format, you can apply it to any
Pop-Culture theme and watch your program succeed! The 39 Clues
Grades 4 & Up Proven success in Fall 2009 27 Children
registered: 14 BOYS & 13 Girls Average attendance was 21 each
week Mythbusters Grades 4 & Up Amazing Race: Library Edition
Grades 4 & Up