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The Spread MultipleThe Spread MultipleWest Coast OffenseWest Coast Offense
www.TopGunQBacademywww.TopGunQBacademy.com.com
Multiple West CoastMultiple West CoastSpread OffenseSpread Offense Derived from Urban Meyer, although most of the
terminology is from Sid Gilman / Joe Gibbs /Colorado State University (Sonny Lubick)
Passing offense: Single-side receiver across –backs routes are called – protection is called
Run game is set up with Series Number basedon number of backs and position of backs –helps the line with line-calls and blockingschemes
Formations are called with descriptive one-syllable names for easy learning and repeating
Everyone is told what to do in the play call (nomemorizing)
Each ‘motion’ receiver / back is given a ‘tag’ callto go in motion – we motion into the calledformation
OverviewOverview Introduction Philosophy of the system Play-calling Philosophy How the run game is set up How the passing game is set up Basic “Spread” pass protection Incorporating two separate sets of
progressions The formations system How motions are called How shifts are called How the play-calls are made Practice / Installation Philosophy How the call sheet is set up and used
IntroductionIntroduction As a teaching philosophy, this is a
complete offensive system that is verylogical and simple to comprehend by bothplayers and coaches
This system allows you to spend qualitytime teaching fundamentals, because youdon’t have to spend an inordinate amountof time running plays to teach the systemas well as specific plays to the players
Once the language of the system islearned and installed, the possible play-calls and formations are virtually endless
Introduction (cont)Introduction (cont)
Easy to understand and easy for playersand coaches to learn
Simple to install in a short period of time Allows a team to make adjustments at
anytime during a game Extremely flexible
Note of Interest – It turns out that this isvery close variation of Sid Gilman’ssystem. Joe Gibbs (New Redskins HeadCoach) runs a similar system – Extremelyflexible for shifts, motions and multipleformations!
Philosophy of the SystemPhilosophy of the System Use a system where a coach can teach efficiently
with high quality instruction – teaching becomesa priority
Create a precision-timed passing game withexplosive capabilities, i.e. vertically push the balldownfield– We also have to go into any given season
being able to beat the bump & run defenderconsistently – we use our own innovativetechniques
Be able to physically run the ball effectively bydouble-teaming at the point of attack (the insideand outside zones are also included)
Have the capability to make immediateadjustments during a game
Create an offense that is hard to prepare forbecause it is so multifaceted
Use multiple formations and a multitude of plays Take what the defense gives us most all of the
time Spend quality time teaching individual technique
Play Calling PhilosophyPlay Calling Philosophy Make sure the players are fundamentally
sound Spread the ball around to many players Call plays that get the players in a position to
succeed – if they make big plays, it’s a plus Put the ball where the defense is vulnerable Only audible when absolutely necessary Do everything we can to put the defense on
their heels Keep the ball from the defense if necessary (a
ball-control offense) Push the ball downfield and score points (if
you decide you have to get into a shootout)
How the Run System Is SetHow the Run System Is SetUpUp Basic line splits
The hole numbering
NOTE: The Guard’s and Tackle’shands are even with the Center’sshoelaces.
How the Run System Is SetHow the Run System Is SetUpUp The master calls
The line calls
NOTE: The run game is very similarto Alex Gibbs Tight-zone / Wide-zone concepts, with isolation /power plays and draws added to themix.
Run System CallsRun System Calls
Blocking SchemeMaster Calls– 46 / 57 “Stretch”
– 42 / 53 “Zone”
– 45 / 54 “Dart”
– 40 / 51 “Trap”
How the Run System Is SetHow the Run System Is SetUpUp Single – Fullback type plays
40 series
– Back lines up on the weak-side
30 series
– Back lines directly behind QB
50 series
– Back lines up on the Strong-side
Take a width step and then pressthe 6 (7) hole at the Tight-end’sinside leg.
You get one cut only and thenpush the ball vertically.
You have two reads; the point ofattack and a secondary read incertain cases
Your 1st read is the 1st downlineman from the outside – in.Linebackers are not downlinemen.
You go to your second read ifyour 1st read goes outside yourblocker.
Take a width step and then pressthe 2 (3) hole at the Guard’soutside leg.
You get one cut only and thenpush the ball vertically or roll itback.
You have two reads; the point ofattack and a secondary read.
Your 1st read is the 1st downlineman outside the Center –Defenders shading the Centerare not your read.
If your read doesn’t move or goesoutside, go behind him.
The angle is sometimes tough forthe RB, but he has to press thehole in a hurry so the backsidedoesn’t make the tackle.
The QB is now accounting for thebackside end by reading him. Ifthe end’s shoulders areperpendicular to the LOS, the QBkeeps the football.
The ability of the QB candetermine whether he (QB) cantake chances running the footballeven if the end doesn’t fullycommit to chasing down the RB.
Outside Zone (Stretch)I. The ball carrier has two reads; a point of attack
read, and a secondary read in certain cases.II. Your 1st read is the first down-lineman from the
outside, in. Linebackers are not down linemen.III. You go to your second read if that man (your
1st read) goes outside your blocker. Askyourself “is your read’s helmet inside or outsideyour blocker?”
IV. If you go to your secondary read, that readbecomes the next down-lineman in, which willbe double-teamed.
V. You only get to make one cut; then you mustpush the ball vertically up-field.
VI. Whether you are wrong or right on your read,you make a choice and then must push the ball
Read the lineman’s helmet. If it’s on the inside, go outside.If it’s on the outside, go inside
Rule For the ball-carrier
Goal: To make the End show us right now exactlywhere the football is going.Right Tackle1.) You must stretch his outside while grabbing hisinside with your inside hand. You are doing this so hedoes not stretch you wide, and then throw you wideand then slide up inside.
a. This must be drilled constantly!2.) You must control his inside with your inside armand make him make a decision on going inside orgoing outside right now. We don’t want the defenderjust standing there – we have got to move him onedirection or the other.
C RG
DT
RT
E
Goal: To double team the back’s number 2 read which in this caseis the Tackle (DT) so that we can control him should the End gooutside. Predominantly, the defensive tackle will be a better athlete/ football player than the offensive guard. We will double the DT aslong as he doesn’t move. We need to help our guard with thecenter. Now the backside Guard will attack the Nose.Right Guard1.) Your target area is the outside half of the DT. You will have helpon the inside with your Center (DEN call). You will block theoutside half of the DT and knock him off the ball. You are notworried about him coming inside at all.Center1.) Your target area is the tackle’s (DT) helmet. You will drive himuntil he disappears and /or then look for the backer plugging.
Inside Zone (Read)I. The ball carrier has two reads; a point of attack read,and a secondary read in certain cases.II. Your 1st read is the first down-lineman outside thecenter. If there is a man on or shading the center, he isNOT the read.III. You only get to make one cut; then you must push theball vertically up-field.IV. Whether you are wrong or right on your read, you makea choice and then must push the ball up-field.V. If the backside end is inside the backside tackle, youwill roll it all the way backside.
If your 1st read goes out or doesn’t move go behind him.It now becomes a “roll-back” play. You only get to make one cut!
Rule For the ball-carrier
Tight Zone (Read)1) You must give the ball carrier a clean read every time.2) If you have a combination block and are the insidelineman, your aiming point is to put your helmet on thedefender’s helmet.3) If you have a combination block and are the insidelineman and have not made contact with the downlineman after your first step, its now time to climb to thesecond level – the ball is now rolling back behind you.4) If you have a combination block and are the outsidelineman, you have the outside have of the defender. Ifhe goes outside, you now must lock you backside handbecause your help is climbing and the ball is rollingback behind you.
Playside Guard and Tackle combination block
RG RT
DE
Cub
Playside Guard and Tackle combination block
LGLT
DE
Cub
RT
DE
Y
Bear
Playside Tackle and Tight-end combination block
LT
DE
Y
Bear
Playside Tackle and Tight-end combination block
Play-side LineCalls
How the Passing System IsHow the Passing System IsSet UpSet Up Receiver routes are called single-
side receiver across
CALLED PASS ROUTESFOR RUNNING BACKS
WHEEL
STOP
FLAT
CORNER
"V"
CREASE
POST
SWING
"M"CUT SNEAK
SHOOT
STAB
UP
QB
1 – step
3 – tap
3 – tap
3 – quick
3 – roll
3 – big, (hold)
5 – quick
5 – roll
5 – hitch
5 – big, hitch
7 – quick
7 – quick, hitch
7 – big, hitch
Sprint action
Must be under center
Must be under center
Catch, punch-step, throw
Catch, punch-step, throw
Catch, punch-step, hold, throw
Catch, punch-step, 3 – quick
Catch, punch-step, 3 – hitch
Catch, punch-step, 3 – big, hitch
Catch, punch-step, 5 – quick
Catch, punch-step, 5 – quick, hitch
9 yards minimum
Bubble screen
≤ 5 yard goal line Fade
Quick Flat
Quick Slant (dbl. slant)
Quick Hitch, Slant – Flat Key
Quick Speed-out by WR
Stick
Spot
Speed-out by WR
Curls, corners by inside rec.
7 – step comeback by WR
Drags, Smashes
Digs, square-ins
Post-corners by the WR
Sprint Option
Play action 9 yards minimum Add 5 yards to normal route depth
1 – step
Catch, punch-step, throw
Catch, punch-step, 3 – roll
Catch, punch-step, 5 – big, hitch
Catch, punch-step, throw
Drops from Shotgun
Special SituationSpecial SituationThrowing from a balancedThrowing from a balanced
four or fivefour or five--wide receiver setwide receiver set
Special Situation:Special Situation:Throwing From a BalancedThrowing From a BalancedFour or FiveFour or Five--receiver Setreceiver Set
When we get into a balanced, four or five-receiver set such as Dallas, Houston, orour Island Package, and we are running“mirrored routes”, we will call the routesas if they are a strong-side routecombination call (the inside receiver’sroute will be called first, followed by theoutside receiver’s route).
An example of this type of play-callwould be “Dallas Right, 39 F StabQueen”. The protection call (Queen) willalert the linemen that the play called is apass play, and not a thirty-series runplay.
Tagging Mirrored RoutesTagging Mirrored Routes
When we are in a balancedset running mirrored routesand we want to change oneof the receiver’s routes inthe pattern, we “tag” it.
Special Situation:Special Situation:Throwing From a BalancedThrowing From a Balanced
Four or FiveFour or Five--receiver Set (Cont.)receiver Set (Cont.)
Another example would be “MauiRight, Rub - Dart, F Juke Gone”.The protection call “Gone” tells theline to block away from the call side“Right”.
“Fiji Right, 826 Flat Hitch Gone”.The protection call “Gone” tells theline to block away from the call side“Right”.
Switch PassesSwitch Passes(with Mirrored Routes)(with Mirrored Routes)
We’ll call Dallas Right Switch Left(or Right) Quick 22
– The “left-side” receivers will run the‘switch’ quick-2’s, and the other sidereceivers will run the regular quick-2routes.
Switch PassesSwitch Passes(with Complimentary Routes)(with Complimentary Routes)
Perhaps when going noPerhaps when going no--huddlehuddle
We’ll call “Dallas Right Switch Right 88-Dig,
Jack”– Now the “right-side” receivers will run
the ‘Switch’ 8-routes, and the otherside receivers will run the regularSquare-in / Dig routes.
You’re going to do this in no-huddletype situations when you don’t wantto “flip” the formation.
Switch PassesSwitch Passes(on both sides)(on both sides)
We’ll call
“Dallas Right Switch Spot – 7 FChoice Jack”
– Both sides will run “Switch” releases andrun their respective routes. The outsidereceivers are always HOT and peak intothe backfield as they run their routes.
– We call the pattern exactly like we wouldif we were in a mirrored route situationwhere we go inside out with thenumbers.
Horse (Horse (hhaayy) Passes) Passes(H and Y Switch)(H and Y Switch)
We’ll call
“Press Right Hay (Horse) 826 H ChaseJack”
– Everyone does their route called exceptnow the H and the Y are “Switching”.
HHaazze Passese Passes(H and Z Switch)(H and Z Switch)
We’ll call
“Press Right Haze 863 H Shoot Jack
– Everyone does their route calledexcept not the H and the Z are“Switching”.
Seam ReleasesSeam Releases
We’ll call
“Dbl. Stack Right Seam 787 H DigJack
– Seam tells the X and the Z to run SeamReleases.
– Everyone does their route called andnow the X and the Z use SeamReleases, while the H and the Y useBurst Releases.
Burst ReleasesBurst Releases
We’ll call
“Dbl. Stack Right Burst 45 F ChoiceJack
– Seam tells the X and the Z to run BurstReleases.
– Everyone does their route called andnow the X and the Z use BurstReleases, while the H and the Y useSeam Releases.
Turn back – 6 man protection that canget all 5 receivers out
Jack
Turn back – 5 man protection that canget all 5 receivers out (Queen with built-in HOT routes)
Gone
Turn back – 6 man protection that canget all 5 receivers out
Queen
Turn back – 6 / 7 man protection thatcan get 6 / 7 into the pattern
OH
Man – 7 man protection that can get all5 receivers out
Max
Man – 7 man protections schemeStay
Man – 8 man protection schemeMax –Oh
Pass Protections
5 – man turn back protection –backside tackle starts the slide to washdown everything and the back isresponsible for the backside now
Loco /Recon
4 – man turn back protection 4 on 5 –back single reads
Laser /Rifle
4 – man turn back protection 4 on 4 –back double reads
Lion / Ram
3 – man turn back protection 3 on 4 –back single reads
Liz / Rip
3 – man turn back protection 3 on 3 –back double reads
Lou / Roc
ManBase /Solo
Pass Pro Line Calls
Basic pass protection
“Jack” and “Queen” calls – if wewant to get both backs out and
still employ a six-manprotection scheme.
Direction of release by theDirection of release by thebacksbacks The pass protection calls tell the backs
which side the release from This allows for a great deal of diversity in the
offense Examples
– Trex 839 F – V Queen: The back will line to thestrong side and release to the strong side due tothe protection call
– Crush 526 H Chase Jack: The back will line upto the quick side and release to the quick sidedue to the protection call
JackJack
A “Jack” call free releases theBack on the Strong-side.– The other back will check release
to the “Quick-side.”
The Center, Strong-side Guard,and Tackle will block to thestrong-side.
The Quick-side Guard andTackle will block to the Quick-side, and the back will checkrelease to the Quick-side.
QueenQueen
A “Queen” call free releases theBack on the Quick-side.– The other back will check release
to the “Strong-side.”
The Center, Quick-side Guard,and Tackle will block to theQuick-side.
The Strong-side Guard andTackle will block to the Strong-side, and the back will checkrelease to the Strong-side.
Other protections
“Gone” gets both backs out ofthe backfield using a five-man
protection scheme. You need tobuild in HOT routes to one sideof the formation, while blocking
three to the other side.“Gone” is just “Queen”
Protection for the linemen
Pass Play ExamplesPass Play Examples SPLIT RIGHT 414 F- V QUEEN
FLANK RIGHT 17 – F CHOICE JACK
HULA RIGHT DRIFT – 6 F SMASH GONE
Incorporating Two SeparateIncorporating Two SeparateSets of ProgressionsSets of Progressions Similar to having two separate pass
plays in one play-call
– The QB comes to the line and decideswhich two - three progression read togo with
Examples:
– Split Right 414 Swing / “V” Queen
– Trey Right 680 Corner / Cut Jack
The Formation SystemThe Formation System
When counting both right and leftformations, we have over 100distinct formations that we can runplays from.
– But because we are telling each player(X, Y, Z, H, and F) specifically what todo, we can move players to any of 5different positions, giving us theillusion of over 500 differentformations.
This gives us the ability to takeadvantage of specific match-ups.
EXAMPLE:– We can move our X receiver to the F position,
and have one of our best receivers comingout of the backfield matched up with alinebacker.
– We can move our F back to the X position,giving us a good blocker on the perimetermatched up against a cornerback.
We will script the first 15-plays with15 different formations / (motions)
We can tell what formations theyhave not had time to prepared for,and then attack them with thoseformations
Because of our stable terminology,we can run the same play out of amultitude of different formationsgiving us a distinct advantage overour opponents
Scripting Our FormationsScripting Our Formations
(TRADE)
FOB
FIB
HANGTOM
HUGDEUCESMOOSH5’s
TWINDUAL3-STACK4’s
POWERI
SLOTBUNCHDBL.STACK
3’s
DANCEWINGTRIPSPRESS2’s
WEAKWEAKTRUNKCRUSH1’s
STRONG
STRONGFARTREXTAMPASTONE
FARFARNEARTRICKBOSTONBAJA
NEARNEARSTACKGROOVE
TREYDENVERBALI
SPLITSPLITFLEXFLANKSTUDHOUSTON
FIJI
IISPREADQUADACEDALLASMAUI
Tank(23)
Regular(21)
Spread(20)
Flank(12)
Posse(11)
City (10)Island(Zero)
Personnel Groups &Formations
ShiftingShifting Shifting is a tactic used to either confuse
the opposition, or force them to run a“base” defense, by showing a particularoffensive set, and then radically changingthat set before the snap of the ball.
Shifting (Cont.) 2Shifting (Cont.) 2
We will call a predetermined shift bycalling the formation that we want to shiftfrom first, followed by the formation wewill be shifting to, second. An examplewould be “Near, Dallas Right”. In thiscase, the term “Near” would tell theplayers to line up in a “Near Left”formation, and then shift to a “DallasRight” formation when the QB yells “Go”.
Shifting (Cont.) 3Shifting (Cont.) 3
Another example would be in theplay-call “Dance – Maui Right”. Inthis case, the eligible receivers willline up in a “Dance Left” formation,and then sprint to a “Maui Right”formation when the QB yells “Go”.
HOPFLOATJAZZZAPESCAPE
Start inbackfield and
go out
HACKFLIPJELZIGEASYStart 1-way,then come
back
HIPFLEWJAMZIPENTER
Go intoformation
HUMFLYJETZOOMEXITGo acrossformation
HFYZXPosition
Motions
How to Call MotionsHow to Call Motions
Every eligible receiver has a specific“tag”call.
The “tag” occurs at the beginning ofthe play call to alert the specificplayer.
We motion to the called formation.
Z Receiver MotionZ Receiver Motion
ZOOM: “Z” goes in motion acrossthe formation.
ZIP: “Z” goes in short motion intothe formation.
X Receiver MotionX Receiver Motion
EXIT: “X” goes in motion across theformation.
ENTER: “X” goes in short motioninto the formation.
(Y) Tight(Y) Tight--end Motionend Motion
JET: “Y” goes in motion across theformation.
JAM: “Y” goes in short motion intothe formation.
H Back MotionH Back Motion
HUM: “H” goes in motion across theformation.
HIP: “H” goes in short motion intothe formation.
F Back MotionF Back Motion
FLY: “F” goes in motion across theformation.
FLEW: “F” goes in short motion intothe formation.
How the Play Is CalledHow the Play Is Called
Shift (possible)
Motion (possible)
Formation
Play-call– Blocking (master call in run game)
– Pass pattern (in passing game)
– Protection (in passing game)
Snap count– Red (on one), white (on two), blue (on three)
What the Call Would SoundWhat the Call Would SoundLike If It Were a Run PlayLike If It Were a Run Play
Hum – Dallas Left – 53 Read – on white, onwhite – ready break.– “Hum” would be the motion.
– “Dallas” would be the formation we want to end upin.
– “54 Read” tells the back to line up on the right side(5) and to run to the 3 hole and the blockingscheme is “Read”.
– “On white” tells everyone the snap count is on two. If a player forgot the snap count at the line of scrimmage,
he would say “check – check” and he would be told“white”.
What the Call Would SoundWhat the Call Would SoundLike If It Were a Pass PlayLike If It Were a Pass Play Zoom – Dallas right – 866 H Post Queen,
on blue, on blue – ready break.– Zoom tells the Z receiver to go in motion
across the formation.
– Dallas right is the formation.
– 866 tells the single receiver (X) to run a postroute, the inside receiver on the two-receiverside (Y) to run a square-in route, and theoutside receiver on the two-receiver side torun a square-in route.
What the Call Would SoundWhat the Call Would SoundLike If It Were a Pass PlayLike If It Were a Pass Play(cont.)(cont.)– H post tells the H receiver to run a post route.
– Because the F did not hear a route called forhim, he will automatically run a Swing route.
– Queen tells the line to zone the quick-sideand man the strong-side. This will releasethe back on the quick-side into the patternright away. The remaining back on the strongside will check release into the pattern.
– “On blue” tells everyone the snap count is onthree. If we wanted to audible to a different play, blue is
the live color since we called the count on blue.
PlayPlay--action Systemaction System Names of animals / reptiles will be used
to tell the offense what “action” is to beperformed in the play-action passinggame.– Shark 6 / 7 = Spread Stretch Action
– Dragon 6 / 7 = Spread Read Action
– FOX 2 / 3 = Lead (ISO) action
– COUGAR = Counter action with Waggleaction by the quarterback
– ZEBRA = Outside Zone action with bootaction by the quarterback
– SPRINT = Move the pocket
– NOTE: The corresponding numbers after theName will tell the offense the aiming point of
Practice / InstallationPractice / InstallationPhilosophyPhilosophy
Teach incrementally rather than solely using aholistic approach.– Teach each player individual mechanics and
techniques.
QB – Drops, WR – Routes, RB – Paths and Routes,Line – Run block / Pass protections.
Once each player knows exactly what to do, bringgroups together – then the entire offensetogether.
This saves a great deal of time down the road andleads to better execution of the offense.– Start with 40 minutes of individual teaching time, which
can be reduced to 15 minutes as the seasonprogresses.
Practice / InstallationPractice / InstallationPhilosophyPhilosophy
This is the foundation of this offense. Once each player knows exactly where to be and
what to do based on what he is told in the play-call, the play will be executed as it was intendedevery time.– Using only the holistic approach (just running plays
and coaching “on the run”) will lead to individualplayer breakdowns, and the offense will never beprecise.
For example, a receiver will run the same route atdifferent depths, or the QB will take different dropsfor the same pass.
This will cut down drastically on the productivity ofthe offense.
The CallThe Call--sheet (Side One)sheet (Side One)
No huddleoffense– Kill the clock
– Last three plays
Base plays– Run game
– Quick passes
– Base passes
Play action
Screens andDraws
Four minuteoffense
Check list forTime-outs
The CallThe Call--sheet (Side Two)sheet (Side Two)
Special coveragesection
Protections Red zone offense
– Red zone fieldposition
– Two point plays
– Two-point chart Personnel groups
Openers
Situation offense– Open field
situations
– Long yardage
Backed up plays
Rhythm plays– Just for the
quarterback
Situation offense
How the CallHow the Call--sheet Workssheet Works
How the call sheet works
– The importance of the hash marks
– Area for motions
– Play-calls
– Formations
– Protections
How the CallHow the Call--sheet Works (passingsheet Works (passinggame)game)
21 RT BURSTQUICK39 STAY RT
22 RT BURST39 F CHOICE QUEEN ZOOM RT
23 RT BURST 45 F VQUEEN RTRT SEAM 268 H CHASEJACK HUM LFT
RT SEAM 887 H UP QUEEN LFT
25 RT BURST ALL GOF CHOICEQUEEN RT
RT SEAM ALL GO F CHOICEJACK ZIP RT
D o ub le —S ta ck S e a m & B urst