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The Spread Multiple The Spread Multiple West Coast Offense West Coast Offense www.TopGunQBacademy www.TopGunQBacademy .com .com

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The Spread MultipleThe Spread MultipleWest Coast OffenseWest Coast Offense

www.TopGunQBacademywww.TopGunQBacademy.com.com

Multiple West CoastMultiple West CoastSpread OffenseSpread Offense Derived from Urban Meyer, although most of the

terminology is from Sid Gilman / Joe Gibbs /Colorado State University (Sonny Lubick)

Passing offense: Single-side receiver across –backs routes are called – protection is called

Run game is set up with Series Number basedon number of backs and position of backs –helps the line with line-calls and blockingschemes

Formations are called with descriptive one-syllable names for easy learning and repeating

Everyone is told what to do in the play call (nomemorizing)

Each ‘motion’ receiver / back is given a ‘tag’ callto go in motion – we motion into the calledformation

OverviewOverview Introduction Philosophy of the system Play-calling Philosophy How the run game is set up How the passing game is set up Basic “Spread” pass protection Incorporating two separate sets of

progressions The formations system How motions are called How shifts are called How the play-calls are made Practice / Installation Philosophy How the call sheet is set up and used

IntroductionIntroduction As a teaching philosophy, this is a

complete offensive system that is verylogical and simple to comprehend by bothplayers and coaches

This system allows you to spend qualitytime teaching fundamentals, because youdon’t have to spend an inordinate amountof time running plays to teach the systemas well as specific plays to the players

Once the language of the system islearned and installed, the possible play-calls and formations are virtually endless

Introduction (cont)Introduction (cont)

Easy to understand and easy for playersand coaches to learn

Simple to install in a short period of time Allows a team to make adjustments at

anytime during a game Extremely flexible

Note of Interest – It turns out that this isvery close variation of Sid Gilman’ssystem. Joe Gibbs (New Redskins HeadCoach) runs a similar system – Extremelyflexible for shifts, motions and multipleformations!

Philosophy of the SystemPhilosophy of the System Use a system where a coach can teach efficiently

with high quality instruction – teaching becomesa priority

Create a precision-timed passing game withexplosive capabilities, i.e. vertically push the balldownfield– We also have to go into any given season

being able to beat the bump & run defenderconsistently – we use our own innovativetechniques

Be able to physically run the ball effectively bydouble-teaming at the point of attack (the insideand outside zones are also included)

Have the capability to make immediateadjustments during a game

Create an offense that is hard to prepare forbecause it is so multifaceted

Use multiple formations and a multitude of plays Take what the defense gives us most all of the

time Spend quality time teaching individual technique

Play Calling PhilosophyPlay Calling Philosophy Make sure the players are fundamentally

sound Spread the ball around to many players Call plays that get the players in a position to

succeed – if they make big plays, it’s a plus Put the ball where the defense is vulnerable Only audible when absolutely necessary Do everything we can to put the defense on

their heels Keep the ball from the defense if necessary (a

ball-control offense) Push the ball downfield and score points (if

you decide you have to get into a shootout)

How the Run System Is SetHow the Run System Is SetUpUp Basic line splits

The hole numbering

NOTE: The Guard’s and Tackle’shands are even with the Center’sshoelaces.

7 5 3 1 0 2 4 6 89

RGLG C RT YLTF / H

Stance

Hole Numbering

How the Run System Is SetHow the Run System Is SetUpUp The master calls

The line calls

NOTE: The run game is very similarto Alex Gibbs Tight-zone / Wide-zone concepts, with isolation /power plays and draws added to themix.

Run System CallsRun System Calls

Blocking SchemeMaster Calls– 46 / 57 “Stretch”

– 42 / 53 “Zone”

– 45 / 54 “Dart”

– 40 / 51 “Trap”

How the Run System Is SetHow the Run System Is SetUpUp Single – Fullback type plays

40 series

– Back lines up on the weak-side

30 series

– Back lines directly behind QB

50 series

– Back lines up on the Strong-side

Take a width step and then pressthe 6 (7) hole at the Tight-end’sinside leg.

You get one cut only and thenpush the ball vertically.

You have two reads; the point ofattack and a secondary read incertain cases

Your 1st read is the 1st downlineman from the outside – in.Linebackers are not downlinemen.

You go to your second read ifyour 1st read goes outside yourblocker.

Take a width step and then pressthe 2 (3) hole at the Guard’soutside leg.

You get one cut only and thenpush the ball vertically or roll itback.

You have two reads; the point ofattack and a secondary read.

Your 1st read is the 1st downlineman outside the Center –Defenders shading the Centerare not your read.

If your read doesn’t move or goesoutside, go behind him.

The angle is sometimes tough forthe RB, but he has to press thehole in a hurry so the backsidedoesn’t make the tackle.

The QB is now accounting for thebackside end by reading him. Ifthe end’s shoulders areperpendicular to the LOS, the QBkeeps the football.

The ability of the QB candetermine whether he (QB) cantake chances running the footballeven if the end doesn’t fullycommit to chasing down the RB.

40 Series (Back on left-side)

46 Stretch

Outside Zone (Stretch)I. The ball carrier has two reads; a point of attack

read, and a secondary read in certain cases.II. Your 1st read is the first down-lineman from the

outside, in. Linebackers are not down linemen.III. You go to your second read if that man (your

1st read) goes outside your blocker. Askyourself “is your read’s helmet inside or outsideyour blocker?”

IV. If you go to your secondary read, that readbecomes the next down-lineman in, which willbe double-teamed.

V. You only get to make one cut; then you mustpush the ball vertically up-field.

VI. Whether you are wrong or right on your read,you make a choice and then must push the ball

Read the lineman’s helmet. If it’s on the inside, go outside.If it’s on the outside, go inside

Rule For the ball-carrier

Goal: To make the End show us right now exactlywhere the football is going.Right Tackle1.) You must stretch his outside while grabbing hisinside with your inside hand. You are doing this so hedoes not stretch you wide, and then throw you wideand then slide up inside.

a. This must be drilled constantly!2.) You must control his inside with your inside armand make him make a decision on going inside orgoing outside right now. We don’t want the defenderjust standing there – we have got to move him onedirection or the other.

C RG

DT

RT

E

Goal: To double team the back’s number 2 read which in this caseis the Tackle (DT) so that we can control him should the End gooutside. Predominantly, the defensive tackle will be a better athlete/ football player than the offensive guard. We will double the DT aslong as he doesn’t move. We need to help our guard with thecenter. Now the backside Guard will attack the Nose.Right Guard1.) Your target area is the outside half of the DT. You will have helpon the inside with your Center (DEN call). You will block theoutside half of the DT and knock him off the ball. You are notworried about him coming inside at all.Center1.) Your target area is the tackle’s (DT) helmet. You will drive himuntil he disappears and /or then look for the backer plugging.

40 Series (Back on Left-side)

42 Read

Inside Zone (Read)I. The ball carrier has two reads; a point of attack read,and a secondary read in certain cases.II. Your 1st read is the first down-lineman outside thecenter. If there is a man on or shading the center, he isNOT the read.III. You only get to make one cut; then you must push theball vertically up-field.IV. Whether you are wrong or right on your read, you makea choice and then must push the ball up-field.V. If the backside end is inside the backside tackle, youwill roll it all the way backside.

If your 1st read goes out or doesn’t move go behind him.It now becomes a “roll-back” play. You only get to make one cut!

Rule For the ball-carrier

Tight Zone (Read)1) You must give the ball carrier a clean read every time.2) If you have a combination block and are the insidelineman, your aiming point is to put your helmet on thedefender’s helmet.3) If you have a combination block and are the insidelineman and have not made contact with the downlineman after your first step, its now time to climb to thesecond level – the ball is now rolling back behind you.4) If you have a combination block and are the outsidelineman, you have the outside have of the defender. Ifhe goes outside, you now must lock you backside handbecause your help is climbing and the ball is rollingback behind you.

C RG

DT

M

RT

DE

Y

S

Ball Carrier’s#1 Read

50 Series (Back on Right-side)

54 Dart

How the Run System Is SetHow the Run System Is SetUpUp Quarterback movement

Single-digit Series (QB running the ball)

6 Speed Option

Single – DigitQB series – “Zero Draw” / “1

Draw”

Single – DigitQB series “2 Lead Draw”

Play-side LineCalls

Playside Guard and Tackle combination block

RG RT

DE

Cub

Playside Guard and Tackle combination block

LGLT

DE

Cub

RT

DE

Y

Bear

Playside Tackle and Tight-end combination block

LT

DE

Y

Bear

Playside Tackle and Tight-end combination block

Play-side LineCalls

Play-side LineCalls

Backside LineCalls

How the Passing System IsHow the Passing System IsSet UpSet Up Receiver routes are called single-

side receiver across

PASS PLAY CALLING SYSTEM

SPLIT RIGHT 628 QUEEN

SLOT RIGHT 628 QUEEN

The Wide Receiver RouteThe Wide Receiver RouteTreeTree

9

5

3

1

7

DRAG (non quick 2)0

2 4

8

6 (Square-in)6 (Dig)

8 Skinny

QB

TightTight--endendInside Receiver Route TreeInside Receiver Route Tree

9

5

0

7

1

6

4

8

2

3

STICK

INSIDE RECEIVER / TIGHT-ENDPASS ROUTES

QB

Running BackRunning Back’’s Routes RouteTreeTree

CALLED PASS ROUTESFOR RUNNING BACKS

WHEEL

STOP

FLAT

CORNER

"V"

CREASE

POST

SWING

"M"CUT SNEAK

SHOOT

STAB

UP

QB

Quarterback DropsQuarterback Drops

1 – step

3 – tap

3 – tap

3 – quick

3 – roll

3 – big, (hold)

5 – quick

5 – roll

5 – hitch

5 – big, hitch

7 – quick

7 – quick, hitch

7 – big, hitch

Sprint action

Must be under center

Must be under center

Catch, punch-step, throw

Catch, punch-step, throw

Catch, punch-step, hold, throw

Catch, punch-step, 3 – quick

Catch, punch-step, 3 – hitch

Catch, punch-step, 3 – big, hitch

Catch, punch-step, 5 – quick

Catch, punch-step, 5 – quick, hitch

9 yards minimum

Bubble screen

≤ 5 yard goal line Fade

Quick Flat

Quick Slant (dbl. slant)

Quick Hitch, Slant – Flat Key

Quick Speed-out by WR

Stick

Spot

Speed-out by WR

Curls, corners by inside rec.

7 – step comeback by WR

Drags, Smashes

Digs, square-ins

Post-corners by the WR

Sprint Option

Play action 9 yards minimum Add 5 yards to normal route depth

1 – step

Catch, punch-step, throw

Catch, punch-step, 3 – roll

Catch, punch-step, 5 – big, hitch

Catch, punch-step, throw

Drops from Shotgun

Q

1

2

3

4

5

6

7

8

9

Line of Scrimmage

QB Toes @ 4.5 yards

LOS

Drops from Shotgun

Examples

Special SituationSpecial SituationThrowing from a balancedThrowing from a balanced

four or fivefour or five--wide receiver setwide receiver set

Special Situation:Special Situation:Throwing From a BalancedThrowing From a BalancedFour or FiveFour or Five--receiver Setreceiver Set

When we get into a balanced, four or five-receiver set such as Dallas, Houston, orour Island Package, and we are running“mirrored routes”, we will call the routesas if they are a strong-side routecombination call (the inside receiver’sroute will be called first, followed by theoutside receiver’s route).

An example of this type of play-callwould be “Dallas Right, 39 F StabQueen”. The protection call (Queen) willalert the linemen that the play called is apass play, and not a thirty-series runplay.

“Dallas Right, 39 F Stab Queen”

Tagging Mirrored RoutesTagging Mirrored Routes

When we are in a balancedset running mirrored routesand we want to change oneof the receiver’s routes inthe pattern, we “tag” it.

“Dallas Right, 39 H Post - F Stab Queen”

Q

YX Z

H

F

QueenProtection

Stab

Special Situation:Special Situation:Throwing From a BalancedThrowing From a Balanced

Four or FiveFour or Five--receiver Set (Cont.)receiver Set (Cont.)

Another example would be “MauiRight, Rub - Dart, F Juke Gone”.The protection call “Gone” tells theline to block away from the call side“Right”.

“Maui Right, Rub - Dart, F Juke Gone”

RubDart

Rub

DartJuke

Gone Protection

X F

QB

YH

Z

“Fiji Right, 826 Flat Hitch Gone”.The protection call “Gone” tells theline to block away from the call side“Right”.

“Bali Right, 826 Flat - Hitch Gone”

Switch PassesSwitch Passes(with Mirrored Routes)(with Mirrored Routes)

We’ll call Dallas Right Switch Left(or Right) Quick 22

– The “left-side” receivers will run the‘switch’ quick-2’s, and the other sidereceivers will run the regular quick-2routes.

Example: Dallas Right, Switch Left, Quick 22,Queen

Switch PassesSwitch Passes(with Complimentary Routes)(with Complimentary Routes)

Perhaps when going noPerhaps when going no--huddlehuddle

We’ll call “Dallas Right Switch Right 88-Dig,

Jack”– Now the “right-side” receivers will run

the ‘Switch’ 8-routes, and the otherside receivers will run the regularSquare-in / Dig routes.

You’re going to do this in no-huddletype situations when you don’t wantto “flip” the formation.

Example: Dallas Right, Switch Right, 88 Dig,Queen

10 yards 10 yards

15 yards15 yards

Switch PassesSwitch Passes(on both sides)(on both sides)

We’ll call

“Dallas Right Switch Spot – 7 FChoice Jack”

– Both sides will run “Switch” releases andrun their respective routes. The outsidereceivers are always HOT and peak intothe backfield as they run their routes.

– We call the pattern exactly like we wouldif we were in a mirrored route situationwhere we go inside out with thenumbers.

Example: Dallas Right, Switch, Spot – 7 FChoice Jack

Horse (Horse (hhaayy) Passes) Passes(H and Y Switch)(H and Y Switch)

We’ll call

“Press Right Hay (Horse) 826 H ChaseJack”

– Everyone does their route called exceptnow the H and the Y are “Switching”.

7-steps

15 yards

5 yards5 yards

Example: Press Right Hay (Horse) 826 HChase Jack

HHaazze Passese Passes(H and Z Switch)(H and Z Switch)

We’ll call

“Press Right Haze 863 H Shoot Jack

– Everyone does their route calledexcept not the H and the Z are“Switching”.

Example: Press Right Haze 863 H Shoot Jack

Seam ReleasesSeam Releases

We’ll call

“Dbl. Stack Right Seam 787 H DigJack

– Seam tells the X and the Z to run SeamReleases.

– Everyone does their route called andnow the X and the Z use SeamReleases, while the H and the Y useBurst Releases.

Example: Dbl. Stack Right Seam 787 H DigJack

Burst ReleasesBurst Releases

We’ll call

“Dbl. Stack Right Burst 45 F ChoiceJack

– Seam tells the X and the Z to run BurstReleases.

– Everyone does their route called andnow the X and the Z use BurstReleases, while the H and the Y useSeam Releases.

Pass Protection

Turn back – 6 man protection that canget all 5 receivers out

Jack

Turn back – 5 man protection that canget all 5 receivers out (Queen with built-in HOT routes)

Gone

Turn back – 6 man protection that canget all 5 receivers out

Queen

Turn back – 6 / 7 man protection thatcan get 6 / 7 into the pattern

OH

Man – 7 man protection that can get all5 receivers out

Max

Man – 7 man protections schemeStay

Man – 8 man protection schemeMax –Oh

Pass Protections

5 – man turn back protection –backside tackle starts the slide to washdown everything and the back isresponsible for the backside now

Loco /Recon

4 – man turn back protection 4 on 5 –back single reads

Laser /Rifle

4 – man turn back protection 4 on 4 –back double reads

Lion / Ram

3 – man turn back protection 3 on 4 –back single reads

Liz / Rip

3 – man turn back protection 3 on 3 –back double reads

Lou / Roc

ManBase /Solo

Pass Pro Line Calls

Basic pass protection

“Jack” and “Queen” calls – if wewant to get both backs out and

still employ a six-manprotection scheme.

Direction of release by theDirection of release by thebacksbacks The pass protection calls tell the backs

which side the release from This allows for a great deal of diversity in the

offense Examples

– Trex 839 F – V Queen: The back will line to thestrong side and release to the strong side due tothe protection call

– Crush 526 H Chase Jack: The back will line upto the quick side and release to the quick sidedue to the protection call

Example: Trex Right 839 F – V Queen

Example: Crush Right 526 H Chase Jack

JackJack

A “Jack” call free releases theBack on the Strong-side.– The other back will check release

to the “Quick-side.”

The Center, Strong-side Guard,and Tackle will block to thestrong-side.

The Quick-side Guard andTackle will block to the Quick-side, and the back will checkrelease to the Quick-side.

QueenQueen

A “Queen” call free releases theBack on the Quick-side.– The other back will check release

to the “Strong-side.”

The Center, Quick-side Guard,and Tackle will block to theQuick-side.

The Strong-side Guard andTackle will block to the Strong-side, and the back will checkrelease to the Strong-side.

Other protections

“Gone” gets both backs out ofthe backfield using a five-man

protection scheme. You need tobuild in HOT routes to one sideof the formation, while blocking

three to the other side.“Gone” is just “Queen”

Protection for the linemen

Pass Play ExamplesPass Play Examples SPLIT RIGHT 414 F- V QUEEN

FLANK RIGHT 17 – F CHOICE JACK

HULA RIGHT DRIFT – 6 F SMASH GONE

SPLIT RIGHT 414 F "V" QUEEN

FLANK RIGHT 17 F CHOICE (UP) JACK

3 yards

7-quick, hitch

11 yards

3 yards

11 yards

5 yards

5-quick, hitch

6 yards

15 yards

6 yards

15 yards

HULA RIGHT DRIFT – 6 F SMASH GONE

Incorporating Two SeparateIncorporating Two SeparateSets of ProgressionsSets of Progressions Similar to having two separate pass

plays in one play-call

– The QB comes to the line and decideswhich two - three progression read togo with

Examples:

– Split Right 414 Swing / “V” Queen

– Trey Right 680 Corner / Cut Jack

1

2

1

2OUTLET

SPLIT RIGHT 414 F - "V" QUEEN

5 BIG HITCH

T N TW

p M

S

QB

C C

FS

SS

TREY RIGHT 680 CORNER / CUT JACK

1

2

7 QUICK (HITCH)

ALERT1

2

T N TW

P MS

QB

C

C

FS

SS

The Formation SystemThe Formation System

When counting both right and leftformations, we have over 100distinct formations that we can runplays from.

– But because we are telling each player(X, Y, Z, H, and F) specifically what todo, we can move players to any of 5different positions, giving us theillusion of over 500 differentformations.

This gives us the ability to takeadvantage of specific match-ups.

EXAMPLE:– We can move our X receiver to the F position,

and have one of our best receivers comingout of the backfield matched up with alinebacker.

– We can move our F back to the X position,giving us a good blocker on the perimetermatched up against a cornerback.

We will script the first 15-plays with15 different formations / (motions)

We can tell what formations theyhave not had time to prepared for,and then attack them with thoseformations

Because of our stable terminology,we can run the same play out of amultitude of different formationsgiving us a distinct advantage overour opponents

Scripting Our FormationsScripting Our Formations

(TRADE)

FOB

FIB

HANGTOM

HUGDEUCESMOOSH5’s

TWINDUAL3-STACK4’s

POWERI

SLOTBUNCHDBL.STACK

3’s

DANCEWINGTRIPSPRESS2’s

WEAKWEAKTRUNKCRUSH1’s

STRONG

STRONGFARTREXTAMPASTONE

FARFARNEARTRICKBOSTONBAJA

NEARNEARSTACKGROOVE

TREYDENVERBALI

SPLITSPLITFLEXFLANKSTUDHOUSTON

FIJI

IISPREADQUADACEDALLASMAUI

Tank(23)

Regular(21)

Spread(20)

Flank(12)

Posse(11)

City (10)Island(Zero)

Personnel Groups &Formations

The Formation SystemThe Formation System

SPLIT LEFT

SPLIT RIGHT

FQH

YZX

F Q H

YZ X

NEAR RIGHT

NEAR LEFT

PISTOL TYPE OFFENSE

FQ

H

YZ X

ACE RIGHT

ACE LEFT

DALLAS RIGHT

DALLAS LEFT

MAUI RIGHT

MAUI LEFT

2’s RIGHT

2’s LEFT

3’s RIGHT

WEAK LEFT

TOM RIGHT

TOM LEFT

TACKLE OVER FORMATION

ShiftingShifting Shifting is a tactic used to either confuse

the opposition, or force them to run a“base” defense, by showing a particularoffensive set, and then radically changingthat set before the snap of the ball.

Shifting (Cont.) 2Shifting (Cont.) 2

We will call a predetermined shift bycalling the formation that we want to shiftfrom first, followed by the formation wewill be shifting to, second. An examplewould be “Near, Dallas Right”. In thiscase, the term “Near” would tell theplayers to line up in a “Near Left”formation, and then shift to a “DallasRight” formation when the QB yells “Go”.

Near, Dallas Right

Shifting (Cont.) 3Shifting (Cont.) 3

Another example would be in theplay-call “Dance – Maui Right”. Inthis case, the eligible receivers willline up in a “Dance Left” formation,and then sprint to a “Maui Right”formation when the QB yells “Go”.

Dance, Maui Right

RTRGCLGLT

F

QB

Y

H Z

X

RTRGCLGLT

F

QB

Y

H Z

X

HOPFLOATJAZZZAPESCAPE

Start inbackfield and

go out

HACKFLIPJELZIGEASYStart 1-way,then come

back

HIPFLEWJAMZIPENTER

Go intoformation

HUMFLYJETZOOMEXITGo acrossformation

HFYZXPosition

Motions

How to Call MotionsHow to Call Motions

Every eligible receiver has a specific“tag”call.

The “tag” occurs at the beginning ofthe play call to alert the specificplayer.

We motion to the called formation.

Z Receiver MotionZ Receiver Motion

ZOOM: “Z” goes in motion acrossthe formation.

ZIP: “Z” goes in short motion intothe formation.

Zoom, Houston Right

Zip, Houston Right

X

F

Z

Q

H Y

X Receiver MotionX Receiver Motion

EXIT: “X” goes in motion across theformation.

ENTER: “X” goes in short motioninto the formation.

Exit, Bunch Right

Enter, Bunch Right

QX

Y

H

F

Z

QX

Y

H

F

Z

(Y) Tight(Y) Tight--end Motionend Motion

JET: “Y” goes in motion across theformation.

JAM: “Y” goes in short motion intothe formation.

Jet, Dallas Right

Jam, Dallas Right

X

F

Y

Q

HZ

H Back MotionH Back Motion

HUM: “H” goes in motion across theformation.

HIP: “H” goes in short motion intothe formation.

Hop, Crush Right

Hip, Spread Right

F Back MotionF Back Motion

FLY: “F” goes in motion across theformation.

FLEW: “F” goes in short motion intothe formation.

Fly, Near Right

Flew, Far Right

How the Play Is CalledHow the Play Is Called

Shift (possible)

Motion (possible)

Formation

Play-call– Blocking (master call in run game)

– Pass pattern (in passing game)

– Protection (in passing game)

Snap count– Red (on one), white (on two), blue (on three)

What the Call Would SoundWhat the Call Would SoundLike If It Were a Run PlayLike If It Were a Run Play

Hum – Dallas Left – 53 Read – on white, onwhite – ready break.– “Hum” would be the motion.

– “Dallas” would be the formation we want to end upin.

– “54 Read” tells the back to line up on the right side(5) and to run to the 3 hole and the blockingscheme is “Read”.

– “On white” tells everyone the snap count is on two. If a player forgot the snap count at the line of scrimmage,

he would say “check – check” and he would be told“white”.

RT RG C LG LR

FQB

N

S

E

M

E T

Y H

W

Z X

Hum Dallas Left 53 Read

What the Call Would SoundWhat the Call Would SoundLike If It Were a Pass PlayLike If It Were a Pass Play Zoom – Dallas right – 866 H Post Queen,

on blue, on blue – ready break.– Zoom tells the Z receiver to go in motion

across the formation.

– Dallas right is the formation.

– 866 tells the single receiver (X) to run a postroute, the inside receiver on the two-receiverside (Y) to run a square-in route, and theoutside receiver on the two-receiver side torun a square-in route.

What the Call Would SoundWhat the Call Would SoundLike If It Were a Pass PlayLike If It Were a Pass Play(cont.)(cont.)– H post tells the H receiver to run a post route.

– Because the F did not hear a route called forhim, he will automatically run a Swing route.

– Queen tells the line to zone the quick-sideand man the strong-side. This will releasethe back on the quick-side into the patternright away. The remaining back on the strongside will check release into the pattern.

– “On blue” tells everyone the snap count is onthree. If we wanted to audible to a different play, blue is

the live color since we called the count on blue.

Q

YXZ

H

F

Zoom Houston Right 866 H Post Queen

PlayPlay--action Systemaction System Names of animals / reptiles will be used

to tell the offense what “action” is to beperformed in the play-action passinggame.– Shark 6 / 7 = Spread Stretch Action

– Dragon 6 / 7 = Spread Read Action

– FOX 2 / 3 = Lead (ISO) action

– COUGAR = Counter action with Waggleaction by the quarterback

– ZEBRA = Outside Zone action with bootaction by the quarterback

– SPRINT = Move the pocket

– NOTE: The corresponding numbers after theName will tell the offense the aiming point of

Example: Dallas Right Dragon 6 (Slide to 6hole)

Example: Dallas Right Dragon 7 (Slide to 7hole)

Example: Near Right Fox 2 - 628

Example: Far Right Fox 3 – 786Chow

Example: Far Right Cougar 6 – 528 F Flat

Example: Far Right Zebra 6 – 526 F Flat

Example: Near Right Sprint Right Option

Practice / InstallationPractice / InstallationPhilosophyPhilosophy

Teach incrementally rather than solely using aholistic approach.– Teach each player individual mechanics and

techniques.

QB – Drops, WR – Routes, RB – Paths and Routes,Line – Run block / Pass protections.

Once each player knows exactly what to do, bringgroups together – then the entire offensetogether.

This saves a great deal of time down the road andleads to better execution of the offense.– Start with 40 minutes of individual teaching time, which

can be reduced to 15 minutes as the seasonprogresses.

Practice / InstallationPractice / InstallationPhilosophyPhilosophy

This is the foundation of this offense. Once each player knows exactly where to be and

what to do based on what he is told in the play-call, the play will be executed as it was intendedevery time.– Using only the holistic approach (just running plays

and coaching “on the run”) will lead to individualplayer breakdowns, and the offense will never beprecise.

For example, a receiver will run the same route atdifferent depths, or the QB will take different dropsfor the same pass.

This will cut down drastically on the productivity ofthe offense.

The CallThe Call--sheet (Side One)sheet (Side One)

No huddleoffense– Kill the clock

– Last three plays

Base plays– Run game

– Quick passes

– Base passes

Play action

Screens andDraws

Four minuteoffense

Check list forTime-outs

The CallThe Call--sheet (Side Two)sheet (Side Two)

Special coveragesection

Protections Red zone offense

– Red zone fieldposition

– Two point plays

– Two-point chart Personnel groups

Openers

Situation offense– Open field

situations

– Long yardage

Backed up plays

Rhythm plays– Just for the

quarterback

Situation offense

How the CallHow the Call--sheet Workssheet Works

How the call sheet works

– The importance of the hash marks

– Area for motions

– Play-calls

– Formations

– Protections

How the CallHow the Call--sheet Works (passingsheet Works (passinggame)game)

21 RT BURSTQUICK39 STAY RT

22 RT BURST39 F CHOICE QUEEN ZOOM RT

23 RT BURST 45 F VQUEEN RTRT SEAM 268 H CHASEJACK HUM LFT

RT SEAM 887 H UP QUEEN LFT

25 RT BURST ALL GOF CHOICEQUEEN RT

RT SEAM ALL GO F CHOICEJACK ZIP RT

D o ub le —S ta ck S e a m & B urst

How the CallHow the Call--sheet Works (run game)sheet Works (run game)

A Working VersionA Working Versionof the Call Sheetof the Call Sheet

Example #1Example #1

A Working VersionA Working Versionof the Call Sheetof the Call Sheet

Example #2Example #2

No Huddle WristNo Huddle WristBandBand

The MultipleThe MultipleWest Coast OffenseWest Coast Offense

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