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Sprites Animations

Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the

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Page 1: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the

SpritesAnimations

Page 2: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 3: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 4: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 5: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 6: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 7: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 8: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 9: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 10: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the

World.framerate allows to you change the overall speed of your “world”.

Page 11: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 12: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 13: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 14: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 15: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 16: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 17: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 18: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 19: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 20: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the
Page 21: Sprites - Gorski CompScigorskicompsci.ca › ICS2O › Unit3 › GameLab_notes.pdf · Because sprites are just values stored as variables, they don't automatically get drawn on the