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8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
1/16
L l a l r E m W A R R A N T Y
~ t l k p . n 3 r d ~ ~ l r m l a a o a t E o r r p a y ( Y L L C c ) - & t ~ lm r l a dm o p
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udd-
THE ENCLOSEDSOFTWARE, MEDIA AND DOCUMlWMTlDNARB PRanDW
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I5. LFL ND U C
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ENCLOSW
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WUTl eM
TATION,W I E TH EU
WWlTlW OR
O W XPRWEUOR IMPLIED NU*IDING, W m
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THE
G W M U T Y OF THE PUREGOING, WARRANFleS AND COMDlTIONS OPM ~ I Y T A W A Y O R
W R
PARTICULARPURPOSK
EYEN
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IFL
AND/OR
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ACCORDINOLY,
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W Y e ~ ~ O F T H E P 4 5S I B R m W M S U C H O M k i e S O R U ) 8 8 ~ E Sr A T e s ~ N o r
W ~ A ~ O N T H E D W ~ Q F W ~ W ~ W O R T H t W o R U ~
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AND/OR
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R I G ~ ~ r W M Y H 1 1 E ~ ~ n w l m l m ; o N n l E U W M K H R W K n I M 1 M ~
7 H A T ~ U I I B I ~ O F L F L O Q L E C A B Z S f l l G O V T W A m l O P m O P ~ ~ ~ E R ~ ~
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D l s l a * r d b y V k g b l r r m a i Y I ~ ~ ~ 2 K m & t p a ~ L o D d o a W I R B
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
2/16
k or
mmwsrnhnorr
Hew at the Security
sky yau
Clfjicr
e ~ i t e r new pi101
namc,
w
misting
@QI+ nca
a pilot
has
b@
s c l c d , the Iqer l a l Dambasc wil
rt -@ @h .ytW L I
that
pilot's
name,
rank and.score
,.. > . wish
t fly this
pilor,selselm
he
h r
sratcrat'andp m p
bia 'h
the
starmtroopem
will
allow enrry
he right. [f the pibt
k b e e n
. . ..
I
>
m ~ , d j i c d k m w ~ ~ d.:.: I t c * kt
~ t ~ . ~ & ~ & ~ f ~ c h t f i t . ~ p + . m + m r
f
m a y
pilots
ate
availablev
k
. .
m i r e list.
rhe cfr efrndright a m w s belaw
th
ed pilat'seamc
to cyck
rhmugh h
STEP 1:
Type
in a new
pilw
nam
*lea
an misting
pilot.
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
3/16
ywr skilb in mock cornbar in
the
Com
bat Chambcr. There
are
also schematics
on all Imperial and
W e l
Alliance ships
awilabIe for review in the Tcrh Rwm w
you can nudy past missionsrecorded
by
your flight
camem
in
the
Film
Room.
Finally, whm you're ready fix someml
combat, you may
enwr thc
Battle
area ro
c b
batile site.
;Idvise
y u
to
try
a
few
runs
in
the
Training Simulator before
p u
ump into
~ h t
ombat
Chamber or
sign on
or a
benle.
Taking
a look at
thc
s p c s
in the
Tech
b r n
s recornmendtd alsa
-
. yw
wish
to
fly 3
new or
diffcrcnt
pilot:
To Rsrcgistcr:
S l T P
1: Click on
Register
ha t e d at the
far lowcr-left doors in the Concourse
STEP
E.Follow
the
insauaiolrs
n
the
wrtion labclkd Pilot
Rqistntbn
in
this docummt
Altnuugn [nousanaxor
ighters
are in
use throughout the
Empire.
that
does not mean
they
are
expmdable.
To
prevent you from
taking
one
o
our
f i & ~
nto
a
b t ~ l e
nd allowing i t
to
be
destroyeddue
to your incompetence, wc
have designed a
scrim
o f
tunnels
with
I
obstacles
a n d rargccs
inside. m ~ c do
pcrfwr
your
usc of
thr flight and thruvt
controls and i m p w our ability to t:w
t and dtstroy ~ b j ~ l u
uukty.
Your
s u t t ~ s s
n tlr
Ih~iili~lg~ I~~ I I~ : I I ( I~
will dcpend
not
only
cnl
.upiwl itlid flying
ability,
b u ~
n
m w y
~frru
Lli~cnibrr,
pymmid target% pindIp obsucltx
; ~ d
sphere trrgtls
will add
two
sccu~~wts
r ~
your alIottcd
time
In b t w
lewlr siniply
qlng
through ar
top
spol.d will 11r-I llr
sufkknt to complete thc coum
ill tinis
o Fly the Tnining Sirnulatot:
D E P 1:Selcci theTrainingSimul~~tor
fmm ~ h c oncotamhy clicking orh
the doors second froa thc lcii
un
~ l i c
lower Iwcl
STEP
:
Clicking
on
thc
vim-srwn
will
cycle through thc level description.
the highmr Ii
nd
a layout
of
a
rours segm*lt.
STEP 3:
Select a ship to fly by cficking
I
on the l ft atd right huttons below
I
the l l %hip:
TEP 4:H ou have previouslycomplct-
tl I d s n thc selcctrd ship y
mntinuc from the lasr complu
or wrlicr lcvck
Select
the
desir
ro start t i im by clicking on the
right
arrows under
llc
label
L
STEP 5: Whcrl you rc r d y o d
Sim-Viwr, cIick on
thc rcd
but
k i h llc Lcwl selection
bu
STEP
6:To exit
thc
couw
while
flight.
hit
Qthcn
SPACEBAR
keyboard. You will thcn
be de
m y w r performa~icc.o retur
main coilsole dick on the yello
Door icon
k t c d
o
the
k - r
of thc debridingm
STEP
7:
To exit the Simulator afic
or
k f k
ing to
thc co
did
on
rhc
Exit
lcvcr
to thc l
lcfr
of thc console.
rLlT
the
closest cxp i cncc
to
actual
co
witllout endangering man
or
mac
Each stafighm
in the
Impha N
four
mi io~ lso
fly
in
incrcasing
d
Some missionswere treated sp
ly fix training
putposes, wl~i lc th
actual missionsfrom
the past whic
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
4/16
ToSclurt
r Conibat Chamber Mission:
STEP I clcct the
ombac
Chamber
tiom the Concourse by clicking on
the third
door fmm
he lefi he
r h m k i o n selling and available i n f m ~ f l -
tion on
ncarhy
ships, probes, ~ninrs, tc
Thc m n d
evcl
is
thc
Drrk Oficer's
briefing This gives you
dir
o p p r ~ u n i ~ y
Iower Icvd.
STEP
: To
select
a slarfighter
to
Hy, click
on the lcft and right
arrows
to cithrr
to ask
t t ~ c ct7.k Qmccr
qwci6c questiow
thnt will g i w you mow dctailrd
it~fonnn-
ti011
on
[kc
WICL-tcdissio~l
s ide of the ship namc.
STEP
3:To
setcct
missiot~, lick
on
tlrc
kti 31d ight arrows lo cithcr
sidc
of
the mission
number.
STEP 4: Qncc you arc satislied with your
choice. click on thc rcd button to tfic
right
of
[fie
ship graphic. This will
lowcr [he S i m - V w and taku yo11to
rhc
mission briefing.
STEP 5: Tomit
the Cambst
Ch: i t~~hr ,
click on the lcvcr n the
lowcr Icti
hand
corncr of the
msole, labcllcd
E x i t Simulator.*
The missionbriefingwill
give you ll
tllc informatiwlyou nced to mmphtc thc
primary mission pals. There are twd r
thrcc h e b o
thc
brietilrg scqucncc.
The first lcwl is thc Mlssion
Map
his map wit1
give
tactics ovcrview of
a
ame
/ Rewind Brief ing
Click
to
pause
thc mission
map
for
rurrhrr
study. Once f11c
playback
is sloppd.
clicking again will m i n d
thr brieting.
d u m Rewind Briefing:
Whilc
rhc
mission map
is
paused,
click
on
this
button to
continue
playhilck. While
thc m i s h ~ t ap is playing, click to
rcwind
to the
firs1 scctian.
@
Sldp Section: Click this b
s k the currcnl
map scction and
m
to
the mx~ectioll.
View
Officer
Wcstions:
here to view list of questions yo
sk
the DeckOffim Once this bu
has bccn scIcrted,
it
will change ro
whids when clicked. will return t
M n g ap
Enter
Mission:
Click
on
t
In tor bunon to
entm
the s
mission.
Exit Briefing:Clicking he
remove
the Sim-Vwr
and
mumv
the
Cha rnkd m
you
select anothcr
mission.
or
mum t
m mrst
Afm eat . ssion,
yo
I rm
debriefing
which will
exanline an
what you did right
and
ywr
wrnng during
the
mission.
For
ho
prove worthy, any prrnnotioms rec
will be
repriedas wll.
You will
a
tailedb r e a k d m
of
your
wea
accuraq,what goals,
if n y yw
c
ed, a listof enemymfi destroyed
Im@l
lanscs
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
5/16
you
may SC ~Wn
mission
or return to
the
C o r n m e .
ToSelect
a
Completed
Battlc
Mission:
n E P 1:Cycle through the battle c h h
with
thc
same a rmw s
used
toc b o ~
a ship
Complctcd battles will appfar
in
order
aticr
~ h cinal ship
STEP 2:
P d o
tht M n g
s
dmiibed previously,
TICCH
llQQT
TheTKh
Room
is a chamber that allows
you 1
view
holographic
imagesof
al l
of
the
Rebel
and Imperial ships you
may
encount=
lntbrmarion ncludcs
crafi size,
topsped
and umamcnt. Knowinga
d l sstrengths
and
weakncswi
may be
the critical lactor between
victory and
To Vicw Tech R m m Holm
STEP 1: From the Concourse, Select thc
Tech Room rhrou h the second d m
from
the right
on thc second level.
STEP 2: To cycle
t hrwgh
thc v a r i m
ship
dkk
on
top set
of left and
right buttons beneath~ h c
otogogmm.
STEP 3:
To
rntate the
ship
on its pitch
axis
click
on
the
lower sct of I
and
right
b u ~
ons
beneath
the
hologram.
STEP 4:To eturn to th Concourse,
click
on
the
doon
at the
lcft
sidc of
The Film Rmm can be an invaluabh tool
for increasing your odds of survival By
activating
your ship s
flight mmera dur-
ing
rnlsslon,
you can i p l a y it
from the
film room, viewing t
f m
ny angle
or
fmm the
pmpu iv e
of any
craft
in
thc
ombar
zone. You are
atso able
to mnter
the
bark o attcmpt to correct any emon
made during the
inision.
Th e Alm
R w m
m y aka beused to
verify
ki l ls to
ot trn
TO
Enter th
Alm Room
STEP
I: From
rhc Concourse, click on
the far righdoor on the second levcl.
STEP 2:
A li
of milable
film
clips
will
a p p m ~ hmse
the film
clip
to
view
pnd
click
o
Load
From
here you may also
del
clip or cxit the
Film Room.
nce your film dip is loade
folhwing kcy commands
on
yo
board
to
actiwtc
the
various film
KEY
NAME FUNCTION
Starts
add
film a lw
a DVANCE Turns
I
mode
on
Loadsa
n
dia
NT R S I M
P I ~ ~
u
mission w
dip
is cu
Returns y
Conrou=
Z ~ W T
b
Follow a
view mdd
P o h amera will follow ob
ed
in
mem
Pos
box.
ree
Camera,
is freefloating in
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
6/16
LeA
n ntrSc bi~tton/ Zooms umcra in.
s t
oystick button
llFree
niode,
this
will
movc
thc
camcra tbrwrd.
Right nlousc
button/ Zooms amera
nd
joystick button out.
I n
Frcc
nadc
his
wi l l
movc t
hc camcra
back.
W m x
A I
i is what
>wn ta All of
the training is
for
one
purpose:
to ensun:
you are wonhy wrwgh to h m c artof
the most efi t imt fighting fom in the
~1 w
O~iccou cntcr thc CanlpaignRoom
you
must approachthe Campaign Dcsk
m
sign on
for a battlc.
At
first,
as
a mokic
pilot, there are only
few campaign
a m
available to you. Wc
arc
no[ going to ct a
grcm pilot
cnter s battlezone of strate-
gic
importanceonly to h w Inexperience
caux a
loss to
the Empire.
To
cpca~.
s
rookie
you
may
dm x
from
a
limilcd
nurnhr
of
bsnlc
zones
c
sign
on to As you
gain expcricnce, mom
significant battle
m s
will b e il
aMc
lo
you. You m y return to
the
Cam
paign
Desk
at
any time to change
butla
f
you
find
a battlem c i h l t at first.
try anotherme here is no
shame
in
sumding in a battkam of esser
imponawe,when ~ ~ l l p a r e do Liling he
Emperorm
any sitmion.
f
you are
havingdifficulty romplet-
ing a
mission
or h t l r
here
are
a
num-
ber
of
steps
you
can
take
to
ensure
vicm
ry for [heEmpire.To btginwith.
you
can
change the d i b l t y wi n g
using
your
Rrssnal
Datapad. Also.
if
you find
your-
self overwhelmed in
a
mi n. call for
r k n f ~ ~ e m e n t s .here
is
no
shame in
strengheningthe Empire s
presence.
Finally,always remember that y
nocd
to mmplctethe Primary M
Goak to
advance
through
the b
you
arc hiling
whilc
attempting
p h e Secondary orSecret Missio
completethe PrimaryCoals
and
To Enter the
CampaignRoom:
STEP
I
rom the
Concourse c
thc fira door on thc lcft on t
ond
Iwel.
STEP : Sulcrt a Battle
A m
by
on thc two
r m ocarcd at
Campaign
Dcsk.
STEP
3:
Oncc
your dccisiot~s m
the
baalc
by
dicki~ig
thc
your
right.
STEP4:
You may wtum to
the
C
roum by dirking
on
thc do
yourhi
information
you
nccd
on
your ru
riwion. You may cons1111~ h c
maR
q w i m hc Flight Qfficcr
rcruiw
funhcr ins~ruttionsmm
CloakedFigure, if prcscnt.
Thc misgionmap
is
simiLir to
sionmap n the Combat
Ch
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
7/16
~ h cight door on the lower level of
thc morn.
STEP
3: To exit the ttk Room and
r turn to h Concounc.did
on
tlle
l ft
dmr 011 rllp lower lwelof
the
w m -
Loading
thc
properweapons
onto
yourmfr bcforc
a mission s alrnost as
essential
as
knowinghow
o fly
ywr
rtarFightcr.
You dwn'~want
to be caught
unprepared
by
a quadmn
of X wings
All ships arc a d ith laser cannons,
io11
Fannonsand/or Imth. m annons
arc
u d o
darn* and
dcstmy cncrnies.
Ioncannons
arc
used
to disable
s h i p by
disruptingtlacir energy
systcms.
Tllerc
a rc
algo a numhcr or warheads availahlc to
loadonto
proper1y
fitrcd
crafi The differ-
ent types of warheads you may loadonto
your
ship
are
k i b d
kh
ConcussionMissiles'lhese are thc
wkeu
warha
but a h he
fasttvt
and
mostqile They can v ~ l
x
used
to
intetwpt orherwrhmnE
Proton Torpadocs The o p d o s a
wcll-munded wrhcsd. It s fast and rela-
2
h l y
owerful.
Heavy Born
b
Thc n m t powrrfut
twrherd availahlc is also thc slowcst. USC
this wnrhcad
against
capital ships
H a v y Rocket A wry powerful
weapon.
it maintains a
medium speed.
U ^ at shwt nngc
when
p u ave
a
sure
hit.
We
e x p x t
more
wrl~cndypes
to
become
available as tlw battlesp g r m
To
Configur~
Wcnporls:
STEP
1:
Choosc
the w a r l d by
clicking
on he kfi a n d
right ar row h a t e d
a h
hcwarhad display
STEP 2 Whenyou arc satisfiedwith
ywr
dwice click
on
LAUNCH.
STEP 3:
If
yw wkh
to
rcturn
to
rhc
briefing or more informatio
on
BRIEFING.
ing you wi l l ~ce i re detailed r
your perfwmancein h r l c Bwh
flight
Omcer
and Cloaked Figu
mi lab le te
report
on
your
fligh
any promotionsor mcda s rccci
oulstnnding
performance
will be
in thc debriefing.
To
Receive
:IBattk
Mistion
De
STEP
1:
criew thc FIight
O k
debriefing Click on he text
th
next
pageTo
le ve h e
F
Otlkcr click o %t's eno
now,
sir.
STEP2
Click
on the Cloaktd F
receive
his debriefing.
STEP :
Click on ~ h cmrs
to
t
return
to
the
brleting
a m .
STEP : Click
on
the
doors
to
[
wily the
m e n .
NOTE: f
failed amission or
wish
to im
your performance. choase
th
Howcvw: if vau bil the mlss
ing
thc
re- any prcvious
s
will
be
lost.
8/10/2019 Star Wars TIE Fighter Collector's Edition - Manual
8/16
instrumentation
and
their
funcrionr.
The layoutsof he individual mfi
cockpits can be found in theCodrpit
Instrumentationsectionof he
Re -
enceGuide.
mm Tm
Seosors *sensor dkplqs h a t e d
at the upper comersof your
cockpit
show all d t
nd obicfts in the v i i n i ry
T h e
Front Sensor
(upper-left)
shows
objects to the mnt and tlx Rear Sensor
(uppcr-right) shows
objects to t l l e
rcar.
Objects are shown
as dots on the
sensoas
Tlic
brighter
the dot. thr
c b m t
ia
to
your
shipTIu dot representing
your
mr-
rcnt taw
will
h m mckets
around
it.
When the
do1
is centred
on a sensor
dis-
play,
that
mcans it s directly in
fmilt
or
bchind your ship
arc colwr-coded ta s h o w heir
allcance. earn the
Following
d~an
be able
to
quickly idcntiFy
hostilemft
Red Imperial
Yellow Warheads
................ -..... ....-..-........ ......
Green -Rebcl
Whkt - M i n e
h b t s Satellites
......................................................................
lue or
Purpk Unknown
.....................
...............................................
CMD
The
CMD serves many func-
tiom L giw all
availaMc
information
on
ywr
ta~- s
stam aswe11 distance rrom
ywr ship carp informationand tlrc cur-
rmdy
~argc~ed
mk
component.
When you target a
ship,
it
is
disphycd
in ~ h centre or
he
CMD. Above
the
die
play is ics ship type and name.Th e D
displayof thc shipwil l romte to reflccr
i t s
orientatlwldative to
you
Thi llows
yw
o
tell
Acther a
ship
is
heading
towardsyou or away Fmm you
Ywr
target's statrts
is
listed in three
areas First is the target's shield strength
(SHD).
O m ou
have knockd out its
shields
you will begin to d m rs hull
intcgriry HULL). ncc wo Is
rcrrlr
0 .
the ship
is
dwroycd. Whcn
diabling
a
ship
with ion cannons, a h
the ship's
s h W re down, i ts
systems
Iml SrS) ill d m hen the sys
tcrns reach
0 6.
the ship is
disabled.
Th
ncxt
rmdom shows
the
distance
your t a w
s frwn
you (DIST).The dis-
tancc is
disptayed in
kilo~nctrcs
km).Dis-
tancc is wry importantwhen lockingon
with
corpcdoesand m i s s i k Gctting n
the
first
shot is often crucial to crrsuring
Y
ltroty.
In the
lower-left
corner of
th
is
ywr target's cargo rcadout To
the cargo
OF
a d t t
must
be ta
and
ynu
must fly
c k
nough t
your ship's sewn ro can the c
The smaller the
ship
the closer
fly
to
the craft to
inspect
its con
Shutttq
ags, tkighters,
et mu
approached
within
0.20
km o
i
the
c w
The
lower-right omer
of th
displays the m m t l y argeted
c
on
heselectedship Possible
m
to
target inrl a shipk hull, la
bridge,
e n g i m erc
This
is
usef
a
capital
ship as knocking out
it
turrets makes i t more
vulnerable
destruction
or
cap-
UDCentred in
front vimrpwt is
the
TawingH
fiis
k i n g
isplay
is
u d
o
when
a taw
is
within rangean
p r o p
iring angle is strained. T
your
co~kpit
indows you wl1I
low lmx aroundyour
target
whi
of range,
Once
in range, your a
[lash
red.
Around
the
miget s
a
n
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