Strange Trajectories of Superballs - Slow Motion Analysis1

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    Exploding balloons, deformed balls, strange reflections and breaking rods: slow motion

    analysis of selected hands-on experiments

    This article has been downloaded from IOPscience. Please scroll down to see the full text article.

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    F E A TU R E S

    www.iop.org/journals/physed

    Exploding balloons, deformedballs, strange reflections andbreaking rods: slow motionanalysis of selected hands-onexperiments

    Michael Vollmer and Klaus-Peter M öllmann

    Microsystem and Optical Technologies, University of Applied Sciences Brandenburg,

    Magdeburgerstraße 50, 14770 Brandenburg, Germany

    E-mail: [email protected]

    AbstractA selection of hands-on experiments from different fields of physics, whichhappen too fast for the eye or video cameras to properly observe and analysethe phenomena, is presented. They are recorded and analysed using modern

    high speed cameras. Two types of cameras were used: the first were ratherinexpensive consumer products such as Casio Exilim cameras operating atframe rates of up to 1200 Hz for reduced image sizes and the second werehigher quality research cameras, which allow much higher frame rates atlarger image sizes. In this first article, examples are presented from explodingballoons demonstrating retardation in mechanics, karate hits, deformationsassociated with the bouncing of balls, strange trajectories of ‘superballs’ aswell as the breaking of spaghetti.

    S  Online supplementary data available from stacks.iop.org/physed/46/472/mmedia

    Introduction

    Quite often simple-to-perform hands-on exper-

    iments are utilized in the teaching of physics

    for motivation and sometimes deepening of the

    learning process   [1]. Besides the fact that,

    unfortunately, the phenomena are sometimes quite

    complex, they often happen too fast for proper

    observation with either the naked eye or video

    cameras. In the past, high speed recordings

    of experiments were in principle possible, but

    the camera systems were too expensive for most

    schools and only a few universities used them

    for introductory teaching. Hence quantitative ex-

    planations of even the simplest experiments wereoften not possible or had to rely on assumptions

    about the hidden physics.

    This situation has improved considerably

    within the last few years. The huge advances

    in microelectronics and microsystem technologies

    has led to modern high-speed cameras which—

    in the low price segment—are now affordable for

    schools [2]. As a consequence, consumer product

    cameras for less than 300e can nowadays be used

    in the teaching of physics [3]. Within the last

    472   P H Y S I C S E D U C A T I O N   46 (4)   0031-9120/11/040472+14$33.00   © 2011 IOP Publishing Ltd

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    Figure 1.  A green laser burns a hole into the skin of a red balloon (diameter ≈ 49 cm). Within a few milliseconds,the balloon explodes (numbers correspond to time in milliseconds).

    two years, we have developed a series of teacher

    training seminars dealing with high speed imaging

    which were successfully tested in Switzerland,Austria and Germany. Besides explaining the

    physics and technology of the camera systems,

    we have performed a large number of simple

    to perform, but fast hands-on experiments. In

    the following a selection of such experiments,

    partly with a detailed analysis, partly only with

    qualitative reasoning, will be presented. For better

    image quality, most experiments were recorded

    with our NAC camera [2]. However, an example

    with the EX F1 camera will also be given below

    to allow comparison with cheaper camera systems

    and, in particular, to prove that such experiments

    can be performed with them. The primary goals

    of this work are first to make teaching materials

    available by providing multimedia supplements

    on the web (available at stacks.iop.org/physed/46/ 

    472/mmedia). Second we hope that this selection

    of experiments may serve as an overview of how

    high-speed imaging can be used in the teaching

    of physics. It will hopefully stimulate interest in

    such cameras for physics teaching and thus may

    lead to widespread use and many more studies of 

    interesting experiments.

    Retardation

    Retardation is a common phenomenon in physics:

    it describes the fact that disturbances only propa-gate with a certain velocity and therefore conse-

    quences of the disturbance happen later at greater

    distances. Very well-known phenomena involving

    finite propagation velocities are retarded elec-

    tromagnetic fields and potentials in electromag-

    netism. In mechanics, retardation effects can be

    easily detected with sound waves and experiments

    with large distances; think, for example, of an

    echo. Demonstration experiments for retardation

    with small distances as well as those involving

    non-gaseous objects are, however, much more

    difficult to observe. It has been proposed touse falling bars and springs to observe that the

    lower end starts to fall later than the upper end,

    which was initially fixed [4]. Unfortunately,

    the retardation effect is somehow hidden in the

    theoretical analysis since, during the fall due to

    gravitation, the spring forces lead to a vertical

    shortening of the initially stretched spring.

    We propose a very simple retardation exper-

    iment which can be more easily analysed using a

    high-speed camera. Figure 1   depicts a series of 

    images (a video of a balloon explosion is available

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    M Vollmer and K-P M öllmann

    at   stacks.iop.org/physed/46/472/mmedia) of the

    explosion of a standard red balloon. Initially it

    was inflated with air, sealed and kept fixed byhand near a metal bar. In order to destroy the

    rubber skin without inducing forces and hence

    movements, a green laser (frequency doubled

    Nd:YAG at 532 nm, 150 mW) was directed onto

    the balloon. Absorption of the green laser light

    by the balloon usually burns a small hole into the

    red rubber skin within less than 50 ms, the exact

    time depending on the balloon material and the

    degree of expansion of the rubber skin. Once an

    initial hole is created, a fast rupture of the skin

    occurs, which can be heard as a loud bang. During

    this ‘explosion’, retardation manifests itself very

    nicely.The individual images of figure   1   were

    recorded at 1000 fps (frames per second) and an

    integration time of 1/1000 s. At the centre of 

    the first image (0 ms), one readily observes two

    large reflection spots from the white light sources

    used for illumination as well as a smaller intense

    reflection spot due to the green laser. This green

    laser reflection gets dimmer as a hole starts to form

    within the rubber skin.

    Once the hole is created, a rupture develops

    and propagates very fast. After 6 ms the ‘outer’

    skin in the front nearest to the observer hasvanished and white light reflections can now be

    seen nicely at the surface of the still stretched

    ‘inner’ skin, far away from the observer. Within

    the next images, the reflection starts to become

    fuzzy and it finally vanishes, when the skin is no

    longer stretched. This behaviour can be explained

    by retardation: the information that there is a

    rupture in the skin can only propagate with a

    maximum the speed of sound in the skin material

    (some up-to-date research focuses on materials

    where rupture cracks may propagate at higher

    speeds). The information that the balloon has

    already been destroyed has not yet arrived at theback part of the balloon, which is therefore still

    stretched as if the balloon were intact.

    For a semiquantitative analysis, one may

    estimate the speed of sound in rubber, which

    is given by   v   = 

     E ρ

     , where   E    is Young’s

    modulus and   ρ   is the density. Typical densities

    of rubber range between 0.9 and 0.92 g cm−3,

    however, in a balloon they will also depend on

    the degree of inflation, since the skin gets thinner

    upon stretching. Unfortunately, it is not easy

    to get an accurate number for Young’s modulus.

    It depends on temperature and more importantly

    on the degree of vulcanization (the degree of interlacing of the chain molecules, induced by

    sulfur). For example,   E  can reach values of the

    order of 107–108 N m−2 for   T    =   20 ◦C and a

    sulfur content of 20%. Therefore speeds of sound

    in rubber would be expected to range between 100

    and 330 m s−1. Larger degrees of vulcanization

    can lead to even larger speeds of sound. Note that

    although values are close to the speed of sound in

    air, these are speeds in rubber!

    From the images of figure 1,  we experimen-

    tally deduced that the rupture propagates across

    about half of the circumference within 6 ms,

    leading to a speed of sound of about 120 m s−1.Tests with other balloons and stronger inflation

    could produce experimental maximum speeds of 

    rupture of about 300 m s−1. Sometimes, two

    different speeds are observed, e.g. the rupture may

    propagate at more than twice the speed in one

    direction compared to the perpendicular one. This

    was also observed in the beginning of the balloon

    explosion of figure   1.   The third image clearly

    shows that the rupture initially propagated much

    faster horizontally than vertically. Since this effect

    depends on the type of balloon, it may be due to

    anisotropies induced during manufacturing of therubber skin.

    Karate demonstration: translation androtation of rods

    A typical example of a hands-on experiment which

    is performed very fast, such that details of the

    physics behind it are sometimes difficult to grasp,

    dates back to the 16th century and it has belonged

    to the standard repertoire of hands-on experiments

    since the 19th century. A wooden rod (which

    may or may not have needles fixed to the ends) is

    lying on two easily breakable objects, e.g. on twoglasses, on two raw eggs or hanging in two paper

    loops, such that the ends of the stick are supported

    (see figure 2, after [5]).

    Hitting the rod in the middle very hard leads

    to breaking of the rod. Subsequently, the two

    half rods fall down without damaging the supports,

    which is quite astonishing to any audience, in

    particular if using, for example, raw eggs as

    support. The outcome is often explained such

    that after breaking, either part of the rod is only

    supported on one side. Due to the pull of gravity it

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    Figure 2. Historic illustration of the breaking stick experiment (after [5]).

    starts to rotate around its centre of gravity, thereby

    lifting it off the support. Since the movement is

    very fast, one is not able to observe it with the

    naked eye. However, using a high-speed camera

    easily allows us to study the process in slow

    motion (figure 3), revealing the physics behind it,

    which needs further explanation [6].

    The rod breaks completely within 2 ms.

    The fast hit transfers momentum according to

    mv   =   F t , which leads to a centre of mass

    velocity of each half rod. In addition, the force

    induces a change of angular momentum   L   due

    to the induced torque according to   L  =

      M t ,where    L   =   J ω. With known moment of 

    inertia   J  of the rod, one finds that the velocities

    of the ends of the half rods should be 4   vCM(downward) at the end where the hand had hit

    and −2vCM (i.e. upward) at the end where the rod

    was supported. In addition, the induced change

    of angular momentum leads to a constant angular

    velocity  ω = dφ/dt , i.e. the angle of rotation  φ  of 

    each half rod should change linearly with time.

    This theoretically expected behaviour was

    analysed using the images from figure  3 (a video

    of a karate hit on a rod breaking it into two

    pieces is available at  stacks.iop.org/physed/46/ 472/mmedia). They were recorded at 1000 fps

    and 1/1000 s integration time. From the known

    dimensions (length of rod: 80 cm, height of 

    glasses: 18.9 cm), one can estimate the hand

    velocity while hitting to be around 11.8   ±

    0.5 m s−1, which is also the downward velocity

    of the half rods at this position right after the hit.

    The upward velocities (mean value of both ends)

    were found to be about 5.4  ±  0.5 m s−1, which

    is reasonably close to the expected 5.9 m s−1.

    Another way of testing the theory is to plot the

    -1 2 6

    10 18

    Figure 3.  Snapshots of a breaking wooden rod (numbers correspond to time in ms).  φ  denotes the angle of rotationof the pieces.

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      a  n  g   l  e

      o   f  r  o   t  a   t   i  o  n    i

      n    (

                °   )

    Figure 4. Angle of rotation φ of the half rod afterbreaking of a long rod as a function of time (for

    details, see the text).

    200

    160

    120

    80

    40

    0

    0 10 20 30

    time (ms)

    40 50 60 70

    angle of rotation of the half rod after the hit.

    Figure   4   depicts the result for the first 70 ms,

    during which one rod rotates by 180◦, i.e. half a

    turn. As expected, the angular velocity is constant.

    A hint for better performance is to make sure

    that the rod is not (too) elastic; we usually use

    some kind of laminated wood (wood pieces glued

    together to form boards of about 15 mm thickness).

    It must also be possible to break it with sudden

    hits. First, test the breaking by hitting it with a

    stable rod. The wood should not produce splinters

    while breaking. For the in-class demonstration it

    is more attractive to use the hand and show the

    audience a ‘karate’ hit.

    At first glance it may seem advantageous

    to increase the initial velocity, e.g. by using a

    stable rod to extend the length of the arm. This

    can easily increase the velocity by a factor of 

    two. Unfortunately, the outcome also depends

    on the stability of the rod. Figure   5   shows

    what may happen if you hit too hard (video

    of a karate hit on a rod breaking it into fourpieces, available at  stacks.iop.org/physed/46/472/ 

    mmedia); the excitation upon initial breaking

    results in waves, which can lead to local stress in

    adjacent regions and thus to fragmentation of the

    rod into more than two pieces (compare the section

    on spaghetti below). In this case, the motion of 

    the pieces is not very well defined. Uncontrolled

    motion can lead to failure of this experiment if the

    support is hit by part of the rod and falls to the

    ground.

    Deformation of bouncing balls

    In sports and play, many students use balls and

    the motivating physics of thrown, bouncing and

    spinning balls has been extensively studied ex-

    perimentally as well as theoretically (e.g.  [7–11]).

    However, even the bounce of balls falling from a

    height of 1 m poses problems when using regular

    video cameras. The problem becomes worse when

    studying balls which are thrown by hand or hit by

    a racket. The respective velocities are too large

    and high speed imaging is needed for quantitative

    analysis. Figure  6 depicts a series of snapshots,

    recorded at 5000 fps and integration time of 

    (1/20 000) s (a video of a collision of a tennis ballwith the floor is available at stacks.iop.org/physed/ 

    46/472/mmedia). An (old) tennis ball, previously

    hit by a racket, is moving vertically towards the

    surface of a table, where it bounces back. The

    short integration times nicely allow us to record

    sharp images of the ball. From the known diameter

    of the ball, which serves as a length reference, and

    the given time stamps in the images, velocities can

    be calculated.

    Figure 5. Snapshots of the (uncontrolled) breaking of a rod upon impact with a solid rod at velocity  >20 m s−1.

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    -3.4   0   1.6

    4   10.8

    Figure 6.  A vertical tennis serve on a table. The ball (mass = 58.2 g) needs about 3 ms to travel the distance of its64 mm diameter in the downward movement 5.9 ms after the bounce. Total contact time with the table was 4 ms.The numbers give time in ms with regard to first contact.

    In figure 6, the velocity before the bounce was

    about 21.3 m s−1 corresponding to a kinetic energy

    of 13.2 J. Tennis professionals reach about three

    times this speed. After the bounce the velocity was

    10.8 m s−1 and the kinetic energy was 3.4 J. The

    missing 9.8 J were transferred to thermal energywhich leads to a warming up of the ball as well

    as of the floor. The contact spot on the floor

    easily shows temperature rises by several kelvin

    for time scales of a minute or so (see [12,   13]).

    The total contact time with the floor was 4 ms

    with the time of maximum compression of the

    ball taking place 1.6 ms after the start of contact.

    Tennis balls are elastic, therefore the undisturbed

    spherical shape (here diameter 64 mm) changes to

    a deformed shape during contact with the floor.

    At maximum compression, the horizontal size

    increased to 72 mm while at the same time, the

    vertical size from the floor to the top of ball was

    only 41 mm.

    A very similar experiment was also

    recorded with the cheaper Casio EX F1 camera.

    Figure   7   shows one snapshot (a video of the

    collision of a tennis ball with the floor (Ca-

    sio) is available at   stacks.iop.org/physed/46/472/ 

    mmedia). It demonstrates that in principle it is

    easily possible to also record and analyse such

    phenomena with the Casio camera. However, the

    difference in image size is also apparent. As a

    Figure 7.  Tennis ball recorded with the Casio ExilimF1 camera at 1200 fps and 1/1250 s integration time attime of maximum compression.

    consequence, the Casio only observes a vertical

    distance from the top of the image to the table of 

    about 10 cm. For the 20 m s−1 speed, it takes

    the ball about 4–5 images before it reaches the

    surface. The contact takes another four images

    and the rise maybe eight images; overall the event

    can be observed on 16–20 images. If a total of 

    a few seconds is recorded, one needs to pick out

    these few images from several thousand images,

    which can be quite tedious. For the NAC recording

    (about 120 images of the event for a total of 10 000

    images) the event was easy to find due to manual

    or automated triggering [2]. The Casio does not

    allow external triggering. Therefore one should try

    to make it easier to find events. For the tennis ball

    we just put some small pieces of paper (confetti)

    on the table. The bouncing of the ball leads to

    air movements which lead to movement of some

    of the paper pieces. Therefore, a quick scan of the

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    Figure 10.  Snapshots from bounce experiments with a basketball at points of maximum deformation. Left: if thrown hard, the ball (598.7 g) needs about 23.8 ms to travel the distance of its 239 mm diameter in the downwardmovement 34.2 ms after the bounce. Right: after falling from a height of 1.3 m.

    Strange trajectories of superballs

    The strange dynamics of superballs has been

    studied for quite a while (e.g.  [9–11, 15]). These

    balls were invented in 1965 and are made from a

    synthetic rubber polymer material. It is not only

    their vertical bouncing with very high coefficients

    of restitution but mostly the change of spin of the

    balls upon each reflection that makes them unique.

    Figure 11(a) illustrates this effect. A ball is thrown

    at an angle onto the floor with very little or no

    spin. It gains clockwise spin and enters a tablefrom below. Due to its spin, it bounces off in

    a direction which does not follow at all the law

    of reflection (similar to a billiard ball with spin).

    Furthermore it reverses its spin direction. After it

    hits the floor for the second time, it again travels

    with very little spin in a direction which is nearly

    parallel to the incident one. Therefore such a ball

    can be regarded as performing a retroreflection.

    High-speed imaging can nicely visualize the initial

    gain of spin and its reversal. Figure  11 depicts

    the trajectories and includes one snapshot with

    the superimposed ball location as recorded (the

    video of ‘Superball: collisions in a horizontal

    channel’ is available at  stacks.iop.org/physed/46/ 

    472/mmedia).

    In the experiment, two parallel plates (sur-

    faces of tables) were at a distance of 32 cm. The

    5 cm ball (mass 69.5 g) entered (pink circles) with

    a speed of about 12.6m s−1 andlittle rotation (ω ≈

    84 s−1 counterclockwise). After the first bounce

    from the bottom plate (blue circles) the transla-

    tional speed decreased to around 8 m s−1 whereas

    at the same time the angular frequency drastically

    increased to around 465 s−1 (clockwise). After the

    second bounce from the top plate (green circles),

    the speed further decreased to 6.2 m s−1 while the

    angular frequency changed sign and decreased to

    around 300 s−1 (counterclockwise). Finally, after

    the third bounce from the bottom (red circles), the

    translational speed increased to 6.9 m s−1 while

    the angular frequency decreased to only 58 s−1

    (counterclockwise). Average contact times with

    the surfaces were around 2 ms each.

    The process of how the rotation starts toincrease upon bouncing off from a surface

    becomes clear in slow motion: at the beginning

    of a bounce, only deformation occurs. Then

    the ball starts to roll (not slide) on the surface

    thus gaining spin before leaving. During each

    bounce in figure   11,   the ball lost at least 20%

    of its initial kinetic energy, Still, the huge shift

    from rotational to translational energy caused

    an increase of translational speed after the third

    bounce. For more details of the theoretical

    treatment, see [9, 10, 15].

    Obviously, retroreflection should not only

    work for horizontal plane reflections, but for those

    from vertical walls as well. Figure  12   depicts

    two possible ball trajectories that superballs may

    take when thrown hard at an angle into a vertical

    channel made from two parallel tables. Obviously

    it should be possible to throw a ball downward and

    it will be reflected back upward and even exit the

    channel after three of four bounces. Similar to

    the case of horizontal surfaces, each bounce will

    change translational speed as well as rotational

    frequency.

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    Figure 11. (a) Scheme for the reflections of a superball between two horizontal surfaces (after [10]).(b) The toy ball used in the experiments. Black lineswere painted on the surface to study rotations of the

    ball during flight. (c) A snapshot image of the ball atfirst contact with the bottom plate at time 6 ms after

    entering the scene. Various locations of the ball(numbers indicate time in ms) outlining thetrajectories are superimposed. Pink: before firstcollision; blue: between 1st and 2nd collision; green:between 2nd and 3rd collision; red: after 3rdcollision.

    (a)

    (b)

    (c)

    The result of an experiment with three

    bounces is shown in figure   13   as one snapshot

    (at 190 ms) with superimposed circles at the

    Figure 12. Schematic trajectories of the super ballthrown into a vertical channel made, for example,from two tables. It should be possible for the ball tore-emerge from the channel after, for example, three

    or four bounces within the channel.

    Figure 13.  Three-bounce trajectory of a superball

    within two vertical walls (separation about 35 cm, balldiameter 5 cm). The ball entered at an angle of 28◦

    with speed of 8.9 m s−1. The colour sequence is as infigure 11.

    positions of the ball at times in ms, indicated by the

    numbers (the video of ‘Superball: three collisions

    in a vertical channel’ is available at stacks.iop.org/ 

    physed/46/472/mmedia).

    Initially the speed (pink) was  v1  ≈  8.9 m s−1

    with little rotation (ω1   <   17 s−1). After the first

    bounce (blue circles) the speed decreased to v2  ≈

    7.1 m s−1

    with increased angular frequency (ω2 ≈

    200 s−1). Speed and angular frequencies after the

    second and third bounce were   v3   ≈   5.4 m s−1,

    ω3  ≈  180 s−1 and v4  ≈  4.9 m s

    −1 with ω4   < ω1.

    The three contact times with the walls amounted

    to less than 1.75 ms each.

    The outcome of this experiment does sensi-

    tively depend on the initial velocity and the angle

    of the throw. If the ball velocity is too small,

    the pull of gravity will inevitably dominate and

    the ball will never make it up again. In this case

    it may have multiple bounces inside the channel

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    Exploding balloons, deformed balls, strange reflections and breaking rods

    Figure 14.  Four-bounce trajectory of a superball withintwo vertical walls (separation about 35 cm, balldiameter 5 cm). The ball entered at an angle of 43 ◦ with14.6 m s−1. The colour sequence is as in figure 11.

    which will lengthen the fall time. For sufficient

    ball velocity the angle will decide how many

    bounces are needed for the ball to exit the channel

    again. Small angles like  

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    M Vollmer and K-P M öllmann

    Figure 16.  The fragments of broken spaghetti show transverse vibrations. The right fragment oscillates at afrequency of 250 Hz.

    images are shown in figure   15, recorded at

    4000 fps (integration time 1/4000 s). The

    spaghetti did break into three parts. A hint of 

    the dynamics is depicted in figure  16   in three

    snapshots, demonstrating the bending oscillation

    of the large right fragment (a video of the breaking

    of bent spaghetti into three pieces is available

    at stacks.iop.org/physed/46/472/mmedia). Within

    2 ms it completes half an oscillation, leading to

    a frequency of the bending oscillation of about

    250 Hz.

    In order to find out whether the breaking

    occurs simultaneously or one after the other,

    experiments were also carried out at 10000

    and 20 000 fps. Figure  17   shows an example

    where spaghetti breaks into four parts (a video

    of the breaking of bent spaghetti into four

    pieces is available at  stacks.iop.org/physed/46/ 

    472/mmedia).

    Very careful analysis, also at 20 000 fps

    revealed that the breaking happens more at less

    simultaneously within about 0.2 ms, however, the

    limited spatial resolution did not allow any more

    precise statements.

    The quantitative explanation of why spaghetti

    does not break into two halves was given in

    2005 [16]. In simple terms, spaghetti—if strongly

    bent—breaks as soon as a curvature limit (defined

    by material constants) is reached. The sudden

    relaxation of the new free ends leads to a burst of 

    flexural waves travelling along the spaghetti rods.

    These flexural waves then locally increase the still

    present curvature of the rod such that the stability

    limit for curvature is exceeded. As a result, there

    482   P H Y S I C S E D U C A T I O N   July 2011

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    Figure 17.  Example of breaking spaghetti into four pieces.

    Figure 18.  Example of breaking spaghetti into two pieces with a karate hit of the finger.

    are additional spots where the spaghetti breaks.

    The time delay can be very small and in the

    original work with a 1000 fps camera, the time

    delay between the breaking events could not be

    detected. For example, if the speed of sound of the waves in spaghetti were, say, 1000 m s−1, then

    breaking in a distance of 1 cm could occur even

    within 10−5 s.

    However, it is also possible to successfully

    break spaghetti into two pieces only, by doing a

    karate-like experiment as with the wooden rods.

    Figure   18   shows a few snapshots of a single

    piece of spaghetti which is hit by the little finger

    (diameter 15 mm, v  ≈ 11 m s−1) (a video of karate

    breaking spaghetti into two pieces is available at

    stacks.iop.org/physed/46/472/mmedia). Breaking

    occurs within 0.5 ms and within 0.25 ms, the end

    of the spaghetti on the table lifts off. One can

    also readily observe bending oscillations of the

    fragments.

    If, as in the case of the wooden rod, the

    initial velocity is increased (here 14 m s−1) while

    simultaneously decreasing the size of the hitting

    object (top part of a screwdriver, lateral size

    less than 3 mm), the spaghetti again breaks

    into more parts (figure   19) (a video of karate

    breaking spaghetti into four pieces is available

    at stacks.iop.org/physed/46/472/mmedia). In this

    case, the applied force is so strong, that a much

    larger deformation happens in the middle. Since

    July 2011 P H Y S I C S E D U C A T I O N   483

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    M Vollmer and K-P M öllmann

    Figure 19.  Example of breaking spaghetti into four pieces with a stronger karate hit by a smaller screwdriver.

    the time for breaking (≈0.5 ms) is much smaller

    than the time the spaghetti needs for bending due

    to its elastic properties, the decision as to whether

    there will be only two or more pieces depends on

    the local curvature. This is much larger while

    hitting faster with the much smaller tip of the

    screwdriver (as can be seen comparing figures 18

    and 19).

    Outlook

    The experiments discussed represent only a verysmall selection in the field of mechanics where

    high-speed cameras can be used. Many more

    examples were tested and some can be found as

    videos on the internet. Potential and successfully

    tested candidates in the field of mechanics of solids

    include experiments with inertia, e.g. quickly

    kicking out a coin from the middle of a tower

    of dice without touching the dice and destroying

    the tower, or the well-known magician’s trick of 

    removing a table cloth from a table with dishes

    and glasses by very quickly pulling the table cloth.

    It is also possible to directly demonstrate thedifference in free fall velocities of a metal sphere

    compared to the top of a rod initially inclined

    at an angle. One may study spinning tops and

    also ‘tippe tops’ which turn upside down during

    operation as well as the so-called rattlebacks

    (also called Celtic stones or wobble stones) which

    have a preferred direction for spinning. If spun

    in the opposite direction, they become unstable,

    rattle and reverse the spin. The bouncing ball

    experiments can be pursued further by studying

    bouncing of two or three balls on top of each

    other. Also trajectories of spinning balls, e.g. of 

    table tennis balls, may be studied, demonstrating

    the Magnus effect. It is also very entertaining to

    record a ruler falling between two fingers. High-

    speed images can distinguish the pure reaction

    time from the finger closing time, the sum of 

    which is usually measured with this experiment

    in the classroom. In ballistics, one can directly

    study the speed of bullets, e.g. from air guns.

    These bullets may later on be used for experiments

    demonstrating the incompressibility of liquids by,for example, shooting into raw eggs in contrast to

    empty egg shells. In acoustics, one may study

    the vibrations of tuning forks or vibrating strings

    from a guitar. We will present more examples from

    other fields of physics soon.

     Received 25 February 2011, in final form 17 March 2011

    doi:10.1088/0031-9120/46/4/018

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    Michael Vollmer is a professor of experimental physics at the University of Applied Sciences in Brandenburg,Germany. His research interests includeatmospheric optics, spectroscopy,infrared thermal imaging and didactics of physics. He is also involved in in-serviceteacher training in Germany.

    Klaus-Peter M öllmann is a professor of experimental physics at the University of Applied Sciences in Brandenburg,Germany. He works on MEMStechnology, infrared thermal imaging andspectroscopy. He is also involved inin-service teacher training in Germany.

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