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Summary Networked Computing in 1990s
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Networked Computing in the 1990s
( Networked Computing in the 1990s(( Personal computers entered homes and offices (1980s).
( Enabled people of almost all backgrounds to use computers (1990s).
( Born the idea of Paradigm Shifts, the steady improvements in a variety of technologies as
well as maturation of the market.
(The Four Paradigms of Computing (BATCH ( TIME SHARING ( DESKTOP ( NETWORK
(1960s) (1970s) (1980s) (1990s)
(Batch data processed by corporations.
(Time Sharing shared by many subscribers.
(Desktop productivity tool for individuals.
(Network used by groups.
( Much convenience is achieved during the Network era thru the mobile machines called
pericomputers ( i.e. networked laptop devices, electronic pocket calendars )
( As electronic devices shrink in size, usefulness & convenience improve.
( ( i.e. computer chips)
smaller size ( lower costs ( higher market sales
( 1980s data memory stored in a diskette
( 1990s semiconductor device storage (credit card-size)
( Software (
1. Menu style
2. Transcription displays printed versions of handwritten words
3. Speech-Recognition obeys spoken commands
( Groupware software that supports group activity thru netwoks (i.e. Meeting Maker)
( Software Evaluation Factors:
1. Speed of Response how fast it reacts w/ the user.
2. Market Distribution how the user obtains the software.
( Power-thrifty video screens are absolute necessity for pericomputers.
( examples are LCDs, cathod-ray tubes, field-emission display
( weaknesses of current batteries:
(unreusable alkaline designs
(low capacity Ni-Cd battery
(bulky Pb-acid battery
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( Along with the changes in technology are the human effects. They challenge not on business but also society. They create more opportunities for educated people but fewer for the uneducated.
( Computer for the 21st Century (( The most profound technologies are those that disappear or tends to be invisible. ( ( refers to machines that are woven into mans lives to the extent that they become
indistinguishable, people simply use them unconsciously to accomplish everyday task.
( concerns the concept of ubiquitous computing.
( Ubiquitous Computing
(not just computers that can be carried anywhere but that applies the invisible computing
(opposed the notion of virtual reality
(also called as embodied virtuality ( because they reside & embodied in the human world
they pose no barrier to personal interactions.
( Ubiquitous Computers:
1. TABS - smallest (inch-scale)
( in the form of an active badge.
[ active badge ID-size, w/ small microprocessor & infrared transmitter
- wearer can trigger automatic opening of doors, telephone forwarding
and computer displays ]
2. PADS foot-scale/page-size
- w/ two microprocessors, 4 million RAM bytes, high-speed radio link & high
resolution pen interface.3. BOARDS yard-size, used as bulletin boards, flipcharts, video screens, displays
- users control display by a wireless electronic chalk that can work in
contact or from a distance.
- also known as live boards
(3 Parts of an Ubiquitous Technology:
1. Computer Display must be low-power
has a recent high-contrast display of 1000 x 800 pixel
w/ billion operations per sec.
2. Software matchbook-size hard disk (60 MB)
standard memory: terabyte
3. Network connects the hardware & software
a. tiny-range wireless
b. long-range wireless
c. very-high speed wired
( Ubiquitous technologies could be a source of real harm in the wrong hands.
For this purpose, cryptographic techniques already exist to secure messages from
One ubiquitous computer to another & to safeguard private information stored in
worked systems.