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S.W.O.T AnalysisAims: To understand the market and the specific socio-economic landscape.
S.W.O.T:StrengthsWeaknessesOpportunitiesThreats
HELPFUL HARMFUL
INTERNAL
Strengths:• There is no cost to create my
game.• Used a popular genre• Short production time
Weakness:• Twine limits my game to be a text
based game• Target audience have never heard of
TWINE before.
EXTERNAL
Opportunities:• Browser based games are
more popular, this will help me because my game is a browser based game.
• most people like to play other games such as sci-fi, sport or horror.
Threats:• There is a lot of competition.• Games on Social Network sites, Can
share score with friends and compete with friends.
• Text story games aren't so popular.• Need to persuade the people playing
that my game is worth 20 minutes of there time to play my game.
UNIT04 AO2
Internal/External