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SYLLABUS workplace design G2 IND 6256 Spring 2020 Esperanza Muiño 786-376-2526 emuino@fiu.edu Tu Th 2:00 – 6:15 PM This studio course builds upon the lessons you have learned in previous courses and seeks to deepen your thinking and your skills within several different areas of the design process. These include applicaon and synthesis of theory; informaon gathering; programming; space planning with systems furniture; developing three-dimensional designs; and exploring design details. Through this experience we will work together to: improve your creave and crical thinking skills; hone your design communicaon skills; and broaden your three-dimensional design ability. When you have completed this course you will understand current issues regarding workplace design, possess insights into how to design successful workplaces, and understand how to evaluate interior designs based on its response to the complex set of issues including, but not limited to, the following: user and client-culture contexts; funconal and social needs contexts; and building, environmental, and site contexts. Through this learning experience you will become versed in how interior architecture supports creang a sense of place, and a sense of well being among employees, plus, how design can aid companies recruit and retain employees while boosng job sasfacon and producvity. The following list presents the specific and the primary educaonal objecves for this course. Successful studentswork will demonstrate that they follow a process and are able to: apply 3-dimensional design elements and principles to the development of the spaal envelope; apply 2-dimensional design elements and principles in interior design projects; elect and apply materials in interior design projects; analyze complex informaon. for example: program analysis, building analysis, and case study analysis; develop a project program: Problem idenficaon, complex problem solving, idenficaon of mulple contexts and the needs associated with them, and informaon-gathering research and analysis; create a schemac design br developing a concept, rapidly visualizing concepts and ideas through sketching; designing using perspecves, plans, secons elevaons and axonometrics; building study models that explore spaal composion, space planning, and preliminary exploraon of interior finishes; and through the use of digital media and image exploraon; develop design details and develop detailed layouts of furniture, fixtures, equipment, and document furniture specificaons; think crically and validate design soluons relave to the objecves of the project program, limitaons of codes and regulaons, and understanding of history, theory, construcon methods, and building systems; OVERVIEW Page 1 of 4 Mohammed Shan 305-431-4585 mshan@fiu.edu

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Page 1: SYLLAUS G2 - WordPress.comThis studio course builds upon the lessons you have learned in previous courses and seeks to deepen your thinking ... my success? Your ability to reflect

SYLLABUS workplace design

G2 IND 6256 Spring 2020

Esperanza Muiño 786-376-2526 [email protected]

Tu Th 2:00 – 6:15 PM

This studio course builds upon the lessons you have learned in previous courses and seeks to deepen your thinking and your skills within several different areas of the design process. These include…

application and synthesis of theory; information gathering;

programming; space planning with systems furniture; developing three-dimensional designs; and

exploring design details.

Through this experience we will work together to:

improve your creative and critical thinking skills; hone your design communication skills; and broaden your three-dimensional design ability.

When you have completed this course you will understand current issues regarding workplace design, possess insights into how to design successful workplaces, and understand how to evaluate interior designs based on its response to the complex set of issues including, but not limited to, the following:

user and client-culture contexts; functional and social needs contexts; and

building, environmental, and site contexts. Through this learning experience you will become versed in how interior architecture supports creating a sense of place, and a sense of well being among employees, plus, how design can aid companies recruit and retain employees while boosting job satisfaction and productivity.

The following list presents the specific and the primary educational objectives for this course. Successful students’ work will demonstrate that they follow a process and are able to:

apply 3-dimensional design elements and principles to the development of the spatial envelope;

apply 2-dimensional design elements and principles in interior design projects; elect and apply materials in interior design projects; analyze complex information. for example: program analysis, building analysis, and case study analysis;

develop a project program: Problem identification, complex problem solving, identification of multiple contexts and the needs associated with them, and information-gathering research and analysis;

create a schematic design br developing a concept, rapidly visualizing concepts and ideas through sketching; designing using perspectives, plans, sections elevations and axonometrics; building study models that explore spatial composition, space planning, and preliminary exploration of interior finishes; and through the use of digital media and image exploration;

develop design details and develop detailed layouts of furniture, fixtures, equipment, and document furniture specifications;

think critically and validate design solutions relative to the objectives of the project program, limitations of codes and regulations, and understanding of history, theory, construction methods, and building systems;

OVERVIEW

Page 1 of 4

Mohammed Shanti 305-431-4585

[email protected]

Page 2: SYLLAUS G2 - WordPress.comThis studio course builds upon the lessons you have learned in previous courses and seeks to deepen your thinking ... my success? Your ability to reflect

think creatively such that students’ design ideas are perceived as fresh and intellectually lively responses to wicked and complex problem-solving situations;

express design ideas visually using representation techniques that demonstrate advanced skills in use of various hand and digital media;

express ideas orally in clear and compelling fashion during presentations, critiques, and interviews; communicate clearly in writing project programs, concept statements, reports, and research papers; and apply basic fire and life safety principles: Movement (stairwells, corridors, exit ways.) and learn how to

apply the basic codes, regulations, and standards, barrier-free design concepts, ergonomic and human factors, and data common in this type of setting.

How will I learn?

The focus of our work together will be to continue developing your inquisitive mind and thus, preparing you to take on the challenges of designing exceptional places for people to work.

As a studio instructors, we do this best when we generate a vibrant learning environment where students comfortably generate creative ideas, diligently gather information, experiment, test, and develop ideas, and rigorously apply the new knowledge and existing knowledge to design.

You will learn through doing, through making representations, and through experimenting with ideas. The course has a studio structure supplemented by instructional activities such as seminars, lectures, skill-building exercises, group discussions, and critiques.

Your primary task will be to develop a workplace designed for a specific client. You will work in teams and individually during different phases of this project. Often you will work in the studio on class activities and on reviewing the work you and others have done outside of class.

You will devote a large amount of time outside of studio on the various assignments for the project. Interior design skills and good habits of mind are essential components within the process of exploration. Thus, some of our learning activities will be directed at teaching you skills that help you design competently, others will be directed helping you generate creative ideas and others will be directed toward growing your understanding about why this is important.

Ultimately we want you to generate creative design resolutions through effectively engaging various design processes.

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How will I recognize my success?

Your ability to reflect on your design projects will contribute significantly to your success in this course. You will know you are doing this if you can successfully:

develop and express insights about the strengths and weaknesses of your project; think about and clarify what you are learning; and

evaluate your own and other people’s work with regard to meeting the various goals you and the instructors establish for the project.

More specifically, you will know you are successfully learning when, through various individual and community activities (e.g., individual critical reviews with instructors or group reviews with other students, design professionals, or other professionals,) you are able to intelligently

discuss discoveries you have made

encourage and understand suggestions for continued exploration gather suggestions to clarify and improve an idea or design actively review your progress toward goals for the project • make informed and reasoned judgments

about improving and revising your designs

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It is through active participation in studio activities, you will learn the most important lessons in this course. These include, but are not limited to, the following:

generating ideas; exploring ideas using different media and methods;

reflecting on the work you have done; working in teams; and engaging individual discipline, and self-regulation

How will instructors evaluate my success?

We ask you to perform a variety of activities in this course and you earn grades according to how you perform in those activities. In addition, we also evaluate your commitment to learning, and your conscientious attitude toward your education. We assess your performance by evaluating the work you produce and how well it demonstrates your learning in regard to the learning goals outlined above and on each assignment handout. At minimum, we expect you to complete the stated requirements for each assignment on the stated due dates and times. We assess your commitment to learning, and your conscientious attitude toward your education through your:

demonstration of attendance and effective use of studio time; consistent presence in class and with all text books, drawing tools, computer materials, reference books,

and work available at each class period;

completion of new work for each class, and having this work available and ready for review before class begins;

work on projects outside of class time; arrive at each class period prepared for class activities and to participate in them;

participation in team work assignments such that all team members feel that each member has contributed equal effort in the final product;

seeking critiques from faculty and other students, such that you are able to reflect upon your work and think about it from different points of view;

working individually or in small groups on studio projects during class time when the instructors are giving desk critiques with other students;

working quietly and neatly, and respecting the privacy and property of fellow students at all times;

keeping your work organized and documented, and your work area organized and tidy. asking permission to leave class for any reason that requires you to be out of the room for more than

fifteen minutes; and informing us prior to class if you are going to miss a class for any reason.

At different points during the semester, you will submit your work for evaluation and grading. You will also pin-up for several different reviews. Some of these reviews will be held on campus some maybe off campus at local offices. Your work will be evaluated by outside reviewers and the instructors. You will make final presentations of your designs to a panel of interior design and industry professionals who will evaluate certain aspects of the project. We may also make other presentations to project stakeholders if need be.

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Grading

Below is the breakdown of grading (subject to change with notification to students):

15% CA+E (commitment, attitude, and engagement) 15% Review #1 15% Review #2 55% Final Project Submission and presentation

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Academic Dishonesty

Late Work

You are required to have a laptop computer for use in studio. This computer should be Ethernet compatible and have sufficient disk space and memory to run the following required applications:

Adobe Creative Suite Autodesk AutoCAD

Microsoft Office 3-Dimensional Modeling Software (e.g. Revit. Sketch-Up, 3DS Max)

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Incomplete The criteria by which a student may receive an incomplete grade (I) are described in the University Catalog. Please note that the instructors are not required to give incomplete grades. It is the instructor’s discretion as to what extenuating circumstances warrant adequate excuse for not completing required course work. The studio instructors define extenuating circumstances that warrant an incomplete as:

the extended illness of the student (proven through medical records; the extended illness of family for whom the student is the sole support member (proven through med-

ical records); or death in the student’s family (proven by notes from family members).

All assignments - complete or incomplete - must be turned in on the due date and will be graded as they stand.

We have no tolerance for academic misconduct. It is your responsibility to read the definition of academic misconduct in the School of Architecture’s Student Information Guide and to make sure that you do not par-ticipate in any activities that are part of, or that contribute to academic misconduct.

Required Books

The Interior Plan by Roberto Rengel Interior Graphic and Design Standards by S. C. Reznikoff

Recommended Books

Shaping Interior Space by Roberto Rengel, Architecture Form, Space, and Order by Francis Ching Interior Designer’s Portable Handbook by Pat Guthrie The Codes Guidebook for Interiors by Sharon Koomen Harmon, Katherine E. Kennon Architectural Graphic Standards by Charles George Ramsey & Harold Reeve Sleeper

Required Equipment

Manual equipment: You are required to have drawing and modeling equipment for use in studio. This in-cludes, but is not limited to:

Tracing paper Color pencils

Color markers Ink pens of various line weights Rulers, triangles, etc.

Model building supplies such as glue, basswood, X-ACTO knives, etc.

Computer Equipment

This document outlines the course and is not a legal contract. The instructors reserves the right to make changes to the course description, organization, and the grading requirements as they see fit.