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Teaching Group Work At a Distance Using An Asynchronous Online Role-Play Joanne Levine MPH, DSW, LCSW- R, Associate Professor and Associate Dean (Interim)
SUNY, Empire State College Center for Distance LearningSaratoga Springs, N.Y. 12866
INTRODUCTION THE ONLINE ROLE-PLAY EXERCISE
SUGGESTED GUIDELINES
The current mental health and educational
landscapes are colored by helping
professionals, mental health consumers, and
students engaged in online activity. There is a
proliferation of online self-help and support
groups with thousands of participants while in
the educational arena online learning continues
to expand both in numbers and innovative
modes of delivery.
Role-play has been used as an experiential
method in education for many years.
(Crookwell et al, 1987; Jones, 2007). Role –
play therefore helps participants change and
grow regarding knowledge about themselves
and their psychosocial environment by
engaging in an experiential and interactive
experience . This experience constructs new
knowledge by challenging participants to
modify their preexisting conceptions
(Roschelle, 2010) .
This poster is based on having developed
and taught this online course and my article in
Groupwork::
Levine, J.(2013).Teaching groupwork at a
distance using an asynchronous online role-
play. Groupwork. 23 (1), 56-72
STUDENTS’ REFLECTIONS
• Students’ reported that the role –play
increased their knowledge and skills about
group work practice through both theory
and practice.
• The role –play, an experiential and
interactive exercise, challenged their
preconceptions about groups while learning
new skills and knowledge.
• Students also felt that being part of a group
experience gave them insight into how their
clients would feel throughout the various
group stages .
• The peer supervision role-play further
enabled students to discuss issues in
managing group dynamics while
simultaneously learning theory and skills.
“ This course has also given me some
insights into my own behavior in a group. I
have learned from some of my fellow
students how to respond appropriately and
sometimes I have witnessed responses that I
would not want to emulate.”
“ I know that even if group members aren't
looking at me as someone who can help
them, they are still watching every move I
make and that I need to be aware of what I
say, how I say it…”
•Decide if the role-play will be synchronous or
asynchronous – consider time zones and
schedules and can poll students about their
preferences.
•Allow ample time for students’ preparation for
the role-play and introduce this only after
foundational knowledge of group dynamics
and states have been discussed.
•Require students who are discussing “real”
groups to remove all identifying information.
•Establish boundaries; this is a role-play not an
therapy group.
•Provide the class with clear description of
what the role-play will be about, the duration,
and detailed descriptions of the characters,
including that of the instructor. https://moodle.esc.edu/course/index.php?categoryid=4
REFERENCES
Crookwell, D, Oxford, R., & Saunders, D. (1987). Towards a reconceptualization of simluation: From representation to reality. Simulation Games for Learning. 17 (4),147-171
Jones, S. (2007). Adding value to online role - plays: Virtual situated learning environments. Proceedings Australasian Society for Computers in Tertiary Education Singapore , 468- 477
Levine, J.(2013).Teaching groupwork at a distance using an asynchronous online role-play. Groupwork. 23 (1), 56-72
Roschelle, J. (2010). Learning in Interactive Environments: Prior knowledge and new experience. Retrieved from:http://www.exploratorium.edu/IFI/resources/museameducation/priorknowledge.html
• Students enrolled in an upper level
undergraduate course on group work
theory and practice were randomized into
small groups for participation in a six
week asynchronous online peer
supervision group role-play.
• The instructor had two roles: course
instructor and also participated in the role -
play as the mental health team coordinator.
• The online role-play was a peer
supervision group for group workers
discussing either a fictitious group or
actual group they were facilitating.
• Topics included: how to establish trust in
their groups, how to handle intense
feelings and conflicts that emerge in their
groups, and termination issues.
• The peer supervision role – play was
structured so that it complemented the
course lectures and readings about group
dynamics and stages of group
development. This includes viewing a
DVD (Groups in Action --Student Media
Workbook, Corey & Corey ) where
students viewed group work skills
demonstrated in various stages of a group.