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Technology in Action
Alan Evans • Kendall Martin
Mary Anne Poatsy
Tenth Edition
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall
Technology in Action
Chapter 2
Looking at Computers
Understanding the Parts
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall
Chapter Topics
• Understanding Your Computer
• Input Devices and Output Devices
• Processing, Memory, and Storage
• Ports and Power Controls
• Setting It All Up
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 2
Understanding Your Computer Computers are Data Processing Devices
• Performs four major functions
– Input: Gathers data, allows users to enter
data
– Process: Manipulates, calculates, or
organizes data into information
– Output: Displays data and information for user
– Storage: Saves data and information for later
use
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 3
Understanding Your Computer Computers are Data Processing Devices (cont.)
• Data: Representation of a fact, figure, or
idea
• Information: Data that has been organized
or presented in a meaningful fashion
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 4
Understanding Your Computer Bits and Bytes: The Language of Computers
• The language of computers
– Bit
• Binary digit
• 0 or 1
– Byte
• 8 bits
• Each letter, number, or character is a
unique combination of 8 bits of 0s and 1s
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 5
Understanding Your Computer Bits and Bytes: The Language of Computers (cont.)
Name Abbreviation Number of Bytes
Byte B 1 byte
Kilobyte KB 1,024 bytes (210)
Megabyte MB 1,048,576 bytes (220 bytes)
Gigabyte GB 1,073,741,824 bytes (230 bytes)
Terabyte TB 1,099,511,627,776 bytes (240 bytes)
Petabyte PB 1,125,899,906,842,62 bytes (250 bytes)
Exabyte EB 1,152,921,504,606,846,976 bytes (260 bytes)
Zettabyte ZB 1,180,591,620,717,411,303,424 bytes (270 bytes)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 6
Understanding Your Computer Bits and Bytes: The Language of Computers (cont.)
• Computer uses combination of hardware
and software to process data into
information
– Hardware is any part of the computer you can
physically touch
– Software is set of computer programs
• Application software
• System software
– Operating system (OS)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 7
Understanding Your Computer
Types of Computers
• Two basic designs of computers
– Portable
• Laptop computers
• Netbooks
• Tablet PCs
• Tablet computer
• Ultrabooks
– Stationary
• Desktop computers – Separate case plus peripheral devices
• All-in-one computers
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 8
Understanding Your Computer
Types of Computers (cont.)
• Mainframe
– Supports many users simultaneously
• Supercomputer
– Performs complex calculations extremely
rapidly
• Embedded
– Self-contained computer devices performing
dedicated functions
– Smartphone
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 9
Input Devices
• Devices used to enter data and instructions into the computer
• Most common input devices:
– Keyboards to enter typed data and commands
– Mouse to enter responses and commands
• Other input devices:
– Microphone to input sounds
– Scanner to input nondigital text
– Digital camera to input digital images
– Stylus to tap commands or draw on screen
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 10
Input Devices
Keyboards
• QWERTY layout is standard on most PCs
• Netbook and laptop keys are more
compact and have fewer keys
• Wireless keyboards work via radio
frequencies
• Alternative keyboards
– Flexible keyboards
– Virtual laser keyboard
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 11
Input Devices
Mice and Other Pointing Devices
• Optical mouse
– Internal sensor or laser detects movement
– Moves pointer on the screen
• Wireless mouse
– Optical and trackball
– Data sent by radio frequency (RF) or
Bluetooth technology
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 12
Input Devices Mice and Other Pointing Devices (cont.)
• Touch pads and trackpoint devices
• Take place of mouse on laptops
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 13
Input Devices Mice and Other Pointing Devices (cont.)
• Game controllers send data to computer
– Joysticks
– Game pads
– Steering wheels
• Most game controllers are wireless to
provide extra mobility
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 14
Input Devices
Touch Screens
• Display screen that responds to
commands by touch with finger or stylus
• Becoming popular on many computing
devices
– Smartphones
– Tablet PCs
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 15
Input Devices
Image Input
• Digital cameras, camcorders, cell phones
– Capture pictures and video
• Scanners
– Create digital image
• Webcams
– Capture and transmit
live video
– Used for videoconferences
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 16
Input Devices
Sound Input
• A microphone (mic) captures sound waves
and transfer them to digital format
• Sound input allows
– Video conferencing
– Audio conferencing
– Chatting with friends or family over the
Internet instead of using a phone
– Recording podcasts
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 17
Input Devices
Sound Input (cont.)
• Close talk microphones
• Omnidirectional
• Unidirectional
• Clip-on microphones
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 18
Output Devices
• Enable you to send processed data out of
the computer in the form of text, pictures,
sounds, or video
– Monitors
– Printers
– Speakers and earphones
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 19
Output Devices
Monitors
• Liquid crystal display (LCD)
– Flat panel
– Light and energy efficient
• Light-emitting diode (LED)
– More energy efficient than LCD monitors
– Better color accuracy and thinner panels
• Organic light-emitting diode (OLED)
– Use organic compounds that produce light
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 20
Output Devices
Monitors (cont.)
• How LCD Monitors work
– Screens are grids made up of millions of tiny
dots called pixels
– Each pixel is composed of red, blue, and
green subpixels (and sometimes yellow)
– Two or more sheets of material are filled with
liquid crystal solution
– Crystals block or let light shine through to
cause images to form on the screen
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 21
Output Devices
Monitors (cont.)
• Choosing an LCD Monitor
– Aspect ratio – width to height proportion
– Resolution – number of pixels displayed on
screen
– Contrast ratio – difference in light intensity
between brightest white and darkest black
– Viewing angle – distance in degrees from
which you can move to the side of (or above
or below) a monitor
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 22
Output Devices
Monitors (cont.)
• Choosing an LCD Monitor (cont.)
– Brightness – greatest amount of light showing
when the monitor is displaying pure white
– Response time – time it takes for a pixel to
change color
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 23
Output Devices
Monitors (cont.)
• The bigger the monitor, the more you can
display
• 27-inch monitor
– 2560
1440 pixels
• 21.5-inch monitor
– 1680
1050 pixels
• Blu-ray movies
– Require at least 1920
1080 pixels
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 24
Output Devices
Printers
• Inkjet printers
– Spray tiny drops of ink onto page
• Laser printers
– Use laser beams and static electricity to
deliver toner to page
• Nonimpact printers have replaced impact
printers almost entirely
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 25
Output Devices
Printers (cont.) • Inkjet
– Affordable
– High-quality color printouts
– Quick and quiet
• Laser – Faster printing
speed
– Higher quality printouts
– More expensive Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 26
Output Devices
Printers (cont.)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 27
• Wireless printer
– No wires
– Several people can print to same printer from
different places
– Two types – WiFi and Bluetooth
• Range of up to approx. 300 feet
• WiFi sends data more quickly
– Allows you to print from portable devices
Output Devices
Printers (cont.)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 28
• All-in-one printer
– Functions as printer, scanner, copier, and fax
• Plotter
– Used to print oversize images
• Thermal printer
– Emerging as popular
technology for mobile
and portable printing
Output Devices
Printers (cont.)
• Selecting a Printer
– Decide your primary printing need first
• Speed (pages per minute)
• Resolution (dots per inch)
• Color output
• Cost of consumables
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 29
Sound Output
• Speaker is output device for sound
– Inexpensive speakers come with computers
– Surround-sound speakers
– Wireless speaker systems
• Headphones or earbuds avoid distracting
others
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 30
• CPU
• ROM, RAM, and cache
• Slots for expansion
cards
• Network interface card
(NIC) Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 31
Processing and Memory on the Motherboard
• Motherboard: Main circuit board containing
central electronic components of the
computer
Processing and Memory on the Motherboard
Memory
RAM Random access
memory
• Stores instructions
and data
• Series of several
memory cards or
modules
• Temporary (volatile)
storage
ROM
Read-only memory
• Stores startup
instructions
• Permanent
(nonvolatile) storage
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 32
Processing and Memory on the Motherboard
Processing
• Central Processing Unit
– Also called CPU or processor
– Referred to as the “brains” of the computer
– Controls all functions performed by the
computer’s other components
– Processes all commands and instructions
– Can perform billions of tasks per second
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 33
Processing and Memory on the Motherboard
Processing (cont.)
• CPU Performance Measures
– Processor speed measured in hertz (Hz)
• Megahertz (MHz) or gigahertz (GHz)
– Number of cores
• Single
• Dual
• Quad
• Eight
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 34
Storing Data and Information
Hard Drives
• Primary device for permanent storage
• Holds stored programs and data
• Internal hard drive
– Inside the system
– Holds all permanently stored programs and data
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 35
Storing Data and Information
Hard Drives (cont.)
• External hard drive
– Resides outside the system
– Connects via USB or FireWire port
• Solid-State Drive (SSD)
– No moving parts
– Runs with no noise
– Emits little heat
– Requires little power
– Less likely to fail
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 36
Storing Data and Information
Hard Drives (cont.)
• Internal drive bays
– Reserved for internal hard drives
• External drive bays
– House CD or DVD drives
– Notebook expansion attaches external drive
via USB port
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 37
Storing Data and Information
Flash Storage
• External hard drives
– Large portable
storage needs
– Small and lightweight
– Attach to computer
via USB port
– Care must be taken
when transporting
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 38
Storing Data and Information
Flash Storage (cont.)
– Use solid-state flash memory
– No moving parts
– Significant storage capacity
– Plug into USB ports
– Appears as another disk drive
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 39
• Flash drive (jump drive, USB drive, thumb
drive)
Storing Data and Information
Flash Memory (cont.)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 40
• Flash memory card
– Convenience means of portable storage
– Uses solid-state flash memory
– Allows you to transfer digital data between
computer and devices
Storing Data and Information
Optical Storage
• Compact discs (CDs)
– Initially used to store audio files
• Digital video discs (DVDs)
– Store more data than CDs
• Blu-ray discs (BDs)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 41
Connecting Peripherals to the Computer
• A port is a place through which a
peripheral device attaches to computer
• Many ports are located on the back of the
computer
• Some commonly used ports are placed on
the front and sides for easier access
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 42
Connecting Peripherals to the Computer
High-Speed and Data Transfer Ports
• Universal serial bus (USB) is the most
common port type used to connect input
and output devices to a computer
• USB 2.0 port is current standard
– Transfer data at 480 megabits per second
• New USB 3.0 standard provides transfer
speeds that are 10 times faster
– Should quickly become the port of choice
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 43
Connecting Peripherals to the Computer High-Speed and Data Transfer Ports (cont.)
• FireWire 400
– Moves data at 400 Mbps
• FireWire 800
– Doubles rate to 800 Mbps
• FireWire 3200
– Has been ratified
– Yet to reach market
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 44
Connecting Peripherals to the Computer
Connectivity and Multimedia Ports
• Connectivity port can give access to
networks and the Internet
– Ethernet port
– Modem port
• Audio ports
– Connect headphones, microphones, speakers
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 45
Connecting Peripherals to the Computer
Connectivity and Multimedia Ports
• Video ports
– Connect monitors and multimedia devices
– Video graphics array (VGA) - port to connect
older LCD monitors
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 46
Connecting Peripherals to the Computer Connectivity and Multimedia Ports (cont.)
• Digital video interface (DVI): Ports used to
connect newer LCD monitors and other
multimedia devices
• High-definition multimedia interface
(HDMI)
– Digital connector for use in HD home theater
environments
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 47
Connecting Peripherals to the Computer Adding Ports: Expansion Cards and Hubs
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 48
• Expansion cards
– New port standards
• Expansion hubs
– Enable several devices
to be connected to a port
Power Controls
• Power supply transforms wall voltage to
voltages required by computer chips
• Cold boot: Powering on your computer
from a completely turned-off state
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 49
Power Controls (cont.)
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 50
• Sleep Mode
– Main method of power management in Windows 8
– Documents, applications, data remain in RAM
• Hibernate
– Similar to Sleep
– All data is stored on hard drive
– Computer is powered off
• Warm boot
– Restarting the system while it’s powered on
Setting It All Up
• Ergonomics refers to how you set up your
computer to minimize risk of injury,
discomfort, or eyestrain
• Guidelines to follow
– Position monitor correctly
– Use adjustable chair
– Assume proper position while typing
– Take breaks from computer
– Ensure that lighting is adequate Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 51
Setting It All Up (cont.)
• Mobile computing devices present
challenges to injury prevention
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 52
Setting It All Up (cont.)
• Devices for People with Disabilities
– Voice recognition
– Keyboards with larger keys
– Keyboards that display on touch screens
– Specialized input consoles
– Keyboards designed for one hand
– Special trackballs
– Head-mounted pointing devices
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 53
Chapter 2 Summary Questions
1. What exactly is a computer, and what are
its four main functions?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 54
Chapter 2 Summary Questions
2. What is the difference between data and
information?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 55
Chapter 2 Summary Questions
3. What are bits and bytes, and how are
they measured?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 56
Chapter 2 Summary Questions
4. What devices can I use to get data into
the computer?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 57
Chapter 2 Summary Questions
5. What devices can I use to get information
out of the computer?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 58
Chapter 2 Summary Questions
6. What’s on the motherboard?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 59
Chapter 2 Summary Questions
7. Where are information and programs
stored?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 60
Chapter 2 Summary Questions
8. How are devices connected to the
computer?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 61
Chapter 2 Summary Questions
9. What’s the best way to turn my computer
on and off and when should it be done?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 62
Chapter 2 Summary Questions
10. How do I set up my computer to avoid
strain and injury?
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall 63
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retrieval system, or transmitted, in any form or by any means, electronic,
mechanical, photocopying, recording, or otherwise, without the prior written
permission of the publisher. Printed in the United States of America.
Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall