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Ten Thunders

Ten_Stat malifaux 2.0

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malifaux 2.0 ten thunders beta

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  • Ten Thunders

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Loan: When this model Activates, or before a friendly model within 10" is killed or sacrificed, this model may discard any Upgrades with the Restriction Lucas McCabe from any friendly model within 10" and attach them to itself.

    Infiltration (Black Sheep, Guardsman): Crews led by this model may hire up to 4 models with the Black Sheep or Guardsman Characteristic that are not the Crew's declared Faction.

    Dismount: When this model would be killed or sacrificed, summon a Dismounted McCabe in base contact with this model and attach all Upgrades attached to this model to the summoned model. Remove this model from the game instead of killing or sacrificing it.

    In the Thick of It: This model gains +1 Df for each enemy model it is engaged with, to a maximum of +2 Df.

    Lucas McCabeCACHE

    2Master, Living

    5 6 7 7 9 3

    BLACK SHEEP

  • 50mm

    AttAck Actions(1) Sabre (Ml 6R / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

    R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.RM Hamstrung: After damaging, the target gains the Slow Condition.

    (1) Netgun (Sh 6 / Rst: Df / Rg: z10): Target gains the Slow Condition. Models within p2 of the target model must succeed on a TN 12 Df duel or gain the Slow Condition.

    C Hopelessly Tangled: After succeeding against a target which had the Slow Condition when this Action was declared, the target gains the Paralyzed Condition.

    tActicAl Actions(0) Emergency Dismount: Sacrifice this model.

    (0) "Take This!" (Ca 5 / TN: 9 / Rg: 10): Discard a non-Avatar Upgrade with the restriction of Lucas McCabe from this model and attach it to target other friendly model regardless of restrictions. Then, the target may be pushed up to 4" in any direction.

    t Open the Stash: After succeeding, take this Action again.

    Lu

    cas

    McC

    abe

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Loan: When this model Activates, or before a friendly model within 10" is killed or sacrificed, this model may discard any Upgrades with the Restriction Lucas McCabe from any friendly model within 10" and attach them to itself.

    In the Thick of It: This model gains +1 Df for each enemy model it is engaged with, to a maximum of +2 Df.

    Dismounted: This model may not be chosen to lead a Crew; it may only be summoned by the Dismount ability. When this model is summoned, if Lucas McCabe was this Crew's Leader, it becomes the Crew's Leader. This model counts as Lucas McCabe for Schemes.

    Loot: When this model kills an enemy model, add 1 Soulstone to this Crew's Soulstone Pool for each Upgrade on the enemy model.

    Dismounted McCabeCACHE

    -Master, Living

    5 6 6 5 6 2

    BLACK SHEEP

  • 30mm

    AttAck Actions(1) Sabre (Ml 6R / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

    R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.RM Hamstrung: After damaging, the target gains the Slow Condition.

    (1) Bullwhip (Ml 6R / Rst: Df / Rg: y3): Target suffers 1/2/2 damage and gains the Slow Condition.

    RR Hogtie: After damaging, the target gains this Condition until the end of the Turn: "Hogtied: This model may not declare Walk or Charge Actions."RM Come 'Ere!: After damaging, push the target into base contact with this model.CM Snap!: After damaging, the target gains the Paralyzed Condition.

    tActicAl Actions(0) Desperate Gamble: This model gains the Reactivate Condition. Sacrifice this model at the end of the Turn.

    (0) "Take This!" (Ca 5 / TN: 9 / Rg: 10): Discard a non-Avatar Upgrade with the restriction of Lucas McCabe from this model and attach it to target other friendly model regardless of restrictions. Then, the target may be pushed up to 4" in any direction.

    t Open the Stash: After succeeding, take this Action again.

    Dis

    mo

    un

    ted

    McC

    abe

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    COST

    94

    CACHE

    Laugh Off: This model may not be moved or pushed by enemy models Abilities or Actions.

    Df (RM) Riposte (Mrityu Blade): After an Ml Attack fails against this model, this model deals damage 2/3/4 to the Attacker. This damage flip receives a -.

    Ruthless: This model is immune to Wp duels during its Activation.

    Sidir AlchibalBLACK SHEEPHenchman, Living, Rare 1

    5R 6 10 4 6 2

  • AttAck Actions(1) Mrityu Blade (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

    R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

    (1) Machine Gun (Sh 7 / Rst: Df / Rg: z12): Target suffers 2/3/5 damage. R Stutter Fire: After damaging, immediately take this Action against a different target. This Action may not declare Triggers.

    tActicAl Actions(0) Always There: This model may discard a card to heal 2 damage.

    (1) Empty the Magazine (Sh 5 / TN: 10 / Rg: 12): Target model and all models within p2 of the target model must succeed on a TN 12 Wk duel or suffer 2 damage and gain the Slow Condition. This Action may not be taken while this model is engaged, and may only be taken once per Turn.

    R Cull the Weak: After succeeding, models which had the Slow Condition before this Action was declared suffer an additional 2 damage if they fail.

    Sid

    ir A

    lch

    iba

    l

    40mm

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Pack Leader: All friendly Hound models in play lose Insignificant while this model is in play. Other friendly Hound models that begin their Activation within a3 of this model gain +1 Wk for the Activation.

    Companion: After a friendly model ends its Activation within 6 of this model, this model may Activate immediately as a Chain Activation.

    Hunting Dog: Friendly models shooting into engagements involving this model never flip a card for this model when randomly determining a target. Friendly Leaders gain a + on Sh Attack flips against enemy models engaged with this model.

    Down, Girl!: This model is immune to the Slow Condition.

    LunaCOST

    4Minion, Living, Totem (McCabe)

    5 5 6 7 9 1

    BEAST, HOUND

  • 30mm

    AttAck Actions(1) Jaws to the Throat (Ml 5 / Rst: Df / Rg: y1): Target suffers 2/3/4 damage.

    R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

    tActicAl Actions(0) Warning Bark: This model may discard a card. If it does, a friendly model within 3" and LoS gains the Defensive +1 Condition until the start of its next Activation.

    Lu

    na

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Swagger: At the end of this model's Activation it gains the Defensive +1 Condition if it declared only Walk Actions during its Activation.

    Ruthless: This model is Immune to Wp duels during its Activation.

    Bravado: When this model declares an Action that will cause a duel, it may discard a card to add any suit to the final duel total of the Action. If this model has an Upgrade attached, draw a card after resolving the Action.

    WastrelCOST

    4Minion, Living

    4 5 5 4 6 2

    BLACK SHEEP

  • 30mm

    AttAck Actions(1) Gang Weapons (Ml 5 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage.

    M "And then he just strolled away...": After resolving, push this model up to 3" in any direction.

    (1) Pocket Handgun (Sh 5 / Rst: Df / Rg: z10): Target suffers 1/3/4 damage. This Action gains + to the Attack flip.

    M "A fiver says I can do it again...": After damaging, this model gains the Focused +1 Condition.

    tActicAl Actions(2) Cast-offs (Ca 5 / TN: 11): Target another friendly model within 6". Heal 2 damage on the target, or remove all Upgrades attached to this model and attach them to the target.

    R Soulstone Bullet: After resolving, this model may take a Pocket Handgun Attack Action which deals 2/3b/5b damage instead.t Strangemetal Shiv: After resolving, this model may take a Gang Weapons Attack Action which deals +1 damage. If the Attack deals damage to the target, the target gains the Slow Condition.C Petrified Feather: After resolving, place this model into base contact with a friendly Scheme Marker within 12".M Elixir of Life: After resolving, this model heals 2 damage.

    Wa

    str

    el

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Infiltration (Retainer): Crews led by this model may hire up to 4 models with the Retainer Characteristic that are not the Crew's declared Faction.

    Harvest Chi: When a model within a8 is killed by a model which it considers an enemy, this model gains the following Condition for the rest of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    Focus Chi: At the start of this model's Activation, this model may discard a card to gain the following Condition until the end of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    Yan LoCACHE

    4Master, LivingANCESTOR

    5 5 12 4 6 2

  • 30mm

    AttAck Actions(1) Spirit Barrage (Ca 5C / Rst: Df / Rg: y1 or z12): Target suffers 2/3/4 damage.

    C Revitalize: After killing the target or dealing severe damage, this model gains the following Condition for the rest of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    (1) Lightning Dance (Ca 5C / Rst: Wp / Rg: 8): Place this model into base contact with target enemy model. Then, this model may place the target into base contact with any friendly model within 8" and LoS of this model.

    tActicAl Actions (1) Transcendence: This model may lower its Chi Condition value by any amount, to a minimum of 0. For each point of Chi lowered, one friendly model in p8 gains the Spirit Characteristic and the following Condition for the rest of the Turn: "Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1."

    (0) Ascendance: This model may lower its Chi Condition value by the cost of any Upgrade with the restriction of Ascendant to attach that Upgrade, ignoring all usual restrictions for attaching Upgrades.

    (0) Instill Youth (Ca 5C / TN: 12C / Rg: 8): Target other model heals an amount of damage equal to the amount that this Action's final duel total exceeded the TN of this Action, to a maximum of 4 damage.

    Ya

    n L

    o

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    On the Altar of Eternity: Friendly models within a10 may choose not to have Conditions removed by the Abilities and Actions of enemy models.

    Insignificant: This model may not take Interact Actions.

    Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

    Soul PorterCOST

    3Peon, Totem (Yan Lo)

    5 5 3 6 6 2

    SPIRIT

  • 30mm

    AttAck Actions(1) Bladed Spear (Ca 6C / Rst: Wp / Rg: y3): Target suffers 1/2/3 damage.

    C Siphon Chi: After damaging an enemy, target friendly model within 6" and LoS of the target gains the following Condition for the rest of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    tActicAl Actions(1) Empower Ancestor: Target friendly Ancestor within 8" may push up to its Wk in any direction. This Action may not target the same model twice during a single Activation.

    (0) Enlighten Ancestor: Sacrifice this model to give target friendly Ancestor within 8" the following Condition for the rest of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    So

    ul

    Po

    rte

    r

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Manipulative 12: If this model has not yet Activated this Turn, when an enemy model targets this model with an Attack Action, the enemy model must pass a TN 12 Wp duel or the Action immediately fails.

    Innocence: When this model Activates, it may move all Conditions from itself to a friendly Ancestor within 6" and LoS.

    Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

    Chiaki the NieceCOST

    6Enforcer, Living, Rare 1

    4 5 7 5 7 2

    ANCESTOR

  • 30mm

    AttAck Actions(1) Sacred Knife (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage.

    (0) The Calling (Ca 5 / Rst: Wp / Rg: 10): Target suffers 1/2/3 damage and gains the following Condition until the start of this model's next Activation, or until this model is removed from play: "Insignificant: This model may not take Interact Actions."

    t Memory in Song: After succeeding against an enemy model, this model gains the following Condition for the rest of the game: Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.

    (1) Memories Past (Ca 5 / TN: 12 / Rst: Wp / Rg: 10): Remove one Condition from target model.

    R The Cleansing Death: After succeeding, heal 2 damage on the target.

    tActicAl Actions(1) Purity (Ca 5 / TN: 12 / Rg: p6): All enemy models in range must succeed on a TN 14 Wp duel or be pushed 4" away from this model.

    M Face in the Crowd: After succeeding, this model gains the following Condition until the end of the Turn: "Harmless: This model does not count as having Activated for the purposes of the Manipulative Ability."

    Ch

    iak

    i Th

    e N

    iece

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

    Melee Expert: This model gains 1 additional AP which may only be used to take Ml Actions.

    Ruthless: This model is Immune to Wp duels during its Activation.

    A Warrior's Death: When this model is reduced to 0 Wounds by an enemy y Attack, this model may immediately take a (1) y Attack Action against the enemy model. This Attack ignores range and LoS restrictions. After completing this Action, sacrifice this model.

    Izamu The ArmorCOST

    10Enforcer, Undead, Rare 1

    4 5 9 4 6 3

    ANCESTOR, SPIRIT

  • 50mm

    AttAck Actions(1) Dadao (Ml 6 / Rst: Df / Rg: y3): Target suffers 3/4/5 damage. This Attack's damage flip gains +. This Attack flip gains +2 Ml and + when taken as a disengaging strike.

    M Katanaka's Will: This Attack Action ignores Incorporeal.t War Eternal: When damaging, if this model cheats the damage flip it draws 1 card after damage is resolved.

    tActicAl Actions(1) Reform (Ca 5 / TN: 12): This model heals 1/2/3 damage.

    Iza

    mu

    Th

    e A

    rm

    or

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Hard to Wound +2: Damage flips against this model suffer --.

    Feudal Ties: Crews that hire this model may hire up to 4 Punk Zombie models that are not the Crew's declared Faction.

    Daimyo: Friendly Minion models within a6 gain + to the Attack flip of y Attack Actions.

    Bloated Stench: Enemy models which deal damage to this model with y Attack Actions suffer 1 damage after resolving the current Action.

    Toshiro The DaimyoHenchman, Undead, Rare 1

    5 6 9 5 6 2

    ANCESTOR

    COST

    9Cache

    4

  • 40mm

    AttAck Actions(1) Ancestral Katana (Ml 6t / Rst: Df / Rg: y2): Target suffers 2/4/5 damage. This Action gains + to the Attack flip.

    t War Eternal: When damaging, if this model cheats the damage flip it draws 1 card after damage is resolved.M Next Target: After damaging, push this model up to 4" in any direction.

    tActicAl Actions(0) The Daimyo's Price (Ca 5 / TN: 13 / Rg: 3): Discard target Corpse Marker or friendly Scheme Marker to give all friendly Minions in p6 the Focused +1 Condition.

    (0) War Fan (Ca 5 / TN: 13 / Rg: 6): Target friendly Minion gains the Fast Condition.M Lethal Lunacy: After succeeding, push the target up to 4" in any direction.T

    osh

    iro

    th

    e D

    aim

    yo

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Mass of Viscera: Attack and damage flips from enemy models against this model suffer -.

    Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

    Wicked: This models disengaging strikes deal damage.

    Terrifying (All) 12: Enemy models must pass a TN 12 Horror Duel if they end a Walk Action within this models engagement range or target this model with an Action.

    Yin the PenangalanCOST

    8Enforcer, Undead, Rare 1

    5 6 8 4 6 2

    ANCESTOR, HORROR

  • 40mm

    AttAck Actions(1) Entrails (Ml 6C / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

    t Can't Look Away: After damaging, target gains the Slow Condition.C Infect: After succeeding, target gains the Poison +1 Condition a number of times equal to the number of C in the final duel total.

    (1) The Fear Behind the Eyes (Ca 6C / Rst: Wp / Rg: 8): Target model suffers 1/2/4 damage.

    C No Escape: After damaging, the target gains the following Condition until the end of the Turn: "No Escape: This model may not take Walk or Charge Actions."M Look and Be Afraid: After damaging, push this model into base contact with the target.

    (0) Gnawing Fear (Ca 6C / TN: 9C / Rst: Wp / Rg: 8): Target gains the following Condition until the start of this model's next Activation, or until this model is removed from play: "Gnawing Fears: This model suffers - on all Ca and Wp duels."

    Yin

    th

    e P

    ena

    ng

    ala

    n

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Protect Our Holdings: Friendly Scheme Markers within a5 may not be discarded by the Actions or Abilities of enemy models.

    Expert Defense: While this model has the Defensive Condition, it gains +1 Df.

    Df (t) Bend As The Willow: After resolving, this model gains the Defensive +1 Condition until the start of its next Activation.

    Cost

    5Minion, Living

    6 5 6 5 5 2

    Ten Thunders Brother

  • 30mm

    AttAck Actions(1) Ten Weapons of Wxu-Sju (Ml 5 / Rst: Df / Rg: y2): Target suffers 1/3/5 damage.

    R Crushing Strike: While damaging, the damage flip gains + for each R in the final duel total.M Trip: After damaging, the target gains the Slow Condition and is placed into base contact with this model.

    tActicAl Actions(0) Dance of the Heavens (Ca 5 / TN: 6): This Action must declare a Trigger if able.

    t Crab Style: After succeeding, this model gains the following Condition for the rest of the Turn: "Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1."C Monkey Style: After succeeding, this model gains the following Condition for the rest of the Turn: "Strike from the Branches: Increase the Rg of this model's Ml Actions to y4."R Mongoose Style: After succeeding, this model may choose to either draw a card and then discard a card, or heal 2 damage.M Eagle Style: After succeeding, place this model within 3".

    Ten

    Th

    un

    der

    s B

    ro

    ther

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Black Blood: All models without Black Blood within p1 suffer 1 damage when this model suffers damage.

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

    Ruthless: This model is immune to Wp duels during its Activation.

    Cost

    8Enforcer, Living, Rare 1NEPHILIM, DARKENED, MIMIC

    4 5 9 5 6 3

    Mr Graves.

  • 40mm

    AttAck Actions(1) Fence Post (Ml 6M / Rst: Df / Rg: y2): Target suffers 3/4/6 damage.

    R Crushing Strike: While damaging, the damage flip gains + for each R in the final duel total.M Your Fight Is With Me: After succeeding, a friendly Mr. Tannen within LoS gains the following Condition until the end of the Turn: "Harmless: This model does not count as having Activated for the purposes of the Manipulative Ability."

    (1) Show Ya the Door (Ml 6 / TN: 13 / Rst: Df / Rg: y2): Push target up to 6" in any direction, then push this model into base contact with the target. This model may only target a friendly model with this Action once per Turn.

    R And Stay Out!: After succeeding, take a Fence Post Attack Action against the target.

    tActicAl Actions(0) Keeping the Peace (Ca 5 / TN: 10M): Until the start of this model's next Activation, enemy models within a6 which declare a Charge must pass a TN 13 Wp duel before performing the Charge or the Action fails.

    Mr

    G

    ra

    ves

    .

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Manipulative 13: If this model has not yet Activated this Turn, when an enemy model targets this model with an Attack Action, the enemy model must pass a TN 13 Wp duel or the Action immediately fails.

    Cooler: Enemy models within a6 must discard a card before Cheating Fate, or they may not Cheat Fate.

    Unimpeded: This model ignores penalties for severe terrain when moving.

    Cost

    6Enforcer, Living, Rare 1WOE, DARKENED, MIMIC

    5 6 6 4 - 2

    Mr Tannen.

  • 30mm

    AttAck Actions(1) Pocket Knife (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

    (1) Bore to Tears (Ca 6M / Rst: Wp / Rg: 10): Target suffers 1/2/3 damage and gains the following Condition until the end of its next Activation: "Bored: This model suffers -2 Wk and -2 Cg."

    MM Yawn: After succeeding, the target gains the following Condition until the end of the Turn: "Blocked: This model may not use Soulstones."M This One Is Yours...: After succeeding, a friendly Mr. Graves within LoS of the target may push up to 5" towards the target.

    tActicAl Actions(0) Leave it to Luck (Ca 6M / TN: 13): Until the end of the Turn, models within a6 treat any M cards which they flip or play as having +2 value, and any t cards which they flip or play as having -2 value.

    (1) "So, What Brings You To These Parts...?": This model gains the following Condition until the end of the Turn: "Chatty: Enemy models within a6 may not take Interact Actions."

    Mr

    Ta

    nn

    en

    .

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Shadow EffigyCOST

    4

    Accomplice: After this model ends its Activation a friendly model within 6" may Activate immediately as a Chain Activation.

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

    6 5 4 5 6 1

    Minion, Construct, Rare 1PUPPET, EFFIGY

  • 30mm

    Sh

    ado

    w E

    ffig

    yAttAck Actions(1) Precision Blade (Ml 7 / Rst: Df / Rg: y1): Target suffers 1 damage.

    tActicAl Actions(1) Remember the Mission (Ca 4 / TN: 14 / Rg: 4): Target friendly Minion gains the following Condition until the end of the Turn: "Remember the Mission: At the end of this model's Activation, place a Scheme Marker in base contact with this model and then end this Condition."

    (0) Blend Into Shadow: Target friendly Leader within 8" gains the following Condition until the end of the Turn: "Into Shadow: After an enemy model declares an Attack Action targeting this model, this model may end this Condition. If it does, the enemy model suffers - to the Attack flip."

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    KomainuCOST

    5Minion, ConstructSPIRIT, RETAINER

    4 5 6 5 5 2

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

    Guard: This model gains +t Ml while within 3" of one or more friendly Ancestor models.

  • 40mm

    Ko

    ma

    inu

    AttAck Actions(1) Rend the Soul (Ml 6 / Rst: Wp / Rg: y2): Target suffers 2/3/4 damage.

    t Spirit Latch: After damaging, the target gains the Slow Condition. t Fires of the Aether: After damaging, the target gains the Burning +1 Condition.

    tActicAl Actions(0) Spirit Scent: Place this model into base contact with target enemy model within 3".

    (1) Guard the Soul: This model gains the following Condition until it takes another Action: "Spiritual Guardian: After an enemy model in a6 resolves a Ca Action, this model may immediately take a (1) Ml Attack Action against the model, ignoring range and LoS."

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Brutal: When this model succeeds with a Ml Action, the target gains one of the following Conditions of this models choice: Poison +1, Burning +1, or Slow.

    Master of the Wandering River Style: Friendly models within a3 removing the Focused Condition add 1 to their duel totals for the remainder of the Action.

    Calm Air Thunderous Voice: Once per Turn during this models Activation, it may lower its Focused Condition value by 1 to take a (1) Interact Action without spending AP.

    Laugh Off: This model may not be moved or pushed by enemy models Abilities or Actions.

    Sensei YuHenchman, Living, Rare 1

    6 6 10 7 - 2

    COST

    9Cache

    4

  • 30mm

    AttAck Actions

    (1) Hurricane Punch (Ml 6t / Rst: Df / Rg: y1): Target suffers 2/3/4 damage. Models may not declare Df triggers against this Action.

    t Winded: After resolving, this model gains the Focused +1 Condition.

    (1) Airburst (Ca 6t / TN: 12t / Rst: Df / Rg: 10): Push target model up to 5 in any direction. This Action may not target the same model more than once per Turn.

    t Winded: After resolving, this model gains the Focused +1 Condition.

    tActicAl Actions(0) Disciple (Ca 6t / TN: 11t): This model immediately takes a (0) Action belonging to a friendly Leader in play. Any cards which this model would discard during the course of the Action are shuffled into its deck instead after completing the Action.

    Sen

    sei Y

    u

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Knowing the Wind and Stone: Friendly models within a6 may take the Focus Action as a (0) Action and may take the (1) Defensive Stance Action as a (0) Action.

    Flow Like Water: This model is immune to damage caused by Conditions, and may choose not to lower the value of (or end) the Focused, Poison, and Burning Conditions during the Upkeep Step.

    Powerful Chi: At the start of the Turn, afer Initiative is flipped, this model may take a (0) Action or have a Peasant within 6 immediately take a (1) Interact Action, ignoring Insignificant.

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    ShenlongCACHE

    2Master, LivingTYRANT

    6 6 12 6 6 2

  • 30mm

    AttAck Actions

    (1) Fury of the Dawn (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/3/5 damage.t Chakra Point: After succeeding, the target gains the following Condition until the end of the Turn: "Blocked: This model may not use Soulstones."M Pressure Point: After succeeding, the target gains the following Condition until the end of the Turn: "Stunned: This model may not take (0) Actions."

    (1) Burn Like Fire (Ca 6 / TN: 10 / Rst: Wp / Rg: 6): Target enemy model suffers 1/2/3 damage. End all instances of the Defensive, Focused, Fast, and Reactivate Conditions on the target. This model gains all Conditions ended in this way.

    tActicAl Actions(0) Mastery: This model chooses two different options from the following list:

    Stone: This model gains Defensive +1 until the start of its next Activation.Wind: This model gains Focused +1.Fire: This model gains Burning +1.Water: This model gains Poison +1.

    (0) Monk of Many Styles: Choose a Limited Upgrade with the Restriction of Shenlong. If another friendly model has the chosen Upgrade attached, discard it. This model may discard a Limited Upgrade it has attached to attach the chosen Upgrade.

    Sh

    enlo

    ng

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Laborers: This Crew may hire up to 2 of this model.

    Devoted: If this model is killed by an enemy Attack Action, this Crews controller adds 1 soulstone to its Soulstone Pool.

    Insignificant: This model may not take Interact Actions.

    Witness A Miracle: If this model takes a (1) Interact Action outside of its Activation, summon a Peasant into base contact with this model.

    PeasantCost

    2Peon, Living, Totem (Shenlong), Rare 2

    4 5 4 4 6 2

  • 30mm

    AttAck Actions

    (1) Broom (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/1/2 damage and is pushed 1 away from this model.

    tActicAl Actions(1) Provide for the Temple (Ca 5 / TN: 10 / Rg: 1): This Action can only be taken once per Turn. Target a friendly model and apply one of the following:

    Stone: The target gains Defensive +1 until the start of its next Activation.Wind: The target gains Focused +1.Fire: The target gains Burning +1.Water: The target gains Poison +1.

    (2) Sacrifice for Shenlong: Sacrifice this model. A friendly Shenlong may immediately take a (0) Action.

    Pea

    san

    t

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    In His Cups: This model is immune to damage caused by the Poison Condition and does not reduce the Poison Condition during the Upkeep Step.

    Following the Rivers Path: If this model fails an opposed duel with an enemy model, this model gains the Poison +1 Condition.

    Sway: This model gains a bonus to its Df equal to the value of its Poison Condition, to a maximum of +2 Df.

    Cost

    5Minion, LivingTRI-CHI

    4 5 6 5 6 2

    Fermented River Monk

  • 30mm

    AttAck Actions

    (1) Fermented Fist (Ml 5C / Rst: Df or Wp / Rg: y1): Target suffers 2/3/4 damage. When this Action is declared, this model chooses if the Resist is Df or Wp.

    C Drunken Strength: When damaging, the target suffers an additional amount of damage equal to this model's current Poison Condition Value, up to a maximum of 2. Then, end the Poison Condition on this model.

    C A Drink Together: After succeeding, the target and this model each gain the Poison +1 Condition.

    tActicAl Actions(0) Ready for Another Round: If this model has the Poison +4 Condition or greater, it ends the Poison Condition and gains the Reactivate Condition.

    (0) Have a Sip: This model discards a card to gain the Poison +1 Condition.Fer

    men

    ted

    Riv

    er M

    on

    k

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Reading the Wind: The first time this model takes the Focus Action during its Activation it gains an additional Focused +1 Condition.

    Searing Flames Booming Voice: When this model succeeds with a disengaging strike, its target gains the Burning +2 Condition.

    Ruthless: This model is immune to Wp duels during its Activation.

    Call Unto the Flame: When this model declares a Charge Action, it may discard a card. If it does, it may take one additional (1) y Action as a result of the Charge Action.

    Cost

    6Minion, Living, Rare 3

    6 5 6 5 6 2

    Monk of High River

  • 30mm

    AttAck Actions

    (1) Over the Flames (Ml 6t / Rst: Df / Rg: y1): Target suffers 1/2/4 damage.t Ignite: After damaging, the target gains the Burning +1 Condition for each t in the final duel total.

    tActicAl Actions(0) Wander the Earth: Push this model up to 2" in any direction.

    Mo

    nk

    of

    Hig

    h R

    iver

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    Bullet Proof +3: Reduce all damage suffered by this model from Sh Actions by +3, to a minimum of 1.

    Relentless: This model is immune to Horror Duels.

    Cost

    8Enforcer, Living, Rare 1

    6 6 7 5 7 2

    The Lone Swordsman

  • 30mm

    AttAck Actions

    (1) My Father's Sword (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/4/6 damage.t The Perfect Cut: This Attack ignores Armor, Hard to Wound, Hard to Kill, and Incorporeal.

    R Karmic Strike: Damage from this Attack may not be prevented using Soulstones.C One With the Void: This model ignores all - modifiers to the damage flip of this Attack.M The Sword Knows the Way: After damaging, place the target into base contact with this model.

    tActicAl Actions(0) You Shall Not See Another Sunrise: Discard two cards and name an enemy Enforcer, Henchman, or Master which is in play to gain the Reactivate Condition. If this model does not kill the named model before the end of the Turn, sacrifice this model at the end of the Turn.

    (0) Wander the Earth: Push this model up to 2" in any direction.

    The

    Lo

    ne

    Sw

    or

    dsm

    an

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    The Winds of Fortune: Once per Turn, when a friendly model within a6 attaches an Upgrade, this model may draw a card.

    Insignificant: This model may not take Interact Actions.

    The Howling Thunder: Once per Turn, a Friendly model within a6 which has an Upgrade discarded (or otherwise removed) from it may heal 2 damage and be pushed up to 3" in any direction after completing the current Action.

    Cost

    4Minion, TotemONI

    6 4 4 6 6 1

    Kamaitachi

  • 30mm

    AttAck Actions(1) Razor-Edged Talons (Ml 5M / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

    MM Flay: The damage flip resulting from this Attack may be cheated if it suffers one or more -.

    (1) Katanaka's Flame (Ca 7 / Rst: Df / Rg: 6): Discard up to two cards. Target model gains the Burning +1 Condition for each card discarded.

    tActicAl Actions(0) At the Crossroads: Discard a card to push target friendly Leader or Minion within 6" up to its Wk in any direction.

    Ka

    ma

    ita

    chi

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

    The Shooting Star: At the start of this model's Activation, it may be placed into base contact with target friendly Scheme Marker within 5".

    Regeneration +1: When this model Activates, it heals +1 damage.

    Cost

    4MinionSPIRIT, ONI

    4 4 5 5 6 2

    Tengu

  • 30mm

    AttAck Actions(1) Razor-Edged Talons (Ml 5M / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

    MM Flay: The damage flip resulting from this Attack may be cheated if it suffers one or more -.Mt Katanaka's Mark: After dealing moderate or severe damage, place a Scheme Marker in base contact with this model.

    tActicAl Actions(1) A Song of Night and Day (Ca 5 / TN: 11 / Rg: 6): Target model gains the following Condition until the end of the Turn: "Regeneration +1: When this model Activates, it heals +1 damage."

    t Nightfall: After succeeding, take this Action again. This Action may not declare Triggers.

    (0) Still the Earth: Discard up to two cards to discard one Scheme Marker within p3 for each card discarded.

    Ten

    gu

  • FINAL, OFFICIAL

    CgWk HtWpDf WD

    Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

    From the Shadows: This model may be deployed anywhere on the board that is at least 6 away from the enemy Deployment Zone. This model may not take Interact Actions on the first turn.

    Loyalty Unto Death: If a friendly Leader within LoS is killed, this model gains the Reactivate Condition.

    Cost

    7Minion, Living, Rare 2

    5 6 6 5 5 2

    Katanaka Sniper

  • 30mm

    AttAck Actions(1) Ancestral Katana (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/4/5 damage. This Action gains + to the Attack flip.

    (1) Clockwork Rifle (Sh 5 / Rst: Df / Rg: z14): Target suffers 2/3/5 damage. This Attack Action receives +. When this Attack Action gains the benefits of the Focused Condition, increase its range to z28.

    R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

    (0) Poison Dart (Sh 5C / Rst: Df / Rg: z6): Target model gains the Slow Condition.

    Ka

    tan

    ak

    a S

    nip

    er