16
The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri“, Fossano, Italy Barbara Demo Dip. Informatica, University of Torino, Italy 1 ISSEP 2011 - Bratislava

The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

Embed Size (px)

Citation preview

Page 1: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 1

The Art of Programming in a Technical Institute after the Italian

Secondary School Reform

Alberto Barbero Technical Institute"G. Vallauri“, Fossano, Italy

Barbara DemoDip. Informatica, University of Torino, Italy

Page 2: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 2

Summary• What kind of CS in high schools– Manifesto for Informatics in schools– Informatics as a science– What do we teach?

• High school Italian Reform: working with teachers is a must

• first year technical secondary school students: programming

• Structured problem solving• A proposal using Scratch

Page 3: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 3

Manifesto of Informatics in schools

• Italian Secondary School Reform• What CS in high schools• Manifesto published in May 2010 by the main Computer Science

academic associations in Italy

–CINI, GII, GRIN• three basic perceptions of Informatics

o Pragmatic : Hardware & software tools to solve everyday problemso Technological: knowing languages and systems in order to

implemento Scientific: Informatics is also the science funding hw and sw

developments of the middle of the XXiethcentury

Page 4: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 4

Reform of Italian high schools• Opportunity to have voice in defining curricula– mandatory feeling involved in schools

• Opportunity to work with teachers

• Spontaneous requests by teachers• Cooperation with Dschola an Association of schools many

technical but not only• Other associations are interested , museums, …

Activity here described:

Page 5: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 5

new curricula:• from schools bottom up • from academia top down• it’s time for a large common action for shaping

what shall be taught – to pupils of different age levels– in different types of school

The point is exactly: what do we have to teach?

Page 6: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 6

A proposal for the curriculum of the first year in Secondary School

N. Wirth, Program development by stepwise refinement, CACM, April 1971

in the Reform of Italian Sec. School guidelines:• … Introduction to the concept of algorithm• not unknown to students• thus the introductive part can go quite quickly

programming problem solving

Page 7: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 7

N. Wirth, Program development by stepwise refinement, CACM, April 1971

• Scratch• Arduino and S4A

“The creative activity of programming – to be distinguished from coding- … It is here considered as a sequence of design decisions concerning the decomposition of tasks into subtasks and of data into data structures.

programming problem solving

Page 8: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 8

Some examples: think a number game

Think a number Add 1 Multiply by 3 …….. Tell me the number you finished with Now I can tell you the number you thought at the

beginning

(x + 1) * 3 – x – 2 … = ax = (a – 1) / 2

Work with maths teachers

Page 9: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 9

Think a number game

Page 10: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 10

Calculator

Page 11: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 11

High-low-guess-a-number Think a number between 1 and 999 I will guess your number with less questions

than many humans

Introducing time complexity …….. ………… In general: introducing to properties of

algorithms

Page 12: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 12

High-low-guess-a-number

Page 13: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 13

What Informatics in high schools?

– Programming and problem solving but not only from a technical point of view such as learn coding, also algorithms properties and systems organisation

– Interactions with philosophy and history of science particularly in school types where these disciplines are present, for example in “Licei”, but also, in a softer form, in the other school types

– Help from CS in proposing original ways for thinking to traditional concepts from other disciplines • Informatics to look at some mathematical concepts from a

different perspective• Informatics and language

Page 14: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 14

Papers by the “group”:• Also written with teachers– A Contribution to the Discussion on Informatics and Robotics

in Secondary Schools, same authors & F. Vaschetto, Robotics in Education, IEEE Conf., Wien, September 2011

• B. Demo & all., In and Out of the School Activities Implementing IBSE and Constructionist Learning Methodologies By Robotics, Chapter in “Robots in K-12 Education”, February, 2012

• E. Giovannetti, What kind of CS in secondary schools, Conf. DIDAMATICA, Workshop “Informatics in Secondary Schools”, Torino, May 2011.

Page 15: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 15

Many thanks for your attention

[email protected]@vallauri.edu

please write your comments to

Page 16: The Art of Programming in a Technical Institute after the Italian Secondary School Reform Alberto Barbero Technical Institute"G. Vallauri, Fossano, Italy

ISSEP 2011 - Bratislava 16

• Teorema di Böhm-Jacopini: Qualsiasi algoritmo può essere trasformato in un algoritmo equivalente composto soltanto di combinazioni di sequenze, selezioni e iterazioni. Chiameremo ben strutturato un algoritmo composto di sole "strutture fondamentali". Sequenza: è la forma più semplice di procedura per strutturare un algoritmo e consiste in una serie di istruzioni una dietro l'altra che la macchina dovrà eseguire in fila. Selezione: struttura algoritmica, che inizia con la verifica di una condizione logica C, cioè di una affermazione che può essere soltanto vera o falsa, che continua con una sequenza di azioni A, se la condizione C è verificata, o altrimenti continua con la sequenza di azioni B, e in entrambi i casi si riconduce, poi, a una continuazione unica. Iterazione: programma in cui la procedura ripete il ciclo fin quando sussistono le condizioni per la ripetizione, mentre nel caso opposto si esce dalla struttura ripetitiva.

•Fonti:Mauro La Torre; "Principi di informatica ", 1994, La Nuova Italia Editrice