The influence of metaphors on the risk management in radical innovation processes

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    The influence of metaphors on the risk

    management in radical innovation processes.

    By Nishant Bhaskar and Dominiek PostMaster of strategic product design, Technical University of Delft, Landbergstraat

    15, 2628 CE Delft

    Abstract

    Radical innovative products present great opportunities for firms in terms of growth

    and expansion in new areas in order to sustain competitive advantage. Radical

    innovation also brings risks and uncertainty with it, because of its novel characteristics.

    Metaphors can increase the understanding of new ideas and thereby reduce theperceived risk in radical innovations. The combination of metaphors and visualizations

    can serve as an effective tool for communicating the concepts in the fuzzy front end of

    new product development.Previous literature observes how knowledge transfer in radical innovation

    processes can be stimulated by communication mediums like visualisations and

    metaphors. The effects of both mediums have been a well-explored area of research, yetlittle is known about the effect of combining the two. The main research question istherefor how the use of visually depicted metaphors influences the decision making

    (gaining understanding and sustaining ambiguity) in radical innovation process?The article offers a in-depth qualitative research with managers from medium to

    big sized companies. In the interviews insights are generated on how risk managementin radical innovation processes is influenced during the communication of ideas. Five

    dimensions of the communication process are found which have influence on riskmanagement: 1) Exploring and communicating a wide area of possibilities. 2)

    Deterrents for different actors involved during the communication process. 3) The main

    objectives of communicating ideas, conveying and sense making. 4) Accessing risk and

    taking decision in three steps. 5) The attribution of metaphors during thecommunication process.

    By increasing the effectiveness of communication between designers and

    managers, the understanding grows and thereby the risk appetite. This article provides

    a basis for further research, hoping to intrigue people to further research and verifythese findings, in order to optimize the risk management in the early stages of the

    radical innovation process.

    Keywords: Innovation, Communication, Reasoning, Decision making, Visualmetaphors

    1. Introduction

    In this fast changing environment,companies all have a shared primary

    target, namely to generate revenue and

    survive. Through new productdevelopment organizations can create and

    sustain a competitive advantage.Innovative products present great

    opportunities for firms in terms of growth

    and expansion into new areas (Danneeland Kleinschmidt 2001). Successful radical

    innovations promise large rewards andcan establish dominant positions in the

    market.

    However, radical innovations alsorequire organizations to move into

    unknown territory and experiment withnew processes (OConnor, McDermott

    2004). Radical innovations bring risk and

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    uncertainty into the innovation process

    and their potential outcome. In newproduct development, companies struggle

    to get from the start of the new productdevelopment process to launching a

    product in the market in the most efficientand effective manner. The input of

    knowledge and expertise of members from

    different technical and businessdisciplines at the early stage is crucial(Hon and Zeiner 2004). Unfortunately

    communication between differentdisciplines is difficult because the

    presence of novelty required forinnovation clashes with the path-

    dependent tendency of knowledge (Carlile

    2004). In the early stage of radicalinnovation communicating the idea is

    extremely challenging because not only isthere cross boundary communication, the

    information cannot be linked to prior

    knowledge because of the novelty of thedesign.

    The aim of this research is to

    develop guidelines of how the use ofmetaphors can reduce the perceived risk

    in radical innovations. The research willfocus on the communication between

    designers and managers in radical

    innovation projects.

    2. Literature review

    To be able to understand the differentfactors playing a role in risk perception in

    radical innovations, we clarify thedefinitions stemming from different

    literatures. Understanding the definitionof radical innovation, fuzzy front end,common language and ambiguity is

    needed in order to come to the solutionthat visual depicted metaphors can bring.

    2.2 Radical innovation

    There is a common understanding aboutthe importance of innovation for

    companies. Intensive research has been

    done into this subject, which resulted inmany different categorizations of the level

    of innovativeness. Therefore, it isimportant for us to define what product

    innovativeness means and what criteriaare used to classify radical innovations.

    For our research we will address theproduct innovativeness from the firmsperspective. Innovativeness for a firm is

    determined by two main factors, theresources that enable the firm to develop

    new products and the fit of a project(synergy) with the firm. According to

    Danneel and Kleinschmidt, the resources

    include things as R&D expertise,knowledge of customer needs and

    competitive situations, sales force, marketresearch skills and production facilities.

    The synergy refers to how well the

    internally available resources fit therequirements for the new product project.

    For both factors, the technological and

    market environment need to be taken intoaccount in order to determine the

    innovativeness of the project.

    Firms Perspective:

    Familiarity Technological Environment Market Environment

    Fit Technological Environment Market Environment

    Figure 1: Dimensions of product Innovativeness

    (Danneel and Kleinschmidt, 2001)

    An innovation is radical to a firm when itembodies a new technology and addresses

    a new market on macro and micro level.The high uncertainty that comes withradical innovations is caused by the fact

    that radical innovations normally do notaddress a recognized demand and new

    technological implementations are hard toplan because of the multiple unknown

    factors that radical new productdevelopment brings with it.

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    When innovation is desired,

    mismatches occur because the commonknowledge that the different actors use to

    share and assess each others domain-

    specific knowledge (Carlile 2004). In new

    product development, managingknowledge will improve time to market,

    technology transfer and innovation.In different functions of an

    organization, employees develop localunderstandings as a consequence of

    differences in expertise and experience(Jelinek and Schoonhoven 1990).Knowledge transfer assumes a referential

    theory of meaning and implies that within

    organizations, meaning is universal andcontext is relatively homogenous (Bechky2003). However the domain-specificknowledge of actors has a very big

    influence on the communication and can

    cause problems for knowledge transfer,

    even though the company has ahomogenous context. This poses aproblem for the notion of knowledge

    transfer because if an expression ofknowledge means something different to

    the receiver than it does to thecommunicator, then it is not clear what

    knowledge is being transferred (Bechky

    2003). Miss-communication can have verynegative effects on radical innovation

    processes and should therefor be

    eliminated in businesses.

    2.3 Fuzzy Front End

    In the literature, the fuzzy front end wasfirst restricted to one factor, e.g. the

    quality of pre-development activities

    (Cooper and Kleinschmidt, 1990). Over

    time the number of publications on the

    fuzzy front end has increased and Cooper

    defined three major steps in the pre-project phase: idea generation,

    preliminary assessment and concept

    definition (Fig. 2.) The early stages are

    critical because they lay down thefoundation on which the overall new

    product design project is built (Alam,2006). Considering the importance and

    poor understanding of the idea generationstage, several previous studies have dealt

    with the topics of sources of ideas and theidea generation techniques (Sowrey,1990) and (Wagner & Hayashi, 1994),

    however little attention is paid to the role

    in communication of the new ideas.In our research we will focus oncommunication in the first two stages ofthe fuzzy front end in order to reduce the

    uncertainty in the last stage of the fuzzy

    front end. By providing a defined product

    position and the benefits that it delivers apart of the fuzziness in the fuzzy front endcan be eliminated.

    2.4 Common Language

    Product development has become a very

    complex activity and a successful productmaterializes as a result of synergy

    between different divisions/functions ofan organization, which may have very

    different way of working, vocabulary andpriorities. In order to ensure fruitfulcooperation between the different

    languages, it is very important to developa common language that is capable of

    bringing all the stakeholders to same levelof understanding. Even in instances wherecommunication is successful, creating

    shared understandings may still be

    Fig. 2. Predevelopment activities (Cooper)

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    problematic (Fiol 1994).

    The medium of communication can affectthe success of creating shared

    understandings. Research has shown thatvisualizations are of great importance in

    creating a shared understanding.

    2.5 Ambiguity

    Brun and Stre (2009) argue thatambiguity arising from multiplicity and

    novelty is a natural ingredient of NPD, andthat a one-sided emphasis on reducing it

    in the NPD project may hamperinnovation. Management of ambiguity thusbecomes a concern of continually

    harmonizing the need for flexibility,

    novelty and the need for clarity. This

    accords with other authors argumentsthat managers of NPD must accept anddeal with ambiguity (Ahmed, 1998) or

    even purposefully use ambiguity (Nonaka

    & Takeuchi, 1995) to achieve innovation.

    By their research, they arrived at thefollowing four categories of sources of

    ambiguity:Multiplicity of the subject:

    Alternative meanings of a single cue arise

    when participants from different referencepoints are involved, and each ascribes a

    different meaning to the cue depending on

    his or her reference point. Ambiguity canthus originate from multiple and

    conflicting interpretations of a cue at a

    given point in time in an NPD project.Novelty of the subject: Novelty or

    newness implies a change in meaning. Themeaning of a previously unambiguous cue

    can be given a new interpretation, and

    ambiguity will again arise. Ambiguityarising from novelty represents a dynamic,

    time-variance aspect of ambiguity: a cuecan be ambiguous because it takes on a

    meaning different from what it previouslymeant.

    Validity and reliability of

    information: We also found that theambiguity observed in the studied cases

    can be related to the terms of validity and

    reliability. For example, if the projectparticipants sample information about

    user needs from users who are notrepresentative of the intended market for

    the product, then this results in ambiguityabout user needs. If the participants

    sample information about user needs from

    a user who provides inconsistent answers,then this also results in ambiguity aboutuser needs. Ambiguity can therefore arise

    because of interpretations based onunrepresentative information (low

    validity of information) and because ofinterpretations based on inconsistent

    information (low reliability of

    information).

    We believe that a combination ofmetaphors and visualization can be an

    effective tool for communicating the

    concepts at various stages of new product

    development. In the next section we showhow metaphors help in sense making.

    2.6 The Solution - visualizations containingmetaphors

    Metaphors can furnish vivid images,convey multiple meanings in a concise

    fashion, or express that which cannot bestated in literal terms (Gibbs &

    Bogdonovich, 1999; Graesser, Mio, &Millis, 1989; Ortony, 1975; Paivio, 1979).Some theorists have even argued that all

    higher-order cognitive functioning is

    metaphorical in nature (e.g., Lakoff, 1987;Lakoff & Johnson, 1980).

    The relevance of metaphors toproblem solving is pertinent to three

    fundamental steps (Gentner et al., 2001):The first step consists of extracting a

    variety of unfamiliar concepts fromremote domains, where possible

    relationships with the problem at hand are

    not always evident. The second step

    involves establishing a map of deep orhigh-level relationships between the

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    metaphorical concept and the problem.

    Correspondence between the two comesin the form of abstractions and

    generalizations. Relationships ofsecondary importance are discarded, and

    only structural correspondences betweenthe metaphorical source and the problem

    are retained. The last step deals with

    transferring and applying structuralcorrespondences associated with themetaphorical source to the problem at

    hand, which at the end generally leads to anovel solution.

    In this way, metaphors not onlyassist in problem reflection, but also help

    to break away from limitations imposed

    by initial problem constraints (Snodgrass& Coyne, 1992), to explore unfamiliar

    design alternatives and to establish novelassociations with the design problem

    (Coyne, 1995; Casakin, 2006).

    According to literature the metaphoricaldegree is influenced by six different

    factors, evoke, aptness, familiarity,

    complexity, deviation and diagnosticity.The first three factors are emphasized in

    literature and are the most importantregarding metaphor interpretation. All of

    these factors are not absolute and are

    influenced by each other as well as by theperson who interprets them.

    In the first two steps of Gentner et

    al., evoking vivid mental imagery and

    aptness are important. Metaphors thatevoke vivid mental imagery may beunderstood and remembered better

    (Blasko 1999). Aptness or metaphorgoodness is an important factor (Trick and

    Katz 1986), higher aptness ratings aregiven when the metaphor terms weretaken from relatively dissimilar semantic

    domains but held similar positions withinthe domain (Blasko 1999). The higher the

    aptness level of the metaphor and themore it evokes vivid mental imagery, the

    better the relationship between the

    metaphor and unfamiliar concept can be

    made.

    The last two steps of Gentner et al.,

    more emphasize the aptness andfamiliarity level of the metaphor.

    Familiarity in metaphors breeds liking, itwas found that high familiar metaphors

    showed immediate activation of thefigurative meaning of the metaphor

    (Blasko and Connine 1993). The higher the

    level of aptness and familiarity in themetaphor, the easier it is to deal withabstractions and generalizations within

    the idea and to transfer and applystructural correspondences associated

    with the metaphor to the idea.

    2.7 Limitations

    Some research indicates that metaphor

    can reduce persuasion (Bosman &Hagendoorn, 1991), especially when themetaphor fails to afford clear semantic

    linkages with literal arguments contained

    in the communication (Krumdick, Ottati, &

    Deiger, 2004). Similarly, we would alsolike to understand that how much

    concreteness of visualizations is optimalbecause too concrete visualization duringthe early stage of concept development

    can inhibit imagination. Moreover,knowledge that is transferred is assumed

    to have the same meaning for both the

    person who expresses it and the personwho receives it. However, as semioticians

    have pointed out, when one thinks of an

    expression as a sign, a variety of contentscan be expressed by the same signifier

    (Barthes 1967, Eco 1976). This is also thecase with metaphors, without an

    explanation it can be interpreted

    differently by different parties. The risk isthat it seems like a shared understanding

    is met, and that not until later is found outthat there actually is no such

    understanding.From our personal experiences as

    designers, we understand that the role of

    visualizations is not only to enable sense-

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    making but also to trigger fresh thoughts

    and critical thinking.

    2.8 Research Proposal

    The previous literature observes how

    knowledge transfer in radical innovation

    processes can be stimulated bycommunication mediums likevisualisations and metaphors.

    Consequently, the effect of visualisationsand metaphors on communications has

    been a well-explored area of research, yetlittle is known about the effect of

    combining the two mediums. Therefore,

    the current study intends to fill this gap inthe literature by explaining how the use of

    visually depicted metaphors influences thedecision making (gaining understanding

    and sustaining ambiguity) in radical

    innovation process?

    3. Data and Methods

    Given the limited theory about howmanagers and designers communicate

    trough visual tools, especially visual

    metaphors, we conducted case studyresearch. Case studies are especially useful

    for developing insights in new topic areas

    and the objective is on gaining insights to

    build theory rather than on testinghypothesis, such as ours (Eisenhardt,1989). Multiple cases are effective

    because it enables us to collectcomparative data and so we are likely to

    formulate more accurate insights.The setting of our study is firms in

    different innovation sectors that have

    been established for quite some time. Thematurity of a company is relevant for our

    research, since start-up companies haveshorter communication routes and would

    likely experience less communication

    problems in the decision making process

    We studied 6 managers thatfrequently communicate with designers

    within their firm. We focus on the

    managers, because we expect thatdesigners generally have less problems

    with understanding new ideas andvisualisations, since they work in a much

    more creative environment. Focussing onthe managers will provide us with insights

    on how depicted metaphors influences

    their decision making.

    3.1 Data Sources

    We used two data source: (1) in-depthinterviews with managers, (2)

    questionnaire answered by managers.

    An important data source was the in-depth

    interviews. We collected qualitative datafrom a pilot interview conducted with a

    manager in an innovative industry of

    dispensing machines, and than from 6more interviews with managers from

    several innovative industries. After the

    pilot, we interviewed one manager fromeach firm who is responsible for the

    decision-making in radical innovationprocesses. We first conducted our 50-70

    min interview and directly followed it up

    with a questionnaire to collectquantitative data on how managers react

    on the visual tools we showed them. All

    interviews where recorded with the

    permission of the managers. Care wastaken by the researchers to assure therespondents that they and if desired their

    place of work would not be identifiable inany subsequent report.

    For the study we used 2 sets of visualtools based on a metaphor and innovativeidea, both tool sets contained three similar

    visual tools. The toolsets where based onnew business ideas. We used business

    innovation because none of theinterviewees could have affinity related to

    their own business with the new business

    idea. The first visual tool shown to the

    manager was a visual representation of anidea using a metaphor. The second visual

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    tool was a real life image of the metaphor;

    the image shown was variable in the toolset. The third tool was a schematic

    representation of the idea.

    We asked each manager a set of open

    questions in the semi structured in-depthinterview about radical innovation and

    communication tools used in the process.After having finished this first phase of our

    research, we introduced the manager to aninnovative business idea through a

    narrative of about three sentences. Afterthe narrative we gauged the level ofunderstanding of the manager trough a

    questionnaire. Whereupon we showed the

    manager all of the tools from the visualtool set, after each tool the level ofunderstanding was measured again. Afterthis process a second part of the interview

    was held, which focussed on the helpful

    aspects of depicted metaphors.

    The combination of the three visualtools presented to the manager whereorganized throughout the whole process.

    Each case we showed one of the two toolsets, the sets where randomly chosen for

    each manager. Within each toolset all thevisualisations of the metaphor where

    shown in the same sequence to test how

    managers reactions would vary for eachimage. The combination of the interview

    and the questionnaire is very important, it

    enabled us to comparing quantitative andqualitative data and create more

    consistent insights.

    3.2 Data analysis

    All the interviews where taped, and then

    transcribed within a week of their

    occurrence. The transcripts can be found

    in appendix A. The transcripts where readby both researchers and coded in the style

    of grounded theory approach to dataanalysis (Charmaz 2006), with the

    software atlas.ti. Seven category headingswere generated, by one of the researchers,

    from the data and under these all of thedata were accounted for. The otherresearcher independently verified the

    accuracy of the category system. After

    discussing similarities and differences inrelated codes across the differenttranscripts, and comparing therelationship between the codes minor

    modifications were made, see figure 3 for

    the end result. The codebook produced in

    atlas.ti can be found in appendix B.The questionnaire data was

    processed as soon as all the data was

    collected. Because of the small sample size(5 interviewees), no statistical analysis

    with special software was needed. Thequestionnaire data was put in Excel and

    analysed on various aspects. We analysed

    the influence of the different tools on theunderstanding of ideas, the confidence in

    the ideas, the contribution of the tool to

    the clarification of the idea, and thecontribution of the tool to remembering

    the idea.

    Fig. 3. Journey of an idea

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    3.3 Advantages and limitations

    The sample size of our interviewees is too

    small to randomize the individualdifferences and the effect of the

    metaphorical characteristics. To elicit theeffect of this in our end results, we first

    tested four toolsets with different

    metaphors. This was done trough a surveywith 18 participants. The surveyquestionnaire contained the brief

    explanation of the business innovation, theline drawing and the metaphorical image.

    Underneath the line drawing and thepicture was a question that asked for the

    level of aptness and evoking vivid mental

    imagery. The two toolsets which had themost similar levels between the line

    drawing and image where selected for therest of the research. The survey on the

    degree of metaphorical understanding can

    be found in Appendix C.

    4. Findings

    This section outlines the findings following

    the order of the different stages of newproduct design in the Fuzzy Front End.

    Each section explains the findings after

    which extracts from the research will beshown.

    4.1 Exploring Possibilities

    During the fuzzy front end, ideas are

    explored in order to create newopportunities and sustain a competitive

    advantage. Many limitations in thecommunication of new ideas amongdifferent sectors in companies occur.

    Radical ideas are often come fromapplying an idea from one domain to

    another. Silo-structured management incompanies prevent this cross sector

    innovation because no communication

    between different domains occurs and

    knowledge from radical innovations doneis not widely shared within a company.

    While searching for new ideas,

    designers and managers have to envisionthe future because of the big time lag

    between the first idea and time to market.Envisioning the future makes exploring

    possibilities difficult because the futurebrings a lot of uncertainty with it and

    people may have different visions about

    the future.The most important factor in

    innovation is that possibilities can be

    explored in a very broad spectrum.Because of the novelty of the design, it is

    difficult to define what possibilities needto be explored. Ground breaking

    innovation can take place at any level

    product, process, service, marketing,organization etc. It is hard to link the novel

    design to prior knowledge and after somedevelopment time has elapsed managers

    get more difficulties with sustaining trust

    in the successfulness of the innovationproject.

    1. Horizontal Application from OtherDomains: Many radical innovations

    come from applying an idea from onedomain to another. For example,

    Unilever applied the knowledge from

    aerospace industry that stickiness ofice on the wings of aeroplanes

    suddenly drops at - 800C, to its ice-

    cream business to develop ice-cream

    manufacturing process that can churnout ice-creams of elaborate 3D shapeswithout moulding.

    2. Envisioning Future: There is a time lagbetween the time when a product idea

    originates and when it reaches theconsumers due to the developmenttime. So, when thinking about

    developing new products, companiesoften envision products that fulfil

    some future need.

    3. Watching Trends and ObservingPeople: Needs can be created and

    intelligent marketing can shapeaspirations. Many companies watch

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    the market trends and observe

    peoples lifestyle to determine whatthey should offer.

    4. Different Levels: A product becomessuccessful in the market not just

    because of its design, there are otherdriving factors too. And a ground-

    breaking innovation can take place at

    any level product, process, service,marketing, organization etc.

    4.2 Deterrents

    Different actors are involved during the

    communication process of new ideas. All

    actors have to take in account the otherparties and have their own deterrents that

    reduce the success of communicating anidea.

    The initiator is the person who

    owns the novel idea. The initiator knowsall the details of the idea and is convinces

    of its success. Often they are very

    protective of the idea and do not want toshare all the details because they are

    afraid that others walk away with thepraise. Moreover initiators hold back

    details of the idea, because they are

    already very acquainted with the idea andthose details have become logical to them.

    Several ideas are discarded because of this

    bad communication.

    The receivers are not jetacquainted with the idea and fill in gaps inthe context with their own thoughts. On

    the other hand they might be veryacquainted with the initiator and

    preconceived notion about the presentermight block the change of understandingand liking the idea presented.

    The last actor is the organization,the ridged structure of the organization

    can block the success of the idea. Ingrouped environments radical innovations

    hardly ever succeed.

    Initiator: The person and the group ofpersons who own the novel idea.

    1. Too Much Protectiveness: On manyoccasions the initiator(s) of the ideabecomes obsessed with protecting

    his/her idea to the level that he/she isnot even willing to listen to others.

    This could be detrimental to theinnovation process as others may not

    identify with the idea and lose interest

    in it.2. Bad Communication: As one manager

    put it: Several ideas are discarded,

    not because they were bad, butbecause they were badly

    communicated.

    Receivers

    1. Preconceived Notions: In certainsituations the audience can have

    preconceived notion about thepresenter of the idea or the idea

    (domain) itself. Having such

    prejudices can block the concernedaudiences understanding of the new

    idea.

    2. Jumping to Conclusions: Some peoplehave the tendency to jump to

    conclusions or form a hypotheticalimage about the context too soon,

    which could be detrimental to the

    understanding. For understanding anovel idea, one should have an open

    mind.

    Organization

    3. Rigid Organizational Structure: Manybig conventional organizations have

    rigid divisional boundaries and there

    is not much exchange of knowledgeacross the divisions. In suchcompartmentalized environment, new

    ideas, if they come by, hardly ever

    succeed.

    4.3 Communicating

    Communicating ideas has two mainobjectives, the first one conveying is very

    well known. However the second purposeof communication, sense making, is as

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    very important in order to successfully

    convey the idea. However the sensemaking aspect is not consciously focused

    on during the communication process.When conveying the idea to the

    receiver it is important to give themsomething tangible. By showing something

    tangible all stakeholders are brought to

    the same level of understanding and theidea and its context can more easily beexplained. Moreover it is vey important to

    put the idea in a real live context that isappealing to the background of the

    receivers. All the aspects of the idea needto be merged in one coherent story, a

    presentation is not persuasive enough if it

    is presented as disparate fragments.During communication a sense

    making process is activated. People havetendency to form images in their minds as

    they listen to and read descriptions. It is

    important to tailor the communication ofthe idea to the target audience, in order to

    walk them trough the whole context of the

    idea while triggering their imaginativeworld. In order to ensure that they do not

    form a distorted image of the concept,visual stimuli should accompany the

    verbal or written explanation

    Conveying

    1. Show/Give Something Tangible: Thebest way to convey a concept, we

    found out, is to show it by drawingor making it. When people havesomething to see and/or touch, it is

    much easier to explain the idea.Moreover, it brings all stakeholders to

    a similar level of understanding.2. Explain Context: No idea/product

    exists in isolation. There are other

    factors that determine its perception,interaction and existence. Most

    managers want to understand thewhole context around a product

    before making any decision about it.

    3. Use Combination of Tools: A radicalidea may not have an exact analogousequivalent in the real world. Or,

    perhaps the presented may not be

    able to make the most revealingvisualization of the concept. Thus, it is

    often a good idea to use a combinationof tools illustrations, real images,

    text, and if possible, prototypes.4. Relate to Real Life: Often many of the

    stakeholders involved in the decision

    making process are not from technicalbackground. Therefore, it isworthwhile to distil technical ideas to

    its simplest form and present it assolving a real life problem. Moreover,

    people tend to retain simple ideas andreal life examples for long.

    5. Tell a Story: A presentation is notpersuasive enough if it is presented asdisparate fragments. The presenter

    (initiator) should put everythingtogether to make a coherent story.

    Sense making

    6. Tailor the Communication: It is veryimportant to understand the way ofthinking and background of thedifferent stakeholders and then tailor

    the presentation in wayunderstandable to them.

    7. Walk the Client/Manager Through:People have tendency to form imagesin their minds as they listen to and

    read descriptions. In order to ensure

    that they do not form a distorted

    image of the concept, visual stimulishould accompany the verbal orwritten explanation.

    4.4 Accessing Risk and Taking Decision

    Accessing risk in radical innovation is

    tricky because of the novel character.Managers need input information in order

    to be able to make a decision. While

    communicating the idea, the risks,uncertainties and advantages all need to

    be shared. After assessing the informationa test needs to be executed in the real

    world, testing has become an importanttool in decision making.

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    The information gained from the

    input during the communication processal needs to be processed by the manager.

    Strategic reasoning is used to see how wellthe idea fits the company. Often the

    manager doesnt make the decision byhimself but is often assisted by his peer.

    Also many managers rely on their intuition

    when assessing the risk of radical ideas,because only previous experiences and noexact knowledge exists to base his

    judgement on.

    Input

    1. Nuanced Information: Managers wantas much information as possible for

    any idea presented to them. Theywant to know about the risks,

    uncertainties and advantages. Notknowing something is more

    detrimental to decision making than

    knowing things, even if theinformation is about the risks and

    uncertainties.

    2. Testing/Observation: There is nobetter way than accessing a

    concept/product than testing it in realworld. Testing has become an

    important tool for decision making

    especially in the software domainwhere companies apply methods such

    as AB testing (diverting a part of user

    traffic to the new module and monitor

    their interaction) to continuously testnew concept.

    Processing

    3. Intuition: Since at no point all theinformation about the future of newidea, more so for radical new idea,

    would be available, Managersincreasingly resort to their intuition

    for making decisions. The moreknowledge and experience a manager

    has, the more his/her intuition is

    heeded.4. Strategic Reasoning: Some managers

    recommend taking the concept from

    project level to a higher level ofabstraction, say, strategic goals of the

    company and then see how well theidea fits into the whole scheme of

    things relevant to the company.

    5. Progressive Clarification: A completelynew explorative idea cannot be

    accessed in one go. It needs to beimplemented and monitored. As the

    concept materializes or gains

    customers, many new insights mayemerge that can shape future

    decisions. An idea may also be put on

    hold for a while or completelydiscarded in the middle based on the

    insights that emerge.6. Joint Decision Making: In most

    corporate settings decisions are not

    taken by an individual but by a groupof managers. In that case, the

    complementary background and

    knowledge of managers may come

    handy in accessing the concept fromseveral angles and then taking adecision. Joint decision making can

    often be quite slow.

    The table underneath gives an overview of how the respondents sided with

    the various ideas that evolved during the whole interview.

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    The Key Elements in the Journey of a Fuzzy Concept

    (as it emerged from the interviews)

    Interviewees who

    Sided with the

    Element

    Exploring

    Possibilities-

    Horizontal Application

    from Other Domains

    M3, M4, M5

    Envisioning Future M4, M5

    Watching Trends and

    Observing People

    M1, M4, M5

    Different Levels M1, M3, M4

    Deterrents

    Initiator(s)

    Too Much

    Protectiveness

    M2, M5

    Bad Communication M2, M4

    Receiver(s)Preconceived Notions M2

    Jumping to

    Conclusions

    M2

    OrganizationRigid Organizational

    Structure

    M4

    Communicating

    Conveying

    Show/Give Something

    Tangible

    M1, M2, M3, M4, M5

    Explain Context M1, M2, M3, M4

    Use Combination ofTools M2, M4, M5

    Relate to Real Life M2, M4

    Tell a Story M2, M3

    Sense making

    Tailor the

    Communication

    M2, M3, M4

    Walk the

    Client/Manager

    Through

    M2, M4

    Accessing Riskand Taking

    Decision

    InputNuanced Information M3, M4

    Testing/Observation M1, M3, M4

    Processing

    Intuition M1, M2, M3, M5Strategic Reasoning M3

    Progressive

    Clarification

    M2, M4, M5

    Joint Decision Making M4, M5

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    4.5 Metaphors

    Since we interviewed only five managers,

    we do not perform any statistical analysis

    on the data gathered. However, the intent

    behind gathering quantitative data was tosee if there were any overall trends in

    terms of preference of the variousinterviewees. Four toolsets with stimuli

    containing - brief explanation in text,

    illustration, image and business-model

    schematic - were presented to the

    interviewees, and they were asked some

    questions after each stimulus, the toolsetsare shown in figure C. The results of

    similar question posed after each stimulushave been clustered together and

    presented in the graphs (1-4) below.

    The first of the four questions was posedafter showing the interviewee, the brief

    explanation in text. The second question

    above was posed after showing theillustration (metaphor), the third was

    posed after showing the real image

    (metaphor), and the fourth question wasposed after showing them the business

    model schematic. The results do not showany consistent trend. For example,

    interviewee M1 had a consistent level of

    understanding throughout the wholeprocess, while the level of understanding

    of the other four is quite fluctuation and

    does not show any distinct trend.

    Stimulus shown before uestion

    0

    1

    2

    3

    4

    5

    6

    7

    8

    1 2 3 4

    M1

    M2

    M3

    M4

    M5

    My level of understanding of the

    [Illustration Metaphor]

    [Image Metaphor] [Business Model

    Schematic][Brief Explanation

    in Text

    Level(Response)

    High

    Low

    Graph 1: Level of understanding

    Figure 5. Two toolsets used

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    The first of the three questions was posed

    after showing the interviewee, the brief

    explanation in text. The second question

    above was posed after showing theillustration (metaphor) and the third wasposed after showing the real image

    (metaphor). The trends in the above graph

    are fairly consistent and revealing. We

    observe that most of the lines are nearly

    straight, which implies that mostinterviewees formed an opinion about thefate of the idea pretty early and it did not

    change in spite of subsequent stimuli.

    0

    1

    2

    3

    4

    5

    6

    7

    8

    1 2

    M1

    M2

    M3

    M4

    M5

    Stimulus shown before question

    The drawing has a ..contribution to the clarification of the

    [Illustration Metaphor] [Image Metaphor]

    Level(Respo

    nse)

    High

    Low

    0

    1

    2

    3

    4

    5

    6

    7

    8

    1 2 3

    M1M2

    M3

    M4

    M5

    Stimulus shown before question

    My confidence in the success level of this idea is.

    [Illustration Metaphor]

    [Image Metaphor][Brief Explanation

    in Text]

    Level(Response)

    High

    Low

    Graph 3: contribution to clarification

    Graph 2: Level of success

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    The above questions were posed after the

    interviewees were shown the briefexplanation in text. The former of the two

    questions was posed after showing the

    illustration (metaphor) and the later was

    posed after showing the real image(metaphor). No consistent trend is

    observed above.

    The above questions were posed after the

    interviewees were shown the brief

    explanation in text. The former of the twoquestions was posed after showing the

    illustration (metaphor) and the later was

    posed after showing the real image(metaphor). No consistent trend is

    observed above.However, if we consider all the four

    graphs together, we speculate the

    following two things:1. Because of the differences in

    background of the five interviewees,they had different opinions about the

    brief explanation in text, illustration,

    image and the business modelschematic.

    2. Most of the interviewees formedopinion about the success of the ideaspretty early, which remained

    unchanged even after showing them

    other stimuli. However, we believe that

    there could be some sort of correlationbetween the level of understanding and

    confidence in the success if the idea asliterature in this domain suggest. The

    aforementioned belief could beinvestigated in a more extensivequantitative study.

    6. Discussion

    The aim of this study was to observe

    managers preference of visually depictedmetaphors in the communication of new

    ideas. Metaphor characteristics examinedwere - aptness, evoking vivid imagery andfamiliarity. By adapting the visual

    presentation of the radical innovation tothe personality of the decision maker,

    higher understanding can be generatedand ambiguity can be sustained.

    0

    1

    2

    3

    4

    5

    6

    7

    8

    1 2

    M1

    M2

    M3

    M4M5

    Stimulus shown before question

    The drawing has a contribution to help me to

    remember the idea.

    [Illustration Metaphor] [Image Metaphor]

    Level(Response)

    High

    Low

    Graph 4: contribution o remembering

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    Metaphors, when addressing familiarity

    will enhance the understanding andstimulate the clarity of the new idea.

    This exact finding also threats the

    validity of our research. There are

    different types of people, and part of thedifferences that we found do not depend

    on the visual presentation but on thepeople. The low number of respondents

    limits the effect of randomization, so theresearch is biased. With the questionnaire,

    we tried to randomize the effect of thedifferent people, however according toHolland (1985) people can be categorized

    into six career personality types: realistic,

    investigative, artistic, social, enterprisingand conventional. People purposefullylook for environments that are congruentwith their career personality types (Zhang,

    2004). This means that every type of

    personality has preference for different

    visualisation styles and familiarity ofmetaphors will differ accordingly. Therealistic type of people according to

    Holland (1994), like investigative andscientific type of work. Artistic type of

    people like stimuli that provide them withthe opportunity for using their

    imagination. Both social and enterprise

    type of people like social interaction, butthe enterprise will take on the leadership

    role. Conventional type of people like well

    structured data. There are six main typesof career personalities, but many

    combinations exist. Figure 6. shows the sixpersonality types in Hollands hexagon,

    with on the axes the basic preference of

    the types. To randomize the effect of the

    different types of people in the visualpreference, the amount of respondents

    needs to be increased. With such a study

    the individual differences in the

    preference for visual imagery can bepredicted.

    Stronger stimulation of sensesresults in deeper imprint in ones memory.

    Thus an image evoking vivid mentalimagery is likely to stay in ones memory

    for much longer than a mundane image.Moreover, it will draw attention, thuseasing cognition. Another important

    aspect of a metaphor is its aptness.

    Metaphors can have varying degree ofresemblance with the product/serviceconcept. In addition, familiarity isimportant too. How much familiar the

    audience is with the chosen metaphor? -

    is an important question to consider. We

    have already discussed how sense makingfrom metaphors happens. If an unfamiliarmetaphor is used, step one of sense

    making i.e. making connection fromfamiliar domain to unfamiliar domain will

    be disrupted. Thus, it lies with thepresenter to make the right trade-off

    between all the three chosen parameters -

    evoke vivid mental imagery, aptness andfamiliarity. There is no thumb rule for

    doing it. It is up to the presenter to

    understand his audience and conveyhis/her message in the most compelling

    way.The sequence of showing visual

    images and text is another important

    Figure 6. Hollands hexagon

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    aspect in sustaining ambiguity. In the

    questionnaire we always started with anexplaining text of the idea, after which we

    showed different visual stimuli. Whilediscussing the questions with the

    participants we found that many hadalready formed their own visual image

    while reading the text and this image

    conflicted with the metaphorical image weprovided. The conflicting images reducedthe reliability of information and thereby

    increased the level of ambiguity. Whenshowing the visual stimuli and text at the

    same time, no time is given to form ownvisuals and the information is seen as

    more coherent.

    A significant finding of our study isthat there often occurs a gap between how

    the initiator communicates the idea andhow the receiver receives and perceives

    the idea context. Often the context factors

    determine the ideas perceptions,interaction and existence. Managers want

    to understand the whole context around

    an idea before making a decision, howeveroften the context is not clearly

    communicated by the designer. Thedesigner has the context information in his

    mind, but the lack of communication of

    this information to his manager causeshigher potential of discarding the idea.

    Without the provision of context

    information of a new idea, receivers can

    jump to conclusions or form a hypotheticalimage about the context before the actualunderstanding of the idea occurs. The

    created context in the receivers mind oftenconflicts with the explanation later on

    provided by the initiator. These conflictingsources of information strongly increasesambiguity and the receiver needs to

    choose between competing contexts, theone created by his own imagination and

    the one provided by the initiator.The notion of context is a

    fundamental concern in cognitive

    psychology, linguistics, and computer

    science and was first introduces as theterm context-aware, by Schilit and

    Theimer (1994). They refer to context as

    location, identities of nearby people andobjects and changes to those objects. To

    increase the risk appetite of managers weneed to understand what type of

    information is listed in the definition ofcontext and what is not. In our

    quantitative research part we missed at

    least one context factor in the toolsets thatwas addressed as important by all themangers, namely the value. The value of a

    new idea is an important aspect ofdecision making, because it shows what

    can be accomplished by introducing thenew idea.

    Another important finding is that

    the communication should be adjusted tothe receiver. So the way the idea is visually

    presented should be adapted to thepersonality of the receiver, the personal

    preference. If possible the idea should be

    placed in real life context. If the idea forexample is a new technology for the food

    industry, than the idea should be

    presented in the form of the new foodproduct that can be created with this new

    technology. Presenting the idea in the reallife setting the company is operating in

    helps to increase the understanding of the

    new idea with the receiver. It is importantnot only to show the new idea and context,

    but also tell a story that connects to the

    receivers world. So the level of risk

    proverbs is highly influences by howacquainted the initiator is and cansympathise with the receiver.

    Our findings provide importantinsights in the influencing factors on risk

    management in the communication ofradical innovations. Better understandingincreases risk appetite. Using visual

    depicted metaphors that are familiar tothe receiver of the idea and have a high

    level of aptness will evoke vivid imageryand increase the understanding of the

    idea. By increasing the effectiveness of

    communication between designers and

    managers, risk management in the fuzzyfront end will bring less uncertainty with it

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    and therefor less potential ideas will be

    discarded in this early phase of the designprocess.

    7. Future research

    We started this article by arguing that the

    communication of new ideas can beoptimised in order to reduce risk adverse.Articles using the notion of visualisation

    tools as boundary objects as well as onrisk appetite are published on a regular

    basis. However most articles do notprovide a theoretical foundation for the

    combination of the two. With this article

    we hope to provide a basis for furtherinvestigation.

    Further research should be carefulabout how personalities influence the

    responds to visual depicted metaphors in

    the fuzzy front end of the design process.Prior research has not distinguished the

    factors for metaphorical degrees and

    personal interpretation influenced bypersonality. Up till now it is not clear what

    influences personality play on theinterpretation of metaphors and how the

    liking of metaphors can be stimulated for

    each type of personality.The dataset used for the current

    study was very small, six participants. This

    research functioned as a qualitative

    explorative research. Future researchcould build on the present findings byusing our theoretical framework. We hope

    that future research will build on thisfoundation by specifying more refined

    links between visual interpretation and

    personality.The research has only been

    conducted among the managers in designfirms. Future research should examine the

    effects of visual depicted metaphors incommunication of radical innovations

    from the designers perspective. We expect

    the findings to be similar for the designershowever this is still a hypothesis.Researchers will have to collect data from

    designers from innovating firms as well ifthey want to study the relation between

    designers and managers in the effect ofidea communication on risk management

    in the early stage of the radical innovation

    process.The data for this article was

    collected in well established companieswith fixed communication processes.

    These communication processes might be

    out-dated and have a fixed and rigidstructure. Social interaction is changing

    and we suggest that research also needs to

    be done in young firms with more flexiblecommunication structures to see what

    dimensions the effect of rigidcommunication has on the findings.

    The article provides the first in-

    depth conceptual look at the influence ofvisual depicted metaphors on risk

    management in radical innovation

    processes. A topic of great interest to all

    designers and managers in the field of newproduct development. We hope to intriguepeople to further research and verify these

    findings, in order to optimize the riskmanagement in the early stages of the

    radical innovation process.

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    Appendix A: Transcripts of Interviews

    Note: M1, M2, M3, M4 & M5 are the interviewees. N & D have represent interviewer1

    and interviewer2 in interviews with M3 and M5. I is used to refer to both the

    interviewers in interviews with M1, M2 and M4.

    Transcript: M1 Interview

    Part 1:I: [Introduction].

    First I would like, maybe in a few lines you can tell about your company

    M1: Metrixlab is an online marketing research company that performers online research

    in four key areas; website usability, new product development, media and

    advertisement research and customer experience management. We do all of our

    research online except for some in house usability testing. I have been working forMetrixlab for the past eight and a half years I started as an intern and then just keep

    growing on. I started in IT but now I focus more on very diverse innovation projects.

    From guidelines for how thinks should look to doing pilots for new research

    methodologies and developing new projects like dash boarding and eh yeah.

    I: What according to you was the last radical innovation that you oversaw?

    M1: What is a radical innovation?

    I: Well that is the next question but you can start with that, what is a radical innovation

    according to you?

    M1: Yes that is very difficult because that is the thing about choosing also if I seesomething that I want to see or want to see happening for me it is obvious that things

    should be

    I: But maybe for the company or for another company?

    M1: it might be radical, yeah but for me it is so obvious that I think why dont we have

    this yet. This is not radical this is something we need just to keep up. Metrixlab is a

    research company, but a lot of research companies are very old and come from a verydifferent time when it was about interviewing people in real life or calling them or using

    paper surveys and Metrixlab was created in the late 90s and is oriented completely inusing online technologies. So in the context of research they are very innovative but inthe context of web design and web development they are behind because they only

    adapt web technologies when they are matured but for research context it is very

    innovative. So what is a radical innovation when uhm.. (thinks) to me a radical

    innovation is something that I hadnt thought of and I didnt expect

    I: But for Matrixlab you think that a software currently existing but placed in a new

    context is also maybe a kind of

    M1: Well right now I am working on a pilot for face reading where we use webcams at

    peoples homes to analyse their emotions, so we show them a clip of a commercial, andwe want to adapt that in a quantitative manner. So that we can just invite two hundred

    people to watch a commercial and be able to tell the company more about how effective

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    their commercial is. I think this is pretty radical but this is still in a pilot phase so maybe

    it is something we might decide not to do because there are to many problems with it.

    But this is something I am very enthusiastic about right now but I am still kind ofsceptical

    I: But still you say that your research methods are radical, am I right?

    M1: Hmm

    I: Maybe at least ahead of many

    M1: Yeah but there are other companies that are doing the same as we are doing.

    Radical innovation is really. Im not really the kind of person that does radicalinnovation. I do very logical and pragmatic innovation, I combine thinks that exist in a

    way that it makes sense. Im not really a kind Im not really an out of the box blue skylets put this on the moon kind of guy. I do not really like to call my self conservative but

    Im not a radical

    I: I guess you are taking radical as a too strong a word, I would rather call it trying to do

    something new. As you said before finding a new direction, mixing matching things to

    M1: Ok well, mobile is coming up right now and some people still think that. somepeople are still not noticing and at Metrixlab Im trying really promote adapting

    everything we do from no on to also think about how would this look on a mobile phoneor on a tablet. Because if we are not doing that than we would be behind in a few years

    so that is one thing that I am really endowment about that should be considered and

    even done things about. And I am the kind of person that if no one is listening or picks it

    up I will just do something myself

    I:I see that you are more somebody who initiate things brings it to the table

    M1: well as you always say, yes I am stubborn. We are trying to do more about

    researching the satisfaction of our own customers so using our own products on

    ourselves actually. And we made a survey and it was send to a designer and he made it

    look very pretty, and I saw it and I said shouldnt this thing be also mobile compatiblebecause we are sending this to our clients and I see all of our consultants walking

    around with Iphones So they will read a lot of their email on Iphones wouldnt it be

    much better if our client reads this thing on an Iphone or another mobile, that he could

    just immediately start the survey, answer those 5 questions and than be done with it. SoI took it upon myself to take the design, turn it into a CSS file, that is also adapting to the

    screen size so if you look at it on a mobile phone it will change and everything will workperfectly. Than I gave it back to the department and they where really happy but it

    didnt work yet because it still needed to be implemented and that had some impact onthe underlying technology because some things where not really compatible with that

    kind of survey and the people who needed to develop it where like hey we dont havetime for this and we are not gonna do this. But by making the design and showing it toheads of sales and other researchers it started to be send from one business unit

    manager to another and now it really is something that is on the map and that theyreally want. So now there is a lot of leverage or draagvlak so now a lot of people want

    to see it happen a few weeks ago a sales person came up to me and said that thing youdesigned can we also sell that to costumers is it functioning yet. So maybe that is radical

    design, that is what I like to do, if I see something that is logical in my eyes when I thinkwhy dont we have that yet, if nothing is being done with it, I take it, I try to improve

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    something or I try to give it enough traction so that other people will maybe continue

    with it.

    I: So maybe radical is logical to you

    M1: Yes

    I: But maybe not to others

    M1: Yes, because I am not someone who. This is very true what you are saying

    I: So there was a point at which you made some tangible thing out of it that people can

    see your idea, right?

    M1: Yes thats right

    I: But there could be a point, there was a point when the idea was still fuzzy, when the

    idea was very vague in your mind and you hadnt start the whole development process.

    M1: well,..

    I: Yes I understand that for you it was very clear and you know in what direction to

    move

    M1: yes

    I: But even before you started you know when something was not done on the computer

    or so but the idea was just in your head, did you already talk to it, talk about it with

    somebody? When it was still not in to some kind of form

    M1: Well the way I do it, I say to someone of who I think will understand my question

    maybe or to sort of have a dialogue to get the idea further, In this case just my boss I say

    hey, He was asking me Hey have you checked out the design for this? What do you think.

    Well this and this maybe and I also think that this and this, so than he said jajaja. And

    than I asked dont you think this thing should be mobile? Than he said yes I think so and

    I said ok I will see what I can do with it. And than I just took it upon myself to take this

    further because we dont have anyone else who would do that, we dont have a

    webdesign department.

    I: I think that you are in a privaledged position that you have so much freedom to do

    that. That they just give you an open field and you can just take it further. But since youare from an industrial design background have dealt with people in your bachelors or

    masters, well at least in your masters. So if I ask you like if an idea is already in your

    head but you have not put it, it is still fuzzy. What do you think is a good way of

    explaining it to somebody?

    M1: Drawing!

    I: is it drawing

    M1: yes,

    I: But what if the idea is not even clear to you, than?

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    M1: than drawing it will make it clearer for myself

    I: Drawing it, you think that drawing it is

    M1: There are so many mistakes that have been made that could have been fixed just by

    making a drawing. We are working on a new booklet for making notes, it is a5 with alittle wire-o-frame and it also has a rubber band attached to it so you can close it. Andthere is a logo and the logo is on the right bottom corner.

    I: Underneath the rubber band?

    M1: If someone would have made a drawing of the thing, like what would it be, it will be

    a5 with a wire-o and a band, oh so the logo should be more to the left. So now by using

    the bleed and cutting it a bit more to the right we just managed to place the band next to

    the logo but this is something which just by drawing it would have been like, o weshould make sure that the logo is far away enough from the band. So yes drawing it. And

    especially if the idea is not clear to myself just drawing it will create some kind of

    dialogue within me.

    I: So now you where talking more about drawing the product, it is a product and you

    want to draw its form.

    M1: NO no no, it is also about a concept or idea. An idea is always related to other forces

    or other things around it.

    I: So you put them in relation on a paper

    M1: yes an idea is never in isolation, so what kind of things have an impact on this

    concept or this idea. What, you dont actually have to draw what it looks like to be ableto. Ok this is something that I have in my mind and if I put it on something so that it isfixed and I can think of what is around it. And well than I will draw those things and then

    the map in my mind will become much more fixed, much more tangible.

    I: You also have to explain to your seniors sometimes right?

    M1: Yes

    I: So what do you think works to best express your ideas to your seniors?

    M1: Making a drawing or making a mock-up. I always make a, that is one of the first

    things I do even when still analysing I will design in a way of seeing what works andwhat does not. And especially with talking to people it can be very difficult to be sure

    that you are talking about exactly the same thing. And if you make a mock-up, evenwhen they say thats ugly thats not what I wanted than you know exactly that that is

    not what they wanted. And if you think but hey this is something that I wanted, than

    there is something to talk about, why is this not what you wanted. So making it visualthat is always the best way. Even if it is a process of something you should always draw.

    I: So if you have an idea which is very difficult to explain to your senior, what would you

    do?

    M1: If it is really difficult to explain than making a drawing or schematic or a mock-up

    will only help. Because if that is not possible than doing it with words is even more of a

    problem.

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    I: And do you use metaphors in explaining it

    M1: yes yes

    I: by putting it in another context or

    M1: Yes today I was talking with someone and we where talking about something, a

    mailing system. It was going to be a server that does chrome jobs that automatically

    mails emails for projects. So I just drew a robot and said well this robot will

    automatically mail these and these things so we need someone to put those assignments

    into the database and then the robot will pick them up and send them out. And if you are

    talking about the robot, the mailing robot, then you have given it a name and a place and

    an intention.

    I: well that was really well explained

    M1: I really like to give a lot of examples, of the robot and of the booklet. Becauseexamples are really important to illustrate what it could be. Right now I am working on

    a dash-boarding system company wide and we have very different needs and often we

    are catered by the same system. So I am making two mock-ups for both of the extreme

    ends of the spectrum like what should this system support. And by making mock-ups I

    can get all of the team members in one room and say ok is this what would work for you,

    because this is what the client would see so making it visual making it very practical

    something they can point at

    I: So well than, our research is also about the same, the importance of metaphors in

    making things understandable. With metaphor we dont just mean words, we want to

    add a visual element as well, as you have been explaining.

    Part 2:

    M1: This is a pie. (about the visual) you would have to tell a story with the image, the

    image it self doesnt say a lot also with the drawing So maybe by pointing at it

    I would only use one case, and remove as much as possible. One case of a person who

    reads a lot will imply the other case of not reading a lot. There is a lot going on right now

    that makes it really complicated

    I would just use the pie image with the story, that would be a lot better. It is just a pie, itis about dividing things

    I: what important information is missing in the things shown so far?

    M1: Well the percentage of the pie is not in the text and it is in the business model and

    the pie itself of course has to be explained but just having an image of a pie and pointing

    at it is much clearer than this jumble of arrows and things.

    I: So you really would like to have one image and explain around it

    M1: Yes

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    I: If this was your idea would you prefer to explain in on the hand of this (business

    model) or still the pie picture

    M1: Still the pie picture , it is much more uhm

    (about the business model) this is really not an attractive image. If I where to explain it I

    would use the image of the pie because everyone understands a pie

    I: Do you think that if you see the pie image that it will be sticking in your mind

    M1: Remember the pie thing? Well that is exactly how it is. The pie thing is much clearer

    (about all the different visuals) It doesnt have to be a physical pie, it is about reducing it

    to the least amount of uhm. The simpellest form. But using an actual metaphor is always

    better. Right now we are working on a photolibrary and we also needed a picture of a

    pie with different pieces of pie. So we called multi-vlaai and said we like to order one

    vlaai with all different flavors because thats possible. And then we start making pictures

    of it and then we ate it. But yeah bringing it back to something that is physical or people

    can understand and remember.

    Transcript: M2 Interview

    Part 1:M2: Communication is a very important element in one of the courses I teach

    I: What according to you is any last radical innovation which you were associated with?

    M2: I tried to convince my boss of a wonderful idea just last Thursday,

    I: What kind of idea was that?

    M2: It was an idea on a theory which is very helpful which I do teach to my students.

    Than I thought well I will explain it properly to my boss

    I had two colleagues with me and one colleague walked away and it is quit innovative

    but the other colleague sat with me but was only arguing. He was only arguing said whathe thought it was, went back to the original models. He showed the original model and

    showed what it really means is this and this and this. So the whole presentation was

    kind of an argument not fighting not unfriendly an oral discussion. He never admitted

    from wow what a good idea, yes that is great lets investigate further the whole time he

    was doing yes but. And in this interaction he than moved to all kind of examples in his

    own practise where this was perfect he came with lots of examples of this theory but all

    the time still arguing that it was not really useful. So that is a typical communication for

    an innovator

    I: And how did you present the idea, did you just talk or

    M2: yes, I asked them please sit down we have got some time, so I checked for the

    conditions, we got some time sit down and let me share with you a wonderful idea an

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    idea which I believe is wonderful. And than I developed it on the white board and they

    where sitting in front of the whitboard.

    I: you drew it?

    M2: Yes I drew and talked

    I: So you explained a theory so this drawing was not a form but a sort of schematic

    representation

    M2: Yes yes

    I: But how did this idea first came to you besides what you where telling us about

    M2: Well this idea is already being developed for years

    I: So it was in your mind and now

    M2: NO I already teach it for years as well but I never shared it with my colleagues and I

    only teach it when they are not around. Because than you get into some kind of

    discussion and they think oh what is this about

    If you talk about coming to new ideas every two week I drive about 800 kilometres in

    one day and have loads of ideas when I am driving.

    I had a new idea on how to build a house on the moon, very easy and extremely light. I

    can explain. You know a parachute in a bag and they get more and more compact, these

    very modern textiles now with nano-tubes you can put a liquid in there. No what you

    could do on the moon, with this package like a parachute this is a big thing, you know it

    comes out of a little package but it is completely enclosed so you put a little bomb in it a

    little explosion and it gets into the form that it needs to be. Because it moves the nano-tubes break and it releases the second component of the two component epoxy and it

    fixes the whole textile.

    I: On the ground?

    M2: On the ground and in a space I am talking about I am on the moon now in vacuum.

    I: So I understand that up till now that it fills up like airbags in a car

    M2: No like a parachute, it got its form and while doing that it moves. The liquid that is

    released because of the movement fixes its form. No on earth you could have made, no of

    course you can not use a normal textile you probably have to make a huge sandwich ofmany layers, but you can do that and fold them up You have to wait two hours and than

    you have got your volume in which you can have a living space. And is only the one

    difference you know, vacuum, vacuum is not a big deal it is only one atmosphere and a

    tire, car tire is already three or two and a half. And in a metal tank it is 400.

    I: these ideas, do you write them down?

    M2: Normally not, I just gave you an example of communicating, this idea was from last

    night. I had another one last night, but yes ok lets go back.

    I: Going back to your example that you explained to your colleagues last Thursday. Do

    you think that you could have used some other way to pursuit them convince them in a

    better way or a better way of communicating your idea?

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    M2: when no when, no I am gonna give another answer. If I where to present to a client

    then I have no problem presenting such an idea and convince them. I just gave a

    workshop in a consultancy about this as a tool. It was fantastic they are using it now.

    Consultancies are using this as a standard tool in their own practise. The problem here

    is that it is with colleagues with certain believes about you. It is very hard to escape fromwhat they think you are. So once there is already a culture it is difficult, you think o there

    is (name) with his ideas and than that is it

    I: So a fixed culture

    M2: A fixed culture kills ideas, kills anything new! Yes

    I: But also needs another approach?

    M2: It could be that you need some new people, some external people in that group so

    that the existing culture doesnt dominate the interaction or fixes the kind of interaction.

    So the new ones might come with some naive questions and say just tell me more

    I: fresh insights

    M2: yes and the others jump to conclusions.

    I: You have also communicated with companies a lot, in this question it is about that

    section that I want to ask you, do you also have come up to thumb rules for

    communication

    M2: about how to communicate

    I: yes like what works

    M2: I have got many

    I: but what if I ask you for the three most important

    M2: Let me tell you another story first, another story, I am presenting a design and we

    have two concepts which are within the boundaries given by the client and we present

    them and then we come to the point where the client needs to choose one or the other.

    But then you see I wasnt on my own there where three of us designing this, and than we

    said we did this within your boundaries, but we couldnt avoid coming up with a crazy

    phantasy about this and we came with a third design. And instead for use inside it wasfor use outside, at the same time it would be a childrens toy, it would be many more

    things at the same time. It could do much more but was at least double the price, and

    they said yes lets go for the third one. I dont know what is that.. so there are a few rules

    in there, one of the rules is that you respect the client by doing what he asked at first and

    than you may have some crazy ideas but as long as you have not acknowledged the

    client with his or her needs they will not look any further with you. By demonstrating

    that you have understood them, now they trust you. So all the communication is about

    trust, trust for suspension of disbelieve.

    The point is if you are presenting in the fuzzy front end, you are presenting something

    new probably other wise the client would not have invited you. There curious in new

    stuff at the same time, only because it is new they have to get used to it. Now it is really

    theory and teaching, I think that new concepts are like babies, new born babies now I

    am going to tell a sexist analogy sorry for that. There is this guy and there is a lady

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    coming up to him and says this baby is yours, this is a big joke in France and many other

    countries, and than the guy says no it cant be I took all the precautions no way this is not

    my baby. Than they get dna testing. If you think of adoptive children and someone

    comes up to you and says you have to take care of this child than you say wait a minute I

    have got enough to do. What you need is to get this person or this new parent to get

    used to this child. And then start playing a little bit and getting to know each other thansome love might start to flow in and then only you say you have to take care of it.

    The same with ideas if you go to a management team or to a client and you say listen

    you now you have to take care of it. They say uh wait a moment, they have to get used to

    it and the client because it is new and they asked for something new and now you come

    with something new automatically they need time to adopt, that is literally the same

    word, to adopt this idea

    I: Will it be easier for the client to adopt the idea when it is visual, like seeing the baby

    will sooner say oh ok I will take care of it.

    M2: Sometimes with the first concept we presented they immediately said yes we wantthis third concept lets do it. But it will be much more expensive, well we will find the

    money. So sometimes it is like that, the baby is so cute that you completely meld. But

    often it is not that obvious. So underneath you need something like trust, that they

    respect you and your knowledge and your capacity and in such a way that they are

    willing to go with your ideas. That it is trust.

    And they need to trust you in such a way they accept that need to go into suspension of

    disbelieve so suspension of disbelieve is if you go to a cinema and you go to a film or you

    take a dvd like monsters inc. from Pixar, just like that you are in a story even if it is with

    this impossible creature with one eye and one is a lady with all snakes in the hair well

    she doesnt have hair, well it is acceptable you go with the story. And so as a designer

    presenting a concept or presenting a strategy it is the same thing in this kind of trust youneed to make a frame and take them with you on a journey for example and for just a

    second let go of the daily occupation and criteria and lets phantasize a bit together, even

    using that kind of words might help instead of just saying hey this is your baby, who

    what. So you could say why dont you come for a cup of coffee look there is Johnny play

    with him I will be busy in the kitchen.

    Another rule, the more concrete the better, the concreter the better. That is all so no

    sorry that is not the right word, the more tangible the better, if you got an object or

    prototype or something that is better than a vague concept

    I: You have seen many concepts, you might get a sense of how much ris