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The Rise of Hardcore Social Gaming 5 lessons learnt from building the #1 FPS on Facebook & tablets Ludovic BODIN CEO│CMUNE

The Rise of Hardcore Social Gaming

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The Rise of Hardcore Social Gaming. 5 lessons learnt from building the #1 FPS on Facebook & tablets Ludovic BODIN CEO │ CMUNE. Who uses Facebook ?. Who uses Facebook ?. Who plays games on Facebook?. Who develops games on Facebook?. iOS / Android? . Who develops games on Mobile?. - PowerPoint PPT Presentation

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Page 1: The Rise of Hardcore Social  Gaming

The Rise of Hardcore Social Gaming

5 lessons learnt from building the #1 FPS on Facebook & tablets

Ludovic BODINCEO│CMUNE

Page 2: The Rise of Hardcore Social  Gaming

Who uses Facebook?

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Who uses Facebook?

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Who plays games on Facebook?

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Who develops games on Facebook?

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iOS / Android?

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Who develops games on Mobile?

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• Co-Founder & CEO of CMUNE.• 8+ years in Asia. • 14+ years international entrepreneur / gaming & internet. • North & Latin America - French / Europe. 4th companies.

About Ludovic BODIN

cmuneuser
10+ years international what? Business man? Tech entrepreneur?
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• Leading game developer & publisher• Hardcore 3D Social Games.• CMUNE publishing platform & Unity3d.• UberStrike• #1 first person shooter on Facebook + mobile.

About Cmune

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About Cmune investor.

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WE are HIRING

!

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“UberStrike, you feel like you’re playing a console game.”Gareth Davis, Platform Manager, Facebook

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UberStrike# 1 browser-based FPS game worldwide.• 7M registered players.• 6M emails.

#1 FPS on Facebook.• >1.3M MAU.

#1 F2P multiplayer FPS.• Launching on iOS & Android.

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5 lessons learnt from building the #1 FPS for social platform

- Key Factors of Success.

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“My friend, don’t listen to the crowd.”

Lesson #5

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The video games industry

USD 1B

FPS - Tencent China FPS - West Facebook Casual gaming Core gaming

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Title Revenue

$250 millionin 24 hours

$1.5 billion(2011, console mostly)

Cross Fire(F2P)

$1 Billion(2011, China only)

FPS = Multi-Billion Game Genre

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“Never underestimate the power of a new platform.”

Lesson #4

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Top 10 – Games

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(…)

Top 25 – Action

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“Never underestimate the complexity to do cross-platform games.”

Lesson #3

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HD Mac/PC Client

Mobile / tabletsWeb / Social

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Mobile / tabletsWeb / Social

HD Mac/PC Client

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“Keep learning.”

Lesson #2

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a. Keep your client seize small.b. Invest in your infra. c. Test & track all browsers, all OS, all the time. d. Unity is easy to prototype, difficult to master.e. Plugin install experience can be optimized.f. Unity & Facebook are both changing fast. Be flexible. g. Developing a good game is magic, keep iterating.

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a. Balancing an economy in a F2P game is a science.b. Balancing a game is an art. c. Content release is part of growing a game. d. Iterating on the game while operating it requires discipline and compromise.

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“Invest heavily in your most valuable asset: your community.”

Lesson #1

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“Commune” “Community”

Participatory Culture Inspired by: Prof Henry Jenkins - MIT

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Participatory Culture - Key Concepts: ・ Collective knowledge: the ability to pool knowledge and

compare with others toward a common goal (wiki model) ・ Peer to peer learning / affinity spaces ・ Change attitude

toward intellectual property ・ Diversification of cultural

interest ・ Development of skills valued in modern work place

・ Empower concept of citizenship ・ Ethic challenge *

Equal access for all ・ Opportunity to develop and participate

cultural competencies and social skills for full involvement

(collaboration / networking) ・ Editorial feedback: help

writters by reading them and giving them feedback online

(beta-reading) Participatory culture ・ Art expression ・ Civic engagement ・ Strong support for creating and sharing

one’s creation ・ Informal mentorship ・ Members feel that

contribution matters ・ Feel strong social connection with

one another

Inspired by: Prof Henry Jenkins - MIT

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The Blue Box Project

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Calling all Map Creators, Gamers & UberStrike fanatics.

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Rapidly prototype ideas and gain real world user feedback from

millions of users.

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5M plays in the first 30 days.It could be your map!

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About the Future Of Social & Mobile Gaming.

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Top 5 Predictions #5: Core-Gaming will be Top Grossing on Web/Social. #4: Immersive Console-like games will have the fastest growth on mobile/tablets. #3: Cross-platform and cross-devices games will dominate. #2: New leaders from Asia/China will emerge & dominate worldwide. #1: Game as a service will allow global communities to connect, express, learn and create together.

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About the Future Of Social & Mobile Gaming.

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About the Future Of Social & Mobile Gaming.

“The best way to predict the future is to create it.”

* Alan Kay

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[email protected]

NOW

HIRING!

JOIN US IN BEIJING !!!• Game Developer (Unity addicted)• Mobile Developer (Unity addicted) • Senior Back-end developer• Operation Director • Analytics guru• Kick-ass Ninjas & Pirates

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