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The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University The SIMPLE architecture is a collaboration of many individua

The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

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Page 1: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

The SIMPLE Presence and Event Architecture

Henning Schulzrinne (*)Dept. of Computer Science

Columbia University

(*) The SIMPLE architecture is a collaboration of many individuals.

Page 2: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Overview

• Motivation• The SIMPLE architecture

and data structure• Privacy• Composition• Location-based services• Interaction with service

creation

Page 3: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

An eco system, not just a protocol

SIP

XCAP(config)

RTSP

SIMPLEpolicyRPID

….

SDP

XCON(conferencing)

STUNTURN

RTP

configures

initiates carries

carriescontrols provide addresses

Page 4: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Context-aware communication

• context = “the interrelated conditions in which something exists or occurs”

• anything known about the participants in the (potential) communication relationship

• both at caller and callee

time CPL

capabilities caller preferences

location location-based call routinglocation events

activity/availability presence

sensor data (mood, bio) privacy issues similar to location data

Page 5: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

The role of presence• “Is the callee likely to be reachable?” user-level

presence• glue logic for loosely-coupled systems• events related to calls:

– voicemail notification– call transfer notification

• Events are a superset of presence:– publish, subscribe & notify– in SIMPLE, just differ in their

• event type and bodies (typically, XML)• privacy policies

– unlike other event systems, cross-domain, with security• but no content-dependent replication (Siena,

Elvin, …)

Page 6: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

The role of presence: user-reachability• Guess-and-ring

– high probability of failure:• “telephone tag”• inappropriate time (call

during meeting)• inappropriate media

(audio in public place)– current solutions:

• voice mail tedious, doesn’t scale, hard to search and catalogue, no indication of when call might be returned

• automated call back rarely used, too inflexible

most successful calls are now scheduled by email

• Presence-based– facilitates unscheduled

communications– provide recipient-specific

information– only contact in real-time if

destination is willing and able

– appropriately use synchronous vs. asynchronous communication

– guide media use (text vs. audio)

– predict availability in the near future (timed presence)

Prediction: almost all (professional) communication will be presence-initiated or

pre-scheduled

Page 7: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

The role of presence for call routing• Two modes:

– watcher uses presence information to select suitable contacts

• advisory – caller may not adhere to suggestions and still call when you’re in a meeting

– user call routing policy informed by presence

• likely less flexible – machine intelligence

• “if activities indicate meeting, route to tuple indicating assistant”

• “try most-recently-active contact first” (seq. forking)

LESS

translateRPID

CPL

PA

PUBLISH

NOTIFY

INVITE

Page 8: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Basic presence• Role of presence

– initially: “can I send an instant message and expect a response?”

– now: “should I use voice or IM? is my call going to interrupt a meeting? is the callee awake?”

• Yahoo, MSN, Skype presence services:– on-line & off-line

• useful in modem days – but many people are (technically) on-line 24x7

• thus, need to provide more context– + simple status (“not at my desk”)

• entered manually rarely correct• does not provide enough context for directing

interactive communications

Page 9: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

GEOPRIV and SIMPLE architectures

targetlocationserver

locationrecipient

rulemaker

presentity

caller

presenceagent

watcher

callee

GEOPRIV

SIPpresence

SIPcall

PUBLISHNOTIFY

SUBSCRIBE

INVITE

publicationinterface

notificationinterface

XCAP(rules)

INVITE

DHCP

Page 10: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Presence data architecture

rawpresencedocument

createview

(compose)

privacyfiltering

draft-ietf-simple-presence-data-model

compositionpolicy

privacypolicy

presence sources

XCAP XCAP

(not defined yet)

depends on watcherselect best sourceresolve contradictions

PUBLISH

Page 11: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Presence data architecture

candidatepresencedocument

watcherfilter

rawpresencedocument

post-processingcomposition(merging)

finalpresencedocument

differenceto previous notification

SUBSCRIBE

NOTIFY

remove data not of interest

watcher

Page 12: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Presence data model

“calendar” “cell” “manual”

[email protected], video, text

[email protected]

person(presentity)

(views)

services

devices

Page 13: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Rich presence

• Rich presence = more information than open/closed

• automatically derived from– sensors: physical presence, movement– electronic activity: calendars

• Rich information:– multiple contacts per presentity

• device (cell, PDA, phone, …)• service (“audio”)

– activities, current and planned– surroundings (noise, privacy, vehicle, …)– contact information– composing (typing, recording audio/video IM, …)

Page 14: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

RPID = rich presence• Provide watchers with better information

about the what, where, how of presentities• facilitate appropriate communications:

– “wait until end of meeting”– “use text messaging instead of phone call”– “make quick call before flight takes off”

• designed to be derivable from calendar information– or provided by sensors in the environment

• allow filtering by “sphere” – the parts of our life– don’t show recreation details to colleagues

Page 15: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

RPID: rich presence

<person> <tuple> <device>

<activities>

<class>

<mood>

<place-is>

<place-type>

<privacy>

<relationship>

<service-class>

<sphere>

<status-icon>

<time-offset>

<user-input>

Page 16: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Presence and privacy• All presence data,

particularly location, is highly sensitive

• Basic location object (PIDF-LO) describes– distribution

(binary)– retention duration

• Policy rules for more detailed access control– who can subscribe

to my presence– who can see what

when

<tuple id="sg89ae">

<status>

<gp:geopriv>

<gp:location-info>

<gml:location>

<gml:Point gml:id="point1“

srsName="epsg:4326">

<gml:coordinates>37:46:30N 122:25:10W

</gml:coordinates>

</gml:Point>

</gml:location>

</gp:location-info>

<gp:usage-rules>

<gp:retransmission-allowed>no

</gp:retransmission-allowed>

<gp:retention-expiry>2003-06-23T04:57:29Z

</gp:retention-expiry>

</gp:usage-rules>

</gp:geopriv>

</status>

<timestamp>2003-06-22T20:57:29Z</timestamp>

</tuple>

Page 17: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Privacy policy relationships

geopriv-specific presence-specific

common policy

RPID CIPID

future

Page 18: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Privacy rules• Conditions

– identity, sphere– time of day– current location– identity as <uri>

or <domain> + <except>

• Actions– watcher

confirmation• Transformations

– include information

– reduced accuracy

• User gets maximum of permissions across all matching rules– privacy-safe

composition: removal of a rule can only reduce privileges

• Extendable to new presence data– rich presence– biological sensors– mood sensors

Page 19: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Example rules document

<identity><id>[email protected]</id></identity>

<sub-handling>allow</sub-handling>

<provide-services> <service-uri-scheme>sip</service-uri-scheme> <service-uri-scheme>mailto</service-uri-scheme></provide-services><provide-person>true</provide-person><provide-activities>true</provide-activities><provide-user-input>bare</provide-user-input>

<ru

lese

t>

<rule id=1>

<co

ndit

ions>

<tr

ansf

orm

ati

on

s>

<act

ions>

Page 20: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Location-based services• Finding services based on location

– physical services (stores, restaurants, ATMs, …)– electronic services (media I/O, printer, display,

…)– not covered here

• Using location to improve (network) services– communication

• incoming communications changes based on where I am– configuration

• devices in room adapt to their current users– awareness

• others are (selectively) made aware of my location– security

• proximity grants temporary access to local resources

Page 21: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Location-based SIP services• Location-aware inbound routing

– do not forward call if time at callee location is [11 pm, 8 am]

– only forward time-for-lunch if destination is on campus

– do not ring phone if I’m in a theater• outbound call routing

– contact nearest emergency call center– send [email protected] to nearest branch

• location-based events– subscribe to locations, not people– Alice has entered the meeting room– subscriber may be device in room our lab

stereo changes CDs for each person that enters the room

Page 22: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Presence Composition• composition = combines multiple presence or event

sources into one view– remove information: stale, contradictory,

redundant– create new information (e.g., new composite

services)• Tries to resolve information conflicts

– update diligence, multiple devices in different places, no sensor data, …

• Focus on PIDF/RPID, but probably applicable to other event sources

• Depends on presentity, but not on watcher– i.e., provides maximum information set for later

stages

Page 23: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Sources of presence data• Reported current

– added manually a brief time ago– assumed correct when entered, but decays

• Reported scheduled– from a calendar

• Measured device information– communication status

• Measured by sensors– location, type of location, activity, …– sensors = GPS, acceleration sensors,

PIRs, ...• Derived

– from other presence data

Page 24: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Composition steps

• Working on policy language that describes desired composition policy

• Complicated policies will require “real” languages

source

source

union withreplacement

discardclosed +

old

combineidenticalcontacts

resolveambiguities

Page 25: The SIMPLE Presence and Event Architecture Henning Schulzrinne (*) Dept. of Computer Science Columbia University (*) The SIMPLE architecture is a collaboration

Conclusion• Presence = core service enabler for VoIP• Presence = necessary for location-based services• Presence = (special case of) event notification• IETF SIMPLE architecture = first comprehensive

attempt to standardize presence– but some techniques likely applicable to other

systems (e.g., XMPP)• Presence needs

– PUBLISH/SUBSCRIBE/NOTIFY– data structures for presence data– rich presence information– privacy controls– composition