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The Somatic Marker Hypothesis: Human Emotions in Decision-Making Presented by Lin Xiao Brain and Creativity Institute University of Southern California

The Somatic Marker Hypothesis: Human Emotions in …people.ict.usc.edu/~gratch/CSCI534/Old-Lectures/Lecture4-2009.pdfThe Somatic Marker Hypothesis: Human Emotions in Decision-Making

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The Somatic Marker Hypothesis:

Human Emotions in Decision-Making

Presented by Lin Xiao

Brain and Creativity Institute

University of Southern California

Most of us are taught from early on that :-logical, rational calculation forms the basis of sound decisions.-Emotion has no IQ.-Emotion can only cloud the mind and interfere with good judgment.

But what if we were wrong?!What if sound, rational decision making in fact depends on prior accurate emotional processing?

I will make the case that:

Decision-making is a process critically dependent on neural systems important for the processing of emotions.

Conscious knowledge alone is not sufficient for making advantageous decisions.

Emotion is not always beneficial to decision-making; sometimes it can be disruptive.

A Brief History

Phineas Gage was a dynamite worker, and survived an

explosion that blasted an iron-tamping bar through the front

of his head.

Before the accident, Phineas Gage was a man of normal intelligence, responsible, sociable, and popular among peers and friends.

He survived this accident with normal intelligence, memory, speech, sensation, and movement. However, his behavior changed completely:

He became irresponsible and untrustworthy.Impatient of restraint or advice when it conflicted with his desires.

A Brief History

A Brief History

Patients with Ventral Medial/Orbital

Prefrontal Cortex damaged

Before brain damage: Normal intelligence. After the damage: Normal intelligence.

But

Difficulties making good decisions in real-life. Their choices are no longer advantageous, and are remarkably different from the kinds of choices they are known to make in the pre-morbid period:

Their decisions and actions often lead to losses of diverse order, including:-losses in financial status-bankruptcies.-losses in social standing-involvement with unscrupulous people.-Break-up of family and distancing from friends.

Patients with Ventral Medial/Orbital

Prefrontal Cortex damaged

This particular class of patients presented a puzzling defect: difficult to explain their disturbances in terms of defects in knowledge, general intellectual compromise, language comprehension or expression, or in memory or attention.

However, their ability to express emotion and to experience feelings in appropriate social situations becomes compromised.

Along with normal intellect, these patients show: 1. Abnormalities in emotion and feeling. 2. Severe impairments in judgment and decision-making in real-life.

Patients with Ventral Medial/Orbital

Prefrontal Cortex damaged

Especially this latter observation was what led Antonio R. Damasio to propose what has become an influential neural theory of decision-making, the Somatic Marker Hypothesis (SMH).

The central feature of this theory is that emotion-related signals (somatic markers) assist cognitive processes in implementing decisions.

A further aspect of this theory is that these somatic markers can be non-conscious: they can bias behavior even when a person is not really aware of them.

Somatic Marker Hypothesis (SMH)

Definitions:

EMOTION as a collection of physiological changes in body and brain

states triggered in response to an event:

Some changes are non-perceptible to an external observer, e.g., heart

rate, skin conductance, endocrine release.

Some changes are perceptible to an external observer (e.g. skin

color, body posture, facial expression).

The signals generated by these changes towards the brain itself produce

changes perceptible to the individual and are ultimately perceived as a

FEELING .

Emotion= What an outside observer can see, or at least can measure.

Feeling= What the individual senses or subjectively reports.

Somatic Marker Hypothesis (SMH)

Testing the Somatic Marker Model:

-The Iowa Gambling Task (IGT) paradigm for

measuring decision-making.

Iowa Gambling Task (IGT)

Iowa Gambling Task (IGT)

Iowa Gambling Task (IGT)

DD

Gain per Card

$100

$1250

-$250

$100

$1250

-$250

$ 50

$250

+$250

$ 50

$250

+$250

AA BB CC

“Bad” Decks “Good” Decks

Loss per 10 Cards

Net per 10 Cards

5 sec

Onset of Card Selection

ANTICIPATORY SCR

(Before Choice)

REWARD/ PUNISHMENT SCR

(After Choice)

(a)

(b)

The Iowa Gambling Task (IGT)

Skin Conductance Response (SCR)

Bechara A, 1994

0 second 10 second 20 second

Card SelectionCard Selection Card Selection

R/P R/P R/PAnticipatory Anticipatory

Do these somatic (emotional) signals have to

be conscious?

No!

1. Somatic signals may bias decisions covertly.

2. Conscious knowledge alone is not sufficient

for making advantageous decisions.

Number of

Choices

From Decks

Anticipatory

SCR Level

Sequence of Card Selection

Controls

Did not Reach

Conceptual

Period

VMPC

Did Reach

Conceptual

Period

Bad Decks

Good Decks

Bad Decks

Good Decks

Knowledge Level

(a)

(b)

(c)

A Diagrammatic Summary of the Results of Bechara et al. (1997) Study

(d)

(e)

Anticipatory SCRs represent unconscious biases

that are linked to prior experiences with reward

and punishment.

Deprived of these biases, conscious knowledge of

what is right and what is wrong may become

available. However, by itself, this conscious

knowledge is not sufficient to ensure an

advantageous behavior.

Therefore, frontal patients may be fully aware of

what is right and what is wrong, but they fail to

act accordingly:

These patients can say “the right thing”, but they

do “the wrong thing”.

Modulating Factors

1.Time: information conveying immediacy (e.g.

getting a heart disease tomorrow) exerts a

stronger influence on decisions than information

conveying delayed/future outcomes (e.g. getting

a heart disease 20 years from now).

2.Probability: people prefer a sure gain over a

probabilistic one, or they avoid a sure loss and

prefer a probabilistic one instead.

3.Tangibility: people have an easier time

spending money on credit cards as opposed to

spending real money.

-

Reflective

Orbitofrontal /Ventromedial

System

Timeimmediate delayed

Frequencyhigh low

Magnitudehigh low

Relationconcrete abstract

Triggering somatic states

Strong Weak

+-

-+

+-

Summation:

Strong dominates Weak

Feedback:

Net Positive or Negative

Somatic State

Impulsive

Amygdala System

+-

Information conveying immediacy (near future), high probability

(certainty), or tangibility engages more posterior VMPC, whereas

information conveying delay (distant future), low probability, or

abstractness engages more anterior VMPC cortices (Bechara, 2005).

-

Reflective

Orbitofrontal /Ventromedial

System

Timeimmediate delayed

Frequencyhigh low

Magnitudehigh low

Relationconcrete abstract

Triggering somatic states

Strong Weak

+-

-+

+-

Summation:

Strong dominates Weak

Feedback:

Net Positive or Negative

Somatic State

Impulsive

Amygdala System

+-

The more posterior areas of the VMPC (e.g. Brodmann area 25)

are directly connected to brain structures involved in triggering or

representing somatic states, while access of more anterior areas is

poly-synaptic and indirect.

It follows that coupling of information to representations of somatic states via posterior VMPC is associated with relatively fast, effortless, and strong somatic signals, while the signaling via more anterior VMPC is relatively slow, effortful, and weak.

-

Reflective

Orbitofrontal /Ventromedial

System

Timeimmediate delayed

Frequencyhigh low

Magnitudehigh low

Relationconcrete abstract

Triggering somatic states

Strong Weak

+-

-+

+-

Summation:

Strong dominates Weak

Feedback:

Net Positive or Negative

Somatic State

Impulsive

Amygdala System

+-

The nearer, more certain or more tangible events possess stronger emotions/affects, and things that are far more distant in the future, far less probable, and far more abstract trigger much weaker responses.

-

Reflective

Orbitofrontal /Ventromedial

System

Timeimmediate delayed

Frequencyhigh low

Magnitudehigh low

Relationconcrete abstract

Triggering somatic states

Strong Weak

+-

-+

+-

Summation:

Strong dominates Weak

Feedback:

Net Positive or Negative

Somatic State

Impulsive

Amygdala System

+-

1.Time: information conveying immediacy (e.g.

getting a heart disease tomorrow) exerts a

stronger influence on decisions than information

conveying delayed outcomes (e.g. getting a heart

disease 20 years from now).

2.Probability: people prefer a sure gain over a

probabilistic one, or they avoid a sure loss and

prefer a probabilistic one instead.

3.Tangibility: people have an easier time

spending money on credit cards as opposed to

spending real money.

The Neuroanatomy of “Emotions” and “Feelings”

The Iowa Gambling Task in fMRI Images

From Li X, et al., (Submitted)

Is Emotion Always Beneficial to Decision-Making?

No!

Emotion can be disruptive to decision-making.

Risky Decision-making Task

Each participant was endowed with $20 of play money, which they

were told to treat as real because they would cash the amount they

were left with at the end of the study.

Participants were told that they would be making several rounds of

investment decisions, and that, in each round, they had to make a

decision between two options: invest $1 or not invest.

If the decision were not to invest, the task would advance to the

next round.

If the decision were to invest, they would hand over a dollar bill

to the experimenter.

The experimenter would then toss a coin in plain view of the subject.

If the outcome of the toss was heads (50% chance), they would

lose the $1 that was invested;

if the outcome of the toss was tails (50% chance), $2.50 would

be added to the participant’s account. The task would then

advance to the next round.

The task consisted of 20 rounds of investment

decisions.

The investment task was designed so that it

would behoove participants to invest in all

the 20 rounds because the expected value on

each round is higher if one invests ($1.25)

than if one does not ($1).

Risky Decision-making Task

Shiv B, 2005

Emotional reactions to the outcomes on preceding rounds affected decisions on subsequent rounds for normal participants and control patients, but not for target patients

Shiv B, 2005

Emotions play a major role in the interaction between environmental conditions and human decision processes, with neural systems carrying emotional signals providing valuable implicit or explicit knowledge for making fast and often advantageous decisions. But sometimes, these emotional signals interfere with rational decisions.

Thus it is not a simple issue of emotions are good or bad. It is a matter of discovering the circumstances in which emotions can be useful or disruptive, and using the reasoned coupling of circumstances and emotions as a guide to human decisions.

Knowledge

Cognition

Decisions

Actions

Affect

Emotion

Feelings

The process of decision-making is not just logical and computational but also emotional.

- -+++Immediacy Delay

DA

5-HT

ACDLPC

VMPC

A

Insula

Hyp

Striatum

Reflective

Impulsive

a. b. c.

During the process of weighing somatic responses, the immediate and future prospects of an option may trigger numerous somatic responses that conflict with each other. The end result is that an overall positive or negative somatic state emerges.

- -+++Immediacy Delay

DA

5-HT

ACDLPC

VMPC

A

Insula

Hyp

Striatum

Reflective

Impulsive

a. b. c.

Mechanisms that determine the nature of this overall somatic state (i.e., being positive or negative) are consistent with the principles of natural selection, i.e., survival of the fittest (Bechara & Damasio, 2005).

In other words, numerous and often conflicting somatic states may be triggered at the same time, but stronger ones gain selective advantage over weaker ones

- -+++Immediacy Delay

DA

5-HT

ACDLPC

VMPC

A

Insula

Hyp

Striatum

Reflective

Impulsive

a. b. c.

The final decision is determined by the relative strengths of the pain/pleasure signals triggered by immediate and future prospects.

- -+++Immediacy Delay

DA

5-HT

ACDLPC

VMPC

A

Insula

Hyp

Striatum

Reflective

Impulsive

a. b. c.