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The Universal One-Handed The Universal One-Handed Videogame ControllerVideogame Controller
Casey Judge, Dan Higgins, David Muchene, Casey Judge, Dan Higgins, David Muchene, Michael HarradonMichael Harradon
University of Massachusetts LowellUniversity of Massachusetts Lowell
Our ClientOur Client
Peter Peter Age 17Age 17 Junior at Lowell Catholic High SchoolJunior at Lowell Catholic High School Suffered a stroke at just ten days oldSuffered a stroke at just ten days old Has cerebral palsyHas cerebral palsy Lost total motor control over the left Lost total motor control over the left
side of bodyside of body
ObjectivesObjectives
• Design a videogame controller that can be Design a videogame controller that can be used with all modern game systems.used with all modern game systems.
• Design it in such a way that Peter will be Design it in such a way that Peter will be able to access all of the functions able to access all of the functions effectively with one hand.effectively with one hand.
• Consider aesthetics to minimize muscle Consider aesthetics to minimize muscle effort required to use said controller in effort required to use said controller in order to prevent Repetitive Motion order to prevent Repetitive Motion Disorders (RMDs).Disorders (RMDs).
Preliminary ResearchPreliminary Research
One handed controllers do One handed controllers do exist, but their aesthetics exist, but their aesthetics make them unusable on a make them unusable on a regular basis.regular basis.
Not all aspects of a controller Not all aspects of a controller are used at all times in most are used at all times in most games.games.
A standard game controller A standard game controller has 8 buttons, a 4-direction has 8 buttons, a 4-direction pad and 2 analog “control pad and 2 analog “control sticks”, each with two axis’.sticks”, each with two axis’.
SolutionSolution•Standard Joystick is used as a base and functions as primary analog axis.
•The circuit for interface with the game console will be removed from a universal game controller.
•Buttons placed under inside of fingers (“shoulder”) and finger tips.
•Analog stick placed on top of joystick, to be used by thumb
•Mode switch allows either of the analog sticks to alternately function as the directional pad, depending on game being played.
Mode switch
ElectronicsElectronics
A circuit to convert the analog signal A circuit to convert the analog signal created by the sticks into 4 discrete state created by the sticks into 4 discrete state digital signals for the directional pad.digital signals for the directional pad.
A circuit to switch the signal routing A circuit to switch the signal routing between each of the analog sticks based between each of the analog sticks based on the mode switch.on the mode switch.
BudgetBudget
Joy Stick controller Computer Store $20
Transistors, quad op-amp, other electronics
TEAMS Academy $15
Buttons and switch Electronics Goldmine $15
Universal Controller Electronics Goldmine $30
Total $80
Thank YouThank You
Ms. Haileselassie of UMASS LowellMs. Haileselassie of UMASS Lowell
Sponsors:Sponsors:
Goodrich Corporation, Goodrich Corporation, Surveillance and Reconnaissance Surveillance and Reconnaissance Systems Systems
Tyco Electronics Tyco Electronics
3M Touch Systems 3M Touch Systems
Medtronics Foundation Medtronics Foundation
Philips Medical Systems Philips Medical Systems