1
“Company of Heroes” THQ; Windows PC; $49.99 ESRB Rating: Mature (17+) (blood and gore, intense vio- lence, strong language) By SHAUN CONLIN and DAVID BOWRING Cox News Service T hough you may not have high expectations for the real-time strat- egy (RTS) genre, that top- down, micromanagerial, point-click-drag-drop army- overseer thing that’s always compelling but rarely daz- zling, THQ’s WWII-flavored “Company of Heroes” offers a pleasant surprise. First, it’s really good — and really good looking. It’s also really long, taking you from D-Day to, well, without spoiling it, that end bit you’ll probably recall from 10th-grade histo- ry classes. But within all that are some innovations that take RTS to the next level. There’s gen- uine emotion here, so your soldiers don’t come across as mere “units” to be tossed around like grains of sand in your giant, ex- ploding sandbox; they’re “your boys.” They scream amidst the mayhem, lament the loss of their fellows, even call them out by name sometimes. If your PC has the horsepower to run “Company of Heroes” at its highest level of detail, you can zoom right in and see their facial expressions amidst the buildings and terrain being blown to bits. Several scenes in the cam- paign convey the anger and berserker rage that the char- acters in this RTS cinema are feeling so well that it’s eerie. But it’s not all flash, bang and hand-me-a-tissue fare; there is a lot of game- play innovation here as well. The striking visuals are matched by an artificial in- telligence (AI) system that makes units behave like, well, like they have intelli- gence. If you give units an “attack move” order, for ex- ample, they won’t just totter off blind- ly toward their ob- jective like so many lambs-to-the-slaugh- ter RTS units of yore; on foot or in vehicles, they ad- vance, use cover, take good shots and actually try not to get killed. The sounds of war are also brought home with frightening veracity.When a well-defended position is as- saulted by a large enemy force, for example, your ears ring from the barrage of high-fidelity artillery, the menacing clank of tanks, machine gunnery and the screams of the fallen. Three main resources — manpower, munitions and fuel — to build your war ma- chine are doled out from headquarters and acquired from capturing strategic points. To make things a bit more interesting, each re- source point you capture has a different value, so it’s not just about taking territo- ry,it’s about taking the right territory. Naturally, conquering/lib- erating Europe (you can play as either the Allies or the Axis) involves many a splendid opportunity to blow stuff up. Practically everything you see can be destroyed (subject to your guns) and in areas of in- tense battle, it is. You might start in a city square sur- rounded by houses and other domestic landmarks, for example, but by battle’s end, it more resembles an arbitrarily razed parking lot. At the end of the day, “Company of Heroes” is still an RTS game and still won’t appeal to everybody. However, if you already have a reluctant fondness for the otherwise exhausted genre or have shied away from it simply for the me- thodical micromanagement of it all, waiting for some- thing more innovative, more immersive or more engag- ing, wait no more. “Company of Heroes” is the best RTS yet. Having troubles with your game? Post questions on Shaun Conlin’s message board at www.ageofplay.com/forum. Responses may also appear here in the coming weeks. “Clubhouse Games” Nintendo; Nintendo DS; $34.99 ESRB Rating: Everyone (6+) (sim- ulated gambling) Nintendo’s fogey-friendly “Touch Generations” brand is taking off like wildfire for good reason; it appeals to the 90 per- cent of gamers who aren’t consid- ered “hard core.” So while the Sonys and Microsofts of the video-game world might interpret disinterest in “Grand Theft”/“Halo”- type games as disinterest in video games as a whole, Nintendo con- tinues to re- lease games for people who think of games as a diversion, not a lifestyle. Though it can be said that Microsoft has made significant headway with the casual gamers market with the quick fix Ockham’s “Live Arcade,” it is Nintendo that continues to lead with new offerings like “Clubhouse Games” for the Nintendo DS. “Clubhouse Games” is basical- ly a collection of parlor games and retro fluff, blackjack, backgammon, bowling and the like — 42 games, all told — inter- faced in that unique and intuitive way of the DS with a stylus and a button or two. None of them is particularly enthralling, but all of them offer the solid diversion they intend. Valve Software’s digital content delivery and management service, Steam, continues to gather, uh, momentum with the recent addition of top-tier Activision games, including three “Call of Duty” titles and the Western shooter, “Gun.” Other re- cent additions to the Steam library include the critically ac- claimed “Psychonauts,” Ubisoft’s “Dark Messiah of Might and Magic” and Monte Cristo Games’ city-building sim, “City Life.” Earlier this year, Valve partnered with PopCap games, so ca- sual titles like “Bejeweled” and “Zuma” sit in stark contrast to Valve’s hard-core offering of “Half-Life 2,” “CounterStrike: Source” and the like. Bypassing traditional retail channels altogether, Valve’s Steam service allows users to purchase and install games di- rectly via the Internet (along with free demos and video clips) while the user account and the games associated with it can be accessed from any computer, anywhere. More info at www.steampowered.com. While in-game with “Company of Heroes,” hit Ctrl + Shift + tilde (~) to open the developer console, then enter “restart” to restart the game; “abortgame” to abort it; “ee_bigheadmode 1 (or 0)” for Big Head Mode on/off, “FOW_Toggle” for Fog of War on/off; and “setsimrate <number>” to set the game speed (default is 8). Hit Ctrl + Shift + tilde (~) again to close the console. — Poor — Fair — Good — Very good — Excellent The ratings: ASK THE EXPERT Provided by NPD Group/NPD Funworld Electronic Software Rating Board (ESRB) guide: Early childhood (EC); Everyone (E); Everyone 10 and older (E10+);Teen (T); Mature (M); Adults Only (AO); Rating Pending (RP). Title Publisher 1. “World of Warcraft” (T) Vivendi 2. “Company of Heroes” (M) THQ 3. “The Sims 2: Glamour Life” (T) Electronic Arts 4. “The Sims 2” (T) Electronic Arts 5. “Lego Star Wars II” (T) LucasArts 6. “Sim City 4 Deluxe” (E) Electronic Arts 7. “Cars: Radiator Springs” (E) THQ 8. “The Sims 2: Business” (T) Electronic Arts 9. “Star Wars: Empire at War” (T) LucasArts 10. “Tiger Woods PGA Tour 06” (E) Electronic Arts TOP PC GAMES Top 10 PC games sold the week of Sept. 24-30 Score: 4 out of 5 Playing secrets to help you master your favorite games The latest trends, tips and reviews News and developments from the game industry TIP OF THE WEEK THE 411 FEATURE OF THE WEEK: THE VIDEO GAME PAGE Score: 4.5 out of 5 New service bypasses traditional channels The sights, sounds of war Nintendo “Company of Heroes” THQ Distributed by Universal Press Syndicate for Cox News Service. (800) 255-6734. *For release the week of October 16, 2006.

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Page 1: TOP PC GAMES The sights, sounds of war Top 10 PC games sold …images.amuniversal.com/ups/features/coxpages/weekly/... · 2010. 3. 2. · Magic” and Monte Cristo Games’ city-building

“Company of Heroes”THQ; Windows PC; $49.99ESRB Rating: Mature (17+)(blood and gore, intense vio-lence, strong language)

By SHAUN CONLINand DAVID BOWRINGCox News Service

Though you may nothave high expectationsfor the real-time strat-

egy (RTS) genre, that top-down, micromanagerial,point-click-drag-drop army-overseer thing that’s alwayscompelling but rarely daz-zling, THQ’s WWII-flavored“Company of Heroes” offersa pleasant surprise. First,it’s really good — and reallygood looking. It’s also reallylong, taking you from D-Dayto, well, without spoiling it,that end bit you’ll probablyrecall from 10th-grade histo-ry classes.

But within all that aresome innovations that takeRTS to the nextlevel. There’s gen-uine emotion here,so your soldiersdon’t come acrossas mere “units” tobe tossed aroundlike grains of sandin your giant, ex-ploding sandbox;they’re “your boys.”

They screamamidst the mayhem, lamentthe loss of their fellows,even call them out by namesometimes. If your PC hasthe horsepower to run“Company of Heroes” at itshighest level of detail, youcan zoom right in and seetheir facial expressionsamidst the buildings andterrain being blown to bits.Several scenes in the cam-paign convey the anger andberserker rage that the char-acters in this RTS cinemaare feeling so well that it’seerie. But it’s not all flash,bang and hand-me-a-tissue

fare; there is a lot of game-play innovation here as well.

The striking visuals arematched by an artificial in-telligence (AI) system thatmakes units behave like,well, like they have intelli-gence. If you give units an“attack move” order, for ex-

ample, they won’tjust totter off blind-ly toward their ob-jective like so manylambs-to-the-slaugh-ter RTS units ofyore; on foot or invehicles, they ad-vance, use cover,take good shots andactually try not toget killed.

The sounds of war arealso brought home withfrightening veracity. When awell-defended position is as-saulted by a large enemyforce, for example, your earsring from the barrage ofhigh-fidelity artillery, themenacing clank of tanks,machine gunnery and thescreams of the fallen.

Three main resources —manpower, munitions andfuel — to build your war ma-chine are doled out fromheadquarters and acquiredfrom capturing strategicpoints. To make things a bit

more interesting, each re-source point you capturehas a different value, so it’snot just about taking territo-ry, it’s about taking the rightterritory.

Naturally, conquering/lib-erating Europe (you canplay as either the Allies orthe Axis) involves many asplendid opportunity toblow stuff up. Practicallyeverything you see can bedestroyed (subject to yourguns) and in areas of in-tense battle, it is. You mightstart in a city square sur-rounded by houses andother domestic landmarks,for example, but by battle’send, it more resembles anarbitrarily razed parkinglot.

At the end of the day,“Company of Heroes” isstill an RTS game and stillwon’t appeal to everybody.However, if you alreadyhave a reluctant fondnessfor the otherwise exhaustedgenre or have shied awayfrom it simply for the me-thodical micromanagementof it all, waiting for some-thing more innovative, moreimmersive or more engag-ing, wait no more.“Company of Heroes” is thebest RTS yet. Having troubles with your game? Post questions on Shaun

Conlin’s message board at www.ageofplay.com/forum.Responses may also appear here in the coming weeks.

“Clubhouse Games”Nintendo; Nintendo DS; $34.99ESRB Rating: Everyone (6+) (sim-ulated gambling)

Nintendo’s fogey-friendly“Touch Generations” brand istaking off like wildfire for goodreason; it appeals to the 90 per-cent of gamers who aren’t consid-ered “hard core.” So while theSonys and Microsofts of thevideo-game world might interpret

disinterest in“GrandTheft”/“Halo”-type games asdisinterest invideo games asa whole,Nintendo con-tinues to re-

lease games for people who thinkof games as a diversion, not alifestyle.

Though it can be said thatMicrosoft has made significantheadway with the casual gamersmarket with the quick fixOckham’s “Live Arcade,” it isNintendo that continues to leadwith new offerings like“Clubhouse Games” for theNintendo DS.

“Clubhouse Games” is basical-ly a collection of parlor gamesand retro fluff, blackjack,backgammon, bowling and thelike — 42 games, all told — inter-faced in that unique and intuitiveway of the DS with a stylus and abutton or two. None of them isparticularly enthralling, but all ofthem offer the solid diversionthey intend.

Valve Software’s digital content delivery and managementservice, Steam, continues to gather, uh, momentum with therecent addition of top-tier Activision games, including three“Call of Duty” titles and the Western shooter, “Gun.” Other re-cent additions to the Steam library include the critically ac-claimed “Psychonauts,” Ubisoft’s “Dark Messiah of Might andMagic” and Monte Cristo Games’ city-building sim, “CityLife.”

Earlier this year, Valve partnered with PopCap games, so ca-sual titles like “Bejeweled” and “Zuma” sit in stark contrast toValve’s hard-core offering of “Half-Life 2,” “CounterStrike:Source” and the like.

Bypassing traditional retail channels altogether, Valve’sSteam service allows users to purchase and install games di-rectly via the Internet (along with free demos and video clips)while the user account and the games associated with it canbe accessed from any computer, anywhere.

More info at www.steampowered.com.

While in-game with “Company ofHeroes,” hit Ctrl + Shift + tilde (~) toopen the developer console, then enter“restart” to restart the game;“abortgame” to abort it;“ee_bigheadmode 1 (or 0)” for Big HeadMode on/off, “FOW_Toggle” for Fog ofWar on/off; and“setsimrate <number>” to set the gamespeed (default is 8). Hit Ctrl + Shift +tilde (~) again to close the console.

— Poor— Fair— Good— Very good— ExcellentThe ratings:

ASK THE EXPERT

Provided by NPD Group/NPD Funworld

Electronic Software Rating Board (ESRB) guide: Early childhood (EC);Everyone (E); Everyone 10 and older (E10+);Teen (T); Mature (M); AdultsOnly (AO); Rating Pending (RP).

Title Publisher1. “World of Warcraft” (T) Vivendi2. “Company of Heroes” (M) THQ3. “The Sims 2: Glamour Life” (T) Electronic Arts4. “The Sims 2” (T) Electronic Arts5. “Lego Star Wars II” (T) LucasArts6. “Sim City 4 Deluxe” (E) Electronic Arts7. “Cars: Radiator Springs” (E) THQ8. “The Sims 2: Business” (T) Electronic Arts9. “Star Wars: Empire at War” (T) LucasArts10. “Tiger Woods PGA Tour 06” (E) Electronic Arts

TOP PC GAMESTop 10 PC games sold the week of Sept. 24-30

Score: 4 out of 5

Playing secrets to help you master your favorite games

The latest trends, tips and reviews

News and developments from the game industry

TIP OF THE WEEK

THE 411

FEATURE OF THE WEEK:

THE VIDEO GAME PAGE

Score: 4.5 out of 5

New service bypasses traditional channels

The sights, sounds of war

Nintendo

“Company of Heroes”

THQ

Distributed by Universal Press Syndicate for Cox News Service. (800) 255-6734. *For release the week of October 16, 2006.