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Toughness Drills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom of the league in steals and blocked shots (Walsh plays a packline defense) 1. Hold opponents under 65 pts. & 400/0 shooting 2. Outrebound opponent by 12+ 3. Commit less than 12 turnovers

ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

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Page 1: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

Toughness DrillsJeff Young

Walsh University

General Thoughts

- Wants his team to be at the bottom of the league in steals and blockedshots (Walsh plays a packline defense)

1. Hold opponents under 65 pts. & 400/0 shooting2. Outrebound opponent by 12+3. Commit less than 12 turnovers

Page 2: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

IALII UIIN8nY6 Year Overall Record

168-37

2005Conference ChampionsNational Champions

2006Conference Champions

Elite Eight

2007Conference Champions

Sweet Sixteen

2008Conference Champions

Sweet Sixteen

2009Conference ChampionsNational Tournament

2010Conference ChampionsNational Runner-up

JEFF YOUNG(330)-323-1552 (CELL)

[email protected]

Page 3: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

Bubble Rebounding

1....'r................•....

This is a defensive rebounding drill done with theuse of the bubble. There are 3 teams of 4.1 teamon offense on the perimeter, 1Uned up in the painton defense and 1 waiting on the baseline.

The coach or manager with the ball passes to anyofthe offensive players and calls any number 1-4.Whichever # is called has to guard the ball. Theother 3 defenders scramble to find someone tobox-out. The offensive player with the ball mustshoot it.

All rebounds are worth 1 pointAn offensive rebound gives the offense 1 point and they stay on offense. New defense comes in.A defensive rebound gives the defense 1 point and they move to offense. New defense comes in.Establish a winning score or amount of time and keep tract of 1s

t, 2nd and 3rd place, as well aspunishment.Punishment = # lost by X's place. For example, if a team finishes 2nd by 3 rebounds, then they wouldhave 6 of whatever the punishment is.

Page 4: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

3 on 3 wI a Coach

This is a different way to play 3 on 3. The coachputs the ball into playas the offense works to getopen.

On a defensive rebound, the ball is outlet passedto the coach and the "X" team works to get open.

Rules:Make it take. If the ball is scored, the scoring team takes it out of the basket andoutlets to the coach. They remain on offense.Offense can use the coach at any time.There is a 10 second shot clock.The game is to 5 (2 point shot = 1, 3 point shot = 2)It is a series. Best of 5 or 7.

Variations:Change rules to emphasize anything you want (i.e. Offensive rebound = 1point..etc •.•)

Page 5: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

4 on 4 Shell Drill

Drill starts with 4 defenders sprinting tothe opposite baseline.

x xAll 4 defenders sprint back and match up.Defense has 8 sec. to get down and backbefore coach tosses a ball in.

Defense must get 3 stops to get outRotate in extra playersAfter 1st stop, defense runs to free throw lineextended (6 sec.)After 2nd stop, defense runs to Yz court (4 sec.)Offense has a 2 dribble max. and 10 sec. shotclockDefense has 10 push-ups for an offensivereboundx1

CD Variations:Defend against different actions (e.g. dribbledrive, flex, high ball screen, down screen, etc..)Do as a 4 on 3 disadvantage/scramble drillGive offense no dribbles

This is a good conditioning drillHolds teammates accountable

Page 6: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

4 on 4 on 4

Initial Setup: There are 3 teams of 4; 1 at each endand one with the ball at Yz court. The team with theball attacks whichever end the coach designates tobegin the drill and plays 4 on 4.

Once the "X" team takes control of the ball, theyattack full-court to the other end. The # team canpressure all the way up to Yz court. At Yz court,the # team stops defending and the "circle" teampicks up. the drill continues in this manner.

Rules:A team receives the appropriate point total for a scored basket (i.e. 2 or 3)A team receives 3 points for an offensive reboundA team loses 3 points for a turnoverPlay for set time or to desired score

Variations:Allow the offense no dribblesAllow the team that scores to stay on offense and attack to the other end, forcing thedefense to get a stop

Page 7: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

5 on 4 +1/ 5 on 3 +2

5 on 4 +1: Coach calls a # and passes the ball to amember of the offensive team on the baseline. The# called must touch the baseline and then get intothe play. The offense is at a 5 on 4 advantage.

5 on 3 +2: Coach calls 23's and passes the ball to amember of the offensive team on the baseline. The#'s called must both touch the baseline beforeGetting into the play. The offense is at a 5 on 3advantage.

Rules:2 trips, down and back. It is 5 on 5 on the way back and run secondary.Offense has 6 seconds to score.Count scores as usualOffensive Rebounds = +3, Turnovers = -3

Page 8: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

Wine & Gold2 on 1 Progression

x x xThis a typical transition build up drill. Xl shootsand 1 or 2 rebound. The ball is pushed 2 on 1 tothe opposite end.

x4 xAfter the score, rebound or steal, the "X" teamtakes control, X2 and X3 come on and the drillcontinues 3 on 2. 2 players are added each tripuntil it becomes 5 on 5.

Rules:The 2 on 1 must be a lay~upThe 3 on 2 is allowed only 2 passes2's count for 2, 3's count for 3.Shoot free throws (make = +1, miss = -1)Offensive Rebound = +3Turnovers = -1Play for predetermined points or for set amount of timeSubtract points for bad shots taken

Page 9: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

20 Minute Shooting Drill

Spots:Spot 1: Middle of the paint. Shoot 1 minute and switch.Spot 2: Free throw line jump shots. Shoot 1 minute and switch (goal::; 15+)Spot 3: Elbow-to-elbow jumpers. Shoot 1 minute and switch (goal = 15+)Spot 4: Start at top of the key, 1,2 step into a 15 ft. jumper (2 steps forward, 2 stepsback). Shoot 1 minute and switch (goal::; 15+)Spot 5: Midway between top of key and foul line. Shoot 1 minute and switch (goal ::;13+)Spot 6: 3's from the top of the key. Shoot 1 minute and switch (goal::; 12+). Bothpartners shoot and then repeat.Spot 7: Same as spot 5.Spot 8: Finish with foul line jumpers (same as spot 2). Shoot 2 minutes and switch(goal = 30+)

Page 10: ToughnessDrills - FIP young toughness drills.pdf · ToughnessDrills Jeff Young Walsh University General Thoughts - Wants his team to be at the bottom ofthe league in steals and blocked

Cavalier Shooting

This is a very tough conditioning drill as well asa shooting drill. The drill is done for 5 minutesor until completed if done in under 5. There is 1shooter and 1 rebounder. The goal is 3 makes perspot. If the shot is missed, the shooter runs to theopposite baseline and back.