Trinity - 2012 Pistol Adaptations

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    TRINITY HIGH SCHOOL

    PISTOL ADAPTATIONSAndrew Coverdale Assistant Football Coach

    Trinity High School Louisville, KY

    [email protected]

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    OVERVIEW BaseProtectionSummary Table

    1. SHOT: Why & How2. Tackle Trap

    3. Wide Zone

    4. Keeper

    5. Alley Screen

    6. Quick Game: Basic, Flash fake

    7. Hard Play Action

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    WHY & HOW BaseProtectionSummary Table

    SHOT: WHY? Core offense: Problem-solving, slight

    improvements, different tempo / flavor

    The gray area between Gun & Under: self-scout

    QB comfort level

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    WHY & HOW BaseProtectionSummary Table

    HOW? QB heels at 4; RB to normal TB align*

    *VARIESBYASSIGNMENT

    Snaps: 5-10 minutes before each practice

    Use in 10-15% of our total calls

    Q4 yd

    R 3 yd*

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    TACKLE TRAP BaseProtectionSummary Table

    RATIONALE from SHOT Gives us an A gap, fastball run

    Gives the RB a direct path to his landmark

    tempo and vision

    Keeps QBs feet out of the trash

    Obfuscates defenses look at the RB path

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    TACKLE TRAP BaseProtectionSummary Table

    A GAPTRAPWITHMIDLINEBALL-HANDLINGDESIGNEDTOHITQUICKLY. PREFERTORUNITTOA SHADE/1 TECH

    FST: Post-Out man on. Possible Team w/ FSTE (6 or 9)

    FSG: Seal 1st LB FS in the box on the angle you find him -

    preferably inside-out. Poss Pop-seal / Show-sealv. 1 tech

    C: Seal 2d LB FS in the box on the angle you find him -preferably inside-out. Poss. Pop-seal / Show-sealv. Shade

    BSG: Post-out first DL past Center

    BST: Pull & trap 1st

    DL on or past C.BSTE: Chip 1st DL on or outside OT

    FSTE: Block HangPop Arc to it v. a 6i. Poss. Team withT v. 9 technique/T bubble

    QB: Kick back off the midline, give the RB full right ofway extend the ball & see BS EMOL, carry out

    course through himRB: Sprint through the midline, jump cut off the

    cheeks of the FSG, get back on vertical course

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    TACKLE TRAP BaseProtectionSummary TableVERSUS ODD

    41

    N

    23

    19

    78

    98

    44 1. We anticipate the

    Nose going rt, call it rtNose moves,C escapes, were clean

    41

    N

    23

    19

    78

    98

    44 2. We anticipate the

    Nose going rt, call it rtNose slants left,

    into Cs escape path;C takes him withT adjusts course up into hole,puts head inside #1 LB BS,shouldnt affect RB mesh,

    read, or play tempo

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    WIDE ZONE BaseProtectionSummary Table

    RATIONALE from SHOT Gets the ball in the RBs hands a hair sooner

    eyes to his read faster, speed earlier

    Slightlydifferent tempo for the defense

    seems to produce more Take it reads makes

    our TE better against a 9 tech / T against a 5

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    WIDE ZONE BaseProtectionSummary TableDOWNHILLSTRETCHPLAYDESIGNEDTOATTACKTHE C/DGAPEDGEOFTHEDEFENSEQUICKLYANDEXPLOITLANESTHATDEVELOPIFTHEDEFENSEOVERPURSUES

    FSTE: WZ cov/uncov rules. Use Combo-Solo-Through tools by game plan

    QB: Drive for depth at 4-8 oclock, mesh on 3rd step,recoil/snap, vertical 4th step, 5 stepfull-speed keeper carryout

    RB: Drop step, attack butt of TE, Vision key isEMOL, Reaction key is DL/LB behind;Take it-Stick it-Bang it based on face beingcrossed

    FST: WZ cov/uncov rules. Use Combo-Solo-Through tools by game plan

    FSG: WZ cov/uncov rules. Use Combo-Solo-Through tools by game plan

    C: WZ cov/uncov rules. Use Combo-Solo-Through-Cut tools by game plan

    BSG: WZ cov/uncov rules. Use Combo-Solo-Through-Cut-RCO tools by game plan

    BST: WZ cov/uncov rules. Use Combo-Solo-Through-Cut-RCO tools by game plan

    BSTE: WZ cov/uncov rules. Use Combo-Solo-Through-Cut-RCO tools by game plan

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    KEEPER BaseProtectionSummary Table

    RATIONALE from SHOT Counterbalance to our best Shot run

    formationsFormation integrity

    Gets QB deeper, quickerbetter chance to getshoulders turned and deal with wide edge

    rush/two off the edge

    Sneak tag Fake/Sell is not as potent

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    KEEPER

    58-59 Instructional

    Base

    Protection

    Summary Table

    Fk Sd Outs: OVER ROUTE (See FS Ins)Minimum split.If theres someone inside you already doing it:

    BEELINE POST: OT +6, Stem to 15 in the B gap, verticalstairstep 5 yards, nod & explode at a 45 degree angle tothe far hash. Expect ball once past C

    Fk Sd Inside: OVER routeMINIMUM split (OT+5) stemrelease, go under LB if needed, get over 2nd LB, get intoQBs vision at 12-14 yds. Use STAIRSTEP if being trailedby anyone, gradually turn #s to QB and allow him to slowyou if you feel body presence in front

    OL: Block 44-45 to the number called. Make normal WZCalls: no BS Cut; TP must not climb. COMMIT to the RUNBLOCK. COMMIT to the TEMPO. Whopper splits, Offalignment. BP hard hand a DL leaving you BS; TP assessgap threats in front, nothing on 3 steps, turn to SL andcommit to DL in front

    Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-

    safety look, especially Cloud, puts you on alert for Pocket.Explode for width to capture shoulder of CB, straighten to14, fade 3 steps + 2, break down hips, and pivot inside outback down to sideline. As you run the route, if you feel CBfall off, work to the Pocket, as on the 4 route!

    Bt Sd Ins/TE: LATE SHOOT. ID and block the first DL onor outside the tackle for 2 counts. Put one hand on each ofhis #s, extend arms and PUSH him down into pilew/outside arm, allow him to richochet you to your route.Release and work to the Arrow, gaining ground to Flat 4-5yards deep. Get head around!

    R: Threat is any overhang beyond FS T. Deepen 1 yd ifPremium. SELL run course through ghost TE, flat hand,big pocket, snap over mesh with eyes up, pull jersey &make two moves, sharp rt/lt turn behind LOS. Non-premium run tight course through outside shoulder of OT,fake as you go.

    QB: Pre-snap edge threat for wide #1 threat or 2 man. Possible Pull-up v. wide #1, HOT v. 2-man.Extend ball with a STAB on 1 steps, RECOIL with a snap on 3rd-4th, get vertical 1-2 steps, snaparound to tight U. (No vertical step if HOT)1 safety: PROGRESSION Late Shoot to Over to Comeback. RUN Over open!2 safety: KEY CB feet, Pin Arrrow or Pocket, Over to Comeback late.*If your feet are clean and you see a safetys color on the Over as you progress to it, go Beeline!*In Trips, CLEAR ALERT for a Peek (see his hand) v. Cover 8 / Nosy safety.

    *Maximize R.A.C. by having ball loaded and throwing Late Shoot EARLY.

    Bt Sd Mid: CLEAR. Your job is to clear safety traffic forthe Over route.Run through far shoulder of nearest safety.Vs. a 2-safety look, straighten once past his shoulder.

    ERM SW

    CC

    10011002

    Stairstep ifchased

    M

    J

    5

    15

    Base rules

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    KEEPER

    58-59 Instructional

    Sneak

    Tagged

    TE

    RM SW

    CC

    T E

    Fk Sd Outs: OVER ROUTE (See FS Ins)Minimum split.If theres someone inside you already doing it:

    BEELINE POST: OT +6, Stem to 15 in the B gap, verticalstairstep 5 yards, nod & explode at a 45 degree angle tothe far hash. Expect ball once past C

    Fk Sd Inside: OVER routeMINIMUM split (OT+5) stemrelease, go under LB if needed, get over 2nd LB, get intoQBs vision at 12-14 yds. Use STAIRSTEP if being trailedby anyone, gradually turn #s to QB and allow him to slowyou if you feel body presence in front

    OL: Block 44-45 to the number called. Make normal WZCalls: no BS Cut; TP must not climb. COMMIT to the RUNBLOCK. COMMIT to the TEMPO. Whopper splits, Offalignment. BP hard hand a DL leaving you BS; TP assessgap threats in front, nothing on 3 steps, turn to SL andcommit to DL in front

    Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-

    safety look, especially Cloud, puts you on alert for Pocket.Explode for width to capture shoulder of CB, straighten to14, fade 3 steps + 2, break down hips, and pivot inside outback down to sideline. As you run the route, if you feel CBfall off, work to the Pocket, as on the 4 route!

    Tagged Rec: SNEAK. Regardless of formation, have atleast 2 yds depth from tackle to give yourself visionthrough the Tube. Negotiate best path QUICKLYthrough LOS with eyes on Boot side EMOL and padsdown; go behind or underneath. Gain depth once clearand look for ball IMMEDIATELY.

    R: Threat is any overhang beyond FS T. Deepen 1 yd ifPremium. SELL run course through ghost TE, flat hand,big pocket, snap over mesh with eyes up, pull jersey &make two moves, sharp rt/lt turn behind LOS. Non-premium run tight course through outside shoulder of OT,fake as you go.

    QB: Check WZ away from two-man look. Otherwise, PSL DE. No vertical climb on the mesh, snaphead through throwing lane, be prepared to give Sneak the ball with an Athletic throw. Progressionbecomes normal if Sneak is taken away.

    Stairstep ifchased

    SneakInstructional

    Bt Sd Mid: CLEAR. Your job is to clear safety traffic forthe Over route.Run through far shoulder of nearest safety.Vs. a 2-safety look, straighten once past his shoulder.

    M

    J

    5

    15

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    ALLEY SCREEN BaseProtectionSummary Table

    RATIONALE from SHOT Alley Screen is hard from under Cthis isnt

    Quasi-Wide Zone fake for hard RB-key LB

    Longer look for defense at RB on normalSwing away

    Always looking for ways to move/hold #4 in our

    screen rules (Mike LB, typically)this gives usanother way to do it

    Base down, 3rd & Med tendency-breaker

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    QUICK GAME BaseProtectionSummary Table

    RATIONALE from SHOT Grayer run-pass tendency from Shot than

    Under or Gun

    QB at depth with the threat of an immediatedownhill RB

    Cant key Man/Slide side of protection based

    on backs alignment Flash fake gives us a way to hold the playside

    Point LB while still getting QB to depth

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    HARD PLAY ACTION BaseProtectionSummary Table

    RATIONALE from SHOT Deeper Base throws to take out chunks of yardage

    often get stopped by Danger Players in front of the

    read (e.g., frontside ILB)

    Play action is a good way to hold those danger players

    and isolate someone else

    Its also a good way to define our read player more

    quickly and decisively for the QB Depth has been a problem on our hard play action

    drops; Shot helps solve that problem

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    HARD PLAY ACTION

    58-59 Instructional

    Curl-Flat Concept

    AnticipatedBig 5 / Rhythm 3

    V

    I

    O O

    I

    Possible Arrow off Tight U by pre-read/situation..Work the Post Curl off the 5th step to the BS Seam Read

    Accelerate through break!Gain depth!

    V

    M

    10MUST see LB infront of Post Curl!

    Danger player!

    2 saf look, Head-up or wider:SEAM to THIN

    Switch Stems:4-5 Curl v. Cloud

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    HARD PLAY ACTION

    58-59 Instructional

    Double Post Concept

    I

    O O

    I

    V

    Key defender off near safetys shouldersIf he collapses or stops his feet, 3 ball Outside Post NOW

    S

    C

    ##

    Must know 1 or 2 safeties pre-snapPreferred inside release, re-stack

    & dont get shoved

    Break is 8 to 10 off outside footAngle through far shoulder of nearsafetywill be a flat angle v. 1 saf,

    a thinner angle v. 2 saf.

    Teasepastoutsideshoulder,

    Step onhis toes

    10-12

    S

    C

    Stem & Restack v. Cloud

    5 big (3 big)/HitchIf his shoulders fly open/he crosses face, 2 ball Ins Post

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    TRINITY HIGH SCHOOL

    PISTOL ADAPTATIONSAndrew Coverdale Assistant Football Coach

    Trinity High School Louisville, KY

    [email protected]