1
7/23/2019 Triumph & Treachery Merc http://slidepdf.com/reader/full/triumph-treachery-merc 1/1 Created with Army Builder® - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com! 300 Pts - Vampire Counts - Triumph & Treachery Merc Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Wight King (1 , 147 pts)  Wight King 1 Ca 4 4 - 4 5 3 4 3 9 2+ 147 Composition: Hero Hand Weapon; Heavy Armour; Killing Blow; Undead  Skeletal Steed 1 - 8* 2 - 3 3 1 2 1 3 - [0] Spectral Steeds; Undead  Enchanted Shield 1 Shield; +2 armour save bonus [5]  Obsidian Lodestone 1 Magic Resistance 3. [45] Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Hexwraiths (5 , 150 pts)  Hexwraiths 5 Ca 6 3 - 3/5 3 1 2 1 5 6+ 150 Composition: Special Always Strikes Last; Soul Reapers; Soulstriders; Spectral Hunters; Great Weapon; Causes Terror; Ethereal; Fast Cavalry; Undead; Vanguard  Skeletal Steed 5 - 8* 2 - 3 3 1 2 1 3 - [0] Spectral Steeds; Undead To tal Co st : 297 Option Footnotes Options Great Weapon +2 Strength; Always Strikes Last. Two-handed. Ha nd Wea pon 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted. Heavy Armour 5+ armour save. Special Rules Always Strikes Last Always Strikes Last in Close Combat Ethereal Can only be wounded by spells, magical attacks and magic weapons or effects. Soul Reapers All attacks count as magical, flaming, and ignore armour saves. Soulstriders Can move through unengaged units during Remaining Moves sub-phase, but cannot end movement within 1" Spectral Hunters If unit moves through enemy units, nominate one. That unit suffers a S5 hit per Hexwraith (or Hellwraith), distributed as shooting Spectral Steeds Models mounted on, or drawn by, Spectral Steeds gain the Ethereal rule for movement only. They do not suffer for being barded. This rule is lost when a unit joins.

Triumph & Treachery Merc

Embed Size (px)

Citation preview

Page 1: Triumph & Treachery Merc

7/23/2019 Triumph & Treachery Merc

http://slidepdf.com/reader/full/triumph-treachery-merc 1/1

Created with Army Builder® - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

300 Pts - Vampire Counts - Triumph & Treachery Merc

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Wight King (1 , 147 pts)  Wight King 1 Ca 4 4 - 4 5 3 4 3 9 2+ 147

Composition: Hero

Hand Weapon; Heavy Armour; Killing Blow; Undead 

  Skeletal Steed 1 - 8* 2 - 3 3 1 2 1 3 - [0]

Spectral Steeds; Undead   Enchanted Shield 1 Shield; +2 armour save bonus [5]

  Obsidian Lodestone 1 Magic Resistance 3. [45]

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Hexwraiths (5 , 150 pts)  Hexwraiths 5 Ca 6 3 - 3/5 3 1 2 1 5 6+ 150

Composition: Special

Always Strikes Last; Soul Reapers; Soulstriders; Spectral Hunters; Great Weapon; Causes

Terror; Ethereal; Fast Cavalry; Undead; Vanguard 

  Skeletal Steed 5 - 8* 2 - 3 3 1 2 1 3 - [0]

Spectral Steeds; Undead 

To tal Cost : 297

Option Footnotes

Options

Great Weapon +2 Strength; Always Strikes Last. Two-handed.

Hand Weapon 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted.

Heavy Armour 5+ armour save.

Special Rules

Always Strikes Last Always Strikes Last in Close Combat

Ethereal Can only be wounded by spells, magical attacks and magic weapons or effects.

Soul Reapers All attacks count as magical, flaming, and ignore armour saves.

Soulstriders Can move through unengaged units during Remaining Moves sub-phase, but cannot end movement within 1"

Spectral Hunters If unit moves through enemy units, nominate one. That unit suffers a S5 hit per Hexwraith (or Hellwraith),

distributed as shooting

Spectral Steeds Models mounted on, or drawn by, Spectral Steeds gain the Ethereal rule for movement only. They do not

suffer for being barded. This rule is lost when a unit joins.