UE4 test build errors.txt

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    LogPlatformFile: Not using cached read wrapperLogInit:Display: RandInit(-1568797644) SRandInit(-1568797643).LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1sets of task threads.LogStats: Stats thread started at 0.077544LogInit: Version: 4.12.4-3028348+++UE4+Release-4.12LogInit: API Version: 2992821LogInit: Net Version: 3028348LogDevObjectVersion: Number of dev versions registered: 13LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0LogInit: Compiled (64-bit): Jun 27 2016 09:29:04LogInit: Compiled with Visual C++: 19.00.23026.00

    LogInit: Build Configuration: DevelopmentLogInit: Branch Name: ++UE4+Release-4.12LogInit: Command line: -EpicPortalLogInit: Base directory: G:/Software/UDK 4/Epic Games/4.12/Engine/Binaries/Win64/LogInit: Installed Engine Build: 1LogInit: Using libcurl 7.41.0LogInit: - built for x86_64-pc-win32LogInit: - supports SSL with WinSSLLogInit: - other features:LogInit: CURL_VERSION_SSLLogInit: CURL_VERSION_IPV6LogInit: CURL_VERSION_ASYNCHDNS

    LogInit: CURL_VERSION_LARGEFILELogInit: CURL_VERSION_IDNLogInit: CurlRequestOptions (configurable via config and command line):LogInit: - bVerifyPeer = true - Libcurl will verify peer certificateLogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxyLogInit: - bDontReuseConnections = false - Libcurl will reuse connectionsLogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configuredat build time.LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.LogInit: Object subsystem initializedLogInit: Selected Device Profile: [Windows]LogInit: Applying CVar settings loaded from the selected device profile: [Window

    s]LogInit: Computer: THE_MANGLERLogInit: User: HenrikPontnLogInit: CPU Page size=65536, Cores=4LogInit: High frequency timer resolution =2.607441 MHzLogMemory: Memory total: Physical=8.0GB (8GB approx)LogMemory: Platform Memory Stats for WindowsLogMemory: Process Physical Memory: 191.89 MB used, 191.89 MB peakLogMemory: Process Virtual Memory: 196.94 MB used, 196.94 MB peakLogMemory: Physical Memory: 4804.37 MB used, 8183.12 MB total

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    LogMemory: Virtual Memory: 522.39 MB used, 8388608.00 MB totalLogTextLocalizationManager: No translations for ('sv-SE') exist, falling back to'en' for localization and internationalization data.LogD3D11RHI: D3D11 adapters:LogD3D11RHI: 0. 'NVIDIA GeForce GTX 560 Ti' (Feature Level 11_0)LogD3D11RHI: 978/0/3071 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10deLogD3D11RHI: Chosen D3D11 Adapter: 0LogD3D11RHI: Creating new Direct3DDeviceLogD3D11RHI: GPU DeviceId: 0x1200 (for the marketing name, search the web for "GPU Device Id")LogWindows: EnumDisplayDevices:LogWindows: 0. 'NVIDIA GeForce GTX 560 Ti' (P:1 D:1)LogWindows: 1. 'NVIDIA GeForce GTX 560 Ti' (P:0 D:1)LogWindows: 2. 'RDPDD Chained DD' (P:0 D:0)LogWindows: 3. 'RDP Encoder Mirror Driver' (P:0 D:0)LogWindows: 4. 'RDP Reflector Display Driver' (P:0 D:0)LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:2LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 560 TiLogD3D11RHI: Driver Version: 368.22 (internal:10.18.13.6822, unified:368.22)LogD3D11RHI: Driver Date: 5-19-2016LogRHI: Texture pool is 684 MB (70% of 978 MB)

    LogD3D11RHI: Async texture creation enabledLogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 6)LogShaderCompilers: Guid format shader working directory is 16 characters biggerthan the processId version (../../../../PROJECTS/AndroidBTest/Intermediate/Shaders/WorkingDirectory/9724/).LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/HENRIK~1/AppData/Local/Temp/UnrealShaderWorkingDir/C718A1DF41DD035749DCE8BE11F5069B/'.LogShaderCompilers:Display: Using Local Shader Compiler.LogTemp:Display: Loaded TP AllDesktopTargetPlatformLogTemp:Display: Loaded TP WindowsClientTargetPlatformLogTemp:Display: Loaded TP WindowsNoEditorTargetPlatformLogTemp:Display: Loaded TP WindowsServerTargetPlatform

    LogTemp:Display: Loaded TP WindowsTargetPlatformLogTemp:Display: Loaded TP AndroidTargetPlatformLogTemp:Display: Loaded TP Android_ASTCTargetPlatformLogTemp:Display: Loaded TP Android_ATCTargetPlatformLogTemp:Display: Loaded TP Android_DXTTargetPlatformLogTemp:Display: Loaded TP Android_ETC1TargetPlatformLogTemp:Display: Loaded TP Android_ETC2TargetPlatformLogTemp:Display: Loaded TP Android_MultiTargetPlatformLogTemp:Display: Loaded TP Android_PVRTCTargetPlatformLogTemp:Display: Loaded TP HTML5TargetPlatformLogTemp:Display: Loaded TP IOSTargetPlatformLogTemp:Display: Loaded TP TVOSTargetPlatformLogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform

    LogTemp:Display: Loaded TP LinuxServerTargetPlatformLogTemp:Display: Loaded TP LinuxTargetPlatformLogTargetPlatformManager:Display: Building Assets For WindowsLogDerivedDataCache:Display: Max Cache Size: 512 MBLogDerivedDataCache: Loaded boot cache 0.08s 58MB C:/Users/Henrik Pontn/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Henrik Pontn/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddcLogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../PROJECTS/AndroidBTest/DerivedDataCache/DDC.ddp not found, will not use a pak cach

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    e.LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../PROJECTS/AndroidBTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.LogDerivedDataCache: Using Local data cache path C:/Users/Henrik Pontn/AppData/Local/UnrealEngine/Common/DerivedDataCache: WritableLogInit: Selected Device Profile: [Windows]LogContentStreaming: Texture pool size is 0.00 MBLogMeshUtilities: No automatic mesh reduction module availableLogMeshUtilities: No automatic mesh merging module availableLogMeshUtilities: No distributed automatic mesh merging module availableLogAssetRegistry: FAssetRegistry took 0.0201 seconds to start upLogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.019775 secondsLogUObjectArray: 28739 objects as part of root set at end of initial load.LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool.LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC poolLogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467

    LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.SourceControl: Info Source control is disabledSourceControl: Info Source control is disabledSourceControl: Info Source control is disabledSourceControl: Info Source control is disabledLogEngine: Initializing Engine...LogHMD: SteamVR failed to initialize. Err: 110LogHMD: SteamVR failed to initialize. Err: 110LogAIModule: Creating AISystem for world NewWorldLogInit: XAudio2 using 'Speakers (SoundMAX Integrated Digital HD Audio)' : 2 cha

    nnels at 48 kHz using 16 bits per sample (channel mask 0x3)LogInit: FAudioDevice initialized.LogDerivedDataCache: Saved boot cache 0.03s 58MB C:/Users/Henrik Pontn/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.LogInit: Texture streaming: EnabledLogInit: Transaction tracking system initializedBlueprintLog: New page: Editor LoadLocalizationService: Info Localization service is disabledLogCook:Display: Max memory allowance for cook 8192mbLogCook:Display: Mobile HDR setting 0LogFileCache: Scanning file cache for directory 'G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Content/' took 0.01sSourceControl: Info Source control is disabled

    Cmd: MAP LOAD FILE="../../../../PROJECTS/AndroidBTest/Content/2DSideScrollerBP/Maps/2DSideScrollerExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3LightingResults: New page: Lighting BuildMapCheck: New page: Map CheckLightingResults: New page: Lighting BuildLogTexture:Display: Building textures: 2DBackgroundBlockAtlas (AutoDXT)LogTexture:Display: Building textures: 2DBackground (BGRA8)LogTexture:Display: Building textures: 2DCharacter_RunAnimAtlas (AutoDXT)LogTexture:Display: Building textures: 2DCharacter_IdleAnimAtlas (AutoDXT)LogAIModule: Creating AISystem for world 2DSideScrollerExampleMap

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    LogEditorServer: Finished looking for orphan Actors (0.000 secs)Cmd: MAP CHECKDEP NOCLEARLOGMapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 76.589ms to complete.LogFileHelpers: Loading map '2DSideScrollerExampleMap' took 2.170LogCollectionManager: Loaded 0 collections in 0.002539 secondsLogFileCache: Scanning file cache for directory 'G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Collections/' took 0.01sLogFileCache: Scanning file cache for directory 'G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Content/Developers/HenrikPontn/Collections/' took 0.01sLogFileCache: Scanning file cache for directory 'G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Content/Collections/' took 0.01sLogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000003 secondsLogContentBrowser: Native class hierarchy populated in 0.0135 seconds. Added 2047 classes and 369 folders.LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 sLogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 sLogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0010 seconds. Added 12 classes and 0 folders.LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005seconds. Added 0 classes and 0 folders.

    LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005seconds. Added 1 classes and 2 folders.LogCrashTracker: Crashtracker disabled due to settings.LogUObjectGlobals:Warning: Failed to find object 'Class None.'LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner'in 0.0005 seconds. Added 1 classes and 2 folders.LogLoad: Full Startup: 11.56 seconds (BP compile: 0.09 seconds)LogExternalProfiler: Found external profiler: VSPerfLogExternalProfiler: Using external profiler: VSPerfLogOcInput: OculusInput pre-init calledLogContentStreaming: Texture pool size now 200 MB

    LogRenderer: Reallocating scene render targets to support 1208x576 (Frame:2).LogAssetRegistry: Asset discovery search completed in 15.4276 secondsLogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)LogCollectionManager: Fixed up redirectors for 0 collections in 0.000026 seconds(updated 0 objects)LogEditorViewport: Clicking on Actor (LMB): PaperSpriteActor (RightEdge)LogEditorViewport: Clicking BackgroundLogEditorViewport: Clicking on Actor (LMB): PaperSpriteActor (LeftEdge)LogEditorViewport: Clicking BackgroundLogSavePackage: Save=305.61msLogSavePackage: Moving '../../../../PROJECTS/AndroidBTest/Saved/UEDPC2DSideScrollerExampleMapCA842BA04DC0076F7F755CB8E5941281.tmp' to '../../../../PROJECTS/Andr

    oidBTest/Saved/Autosaves/Game/2DSideScrollerBP/Maps/UEDPC2DSideScrollerExampleMap.umap'LogSavePackage:Display: Finished SavePackage ../../../../PROJECTS/AndroidBTest/Saved/Autosaves/Game/2DSideScrollerBP/Maps/UEDPC2DSideScrollerExampleMap.umapLogEditorTransaction: Undo Spawn Play From Here StartMainFrameActions: Packaging (Android (All)): Running AutomationTool...MainFrameActions: Packaging (Android (All)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/AndroidBTest.uproject BuildCookRun -nocompile -nocompileeditor -installed-nop4 -project=G:/Software/UDK 4/Epic Games/PROJECTS/AndroidB

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    MainFrameActions: Packaging (Android (All)): Test/AndroidBTest.uproject -cook -stage -archive -archivedirectory=G:/UE4BUILDS/TEST -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -CrashReporter -utf8outputMainFrameActions: Packaging (Android (All)): Automation.Process: Setting up command environment.MainFrameActions: Packaging (Android (All)): BuildCookRun.SetupParams: Setting up ProjectParams for G:\Software\UDK 4\Epic Games\PROJECTS\AndroidBTest\AndroidBTest.uprojectMainFrameActions: Packaging (Android (All)): Project.Cook: ********** COOK COMMAND STARTED **********MainFrameActions: Packaging (Android (All)): CommandUtils.RunCommandlet: RunningUE4Editor Cook for project G:\Software\UDK 4\Epic Games\PROJECTS\AndroidBTest\AndroidBTest.uprojectMainFrameActions: Packaging (Android (All)): CommandUtils.RunCommandlet: Commandlet log file is G:\Software\UDK 4\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.07.02-11.31.07.txtMainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: G:\Software\UDK 4\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe "G:\Software\UDK 4\Epic Games\PROJECTS\AndroidBTest\AndroidBTest.uproject" -run=Cook -TargetPlatform=Android -fileopenlog -unversioned -abslog="G:\Software\UDK 4\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.07.02-11.31.07.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd:MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: Running engine for game: AndroidBTestMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: RandInit(-1299135179) SRandInit(-1299135177).MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.10:225][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.11:145][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MBMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.11:241][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Henrik Pontn/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddcMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.11

    :294][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:463][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:482][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:502][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:526][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:542][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12

    :565][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:580][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:598][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:615][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:636][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12

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    :660][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:698][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:698][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:699][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:733][ 0]LogTemp:Display: Loaded TP IOSTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:749][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:767][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:780][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:800][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatformMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.12:800][ 0]LogTargetPlatformManager:Display: Building Assets For AndroidMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.14:630][ 0]LogCook:Display: Max memory allowance for cook 8192mbMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.14:630][ 0]LogCook:Display: Mobile HDR setting 0MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.14

    :833][ 0]LogCook:Display: Done creating registry. It took 0.20s.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.14:902][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass:/Script/Engine.GameInstance inisetting was out of dateMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:873][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uassMainFrameActions: Packaging (Android (All)): etMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:875][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/MobileResources/HU

    D/VirtualJoystick_Thumb.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:881][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> G:/Software/UDK4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:967][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:967][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Tran

    MainFrameActions: Packaging (Android (All)): slucent.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:969][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:970][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17

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    :975][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:975][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:977][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:978][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:979][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:980][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Coo

    ked/Android/Engine/Content/Functions/Engine_MaterialFunctionsMainFrameActions: Packaging (Android (All)): 02/ScreenResolution.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:981][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:982][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MateriaMainFrameActions: Packaging (Android (All)): lFunctions02/Texturing/ScreenAlignedUVs.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17

    :985][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:987][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFMainFrameActions: Packaging (Android (All)): unctions01/Shading/PowerToRoughness.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:988][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:989][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MateriMainFrameActions: Packaging (Android (All)): alFunctions01/Shading/ConvertFromDiffSpec.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:991][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset

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    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.17:992][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial ->G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:052][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:053][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:055][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:061][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMateriaMainFrameActions: Packaging (Android (All)): l.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:072][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:073][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMateriaMainFrameActions: Packaging (Android (All)): l.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:076][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:077][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMat

    erial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uaMainFrameActions: Packaging (Android (All)): ssetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:082][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:084][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrMainFrameActions: Packaging (Android (All)): ough_Translucent_OneSided.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :086][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:087][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uaMainFrameActions: Packaging (Android (All)): ssetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:088][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

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    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:089][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:090][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:091][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:092][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:093][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_MainFrameActions: Packaging (Android (All)): Masked_OneSided.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:094][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:100][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer ->G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:101][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :102][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uassMainFrameActions: Packaging (Android (All)): etMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:231][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:232][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :235][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:236][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:243][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/De

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    faultTextMaterialOpaque.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:266][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:267][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:267][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> G:/Software/UDK4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Music.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:268][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Music.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:268][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/SFX.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:270][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/SFX.u

    assetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:270][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Normal_Attack.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:271][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Normal_Attack.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:272][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:273][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Special_Attack_PSM.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:273][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:274][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :275][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> G:/Software/UDK4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Voice.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:276][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineSounds/Voice.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:276][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Engin

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    eMeshes/Cylinder.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:278][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMeshes/Cylinder.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:279][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:312][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:312][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineTireTypes/DefaultTireType.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:314][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineTireTypes/DefaultTireType.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:315][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engin

    e/Content/EditorMeshes/Camera/SM_CraneRig_Base.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:317][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:318][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:319][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:320][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/Camera/CineMat.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:329][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/Camera/CineMat.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:330][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :332][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:332][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:334][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camer

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    a/SM_CraneRig_Mount.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:335][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:338][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:338][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:341][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:343][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:345][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/Camer

    a/SM_RailRig_Mount.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:345][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/TransformGizmoMatMainFrameActions: Packaging (Android (All)): erial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:349][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:350][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved

    /Cooked/Android/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:353][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:354][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:356][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Transform

    Gizmo/TranslationHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:357][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHMainFrameActions: Packaging (Android (All)): andle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:359][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset

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    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:360][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/RotationHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:362][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/RotationHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:362][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:365][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:366][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uassMainFrameActions: Packaging (Android (All)): etMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:368][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Transform

    Gizmo/BoundingBoxCorner.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:369][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:371][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:372][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.ua

    MainFrameActions: Packaging (Android (All)): ssetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:375][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:376][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Fonts/VRTextMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:379][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:380][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:384][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:385][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial ->

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    G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/LineMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:387][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/LineMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:388][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere ->G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/JointSphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:391][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/FloatingText/JointSphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:392][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:394][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:394][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> G:

    /Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/SM_ContentWindow_01.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:396][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/SM_ContentWindow_01.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:397][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/M_ContentWindow.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:402][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/M_Cont

    entWindow.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:404][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/SelectionBarMesh.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:406][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/SelectionBarMesh.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:407][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/CloseButtonMesh.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:409][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/VREditor/UI/CloseButtonMesh.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:410][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract ->G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Basics/LevelEditorAttract.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:411][ 0]LogSavePackage:Display: No exports found (or all exports are editor-on

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    ly) for LevelEditorAttract. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:411][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:412][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:413][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Basics/LevelEditorOverview.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:415][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:415][ 0]LogCook:Display: Cooking /Engine/Tutorial/Code/AddingCode -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Code/AddingCode.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:417][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AddingCode. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :417][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:418][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:420][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:429][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:430][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:492][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:493][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting

    _Mode -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uaMainFrameActions: Packaging (Android (All)): sset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:503][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:504][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:505][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.

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    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:506][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/ContentIntroCurve.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:507][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/ContentIntroCurve.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:507][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:508][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:509][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:512][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:512][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:513][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:518][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:521][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:522][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:524][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:525][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Con

    tent/DummySprite.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:528][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySprite.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:529][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial-> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

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    :531][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:531][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:533][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:534][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uassMainFrameActions: Packaging (Android (All)): etMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:547][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:549][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:551][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:557][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:558][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18

    :559][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:607][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:607][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:609][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:610][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileSuccess.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:612][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset

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    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:612][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileSuccess_MainFrameActions: Packaging (Android (All)): Cue.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:615][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:615][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileFailed_CuMainFrameActions: Packaging (Android (All)): e.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:617][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:618][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileFailed.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:620][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorSounds/Notifications/CompileFailed.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:621][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:623][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:624][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> G:/Software/UDK4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicSha

    pes/Sphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:626][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Sphere.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:627][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cylinder.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:629][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cylinder.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:630][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cone.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.18:633][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/BasicShapes/Cone.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:145][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial ->

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    G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:148][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:149][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:163][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:164][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:166][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:167][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicato

    rMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMatMainFrameActions: Packaging (Android (All)): erial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:169][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:171][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:173][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Ga

    mes/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:174][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutoriaMainFrameActions: Packaging (Android (All)): l.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:176][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:177][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> G:/Software/UDK4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMes

    hes/Cube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:179][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EngineMeshes/Cube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:180][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutoMainFrameActions: Packaging (Android (All)): rials/BlueprintMacroLibrariesEditor

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    Overview.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:182][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:183][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutoriMainFrameActions: Packaging (Android (All)): als/TutorialAssets/Tutorial_BP_MacroLib.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:189][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:189][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:190][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:191][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTes

    t/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutorMainFrameActions: Packaging (Android (All)): ials/TutorialAssets/Tutorial_BP_Interface.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:193][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:193][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/BlueprintTutorials/LevMainFrameActions: Packaging (Android (All)): elBlueprintEditorOverview.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19

    :194][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:195][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/DestructibleMeshEMainFrameActions: Packaging (Android (All)): ditorTutorial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:198][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:199][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/And

    roid/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:213][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:214][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19

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    :216][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCube.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:216][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uaMainFrameActions: Packaging (Android (All)): ssetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:221][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:221][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:226][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:227][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/ParticleSystemEdito

    MainFrameActions: Packaging (Android (All)): rTutorial.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:228][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:231][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAMainFrameActions: Packaging (Android (All)): ssets/M_smoke_subUV_blackbody.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:236][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditor

    s/TutorialAssets/M_smoke_subUV_blackbody.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:240][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:242][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:243][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:244][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:245][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAMainFrameActions: Packaging (Android (All)): ssets/Character/Tutorial_Idle.uasset

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    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:249][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:250][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TuMainFrameActions: Packaging (Android (All)): torialAssets/Character/TutorialTPP_Skeleton.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:251][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:251][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorMainFrameActions: Packaging (Android (All)): ialAssets/Character/Tutorial_Walk_Fwd.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:254][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset

    MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:255][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssMainFrameActions: Packaging (Android (All)): ets/Character/TutorialTPP.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:257][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:258][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/Tutoria

    MainFrameActions: Packaging (Android (All)): lAssets/Character/TutorialTPP_Mat.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:264][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:265][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditorMainFrameActions: Packaging (Android (All)): s/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19

    :269][ 0]LogSavePackage:Display: Finished SavePackage G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:270][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> G:/Software/UDK 4/Epic Games/PROJECTS/AndroidBTest/Saved/Cooked/Android/Engine/Content/Tutorial/SubEditors/PersonaAniMainFrameActions: Packaging (Android (All)): mBlueprintEditorWalkthrough.uassetMainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:272][ 0]LogSavePackage:Display: No exports found (or all exports are editor-on

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    ly) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.07.02-09.31.19:273][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEdito