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Unit 1, Day 6
Project
Title: Too Fly for Junior High
Unit: #1 – Scientific Skills
Driving Question: How can we, as scientists,
use the scientific method to create the furthest
flying paper airplane?
Description: This project has three phases
First Due Date: Friday 9/6: Best airplane design
Phase 1: Students will research five different paper airplane
models and determine which flies the furthest. Constraints:
students may only use 8.5” by 11” computer paper.
Phase 2: Students will modify their best paper airplane in a single
MEASURABLE way. They will create 5 models that incrementally
change this measurable part. Constraints: cardstock, glue, tape,
paper clips.
Phase 3: Students will design the paper airplane to reflect their
personalities and to appeal to children. They will market this in a
presentations as a toy. There will be a final race to determine
who has the furthest flying plane. (Best Flight and Best in Show)
Deliverables
Group Deliverables
5 research models (Phase I)
5 scientific method models (Phase 2)
Final Model (Phase 3)
Individual Deliverables
Lab Report
Today’s Task (Phase I) Choose who will be the following:
Designer – In charge of ensuring quality of airplane decoration
Engineer – In charge of ensuring quality of airplane construction
Data Analyst – In charge of ensuring quality of data
If you have a fourth person, additional role Presenter – In charge of organizing presentation
Note: All students are required to participate in all four parts. However, the designated person is the “boss” and delegates work. You will be grading each other on fulfilling the roles!
Today’s Task (Phase I) Research the best paper airplane model You need to try five of them
Homework YouTube Video Notes Paper Airplane Model for Phase 2