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Unity 5.x 2D Game Development Blueprints Chapter 1: Sprites

Unity 5.x 2D Game Development Blueprints · unity: sortingLayerName unity: sortingOrder u n ity : layer u n ity : tag unity: scale u n ity : is Trigger u n ity : Ignore unity: collisionOnIy

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Page 1: Unity 5.x 2D Game Development Blueprints · unity: sortingLayerName unity: sortingOrder u n ity : layer u n ity : tag unity: scale u n ity : is Trigger u n ity : Ignore unity: collisionOnIy

Unity 5.x 2D Game Development Blueprints

Chapter 1: Sprites

Page 2: Unity 5.x 2D Game Development Blueprints · unity: sortingLayerName unity: sortingOrder u n ity : layer u n ity : tag unity: scale u n ity : is Trigger u n ity : Ignore unity: collisionOnIy
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Chapter 2: Animations

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Chapter 3: Physics

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Chapter 4: Level Design

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Chapter 5: Creating Our Own RPG

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Chapter 6: AI and Pathfinding

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Chapter 7: Tower Defense Basics

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Chapter 8: User Interface for the Tower Defense game

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Chapter 9: Finishing the Tower Defense Game

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Page 134: Unity 5.x 2D Game Development Blueprints · unity: sortingLayerName unity: sortingOrder u n ity : layer u n ity : tag unity: scale u n ity : is Trigger u n ity : Ignore unity: collisionOnIy
Page 135: Unity 5.x 2D Game Development Blueprints · unity: sortingLayerName unity: sortingOrder u n ity : layer u n ity : tag unity: scale u n ity : is Trigger u n ity : Ignore unity: collisionOnIy