4
Features and Improvements www.chaosgroup.com BUILD 2.40.01

V-Ray_3ds_Max_Build_2.40.01-1

  • Upload
    omseik

  • View
    8

  • Download
    4

Embed Size (px)

Citation preview

Page 1: V-Ray_3ds_Max_Build_2.40.01-1

Features andImprovements

www.chaosgroup.com

BUILD 2.40.01

Page 2: V-Ray_3ds_Max_Build_2.40.01-1

2

www.chaosgroup.com

New features:• VRayHairFarmMod:Addedsupportforrendering HairFarm2.0withV-Ray;• VRayProxy:SupportforAlembic.abcfiles;• V-RayRT:Supportforinstancing;• V-RayRT:SupportforForestProinstancing;• V-RayRTCPU:FasterupdatewhenadjustingVRayLights;• V-RayRTGPU:CUDAspeedoptimizationsand optimizationsforGK110cards;• V-RayRTGPU:SupportfortheColorCorrectiontexture;• V-RayRTGPU:SupportfortheMixtexture;

Modified features:• V-Ray:Addedinclude/excludeobjectlistsfordifferent colorchannelstotheMultiMatterenderelement;• V-Ray:AddedoptiontotheVRayExtraTexrender elementtoavoidauto-renamingtheelementwhenthe textureischanged;• V-Ray:Defaultmemorylimitfordynamicgeometry changedto4000MBforx64versions;• V-Ray:Fixedissuethatwasslowingdownmulti-core renderingforVRayProxyobjects;• V-Ray:Optimizedmulti-corerenderingforOpenEXR textures;

• V-Ray:Optimizedunnecessaryvelocitycalculationswhen novelocitychannelisneeded;• V-Ray:V-Raycomponentsnowregisterintherespective menusacrossdifferentlanguage3dsMaxbuilds;• V-RayRTCPU:AddedsupportforVRayHairMtl;• V-RayRTCPU:AddedsupportforVRayFur;• V-Raysceneconverter:Addedmr_Sun/mr_Skylightsin exporttoVRaySun/VRaySkyrespectively;• V-Raysceneexporter:Addedsubdividedgeometryexport;• VRayEdgesTex:Improvedtheroundcornersalgorithm;• VRayAmbientLight:Madesomeoftheparametersanimated;• VRayFur:Added“LevelOfDetail”optiontoreducegeometry alongthedistancefromthecamera;• VRayHDRI:Added“Colorspace”sectionandmovedthe “Gamma”optionthere;• VRayIESLight:AddedanoptiontooverridetheIESshape;• VRayIESLight:Madeselectingboththelightandit’starget whenclickingonthelinebetweenthem;• VRayLight:Addedapreviewofthe“directionality”parameter ofVRayLightsintheviewports;• VRayLight:Added“targeted”optionforrectangleVRayLights;• VRayLight/VRayIESLight:AddedtexturedlightinginNitrous viewport,forDomelightenabledbyanenvironmentvariable VRAY_DOME_VIEWPORT=1;• VRayMeshGeom:Thesamplepluginwasextendedtocreate V-RayStandaloneshadersonthefly;

Build 2.40.01 official (2 february 2013)

Image courtesy of MOTYW

Page 3: V-Ray_3ds_Max_Build_2.40.01-1

3

www.chaosgroup.com

• VRayMtl:Made“Fogcolor”mappable;• VRayMtl:Madereflectionstoaffectthealphaofmatte objects;• VRayMtlGLSL:Addedabilitytosaveandloadcompiled shaders;• VRayMtlGLSL:Addedcubemaptexturesupport;• VRayMtlGLSL:Addedviewportcolorparameter;• VRayMtlGLSL:Addedvr_brdf_lightbuiltinBRDFsupport;• VRayProxy:SupportforflippingofZ/Yaxis;• VRayProxy:Supportforvisibilitylistsfor.vrmesh and.abcfiles;• VRaySphereFade:Addedsupportforboxand cylindergizmos;• ply2vrmesh:Addedoptiontospecifythenameofthe velocityattribute(-velocityAttrName);• ply2vrmesh:Addedsupportfor.hclassicand.bhclassic filesproducedbyHoudini12;• ply2vrmesh:Addedsupportforcolorsetsfrom .bgeofiles;• ply2vrmesh:Addedsupportforexportingthefaceand vertexnormalsin.geoand.bgeofiles;• ply2vrmesh:AddedabilitytostoretheV-Rayuser attributeswhencreatingaproxy;

Bug fixes:• Hair&Fur:FixedcrashwhenlitbyVRayLightMtlwith DirectIlluminationon;• Hair&Fur:FixedincorrectresultwithVRayHairInfoTex texturein“Positionalongstrand”mode;• Hair&Fur:Fixedrandomswapofcustommaterials betweendifferentHair&Furmodifierswhenreloading ascene;• Hair&Fur:Fixedmemoryleakafterrenderingaframe sinceV-Ray2.3;• imapviewer:Fixedcrashwhenincrementallyloading irradiancemaps;• V-Ray:EnabledbydefaultallchannelsintheMultiMatte renderelement;• V-Ray:Fixedcrashwhenpressingthe“Remove”button intheVRayLightSelectelementwithemptylightslist;• V-Ray:Fixedexportofobjectswith‘:’inthenames, failingtocomposefilename;• V-Ray:FixedincorrectnormalsforParticleFlowsystems withShapeInstancewheretheinstancedobjecthas explicitnormals;• V-Ray:Fixedissuecausingrandomcrashes whenupdatingmaterialswatcheswithVRayCarPaintMtl materialorbitmaptextures;• V-Ray:Fixedissuecausingwhiteedgesonmatte objectslitwith3dsMaxlightswithareashadows;• V-Ray:FixedissuewithV-Rayobjectpropertiesnot appliedwhenchangingmorethanoneatatime;

• V-Ray:Fixedmisspelled“caustics_autoSave”maxscript property;• V-Ray:Fixedsomewarningsthatappearedincorrectlydueto 3dsMax2013Unicodesupport;• V-Ray:Fixedstandardlights’“Atmosphereshadows”option ofdoesn’tworkproperlywithareaVRayShadows;• V-Ray:FixedUIissuewithMultiMatterenderelementRGB channelnames;• V-Ray:FixedV-Raymaterials’toappearintherespective categoriesinthematerialeditor;• V-RayRT:FixedMaxscriptaccessfor.warn_unsupported property;• V-RayRT:FixedVRayBlendMtlascoatofanother VRayBlendMtltorenderproperly;• V-RayRT:MirroringinstanceofVrayIESlightusingOffset spinnerwhilerunningRTsentthelighttowrongcoordinates;• V-RayRT:GImultipliersbyobjectwhicharegreaterthan1.0 werenotworkinginRT;• V-RayRTCPU:Fixedartifactsinlayeredmaterials;• V-RayRTGPU:FixedcalculationsprecisiononCUDAand OpenCLrenderingcausingartifacts;• V-RayRTGPU:Fixedcrashwith8-bittexturemodeandlight textures;• V-RayRTGPU:FixedOpenCLissuewithwrongtransparent shadowswithmotionblur;• V-RayRTGPU:FixedOpenCLissuewithmotionblurred domelights;• V-RayRTGPU:ScaledIESlightsproduceddifferentresult fromtheproductionrenderer;• V-Raysceneexporter:Fixedphotometriclightsconversionto IESlights;• V-Raysceneexporter:FixedRenderElementsmanager retrievalwhenselectedActiveShaderendering;• VFB:FixedissuewithmultithreadedICCprofilesloading,that couldcauseeithermiscalculationsorcrash;• VRayCarPaint/VRayFlakesMtl:Fixedissuewiththeflakes layernotrespectingtheglobalreflectiondepthlimit;• VRayDisplacementMod:Fixedcrashwhen“Edgelength” optionissetto0,0;• VRayDisplacementMod:Fixedincorrectdisplacementresult onmirroredgeometrywhenusingNoisemodifierand motionblur;• VRayDistanceTex:Fixedtoworkasbumpmap;• VRayFlakesMtl:Fixedwrongbucketswhenrendering withDMCsampler;• VRayGLSLMtl:GLSLmaterialswerereceivingnoGI whenevaluatingshadersexecutedinlightloopmode;• VRayHairMtl:Fixedrandomcrashincasewhenappliedto normalgeometry;• VRayHairMtl:Optimizedmaterialsampling;• VRayIESLight:Fixedanissuepreventingthelighttobe selectedintheviewportwithnoIESprofileassigned;• VRayIESLight:Fixed“Autogrid”optionincreationmode;

Image courtesy of Chaos Group

Page 4: V-Ray_3ds_Max_Build_2.40.01-1

4

www.chaosgroup.com

• VRayIESLight:Fixedcrashwhensettingiesprofile throughMaxScript;• VRayLensEffects:Fixedissuewithremainingrender elementsintheVFBwhentheeffectisdeleted;• VRayLight:3dsMaxcrashwithdomelight;• VRayLight:FixedincorrecttaborderofUIcontrols;• VRayLight:FixedissuecausingtheUItodisappearwhen switchingthelighttypein3dsMax2013;• VRayLight:FixedissuecausingtheUItomalfunction whentoggling“enableHWlighting”duringcreation;• VRayLight/VRayIESLight:Fixedissuewith enabling/disablingNitrousviewportlighting;• VRayLight/VRayPhysicalCamera:Fixedissuewith instancedtargetedVraycamerasandlightscausing flickeringof“targetdistance”parameter;• VRayLightMtl:FixedissuewheninX-Ref’dscenewith directilluminationmodeon;• VRayMtl:Fixed“Affectshadows”optiontoworkwith enabledcaustics;• VRayEnvironmentFog:The“fogheight”parametercould nottakenegativevalues;

Image courtesy of Chaos Group

• VRayOrnatrixMod:Fixedissueconcerninghairs collectionswithvaryingnumberofguidepointsper strand;• VRayPhysicalCamera:Fixedthe“Horizontaloffset”and “verticaloffset”optionsshowingdifferentresultinthe viewportandtherender;• VRayPhysicalCamera:Fixedissuewithanimatedzoom andmotionblur;• VRayPlane:FixedrenderingwithVRayBPTracer;• VRayStereoscopic:Fixedshademapimproperly generatedfilenames;• VRayBlendMtl:Displacementinthebasematerial wasnotrendered;• VRayFastSSS2:Fixedartifactswhenrendering point-cachedmotion-blurredgeometrywith displacement;• ply2vrmesh:FixedcrashduringRealFlow .binfilesconversion;• ply2vrmesh:Fixedcrashwhenconverting .objfilecontainingfacedefinitionswithnegativeindexes;

Image courtesy of Neoscape