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    Chapter 6

    Value Added Services on the Internet

    Throughout this course we have been learning about the protocols of the Internet which

    facilitate services on the internet. We refer to value added services in this chapter to referto those high level services which run on top of these basic protocols and services. While

    there can never be a complete inventory of such services on such a dynamic and creative

    an infrastructure as the Internet, this chapter outlines some of the more common value

    added services available today on the Internet.

    6.1 eLearning

    eLearning has many definitions. Most broadly it covers any form of technology enhanced

    learning mechanism. This can range from blended learning environments where

    electronic and traditional face-to-face classroom learning are combined ineffective ways

    to completely non-face-to-face distant based education deliverywhere the learner has no

    physical interaction with any other participant in thelearning process.

    eLearning can be categorized along several axes: the underlying pedagogical

    assumptions, the content model employed, and the size, distribution and level of network

    access of the learners.

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    6. VALUE ADDED SERVICES ON THE INTERNET

    6.1.1 Pedagogical Assumptions

    Based on the underlying pedagogical assumptions, we can categorize eLearning into

    those that view it:

    - as a way of enhancing traditional face-to-face teaching by transferring some of

    the content and interaction designed for classroom situations to electronic means

    - as a whole new model of learning in which some of the traditional pedagogical

    assumptions must be questioned; typically these systems will attempt to apply some

    known educational psychology models (e.g. constructive alignment) to a non-face-to-face

    situation

    - in a more pragmatic way as a combination of the above in order to achieve the

    best possible result; this would range from utilizing appropriate electronic means to

    enhance an essentially classroom environment to employing appropriate face-to-face

    situations in a fundamentally online distant mode course

    6.1.2 Content Model Used

    Another way of classifying eLearning is by the content model used. By this we mean

    both the way content is provided and interaction is facilitated.

    In a system which is fundamentally an extension to a traditional classroom model

    content which is designed with the underlying assumption of face-to-face interaction is

    put online. This would include traditional teacher supplied notes and assignments. In

    addition, submission of assignments thus set would typically be via email to the teacher.

    In a distance mode system in which physical interaction is expensive or not

    possible, the reliance on mostly (or even solely) electronic means tends to demand the

    redesign of content and interaction sooner than later. Content in this mode necessarily

    needs to be more engaging and hence more attractive and interactive. Since the majority

    of (if not the only) the interaction is possible through electronic means, and a much richer

    virtual learning environment infrastructure is usually employed.

    Even in distant mode course delivery a balance between providing rich interactive

    content (which is very expensive to produce), and face-to-face teacher notes is often

    struck. This could for instance be of the form of pre-recorded face-to-face teaching audio

    or video together with a synchronized set of presentation slides.

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    6.1 eLearning

    6.1.3 Other Classifications

    While there could be many other ways to classify eLearning systems, we look at three

    other factors by which this can be done, namely, the size of the class, the geographical

    spread of the learners, and internet accessibility.

    The size of the class has implications especially with respect to the level of

    interaction possible. In large class situations providing feedback and grading of

    assignments would need to be automated or minimal. For small class situations on the

    other hand electronic means could provide a very flexible medium on which an even

    greater level of interaction could be provided by a teacher in his or her own time.The geographical spread of the student population has bearings on the eLearning

    model adopted especially if a policy of equal access is in force. If most of the learners are

    from neighboring areas to the provider, more possibilities for physical interaction provide

    more flexibility in the delivery modes. On the other hand, for a geographically spread

    learner group, more reliance on non-traditional (electronic) means would need to be

    made.

    Internet access has major implications for the eLearning model adopted (figure

    6.1). In situations where such access to the home is near universal the scope for flexible

    learning is optimized providing for instance an ideal environment for part time learners.

    Where access is more of a luxury than part of the infrastructure, other types of delivery

    channels including CD-based, Audio or Video Cassette based and TV and radio

    broadcast based need to be employed.

    6.1.4 Current Status and Trends

    eLearning is a technology in evolution. As such many of the standards required andmodels which are desirable are still being tested out empirically.

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    6. VALUE ADDED SERVICES ON THE INTERNET

    Figure 6.1: An eLearning website

    Rich Content

    While many eLearning courses still consist of uploaded text, word processed documents

    and presentation slides, the move is to recognize the importance of using richer content

    able to provide more authentic learning environments. These include animations, audio,

    video and interactive content.

    Learning Objects

    Many eLearning courses still are created in a way which makes them virtually impossible

    to be used again in a different context. Their content can only be used in their entirety.

    The move to breaking down courses into lessons and finally to learning objects

    consisting of assets are gaining momentum and are envisaged and will eventually make

    the creation of content more cost effective. The Sharable Content Object Reference

    Model (SCORM) standard is one of the earliest attempts at standardizing this process.

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    6. VALUE ADDED SERVICES ON THE INTERNET

    MERLOT - Online Learning Object Repository:

    http://taste.merlot.org/community/disc_communities.htm

    eLearning White Papers:

    http://www.epic.co.uk/content/resources/white_papers_index.htm

    The UK Higher Education Academy eLearning Resources:

    http://www.heacademy.ac.uk/

    6.2 eCommerce

    eCommerce and eBusiness are sometimes interchangeably used terms which refers to one

    of two broad definitions. The narrow end definition is the activity of buying and selling

    products and services on the web (figure 6.2). The broad definition is using internet

    technologies to perform any business process. This latter definition includes all business

    activities of an organization including selling goods and services, collecting payments,

    ordering materials and supplies, hiring personnel, shipping finished goods to customers,

    identifying new and loyal customers, managing the manufacturing process, quality

    control and testing, paying bills, and planning.

    Some users limit the scope of eCommerce to the former and refer to the latter as

    eBusiness while others do exactly the opposite. In this course we will use the terms

    eCommerce and eBusiness interchangeably to mean the same, broader (second)

    definition above. Using this definition eBusiness is not limited to for-profit companies

    only, but rather also could refer to activities of non-profit organizations.

    eCommerce may also be classified in two common ways: the first by the type of

    participants (businesses, consumers or governments) is the more common way; but a

    second classifies it by the types of activities covered (make sales, provide services, buy

    materials, hire people etc.).

    Classification by Participants

    Under this classification, a company which sells goods to individuals is called business to

    consumer (B2C) eCommerce. Similarly a business selling goods or services to another

    company or non-profit organization is said to be involved in Business to business (B2B)

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    6.2 eCommerce

    eCommerce. Companies also have business dealings with government agencies and this

    kind of eCommerce is known as business togovernment (B2G) while consumers dealing

    with consumers in an online auction for example are said to be involved in consumer to

    consumer (C2C) eCommerce.

    It is not too difficult to extend this terminology to cover areas such as G2C to

    refer to so called citizen services of a government (one aspect of eGovernment) and G2G

    to refer to dealings between various government agencies (another aspect of

    eGovernment).

    Classification by Activities

    This scheme is organized around what the business activities are designed to accomplish.

    The way a company sets about its business is called its business model. While this would

    defer from industry to industry and company to company, they all must necessarily

    generate revenues and pay the associated costs concerned.

    The early days of eCommerce (in the mid-1990s) saw many new companies

    forming only for online eCommerce without proper business models. The lead to the

    bubble burst of 2000 where many companies which were highly over-valued based on

    the false hopes of online commerce failed. Since then, companies have been much more

    careful to use the web as a medium for improving the business processes for which they

    already had a solid business model.

    In this classification, companies which find ways of enhancing their sales,

    expanding their customer base, and streamlining the delivery of goods and services are

    said to involve eCommerce in revenue model processes. Those which employed internet

    based systems to improve their purchasing, hiring, receiving, and manufacturing

    processes are said to involve eCommerce in their operational modelprocesses.

    The main expected benefit of eCommerce is to finally contribute to increased

    revenue while helping in reducing operational costs. This way, eCommerce is able to

    reduce the transaction costs involved in doing business in order to enable a company to

    create a competitive advantage over another in its domain.

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    6. VALUE ADDED SERVICES ON THE INTERNET

    6.2.1 Revenue Models for eCommerce

    The first and most obvious way in which companies try to gain a competitive advantage

    over its competitors is by building a sustainable revenue model around the web. There are

    several ways in which revenue can be generated on the web.

    Online Catalog

    Companies have been using mail order catalogs as a way to reduce costs for a long time.

    After the advent of the telephone, the more progressive companies started accepting

    telephone orders from customers. In much the same way, with the advent of the

    commercial internet, companies have started enhancing or completely replacing their

    mail order catalogs with much more flexible online catalogs.

    Figure 6.2: An eCommerce Website

    Companies which have no real physical stores and do business only through the

    web are referred to as dot com companies. Probably the most famous of these is

    Amazon.com the largest (virtual) bookstore in the world.

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    6.2 eCommerce

    Advertising and Subscription

    Just as some newspapers in large cities pay for themselves through advertising revenueand so can be distributed free of charge, so one revenue model on the web is to use it

    purely as a channel for advertising. This model did not work or scale very well at the

    beginning when rival companies just expected consumers to happen to visit their site as

    opposed to anothers.

    Online advertising however has evolved to employ very sophisticated methods in

    order to become a justifiable alternative to newspaper, radio or television. One such

    strategy is to deliver advertisements dynamically depending on whatever is already

    known about a customer from various sources. This is referred to as targeted marketingand is a highly sought after service to exploit.

    Successful websites, web portals, web directories, information gateways and

    search engines are often more successful in attracting larger numbers of potential

    customers and therefore market themselves as the best places for advertisers. For

    example, Google uses a creative way of using targeted advertising by returning paid-for

    links relevant to a given web search at the top or side of the list of resulting web links.

    Charging for subscription is another way to generate revenue especially in areas

    where advertisements are felt to be intrusive and detrimental to a neutral view of the

    material presented. Radio and TV channels such as the BBC were able to avoid

    advertisements by using a subscription model for their services. Similarly many scholarly

    works require subscription rather than rely on advertising to fund their operations.

    In practice however many businesses employ a hybrid approach combining

    advertisement and subscription in creative ways. The Yahoo! web directory/portal for

    instance provides many services including email and games free of charge based on

    advertising revenue but also offers enhanced services based on subscription.

    Another popular subscription-based revenue model is to charge occasional

    visitors a premium for individual content or services but offer same at lower rates to

    subscribers. In addition to this free samples or free access to limited resources themselves

    act as advertising to attract business from satisfied visitors to the website concerned. Yet

    variant of the advertisement based revenue model is to offer classified advertisements at a

    cost to advertisers and provide access to such advertisements completely free of charge to

    potential customers.

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    Direct Fee Model

    In this model, a fee is charged for a service provided and still attracts customers sincephysical travel is avoided. This, while saving costs for the customer, it also allows cost-

    cutting for companies which no longer need to maintain many physical stores which in

    turn allow the company to minimize the fee. As larger numbers of customers are won, the

    fee can also be further reduced.

    This last concept leads to the idea of micro payments wherein the cost of a full

    product or service is shared among large numbers of users by breaking it into smaller

    sized components, each of which is charged only a small fee. Examples of this are where

    libraries or bookstores can charge on a per page basis or movies can be charged on a per-view basis.

    Fee based services are often able to offer value-addition to their non-online

    versions. For example, travel agencies provide excellent information filtering services,

    and are no longer only able to reserve airline tickets but also package other services such

    as car rental and tours at the destination.

    One of the more innovative eCommerce applications is the Online Auction. eBay

    (figure 6.3) is the best known of these and has its own set of rules for bidding. It also has

    created value-addition by providing ways of building trust among the community of

    buyers and sellers. Many of these sites also provide automated agents which can be

    instructed by the bidder to place bids in a way that he or she desires.

    6.2.2 Optimizing Operational Costs and Efficiency

    The other way in which to employ eCommerce in a business is to aim to reduce

    operational costs and increase efficiency. This is done by internet enabling internal

    operations of the company.

    The use ofElectronic Fund Transfers (ETFs or wire transfers) between banks and the use

    ofElectronic data interchange (EDI) by businesses to exchange transaction information

    are examples of eCommerce from before the advent of the web.

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    6.2 eCommerce

    Figure 6.3: An online Auction Website

    Reducing transaction costs is not only possible at the sellers end, but also for the

    buyer. The traditional ways in which buyers typically find what they want include

    visiting a store they hope may have what they want, making telephone calls and sending

    faxes. In contrast, a web search for the same product will be much faster and cheaper for

    the buyer. In addition, some specialized agent based services such as Price Watch even

    allow automatic search for the best prices on the web for a product of interest.

    From a sellers point of view, one of the most expensive aspects of a transaction

    tends to be the provision of after sales support. The web allows the seller to reduce this

    cost by providing Frequently Asked Questions (FAQ) lists, software wizards to help

    users self-diagnose problems, email support and even online helpdesk facilities.

    Using Intranets and Extranets is a powerful way in which businesses improve

    their operational efficiency. AnIntranet is a web site that is accessible only to employees

    of a given organization. Parts of this internal web site could be made available to

    suppliers and customers of a company. When access of a (portion of an) intranet is

    provided to itspartners, they are said to be part of the organizationsExtranet.

    For example thepackage tracking services offered by freight companies such as

    DHL, UPS and FedEx form an Extranet through which customers access parts of their

    Intranet which track the various stages of the movement of their goods. Organization can

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    use intranets to improve efficiencies of their internal operations and extranets to enhance

    their relationships with suppliers and customers.One common mechanism used by companies to help manage their partners better

    is through creatingprofiles which can be customized by the partner (usually customers).

    In this way for instance, a company can set up alerts for products and services which may

    be of interest to the customer concerned.

    6.2.3 Issues Confronting eCommerce

    Primarily among the issues needing to be dealt with in an eCommerce environment are

    the two consumer issues: transaction security which includes both the reliability of the

    seller and the security of the payment, and violation of privacy by which is meant the

    possibility of other parties accessing personal information which is necessitated in any

    transaction.

    In order to address these issues an intermediary generically known as an

    assurance provider needs to be part of the transaction. VeriSign is one of the best known

    such trust providers.

    What makes a service secure?

    Many users think that services which display a lock (or padlock) on the browser window

    (or more technically, use the https protocol which relies on the securesocket layer (SSL))

    are secure. In reality, the only security this provides is that the information you submit to

    that website is encrypted and so unlikely to be tampered with or viewed by others. The

    larger picture involves trust in the website, in the merchant providing the service and the

    party providing trust between parties. These aspects are covered in the next chapter.

    In addition to these issues, in countries such as Sri Lanka, there are also fewer

    options available for the currency of transaction. Globally, the Credit Card has becomethe dominant currency of the internet. While there are other systems such as PayPal and

    electronic wallets, the primary system of trust has to be established using credit cards a

    commodity which is not accessible to the masses. More recently, in Sri Lanka, several

    systems such as eMoney Order have been trialed to work out their feasibility as a poor

    mans currency on the web (figure 6.4).

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    6.2 eCommerce

    Figure 6.4: A Sri Lankan eCommerce Website

    TheInternational nature and scope of eCommerce has its own issues in practice.

    Two of the most common ones are the need for multilingual support and the need to

    adhere to national and regional laws and taxes.

    Useful URLs

    eCommerce on Wikipedia:

    http://en.wikipedia.org/wiki/E-commerce

    Amazon.com - The Global Virtual Bookstore on the web:

    http://www.amazom.com

    eBay - The Online Auction:

    http://www.ebay.com

    Sri Lankan eCommerce Example:

    http://www.kapruka.lk/