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VAmpire: The Requiem Sheet created by Óskar Eggertsson emeraldsamurai.com World of Darkness and Vampire: the Requiem copyright of White Wolf and Onyx Path Name: Player: Chronicle: Coterie: Virtue: Vice: Concept: Clan: Covenant: Bloodline: Size Speed Defense Armor Initiative Mod Exp.Total Exp.Spent Mental Aributes Physical Aributes Social Aributes Intelligence Wits Resolve Strength Dexterity Stamina Presence Manipulation Composure Power Finesse Resistance Mental Skills Specialties -3 unskilled Academics Computer Crafts Investigation Medicine Occult Politics Science Physical Skills -1 unskilled Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry Social Skills -1 unskilled Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge 10 9 8 7 6 5 4 3 2 1 Humanity heal -1 -2 -3 Flaws Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Clan (+1 bonus Attribute according to clan) | Covenant | Merits 7 | Buying the 5 th dot costs double | Disciplines 3 dots (2 must be in-clan) | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult human | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure | Speed = Strength + Dexterity + 5 | Starting Humanity = 7 | Blood Potency starts at 1 dot | Starting Vitae = d10 roll Blood Potency Vitae Merits willpower

VAmpire: The Requiem - Emerald Samuraiemeraldsamurai.com/wp-content/uploads/2017/11/CoD-Vampire-1e-v3.pdfVAmpire: TheRequiem Sheet created by Óskar Eggertsson emeraldsamurai.com World

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VAmpire: TheRequiem

Sheet created by Óskar Eggertssonemeraldsamurai.com

World of Darkness and Vampire: the Requiemcopyright of White Wolf and Onyx Path

Name:

Player:

Chronicle: Coterie:

Virtue: Vice:

Concept:

Clan:

Covenant:

Bloodline:

Size Speed

Defense Armor

Initiative Mod

Exp.Total

Exp.Spent

M e n ta l A� r i b u t es P h y s i c a l A� r i b u t es S o c i a l A� r i b u t esIntelligence

Wits

Resolve

Strength

Dexterity

Stamina

Presence

Manipulation

Composure

Power

Finesse

Resistance

M e n ta l Sk i l ls S p e c i a lt i es-3 unskilled

AcademicsComputerCraftsInvestigationMedicineOccultPoliticsScience

P h y s i c a l Sk i l ls-1 unskilled

AthleticsBrawlDriveFirearmsLarcenyStealthSurvivalWeaponry

S o c i a l Sk i l ls-1 unskilled

Animal KenEmpathyExpressionIntimidationPersuasionSocializeStreetwiseSubterfuge

10987654321

H u m a n i t y

heal

-1-2-3

F l aw s

Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Clan (+1 bonus Attribute according to clan) | Covenant | Merits 7 | Buying the 5th dot costs double | Disciplines 3 dots (2 must be in-clan) | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult human | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure | Speed = Strength + Dexterity + 5 | Starting Humanity = 7 | Blood Potency starts at 1 dot | Starting Vitae = d10 roll

B lo o d P o t e n c y

V i ta e

M e r i ts

w i l l p o w e r

Sheet created by Óskar Eggertssonemeraldsamurai.com

World of Darkness and Vampire: the Requiemcopyright of White Wolf and Onyx Path

Discipline: Description: Page:D i s c i p l i n es

Attack:Attack:DMG Ranges Clip Str. Size Dur.

C o m b at C o m b at D i c e p o o ls

Notes

Athletics

Brawl

Firearms

Weaponry

Strength Dexterity

Defense:

Total Dodging

Armor:

Rating vs Firearms

Type: Bulletproof

W e a k n es s es

Clan Weakness: Bloodline Weakness:

H av e n H e r d

A l l i es

C o n ta c ts Sta� sClan