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FROM THE SIDE LINE VOLUME 2
COUNTER ATTACK
CONTENTSstarting position for the counter attack
profile of a counter attacking team
what is counter attack?
when to play counter attack
why play counter attack?
how to play counter attack
types of counter attacks
counter attack with striker
counter attack with combination play
counter attack with wide players
counter attack from the gk
counter attack from the corner
technical requirements of playing counter attack
risks of playing counter attack
patterns to play counter attack
session examples of counter attack
STARTING POSITIONS FOR THE COUNTER ATTACK
PROFILE OF A COUNTER ATTACKING TEAM
a solid defensive unit that can soak up pressure
players that have excellent skills in marking, tackling, good positioning, team work, high work rate and concentration
players that can break at pace
players that have good dribbling, crossing , long range passing and shooting abilities
high levels of fitness and a mentality that can change from defence to attack in seconds.
technically skilful players that are able to make the right decisions at speed and can execute the right decision
players that can remain disciplined within their roles
goalkeepers with the ability to distribute quickly and accurately into space
players that can play long balls into space behind the opposition
WHAT IS COUNTER ATTACK
a style of play where quick one and two touch passes, and getting to goal as fast as possible when the opposing team has pushed up trying to score are crucial. A counter attack is a quick attacking play by a team who was just on the defensive.
WHEN TO PLAY COUNTER ATTACK
the strengths of the team allow for counter attacking to be played
possession has just been won in your half and opposition have pushed their players into your half creating space behind in their half
dead ball situations (corners, free kicks, offsides and throw - ins) where the keeper receives the ball and can release fast
open play where possession has been regained through
- pressing
- interception
- challenge
WHY PLAY COUNTER ATTACK
the team might have faster players then the opposition
The opposition are technically stronger and are going to keep possession of the ball for longer
conditions of the field may not favour a possession style of play
the opposition might be chasing the game and are forced to push players forward leaving space behind them
opposition style of play - high press
to regain possession of the ball and play forward early to not allow the opposition time to retreat and regroup
to exploit opposition and create goal scoring opportunities
HOW TO PLAY COUNTER ATTACK
coach/team dependant as each team will have a different make up of players
starting with a solid/organised defensive structure that is patient and disciplined to allow the other team to keep possession
as soon as possession is won the team is looking to get forward as fast as possible
early pass release over the top into space
fast dribble/running with ball into space
quick one-two passing through the middle
switching playing from one side of the field to the other
support of players breaking forward as fast as possible
quick restarts from set pieces
TYPES OF COUNTER ATTACKS
DIRECT/CLASSIC COUNTER ATTACK:
- The fastest way to get to the opponent’s goal.
- Can be done through long passing, through balls or long aerial balls
- When the team is looking to get behind the opposition’s defence
- Opposition’s style of play will determine weather to play direct
- FBs that advance into high areas
- Opposition play a very high line
- your forwards are faster then the opposition and are prepared to run into the
space where the ball is played
- opposition are trying to press high up the field
- opposition are slow at getting organised after losing possession of the ball
- Most effective from set-pieces when the opposition have committed players forward to try score from the dead ball situation or possession has been won deep in your defensive third and a player can play forward behind the defenders into space
TYPES OF COUNTER ATTACKS
POSSESSION/COLLECTIVE COUNTER ATTACK
- achieved through quick 1 - 2 passing/ take overs ect
- link up play through a striker laying the ball back, quick inter-changing passing in the midfield and through balls for overlapping FB to run onto
- the ability to play at a fast tempo in very tight areas while still moving forward to attack the goal
- movement on the ball and off the ball of players to create space in tight areas and to draw defenders out of position
- can be used to pull the opposition to one side of the field to attack the other side through switching play
- if the opposition are playing a very compact defence penetrating can split the defence to get behind them
- rotation of players to create space for other players to run into
TYPES OF COUNTER ATTACK
SOLO/INDIVIDUAL COUNTER ATTACK
- looking to attack space by running with the ball or explosive dribbling
- draws defenders towards the ball carriers creating space for supporting runners
- not as fast as a direct ball gives players time to make runs to support the player ahead of the ball
- draws defenders across to one side which can leave the other side of the field open and space to be exploited
- can create situations where a 2 v 1 develops as the defender as to close the player on the ball
COUNTER ATTACK WITH STRIKER
counter attack with COMBINATION PLAY
COUNTER ATTACKING WITH WIDE PLAYERS
COUNTER ATTACKING WITH OVERLAPPING FULLBACKS
FB
COUNTER ATTACKING FROM THE GK
COUNTER ATTACKING FROM THE CORNER
TECHNICAL REQUIREMENTS OF PLAYING COUNTER
ATTACKdefensive mentality of the team as a whole to remain compact
discipline to allow the opposition to keep possession of the ball
the ability to pass accurate balls behind your opposition over varying distances
players that have vision and can play with their heads up to see ahead of the game
ability to make the correct decisions at speeds
TECHNICAL REQUIREMENTS OF PLAYING COUNTER
ATTACKplayers that are able to make direct runs with the ball or can dribble as speed
players that are capable to beat defenders in 1 v 1 situations
extremely quick supporting players
players that can finish under pressure
players with a mentality to change from defending to attack once they win possession of the ball
RISKS OF PLAYING COUNTER ATTACK
when you are already a goal down the opposition don't need to push players into your half
trying to play counter attacking football with players that are not capable to attack with speed and leave themselves exposed trying to push players forward
trying to get players to play balls into space that are not technically sufficient enough to play into space
players that cannot remain disciplined/concentrated in defensive roles for the full game/ or don't have a defensive mentality after losing possession
players remaining patient and not committing to situations trying to win possession of the ball when its not on
teams countering the counter if the counter does not end in a dead ball situation
PATTERNS TO PLAY COUNTER ATTACK
FROM WHERE THE BALL IS WON WE ARE LOOKING TO PLAY TO THE ST FEET TO PLAY BACK TO MIDFIELDER TO PLAY WIDE FOR THE WIDER PLAYER TO RUN ONTO WHERE
TWO SITUATIONS CAN DEVELOP. 1. CUT IN AND GO FOR GOAL IF THE DEFENDER DOES NOT COME ACROSS 2. DRAW THE DEFENDER ACROSS AND LOOK FOR A SUPPORTING PLAYER
THE OPPOSITION FULLBACKS HAVE ADVANCED INTO HIGH AREAS
SUPPORT TO THE BACK POST
IF THE CB DOES NOT ALLOW THE ST TO TURN LAY BACK TURN AND OFFER SUPPORT IN THE BOX
PLAYER DECISION BASED ON THE SITUATION
SUPPORTING RUNS FROM MIDFIELD
PATTERNS TO PLAY COUNTER ATTACK
FB PLAYS INTO THE OPEN SPACE FOR THE ST TO MAKE A DIAGONAL
RUN
OPTION 1OPTION 2
FB PLAYS INTO THE ST,ST PLAYS BACK TO CM,CM PLAY BACK TO ST
THROUGH THE TWO CB’S
PATTERNS TO PLAY COUNTER ATTACK
GK THROWS TO FB,FB RUNS WITH THE BALL. FB CUTS IN TO CREATE SPACE TO PLAY THE
BALL DOWN THE LINE FOR LW TO CROSS OR CUT IN
GK THROWS TO FB,FB RUNS WITH THE BALL. IF THE DEFENDER FOLLOWS THE LW THEN
FB DRIBBLES THROUGH HIMSELF
OPTION 2OPTION 1
PATTERNS TO PLAY COUNTER ATTACK
OPTION 3
GK RECEIVES THE BALL FROM A SET PIECE AND THROWS OUT FOR THE FB TO ATTACK THE SPACE. WHEN THE DEFENDERS COME ACROSS FB PLAYS A DIAGONAL BALL
INTO THE SPACE FOR THE ST AND RW TO ATTACK
GK WINS POSSESSION FROM SET PIECE AND THROWS FOR FB
OPEN SPACE FOR FB TO ATTACK
SUPPORT RUNS
DIAGONAL BALL INTO SPACE
SESSION EXAMPLESset - up: working on a full field with coned off areas
the width of the 18 y box 16 players. 6 v 6 plus in defensive half with a neutral
in the other half another neutral on the side who comes into the game when the ball goes to the other half. objective is to keep possession in deep areas
before looking to play/run with the ball and link up with the neutral in the opposite half. once neutral is found 6 players can break and score with only two defenders allowed to
recover. progression : players have to score in a time frame
increase number of recovering defenders add pressure against the neutral players
coaching points: body positions of players movement of players to create space for areas to attack
speed of support players to get forward runs ahead of the ball to keep tempo of the attack
execution of correct decision at speed end product
SESSION EXAMPLESset - up: working in 40 x 40 with small goals in each corner. 3 v 2 in each half with a target man
playing for the 2 defenders to start the game the attackers have to drop to
the centre circle then the neutral plays to one of the defenders to try get the ball into their 3
attackers to score progression : team have to win possession and
score in a time limit team can only score in a limited amount of
passes coaching points: defensive transition into the
circle setting up situations to win the ball and finish
into a small goal creating passing options for the defenders to try
get the ball forward into the attackers quick restarts so the defenders don't have time to
drop into the circle and get organised
SESSION EXAMPLESset - up: working on full field that is divided into thirds. attacking third 2 v 1. middle third 5 v 5 and
defensive third 1 v 2 in possession two attackers can run into the final third
creating a 3 v 2 situation progression : team can only score in a time frame after
winning possession allow more defenders to make recovery runs
when the keeper receives they can play straight into the striker
coaching points: retaining possession till the counter is on
movement in the middle third to create options to either play through balls, or players running with the
ball into the final third strikers movement to create space for the players to
attack. end product
if gk wins possession can he play direct quick supporting runs to create an advantage in the
final third
SESSION EXAMPLESset - up: full field, 5 v 5 possession in one half with two green neutral playing for the team in possession. once the other team win possession they must counter against the two neutral CBS, and try score against the keeper. game starts once the team that countered are back and
start with possession of the ball progression: teams can only score a certain way
add a time limit teams must score in coaching points: interceptions to win the ball
allowing a quick start decision making of players in relation to where
possession is won quick transition from defending to attacking
supporting players breaking forward movement of players
execution of attack at speed
SESSION EXAMPLESset - up: working on a full field with 10
cones marking the players defensive shape. to start coach passes to any player at a cone and from their the team must attack the
other goal after they have scored they must recover to their defensive shape(a cone) progression : a 2 defenders (CBS) to add
pressure add a time let to when the players have to
score and recover by limit the amount of touches
coaching points: the different counter attacking options
react immediately to defensive transition react to when in possession of the ball
player rotation and creating space for other players to attack