13
VR meets Applied Psychology University of Applied Sciences and Arts Northwestern Switzerland (FHNW) School of Applied Psychology (APS) Institute Humans in complex Systems (MikS)

VR meets Applied Psychology - FHNW

  • Upload
    others

  • View
    4

  • Download
    0

Embed Size (px)

Citation preview

Page 1: VR meets Applied Psychology - FHNW

VR meets Applied Psychology

University of Applied Sciences and Arts Northwestern Switzerland (FHNW)

School of Applied Psychology (APS)

Institute Humans in complex Systems (MikS)

Page 2: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 2

FHNW - School of Applied Psychology (APS):

Competence center for occupational, organizational and business psychology

Sociotechnical design of

digital transformation

Use of innovative methods and

technologies for sustainable

developments

Future-oriented design

Optimization of cooperation

models between humans,

technology and organization

with an empirical approach

Transfer into practice

Analysis, evaluation and

design of work processes,

innovative products and

services

Page 3: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 3

Why should Virtual Reality and Psychology meet (more often)?

Psychology

Understanding human

experience and behaviour

Virtual Reality

«A computer generated digital

environment that can be

experienced and interacted

with as if that environment

were real.» (Jerald, 2016, p. 537) Jerald, J. (2016). The VR book: human-centered design for virtual reality. New York: ACM.

Technology

(Hardware, Game Engine)

Content

(Visual, Functionality, Story)

Page 4: VR meets Applied Psychology - FHNW

Virtual Technologies & Innovation Lab (VTI-Lab, FHNW)

Selected study:

1. Driving simulator: safe pedestrian crossings

Kaufmann, K. (2017). Fussgängererkennung im virtuellen Raum. FHNW. Retrieved from http://hdl.handle.net/11654/25686

Wehrli, S. (2017). Simulation von Verkehrsszenarien im virtuellen Raum Gestaltung und Validierung eines Fahrsimulators. FHNW.

Retrieved from http://hdl.handle.net/11654/25661

Page 5: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 5

Sample study: Driving simulator, detecting pedestrians at crossings (2016-17)

Page 6: VR meets Applied Psychology - FHNW

6/20/2018Institute Humans in complex Systems, APS, FHNW 6

Human senses and sensory processing (simplified)

Human senses

- Vision

- Smell

- Hearing

- Taste

- Touch

- (Pain)

- Vestibular system (!)

- Proprioception (!)

Slater, M. (2009). Place illusion and plausibility can lead to realistic behaviour in

immersive virtual environments. Philosophical Transactions of the

Royal Society B: Biological Sciences, 364(1535), 3549–3557.

Presence (e.g. Slater, 2009)

«Illusion of being

there»

Immersion

(e.g. HW, …-fidelity, predisposition)

Simulation

sickness

Page 7: VR meets Applied Psychology - FHNW

Virtual Technologies & Innovation Lab (VTI-Lab, FHNW)

Selected study:

2. Virtual prototyping: virtualized dough sheeter

Page 8: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 8

Sample study: Virtual prototyping, virtualized bakery machine (2017)

Page 9: VR meets Applied Psychology - FHNW

Virtual Technologies & Innovation Lab (VTI-Lab, FHNW)

Selected study:

3. Virtual prototyping: usability evaluation

“house manager”

Papageorgiou, A., Kunz, D., Eichenberger, M., Huber, K., Kaiser, D., Paneth, L. & Christ, O. (2018).

Usability Testing im virtuellen Raum am Beispiel des Hausmanagers. Manuscript in preparation.

Page 10: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 10

Sample study: Virtual prototyping, usability evaluation «house manager» (2017)

Page 11: VR meets Applied Psychology - FHNW

20.06.2018Institute Humans in complex Systems, APS, FHNW 11

Sample study: Virtual prototyping, usability evaluation «house manager» (2017)

Page 12: VR meets Applied Psychology - FHNW

6/20/2018Institute Humans in complex Systems, APS, FHNW 12

Conclusions

Unlock the potentials of VR and include psychology into your projects!

VR applications with potential for more than WOW

• Education, trainings

• Evaluations: surveys, usability etc.

• Assessments, personnel selection

• Consumer research

• Awareness raising activities, marketing

• Data visualizations

• … and many more

Content

• Visuals

• Functionalities

• Storytelling – … and much more

Users / Evaluations

• Technology acceptance

• Effectiveness of the purpose

• … and much more

Page 13: VR meets Applied Psychology - FHNW

?&!

Thomas Wyssenbach

MSc FHNW in Applied Psychology, Research Scientist

[email protected] | +41 62 957 28 27 | www.fhnw.ch/psychologie

FHNW, School of Applied Psychology (APS), Institute Humans in Complex Systems (MikS)

Team Aviation/Airport Security, Virtual Technologies & Innovation Lab (VTI-Lab)

Thank you for your attention

Contact: