vth vsem

Embed Size (px)

Citation preview

  • 7/31/2019 vth vsem

    1/30

    1

    Brain Computer Interface

    Submitted in partial fulfilment of the requirement

    for the award of the degree of MASTER OF COMPUTER

    APPLICATIONS

    HMR INSTITUTE OF TECHNOLOGY AND MANAGEMENT.

    GURU GOBIND SINGH INDRAPRASTHA UNIVERSITY

    Under the guidance of Submitted By:

    Mr.Hiten Singh

    Amit Kumar

    DESIGNATION:Lecturer Enrollement no: 05013304409

  • 7/31/2019 vth vsem

    2/30

    2

    CERTIFICATE

    This is to certify that the dissertation/project report () entitled Brain Machine Interface

    done by Mr Hiten Singh, Roll No.05013304409 is an authentic work carried out by her/his at

    HMR Institute of Technology and Management under my guidance. The matter embodied in

    this report has not been submitted earlier for the award of any degree to the best of my

    knowledge and belief.

    Date: Signature of the Guide

    NAME:Mr Hiten Singh

    Designation:Lecturer

  • 7/31/2019 vth vsem

    3/30

    3

    ACKNOWLEDGEMENT

    I would like to thank my Guide, Mr Hiten Singh, for his timely and valuable guidance and

    direction for this work. It has been a great learning experience working under her supervision.

    Her vast domain knowledge helped me to have deep insight on the subject. Her suggestion

    and recommendations from time to time helped me immensely. She continuously encouraged

    me while doing the project work and throughout the preparation of the report.

    I would also like to thank the committee members and other staff members of the University

    for their Support. Further I would like to thank my friends and family member for providing

    unrelenting encouragement throughout the preparation of the report.

    Date: 04.10.2011 NAME:Amit

    (MCA 5 th Semester)

    Enroll. No. :05013304409

  • 7/31/2019 vth vsem

    4/30

    4

    ABSTRACT

    A brain-computer interface (BCI), sometimes called a direct neural interface or a brain-

    machine interface, is a direct communication pathway between a human or animal brain and

    an external device. In one-way BCIs, computers either accept commands from the brain or

    send signals to it (for example, to restore vision) but not both. Two-way BCIs would allow

    brains and external devices to exchange information in both directions but have yet to be

    successfully implanted in animals or humansIn this definition, the word brain means the brain

    or nervous system of an organic life form rather than the mind. Computer means any

    processing or computational device, from simple circuits to silicon chips. Research on BCIs

    began in the 1970s, but it wasn't until the mid-1990s that the first working experimental

    implants in humans appeared. Following years of animal experimentation, early working

    implants in humans now exist, designed to restore damaged hearing, sight and movement.

    With recent advances in technology and knowledge, pioneering researchers could now

    conceivably attempt to produce BCIs that augment human functions rather than simply

    restoring them, previously only a possibility in science fiction Brain-machine interfaces

    promise to aid paralyzed patients by re-routing movement-related signals around damaged

    parts of the nervous system. A new study demonstrates a human with spinal injury

    manipulating a screen cursor and robotic devices by thought alone. Implanted electrodes in

    his motor cortex recorded neural activity, and translated it into movement commands. A

    second study, in monkeys, shows that brain-machine interfaces can operate at high speed,

    greatly increasing their clinical potential.

  • 7/31/2019 vth vsem

    5/30

    5

    TABLE OF CONTENTS

    CHAPTER Page No

    Title Page. ...i

    Certificate....ii

    Acknowledgement......iii

    Abstract.......iv

    Chapter1 INTRODUCTION.1

    Chapter23

    2.1 General Principal Behind BCI 9

    2.2 Schematic of Brain Computer BCI..11

    2.3Types of BCI...........................................................................................................13

    2.3.1 INVASIVE BCI

    2.3.2 NON INVASIVE BCI

    2.4 History.......................................................................................................................14

    Chapter 3..17

    3.1 Human Brain..............................................................................................................18

    3.2 Different sections of Brain.........................................................................................19

    3.2.1 Diffrerent parts of Brain Stem

    Chapter4..21

    4.1 Cognitive Engineering

    Chapter 5..25

    5.1Brain Gate

    5.2 Darpa...............................................................................................................................26

    Chapter 6 BCI Application.27

  • 7/31/2019 vth vsem

    6/30

    6

    6.1 Introduction

    6.2. Brain Gate

    6.3 BCI offers treatment to paralyzed..............................................................................28

    Chapter 7....29

    7.1 BCI Advantages

    7.2 BCI Disadvantages

    Chapter8 Conclusion..30

    Chapter 9 References..31

  • 7/31/2019 vth vsem

    7/30

    7

    Chapter 1.

    INTRODUCTION

    Man machine interface has been one of the growing fields of research and

    development in recent years. Most of the effort has been dedicated to the design of user-

    friendly or ergonomic systems by means of innovative interfaces such as voice recognition,

    virtual reality. A direct brain-computer interface would add a new dimension to man-machine

    interaction. interface, is a direct communication pathway between a human or animal brain(or

    brain cell culture) and an external A brain-computer interface, sometimes called a direct

    neural interface or a brain machine device. In one BCIs, computers either accept commands

    from the brain or send signals to it but not both. Two way BCIs will allow brains and external

    devices to exchange information in both directions but have yet to be successfully implanted

    in animals or humans. Brain-Computer interface is a staple of science fiction writing. In its

    earliest incarnations no mechanism was thought necessary, as the technology seemed so far

    fetched that no explanation was likely. As more became known about the brain however, the

    possibility has become more real and the science fiction more technically sophisticated.

    Recently, the cyberpunk movement has adopted the idea of 'jacking in', sliding 'biosoft' chips

    into slots implanted in the skull(Gibson, W.1984).Although such biosofts are still science

    fiction, there have been several recent steps toward interfacing the brain and computers.

    In this definition, the word brain means the brain or nervous system of an organic life form

    rather than the mind. Machine means any processing or computational device, from simple

    circuits to silicon chips (including hypothetical future technologies like quantum computing).

  • 7/31/2019 vth vsem

    8/30

    8

    Machine means any processing or computational device, from simple circuits to silicon chips

    (including hypothetical future technologies like quantum computing). Research on BCIs has

    been going on for more than 30 years but from the mid 1990s there has been dramatic

    increase working experimental implants. The common thread throughout the research is the

    remarkable cortical-plasticity of thebrain, which often adapts to BCIs treating prostheses

    controlled by implants and natural limbs.With recent advances in technology and knowledge,

    pioneering researches could now conceivably attempt to produce BCIs that augment human

    functions rather than simply restoring them, previously only the realm of science fiction.

    Chapter 2

  • 7/31/2019 vth vsem

    9/30

    9

    2.1. GENERAL PRINCIPLE BEHIND BCI

    Main principle behind this interface is the bioelectrical activity of nerves and muscles. It is

    now well established that the human body, which is composed of living tissues, can be

    considered as a power station generating multiple electrical signals with two internal sources,

    namely muscles and nerves. We know that brain is the most important part of human body. It

    controls all the emotions and functions of the human body. The brain is composed of millions

    of neurons. These neurons work together in complex logic and produce thought and signals

    that control our bodies. When the neuron fires, or activates, there is a voltage change across

    the cell,(~100mv) which can be read through a variety of devices. When we want to make a

    voluntary action, the command generates from the frontal lobe. Signals are generated on the

    surface of the brain. These electric signals are different in magnitude and frequency. By

    monitoring and analyzing these signals we can understand the working of brain. When we

    imagine ourselves doing something, small signals generate from different areas of the brain.

    These signals are not large enough to travel down the spine and cause actual movement.

    These small signals are, however, measurable. A neuron depolarizes to generate an impulse;

    this action causes small changes in the electric field around the neuron. These changes are

    measured as 0 (no impulse) or 1 (impulse generated) by the electrodes. We can control the

    brain functions by artificially producing these signals and sending them to respective parts.

    This is through stimulation of that part of the brain, which is responsible for a particular

    function using implanted electrodes.

  • 7/31/2019 vth vsem

    10/30

    10

    Fig 2.1 BCI Mechanism

    Scientific progress in recent years has successfully shown that, in principle, it is feasible to

    drive prostheses or computers using brain activity. The focus of worldwide research in this

    new technology, known as Brain Machine Interface or Brain Computer Interface, has been

    based on two different prototypes: Non-invasive Brain Machine Interfaces, which measure

    activity from large groups of neurons with electrodes placed on the surface of the scalp

    (EEG), and Invasive Brain Machine Interfaces, which measure activity from single neurons

    with miniature wires placed inside the brain. Every mental activityfor example, decision

    making, intending to move, and mental arithmeticis accompanied by excitation and

    inhibition of distributed neural structures or networks. With adequate sensors, we can record

    changes in electrical potentials, magnetic fields, and (with a delay of some seconds)

    metabolic supply Consequently, we can base a Brain Computer Interface on electrical

    potentials, magnetic fields, metabolic or haemodynamic recordings. To employ a BCI

    successfully, users must first go through several training sessions to obtain control over their

    brain potentials (waves) and maximize the classification accuracy of different brain states. In

    general, the training starts with one or two predefined mental tasks repeated periodically. In

    predefined time we record the brain signals and use them for offline analyses. In this way, the

    computer learns to recognize the users mental-task-related brain patterns. This learning

  • 7/31/2019 vth vsem

    11/30

    11

    process is highly subject specific, so each user must undergo the training individually. Visual

    feedback has an especially high impact on the dynamics of brain oscillations that can

    facilitate or deteriorate the learning process.

    2.2. SCHEMATIC OF A BRAIN COMPUTER INTERFACE

    Brain Computer Interface (BCI) is a collaboration between a brain and a device that enables

    signals from the brain to direct some external activity, such as control of a cursor or a

    prosthetic limb. The interface enables a direct communication pathway between the brain and

    the object to be controlled. In the case of cursor control, for example, the signal is transmitted

    directly from the brain to the mechanism directing the cursor, rather than taking the normal

    route through the body's neuromuscular system from the brain to the finger on a mouse.

    Fig 2.2. Schematic of a Brain Computer Interface (BCI) System.

    By reading signals from an array of neurons and using computer chips and programs to

    translate the signals into action, Brain Computer Interface can enable a person suffering from

    paralysis to write a book or control a motorized wheelchair or prosthetic limb through

  • 7/31/2019 vth vsem

    12/30

  • 7/31/2019 vth vsem

    13/30

    13

    Shrinking electronics and faster computers made his artificial eye more portable and allowed

    him to perform simple tasks unassisted. BCIs focusing on motor Neuroprosthetics aim to

    either restore movement in paralyzed individuals or provide devices to assist them, such as

    interfaces with computers or robot arms.

    2.3.2. Non-Invasive BCI:

    As well as invasive experiments, there have also been experiments in humans using non-

    invasive neuroimaging technologies as interfaces. Signals recorded in this way have been

    used to power muscle implants and restore partial movement in an experimental volunteer.

    Although they are easy to wear, non-invasive implants produce poor signal resolution

    because the skull dampens signals, dispersing and blurring the electromagnetic waves created

    by the neurons

    Fig.2.3: Recordings of brainwaves produced by an electroencephalogram

    Electroencephalography(EEG) is the most studied potential non-invasive interface, mainly

    due to its fine temporal resolutions, ease of use, portability and low set-up cost. But as well as

  • 7/31/2019 vth vsem

    14/30

    14

    the technology's susceptibility to noise, another substantial barrier to using EEG as a brain-

    computer interface is the extensive training required before users can work the technology.

    2.4. History

    Studies that developed algorithms to reconstruct movements from motor cortex neurons, which

    control movement, date back to the 1970s. Work by groups led by Schmidt, Fetz and Baker in the

    1970s established that monkeys could quickly learn to voluntarily control the firing rate of

    individual neurons in the primary motor cortex after closed-loop operant conditioning, a training

    method using punishment and rewards.

    In the 1980s, Apostolos Georgopoulos at Johns Hopkins University found a mathematical

    relationship between the electrical responses of single motor-cortex neurons in rhesus macaque

    monkeys and the direction that monkeys moved their arms (based on a cosine function). He also

    found that dispersed groups of neurons in different areas of the brain collectively controlled

    motor commands but was only able to record the firings of neurons in one area at a time because

    of technical limitations imposed by his equipment.

    There has been rapid development in BCIs since the mid-1990s. Several groups have been able to

    capture complex brain motor centre signals using recordings from neural ensembles (groups of

    neurons) and use these to control external devices, including research groups led by Richard

    Andersen, John Donoghue, Phillip Kennedy, Miguel Nicolelis, and Andrew Schwartz. Phillip

    Kennedy and colleagues built the first intracortical brain-computer interface by implanting

    neurotrophic-cone electrodes into monkeys.

    7

  • 7/31/2019 vth vsem

    15/30

    15

    Fig.2.4.: Garrett Stanley's recordings of cat vision using a BCI implanted in the lateral geniculate

    nucleus (top row: original image; bottom row: recording)

    In 1999, researchers led by Garrett Stanley at Harvard University decoded neuronal firings to

    reproduce images seen by cats. The team used an array of electrodes embedded in the thalamus

    (which integrates all of the brains sensory input) of sharp-eyed cats. Researchers targeted 177

    brain cells in the thalamus lateral geniculate nucleus area, which decodes signals from the retina.

    The cats were shown eight short movies, and their neuron firings were recorded. Using

    mathematical filters, the researchers decoded the signals to generate movies of what the cats saw

    and were able to reconstruct recognisable scenes and moving objects.Miguel Nicolelis has been a

    prominent proponent of using multiple electrodes spread over a greater area of the brain to obtain

    neuronal signals to drive a BCI. Such neural ensembles are said to reduce the variability in output

    produced by single electrodes, which could make it difficult to operate a BCI.After conducting

    initial studies in rats during the 1990s, Nicolelis and his colleagues developed BCIs that decoded

    brain activity in owl monkeys and used the devices to reproduce monkey movements in robotic

    arms. Monkeys have advanced reaching and grasping abilities and good hand manipulation skills,

    making them ideal test subjects for this kind of work. By 2000, the group succeeded in building a

    BCI that reproduced owl monkey movements while the monkey operated a joystick or reached

    for food.The BCI operated in real time and could control a separate robot remotely over Internet

    protocol. But the monkeys could not see the arm moving and did not receive any feedback, a so-

    called open-loop BCI.

  • 7/31/2019 vth vsem

    16/30

  • 7/31/2019 vth vsem

    17/30

    17

    Inside the cortex, the cerebrum is largely made up of white matter. White matter is tissue

    made only of nerve fibres. The middle region is deep inside the brain. It's chief purpose is to

    connect the front and the back of the brain together. It acts as a "switchboard", keeping the

    parts of your brain in touch with each other. The back area of the brain is divided into three

    different partsThe pons is a band of nerve fibres which link the back of the brain to the

    middle. The cerebellum sees to it that all the parts of your body work as a team. It also makes

    sure you keep your balance. The medulla is low down at the back of your head. It links the

    brain to the top of the spinal cord. The medulla controls the way your heart pumps blood

    through your body. It also looks after your breathing and helps you digest food.

    3.2.1. The Differet Part of the Brain Stem:

    The brainstem is one of the oldest parts of the brain. It controls such functions as breathing,

    blood pressure, swallowing and heart rate.

    THE HYPOTHALMUS: This part of the brain is located directly above the brain stem.

    The hypothalmus controls basic drives like hunger and sex and as well as our response to

    threat and danger. The hypothalmus also controls the pituitary.

    THE PITUITARY: The pituitary produces hormones such as testosterone that circulate

    throughout the body. THE THALAMUS: The thalamus is like a relay area; it receives

    messages from lower brain areas such as the brainstem and hypothalamus and sends them to

    the two brain hemispheres. The thalamus is located in between above the lower brain and

    under the two hemispheres.

    http://www.123helpme.com/search.asp?text=hungerhttp://www.123helpme.com/search.asp?text=hunger
  • 7/31/2019 vth vsem

    18/30

    18

    Most of the above mentioned parts of the brain were produced early in evolution but the

    higher mammals especially humans went on to produce a sort of "thinking cap" on top of

    these parts. This "thinking cap" was divided into two different parts, the left hemisphere and

    the right hemisphere. If the left side of your brain is more developed like most people's are,

    you are right handed. On the other hand if the right side of your brain is more developed, then

    you will be left handed. The right side of your brain is more artistic and emotional while the

    left side of your brain is your "common sense" and practical side, such as figuring out math

    and logic problems.

    THE CEREBELLUM: One of the most important parts of the Human brain is the

    cerebellum. The cerebellum is involved with the more complex functions of the brain and

    sometimes is even referred to as "the brain within the brain". The cerebellum acts as a control

    and coordination centre for movement. The cerebellum carries small "programs" that have

    been previously learned. For example, how to write, move, run and jump are all previously

    learned activities that the brain recorded and can playback when needed.

    Every time you practice, the brain rewrites the program and makes it better. You may have

    heard the saying "practice makes perfect". Well this saying is not entirely true; another way

    of "practicing" is just to imagine what you wish to do. Since the cerebellum can't actually

    feel, it will think that you are doing what your imagining and respond by rewriting it's

    previous program and carrying out any other actions needed for that function. This is one

    why to explain wet dreams.

    THE CEREBRAL CORTEX: The cerebral cortex makes up the top of the two hemispheres

    of the brain. The cortex is a sheet of greyish matter which produces our thoughts, language

  • 7/31/2019 vth vsem

    19/30

    19

    and plans. It also controls our sensations and voluntary movements, stores our memories and

    gives us the ability to imagine, in short it's what makes humans, humans.

  • 7/31/2019 vth vsem

    20/30

  • 7/31/2019 vth vsem

    21/30

    21

    and a reference electrode. The peak-to-peak amplitude of the waves that can be picked up

    from the scalp is normally 100 microV or less while that on the exposed brain, is about 1mV.

    The frequency varies greatly with different behavioural states. The normal EEG frequency

    content ranges from 0.5 to 50 Hz. Frequency information is particularly significant since the

    basic frequency of the EEG range is classified into five bands for purposes ofEEG analysis.

    These bands are called brain rhythms and are named after Greek letters.

    Five brain rhythms are displayed in Table.. Most of the brain research is concentrated in these

    channels and especially alpha and beta bands are important for BCI research. The reason why

    the bands do not follow the greek letter magnitudely (alpha is not the lowest band) is that this

    is the order in which they were discovered.

    Fig.4.1. Different waves f brains

    Fig.4.2. Different location of electrodes of EEG Fig.4.3. EEG Chart

  • 7/31/2019 vth vsem

    22/30

    22

    fMRI

    It stands for Functional Magnetic Resonance Imaging. fMRI is based on the same technology

    asmagnetic resonance imaging(MRI) -- a noninvasive test that uses a strong magnetic

    field and radio waves to create detailed images of the body. But instead of creating images of

    organs and tissues like MRI, fMRI looks at blood flow in the brain to detect areas of activity.

    These changes in blood flow, which are captured on a computer, help doctors understand

    more about how the brain works.

    fMRI is based on the idea that blood carrying oxygen from the lungs behaves differently in a

    magnetic field than blood that has already released its oxygen to the cells. In other words,

    oxygen-rich blood and oxygen-poor blood have a different magnetic resonance. Scientists

    know that more active areas of the brain receive more oxygenated blood. The fMRI picks up

    this increased blood flow to pinpoint greater activity. The measurement of blood flow, blood

    volume and oxygen use is called the blood-oxygen-level-dependent (BOLD) signal.

    When you lie inside the cylindrical MRI machine, it aims radio waves at protons --

    electrically charged particles in the nuclei of hydrogen atoms -- in the area of your body

    being studied. As the magnetic field hits the protons, they line up. Then the machine releases

    a short burst of radio waves, which knocks the protons out of alignment. After the radio-wave

    http://health.howstuffworks.com/mri.htmhttp://health.howstuffworks.com/mri.htmhttp://health.howstuffworks.com/mri.htmhttp://science.howstuffworks.com/environmental/life/human-biology/blood.htmhttp://science.howstuffworks.com/environmental/life/human-biology/lung.htmhttp://science.howstuffworks.com/environmental/life/cellular-microscopic/cell.htmhttp://science.howstuffworks.com/environmental/life/cellular-microscopic/cell.htmhttp://science.howstuffworks.com/environmental/life/human-biology/lung.htmhttp://science.howstuffworks.com/environmental/life/human-biology/blood.htmhttp://health.howstuffworks.com/mri.htm
  • 7/31/2019 vth vsem

    23/30

    23

    burst has ended, the protons fall back in line, and as they do, they release signals that the MRI

    picks up. The protons in areas of oxygenated blood produce the strongest signals.

    A computer processes these signals into a three-dimensional image of the brain that doctors

    can examine from many different angles. Brain activity is mapped in squares called voxels.

    Each voxel represents thousands ofnerve cells (neurons). Color is added to the image to

    create a map of the most active areas in the brain.

    This application determines which parts of the brain handle particular functions. For example,

    researchers are trying to identify the regions of the brain that handle pain, in order to create

    more effective pain relieving therapies. Other researchers are looking at where in the

    brain time is perceived, to create new treatments for people who have difficulty with time

    perception.

    http://science.howstuffworks.com/environmental/life/human-biology/nerve.htmhttp://science.howstuffworks.com/environmental/life/human-biology/pain.htmhttp://science.howstuffworks.com/science-vs-myth/everyday-myths/time.htmhttp://science.howstuffworks.com/science-vs-myth/everyday-myths/time.htmhttp://science.howstuffworks.com/environmental/life/human-biology/pain.htmhttp://science.howstuffworks.com/environmental/life/human-biology/nerve.htm
  • 7/31/2019 vth vsem

    24/30

    24

    Chapter 5.

    5.1. Brain Gate

    fig.4.1:Dummy unit illustrating the design of a Brain Gate interface

    Brain Gate is a brain implant system developed by the bio-tech company Cyber kinetics in

    2003 in conjunction with the Department of Neuroscience at Brown University. The device

    was designed to help those who have lost control of their limbs, or other bodily functions,

    such as patients with amyotrophic lateral sclerosis (ALS) or spinal cord injury. The computer

    chip, which is implanted into the brain, monitors brain activity in the patient and converts the

    intention of the user into computer commands.

    Currently the chip uses 100 hair-thin electrodes that sense the electro-magnetic signature of

    neurons firing in specific areas of the brain, for example, the area that controls arm

    movement.

  • 7/31/2019 vth vsem

    25/30

  • 7/31/2019 vth vsem

    26/30

    26

    Chapter 6

    BCI Applications

    6.1. Introduction

    After we go through the various techniques of BCI the first question that comes to our mind

    is, what does BCI do to us and what are its applications.So BCI in todays time turns useful to

    us in many ways. Whether it be any medical field or a field leading to enhancement of human

    environment.

    Some of the BCI applications:

    6.2.BRAINGATE

    BrainGate is a brain implant system developed by the bio-tech company Cyberkinetics in

    2003 in conjunction with the Department of Neuroscience at Brown University. The device

    was designed to help those who have lost control of their limbs, or other bodily functions,

    such as patients with amyotrophic lateral sclerosis (ALS) or spinal cord injury. The computer

    chip, which is implanted into the brain, monitors brain activity in the patient and converts the

    intention of the user into computer commands.

    Currently the chip uses 100 hair-thin electrodes that sense the electro-magnetic signature of

    neurons firing in specific areas of the brain, for example, the area that controls arm

    movement capable of recording electrical data for later analysis. A potential use of this

    feature would be for a neurologist to study seizure patterns in a patient with epilepsy.

    Cyberkinetics has a vision, CEO Tim Surgeon explained to Gizmag, but it is not promising

    "miracle cures", or that quadriplegic people will be able to walk again - yet. Their primary

    goal is to help restore many activities of daily living that are impossible for paralysed people

    and to provide a platform for the development of a wide range of other assistive devices.

  • 7/31/2019 vth vsem

    27/30

    27

    "Today quadriplegic people are satisfied if they get a rudimentary connection to the outside

    world. What we're trying to give them is a connection that is as good and fast as using their

    hands. We're going to teach them to think about moving the cursor using the part of the brain

    that usually controls the arms to push keys and create, if you will, a mental device that can

    input information into a computer. That is the first application, a kind of prosthetic, if you

    will. The applications are discussed below.

    6.2. BCI offers treatment to Paralyzed

    Tuebingen, Germany. A braincomputer interface installed early enough in patients with neuron-

    destroying diseases can enable them to be taught to communicate through an electronic device

    and slow destruction of the nervous system. Fundamental theories regarding consciousness,

    emotion and quality of life in sufferers of paralysis from Amyotrophic Lateral Sclerosis (ALS,

    also known as 'Lou Gerhig's disease') are being challenged based on new research on brain-

    computer interaction. ALS is a progressive disease that destroys neurons affecting movement

  • 7/31/2019 vth vsem

    28/30

    28

    7.1 BCI ADVANTAGES

    1. BCIs will help creating a direct communication pathway between a human or animalbrain and any external devices like computers.

    2. BCI has increased the possibility of treatment of disabilities related to nervous systemalong with the old technique of Neuroprosthetics.3. Techniques like EEG, MEG and neurochips have come into discussions since the BCI

    application have started developing.

    4. This has provided a new work area for scientists and researchers around the world

    7.2 BCI DISADVANTAGES

    1. In case of Invasive BCI there is a risk of formation of scar tissue.2. There is a need of extensive trainin g before user can use techniques

    like EEG

    3. BCI techniques still requi re much enhancement before they can be usedby users as they are slow

    4. BCI techniques are costly. It requires a lot of money to set up the BCIenvironment

  • 7/31/2019 vth vsem

    29/30

    29

    CONCLUSION

    Brain-Computer Interface (BCI) is a method of communication based on voluntary neural activity

    generated by the brain and independent of its normal output pathways of peripheral nerves and

    muscles.The neural activity used in BCI can be recorded using invasive or noninvasive

    techniques. We can say as detection techniques and experimental designs improve, the BCI will

    improve as well and would provide wealth alternatives for individuals to interact with their

    environment.

  • 7/31/2019 vth vsem

    30/30

    REFERENCES: WWW.HOWSTUFFWORKS.COM WWW.WIKEPEDIA.COM WWW.YOUTUBE.COM WWW.Scribd.com