1
Temple of Khorne Khorne abhors magic and as such his temple is a magical vacuum. All spells cast in the temple will be extremely difficult to make manifest. Every time a spell casting warrior wishes to use magic, roll on the following table: 1-2 Spell cannot be cast this turn 3 Spell costs 3 extra power to cast this turn 4 Spell costs 2 extra power to cast this turn 5 Spell costs 1 extra power to cast this turn 6 Spell is cast as normal Note that only spells and spell casting magic items adhere to this rule. Magic weapons, armour and other magical treasure function as normal.

Warhammer Quest [Cards

Embed Size (px)

DESCRIPTION

Warhammer Quest [Cards

Citation preview

Page 1: Warhammer Quest [Cards

Temple of Khorne

Khorne abhors magic and as such his temple is a magical vacuum. All spells cast in the temple will be extremely difficult to make manifest. Every time a spell casting

warrior wishes to use magic, roll on the following table:

1-2 Spell cannot be cast this turn 3 Spell costs 3 extra power to cast this turn 4 Spell costs 2 extra power to cast this turn 5 Spell costs 1 extra power to cast this turn 

6 Spell is cast as normal

Note that only spells and spell casting magic items adhere to this rule. Magic weapons, armour and other magical treasure function as normal.