Upload
leonardo-m-lucarelli-inhouds
View
220
Download
0
Embed Size (px)
Citation preview
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 1/36
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 2/36
A
BAZOOKA JOELIEUTENANT COLONEL
JOSEPH BROWN, ASOCOM
TA0062014
BLACK OPS: Roll four dice for Initiative at the start ofeach turn.EXPERT - GRENADE LAUNCHER: Hit on rolls
of as well as . Does not apply to Units Joined.OFFICER: May take Of cer Special Actions to reactivateor rearm their troops, or call in reinforcements.GRENADE: Target Infantry get no Cover Save from thisweapon (but still have an Infantry Save).
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 3/36
13
16
14
14
17
15
12
14
13
11
12
12
14
13
11
12
12
3 X M47 BAR AUTOMATIC RIFLE
1 X .30 CAL MG
1 X M4 .45 SUBMACHINE GUN
2121 21 11
5 X MACHETE
A
1 1 2 2 3 3 4 4 5 6RANGE
DEVIL DOGSUSMC FIRE SQUAD
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 4/36
A
AA
DEVIL DOGSUSMC FIRE SQUAD
TA0122014
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 5/36
111
25
16
16
111
25
17
17
62
23
14
14
62
12
12
12
62
11
62 62 62111
14
14
14
111
13
12
12
1 X 180 W RAPID FIRE PHASER GUN
1 X .50 CAL MG
1 X .30 CAL MG
1 X .30 CAL MG
A
1 1 2 2 3 3 4 4 5 6RANGE
BULLDOGM5A HEAVY DESTROYER
WALKER–PHASER
• SMOKE LAUNCHERS •• 180 W RAPID FIRE PHASER GUN: PHASER
LARGE VEHICLE
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 6/36
A
BULLDOGM5A HEAVY DESTROYER WALKER–PHASE
SMOKE LAUNCHERS: Once per game, take a SmokeLaunchers Action to place Smoke on Unit.PHASER: Targets get no Cover Save from this weapon
(but may still have an Infantry Save).
TA0332014
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 7/36
2
25
16
16
3
25
17
17
2
23
14
14
2
12
12
12
2
11
52 42 411
14
14
14
1
13
12
12
1 X SIX M40 RECOILLESS GUNS
1 X .50 CAL MG
1 X .30 CAL MG
1 X .30 CAL MG
A
1 1 2 2 3 3 4 4 5 6RANGE
SIX SHOOTERM5B HEAVY DESTROYER
WALKER–ANTI-TANK
• SMOKE LAUNCHERS •• SIX M40 RECOILLESS GUNS: SALVO •
LARGE VEHICLE
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 8/36
A
SIX SHOOTERM5B HEAVY DESTROYER
WALKER–ANTI-TANK
SMOKE LAUNCHERS: Once per game, take a SmokeLaunchers Action to place Smoke on Unit.SALVO: May double number of Combat Dice rolledwhen attacking. If you do so, remove the Unit’s Loadedtoken. This weapon cannot attack until the Unit regains itsLoaded token by performing a Reload Action.
TA0442014
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 9/36
114
13
114
14
72
12
72
11
72 72 72 72114
12
114
11
1 X TWIN 210 W PHASER GUNS
4 X M47 BAR AUTOMATIC RIFLE
A
1 1 2 2 3 3 4 4 5 6RANGE
M47A1DUAL FIELD PH
M47A1 TWIN FIELD PHASE• STRONGPOINT • SUPPORT WEAPON •• TWIN 210 W PHASER GUNS: PHASER •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 10/36
A
M47A1DUAL FIELD PHASER
M47A1 DUAL FIELD PHASER
TA1602014
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.PHASER: Targets get no Cover Save from this weapon(but may still have an Infantry Save).STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or .
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 11/36
17
13
17
14
71
12
71
11
71 71 71 7117
12
17
11
1 X 210 W PHASER GUN
4 X M47 BAR AUTOMATIC RIFLE
A
1 1 2 2 3 3 4 4 5 6RANGE
M47 FIELD PHAM47 FIELD PHASER
• STRONGPOINT •• SUPPORT WEAPON •
• 210 W PHASER GUN: PHASER •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 12/36
A
M47 FIELD PHASERM47 FIELD PHASER
TA1582014
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.PHASER: Targets get no Cover Save from this weapon(but may still have an Infantry Save).STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or .
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 13/36
1
22
11
1
22
11
1 1 1
12 11 11
51 41 411
21
11
1
11
11
1 X PANZERFAUST 100 HE
1 X PAIRED KNIVES
1 X LASERPISTOLE B
A
1 1 2 2 3 3 4 4 5 6RANGE
SIGRID VON THBLUTKREUZ KORPS
• ASSASSIN • BERSERK •• EXPERT KNIVES • OFFICER •
• LASERPISTOLE B: LASER •• PANZERFAUST 100 HE : GRENADE •
HERO
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 14/36
A
SIGRID VON THALERBLUTKREUZ KORPS
ASSASSIN: Choose Soldiers hit when using Close-combatWeapons. Does not apply to Units Joined.BERSERK: When Hero hits with a Close-CombatWeapon, roll again scoring another hit on . Continuerolling until fail to hit. Does not apply to Units Joined.EXPERT - KNIVES: Hit on rolls of as well as .OFFICER: May take Of cer Special Actions to reactivateor rearm their troops, or call in reinforcements.GRENADE: Target Infantry get no Cover Save from thisweapon (but still have an Infantry Save).LASER: When hits, roll again scoring another hit on .Continue rolling until fail to hit.
TX742014
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 15/36
1111 12 11 1111 11
1 X LASERPISTOLE BA
1 1 2 2 3 3 4 4 5 6RANGE
THE BLOODY BHAUPTMANN KLAUS VON RIC
BLUTKREUZ KORPS
• ACE AIR PILOT •• LASERPISTOLE B: LASER •
HERO
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 16/36
A
THE BLOODY BARONHAUPTMANN KLAUS VON RICHTHOFEN
BLUTKREUZ KORPS
ACE AIR PILOT: May pilot an Aircraft, using hisskills while in the Aircraft. Roll a die when the AircraftActivates. On a or the Aircraft gains a third Actionfor this Activation.LASER: When this weapon hits, roll hits again scoringanother hit on . Continue rolling until re-roll fails tohit.
TX0652014
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 17/36
1
27
1
27
3
34
2
24
2
23
1
11
1 1
27
1
26
2 X X 4 MISSILE LIMITED AMMO
1 X FOUR 20 MM MG 47
A
1 1 2 2 3 3 4 4 5 6RANGE
ADLERHORTEN HO-357
FLEDERMAUS V (MISSILE
• X 4 MISSILE: WIRE GUIDED •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 18/36
A
ADLERHORTEN HO-357
FLEDERMAUS V (MISSILE)
WIRE GUIDED: If Unit attacks with one missile andno other weapons, it re-roll misses for that missile as ifmaking a Sustained Attack.
TX0482014
BLITZ
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 19/36
14
27
15
27
110
34
19
24
18
23
17
11
16 1514
27
13
26
1 X TWIN BORD LASERKANONE
1 X FOUR 20 MM MG 47
A
1 1 2 2 3 3 4 4 5 6RANGE
BLITZHORTEN HO-357
FLEDERMAUS VII–LASER
• TWIN BORD LASERKANONE: LASER •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 20/36
A
BLITZHORTEN HO-357
FLEDERMAUS VII–LASER
LASER: When this weapon hits, roll hits again scoringanother hit on . Continue rolling until re-roll fails tohit.
TX0512014
KAMPFAFFEN
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 21/36
3232 32 32 32 32 32 3232 32
3 X PANZER GLOVESA
1 1 2 2 3 3 4 4 5 6RANGE
KAMPFAFFENBLUTKREUZ KORPS GORILLA
• CHARGE • GORILLA •• DAMAGE RESILIENT •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 22/36
A A
A
KAMPFAFFENBLUTKREUZ KORPS GORILLA SQUAD
CHARGE: May take a free Attack Action using Close-Combat Weapons after performing a March Move Action.DAMAGE RESILIENT: Roll a die for each point ofDamage done to miniature. On , a point of Damage iscancelled. Does not apply to Units Joined.GORILLA: Only a Gorilla may Join Gorillas.
TX0532014
FESTUNGS
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 23/36
16
13
16
14
113
12
112 111 110 19 1815
12
15
11
1 X FESTUNGS LASERKANONE
4 X STG 47 ASSAULT RIFLE
A
1 1 2 2 3 3 4 4 5 6RANGE
FESTUNGS-LASERKANONFESTUNGS-LASERKANON
• STRONGPOINT • SUPPORT WEAPON •• FESTUNGS LASERKANONE: LASER •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 24/36
A
FESTUNGS-LASERKANONEFESTUNGS-LASERKANONE
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.
SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.LASER: When hits, roll hits again scoring another hit on
. Continue rolling until re-roll fails to hit.STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or . TX161
2014
TWIN FESTUNG
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 25/36
19
13
110
14
120
12
119 118 117 116 11519
12
18
11
1 X TWIN FESTUNGS LASERKANONE
4 X STG 47 ASSAULT RIFLE
A
1 1 2 2 3 3 4 4 5 6RANGE
TWIN FESTUNGLASERKANON
TWIN FESTUNGS-LASERKAN• STRONGPOINT • SUPPORT WEAPON •
• TWIN FESTUNGS LASERKANONE: LASER
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 26/36
A
TWIN FESTUNGS-LASERKANONE
TWIN FESTUNGS-LASERKANONE
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.
SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.LASER: When hits, roll hits again scoring another hit on
. Continue rolling until re-roll fails to hit.STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or . TX162
2014
STEEL FIST
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 27/36
25
27
18
21
25
27
19
21
23
24
15
21
23
13
12
21
12
11
21
11
21 21 21
25
15
15
21
14
14
13
21
1 X 20 MM SHVAK 47 AUTOGUN
1 X TWIN DSHK 12.7 MM
1 X KS 47 HEAVY SHOTGUN
3 X STEEL GLOVE
A
1 1 2 2 3 3 4 4 5 6RANGE
STEEL FISTSTEEL GUARDS
COMMAND SQUAD
• COMMAND SQUAD • STEEL GUARD •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 28/36
A
STEEL FISTSTEEL GUARDS COMMAND SQUAD
COMMAND SQUAD: A Command Squad may performSpecial Actions with its Of cer, Medic, or Mechanic toreactivate, heal, repair, or rearm Units, or to summonreinfocrements.STEEL GUARD: Steel Guard never has a Cover Save,but always passes their Infantry Save on a roll of aswell as . Only a Steel Guard Hero may Join a SteelGuard Unit.
TS1072014
STEEL TORNA
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 29/36
25
18
21
25
19
21
23
15
21
23
12
21
12
21
11
21 21 21
25
15
21
14
13
21
1 X 20 MM SHVAK 47 AUTOGUN
2 X KS 47 HEAVY SHOTGUN
3 X STEEL GLOVE
A1 1 2 2 3 3 4 4 5 6RANGE
STEEL TORNASTEEL GUARDS ASSAULT SQ
• STEEL GUARD •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 30/36
A
STEEL TORNADOSTEEL GUARDS ASSAULT SQUAD
STEEL GUARD: Steel Guard never has a Cover Save,but always passes their Infantry Save on a roll of aswell as . Only a Steel Guard Hero may Join a SteelGuard Unit.
TS1162014
STEEL DEATH
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 31/36
41
21
41
21
31
21
21
21
21
21
11 11
21 21 21
41
21
41
21
2 X SVK 47 HEAVY SNIPER RIFLE
2 X STEEL GLOVE
A
1 1 2 2 3 3 4 4 5 6RANGE
STEEL DEATHSTEEL GUARDS SNIPER SQU
• STEEL GUARD •
• SVK 47 HEAVY SNIPER RIFLE:POWER SCOPE, SNIPER •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 32/36
A A
STEEL DEATHSTEEL GUARDS SNIPER SQUAD
STEEL GUARD: Steel Guard never has a Cover Save,but always passes their Infantry Save on a roll of aswell as . Only a Steel Guard Hero may Join a SteelGuard Unit.
POWER SCOPE: Hits on as well as whenmaking a Sustained Attack.SNIPER: Choose the enemy Soldiers hit with thisweapon.
TS1182014
MOTHERLAND
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 33/36
19
13
19
14
19
12
19 19 19 19 1919
12
19
1 X HEAVY TESLA GUN
4 X AK 45 ASSAULT RIFLE
A
1 1 2 2 3 3 4 4 5 6
TESLA GUNMOTHERLAND TESLA GU
• STRONGPOINT • SUPPORT WEAPON •• HEAVY TESLA GUN: TESLA •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 34/36
A
MOTHERLANDTESLA GUN
MOTHERLAND TESLA GUN
TS1632014
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.
SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.TESLA: Place Stunned token on target. Unit must performNothing action as next Action, removing all Stunned tokens.STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or .
MOTHERLAND
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 35/36
13
118 118 118 118 118 118 118 118 118 118
14
12
12
1 X TWIN HEAVY TESLA GUNS
4 X AK 45 ASSAULT RIFLE
A
1 1 2 2 3 3 4 4 5 6RANGE
TWIN TESLA GUMOTHERLAND TWIN TESLA
• STRONGPOINT • SUPPORT WEAPON •• TWIN HEAVY TESLA GUNS: TESLA •
8/12/2019 Wave 8 Cards
http://slidepdf.com/reader/full/wave-8-cards 36/36
A
MOTHERLANDTWIN TESLA GUN
MOTHERLAND TWIN TESLA GUN
TS1642014
STRONGPOINT: Must be deployed in a Strongpointor Bunker. Unit has a Strongpoint included in its pointscost. You may upgrade the Strongpoint to a Bunker for anadditional +5 points. Cannot move.
SUPPORT WEAPON: Support Weapons have three orfour Soldiers on the same base. Surviving Soldiers choosewhich weapons to use for each attack.TESLA: Place Stunned token on target. Unit must performNothing action as next Action, removing all Stunned tokens.STRONGPOINT SAVE: Re-roll failed Saves, cancellingHit on .BUNKER SAVE: Re-roll failed Saves, cancellingHit on or .