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Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

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Page 1: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most
Page 2: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Colt 10mm Delta Elite Capacity: 9 round mag Weight: 1.02 kg Notes: Cartridge: 10mm Standard Issue Sidearm (Page 58)

Point Blank

Short

Medium

Maximum

Extreme

3 m

10 m

25 m

50 m / 164 ft

55 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D6 x 2

4D6 + 2

4D6

4D6

1D6

4

4

4

4

2

Weapon: ARM/AR Galil Assault Rifle Capacity: 35 or 50 round box mag Weight: 3.9 kg Notes: Cartridge: 5.56mm NATO Standard Issue Assault Rifle (Page 70)

Point Blank

Short

Medium

Maximum

Extreme

3 m

50 m

250 m

500m / 1640 ft

550 m

+ 5

+ 1

+/- 0

+/- 0

- 8

3D6 x 2

3D6 + 2

3D6

3D6

1D6

5

5

5

5

3

Weapon: ARM/AR Galil Battle Rifle Capacity: 25 round box mag Weight: 3.95 kg Notes: Cartridge: 7.62mm NATO Standard Issue Battle Rifle (Page 70

Point Blank

Short

Medium

Maximum

Extreme

3 m

60 m

300 m

600 m / 1969 ft

660 m

+ 5

+ 1

+/- 0

+/- 0

- 8

5D6 x 2

5D6 + 2

5D6

5D6

3D6

6

6

6

6

4

Weapon: Benelli Shotgun Capacity: 8 Weight: Notes: One of the most common and reliable shotguns found worldwide, from law enforcement to military to criminals.

Point Blank

Short

Medium

Maximum

Extreme

3 m

5 m

25 m

50 m

75 m

+ 5

+ 1

+/- 0

+/- 0

- 8

By Ammo Type 5

5

5

5

3

Weapon: SPAS 15 Capacity: 6 round box mag (Extended 10 round available) Weight: 3.8 kg (unloaded) Notes: Cartridge: 12 Gauge Gas; Semiautomatic or Pump Action Standard Issue Shotgun (Page 85)

Point Blank

Short

Medium

Maximum

Extreme

3 m

8 m

38 m

75 m / 246 ft

82 m

+ 5

+ 1

+/- 0

+/- 0

- 8

By Ammo Type 5

5

5

5

3

Weapon: AAI Capacity: 12 round box mag Weight: 4.08 kg (unloaded) Notes: Cartridge: 12 Gauge Special Can also fire Smoke; Illumination; HE; AP; Frag; Flechette, CS, Smoke & Stun/Flash Standard Issue Shotgun (Page 120)

Point Blank

Short

Medium

Maximum

Extreme

3 m

15 m

75 m

150 m / 492 ft

165 m

+ 5

+ 1

+/- 0

+/- 0

- 8

By Ammo Type 6

6

6

6

4

1

Page 3: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: FN P90 Capacity: 50 round mag Weight: 3.7 kg (Loaded) / 2.8 kg (Unloaded) Notes: Cartridge: 5.7 x 28 Caseless Standard Issue S.M.G. (Page 89)

Point Blank

Short

Medium

Maximum

Extreme

3 m

20 m

100 m

200m / 656 ft

220 m

+ 5

+ 1

+/- 0

+/- 0

- 8

2D6 x 2

2D6 + 2

2D6

2D6

1D6

4

4

4

4

2

Weapon: M60 Capacity: Disintegrating belt link: 100 round (Standard) Weight: 10.51 kg Notes: Cartridge: 7.62mm x 51 NATO Range increased to 1800 m (5905 ft) on Tripod. Standard Issue Support Machinegun (Page 107)

Point Blank

Short

Medium

Maximum

Extreme

3 m

100 m

500 m

1000 m / 3280 ft

1100 m

+ 5

+ 1

+/- 0

+/- 0

- 8

6D6 x 2

6D6 + 2

6D6

6D6

4D6

6

6

6

6

4

Weapon: H&K PSG1 Capacity: 15 / 20 / 30 round mag Weight: 7.2 kg Notes: Cartridge: 7.62mm x 51 NATO Standard Issue Sniper Rifle (Page 68)

Point Blank

Short

Medium

Maximum

Extreme

3 m

80 m

400 m

800 m / 2624 ft

900 m

+ 5

+ 1

+/- 0

+/- 0

- 8

5D6 x 2

5D6 + 2

5D6

5D6

3D6

6

6

6

6

4

Weapon: RAI Model 300 Capacity: 5 round box mag Weight: 5.67 kg Notes: Cartridge: 7.62mm x 51 NATO Standard Issue Sniper Rifle (Page 81)

Point Blank

Short

Medium

Maximum

Extreme

3 m

190 m

970 m

1950 m / 6400 ft

2340 m

+ 5

+ 1

+/- 0

+/- 0

- 8

5D6 x 2

5D6 + 2

5D6

5D6

3D6

6

6

6

6

4

Weapon: M72A3 LAW Capacity: Single Shot (Disposable) Weight: 11 kg (Launcher) 1 kg (Missile) Notes: Moving Target Range (150 m – 492 ft) Stationary Target Range (500 m – 1640 ft) Standard Issue Anti-Armour LAW (Page 138)

Point Blank

Short

Medium

Maximum

Extreme

10 m

100 m

500 m

1000 m / 3280 ft

1100 m

+ 5

+ 1

+/- 0

+/- 0

- 8

Frag: 2D6 x 20

H.E.: 1D6 x 50

HEAT: 1D4 x 50

6

7

8

Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most standard Assault Rifles or fitted with stock. Standard: Frag (Blast D: 6 m [20 ft]) Can also fire other 40mm rounds.

Point Blank

Short

Medium

Maximum

Extreme

3 m

4 m

200 m

400 m / 1312 ft

440 m

+ 5

+ 1

+/- 0

+/- 0

- 8

2D6 x 10

2D6 x 10

2D6 x 10

2D6 x 10

2D6 x 10

2

Page 4: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Taser Capacity: 1 (3 actions to reload) Weight: 0.9 kg Notes: If hit target must save vs shock (16+) If save successful then target is dazed, - 10 to Strike, Parry, Dodge and Speed, - 20% to all skills for 4D4 melees. Failed save means target is immobilised for 2D4 melees, then dazed for a further 4D4 melees (as above)

Point Blank

Short

Medium

Maximum

Extreme

1 m

2 m

3 m

5 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

N/A

N/A

N/A

N/A

N/A

6

6

6

6

N/A

Weapon: Tranq Gun Capacity: 1 (1 Action to Reload) Bolt Action Weight: 1.3 kg Notes: Standard issue Tranquiliser gun. Each dart can be loaded with different drugs but must be loaded one at a time. A compressed gas cartridge is used to fire the weapon and is good for ten shots. Replacing the cartridge takes two actions.

Point Blank

Short

Medium

Maximum

Extreme

3 m

5 m

25 m

50 m

55 m

+ 5

+ 1

+/- 0

+/- 0

- 8

1D6 x 2

1D6 + 2

1D6

1D6

1D6

8

8

8

8

8

Weapon: 81 mm Mortar Capacity: Single Shot Weight: Barrel: 45.3 lbs (20.6 kg) Base plate: 61.6 lbs (28 kg) Tripod: 37.8 lbs (17.2 kg) Notes: Rate of Fire: 1 round per melee Blast Radius: 70 ft (21 m) Cost: Cr 6,000 for the launcher, Cr 250 per shell

Point Blank

Short

Medium

Maximum

Extreme

656 ft / (200 m)

6,562 ft / (2,000 m)

1D6 x 100

Weapon: 40 mm Mark 19 Mod 3 Grenade Launcher Capacity: 100 rounds Weight: 137.5 lbs (62.4 kg) Notes: R.o.F: Single shot or in bursts/volleys of 2, 4 or 6. Blast Radius: 50 ft (15 m). Cost: Cr 15,000 This weapon can only be fired from a tripod or a vehicular mount

Point Blank

Short

Medium

Maximum

Extreme

20 m

1 mile / (1.6 km)

2D6 x 10

Weapon: 90 mm Recoilless Rifle Capacity: One round Weight: 35 lbs. (16 kg) Unloaded Notes: Rate of Fire: 1 round per minute (every 4 melees). Blast Radius: 80 ft (24 m). Cost: Cr 3,200 for the launcher, Cr 250 per rocket.

Point Blank

Short

Medium

Maximum

Extreme

1,200 ft / (366 m)

1D10 x 50

Weapon: TOW Heavy Anti-Tank Missile Capacity: Single Shot Weight: 205 lbs (93 kg) Launcher 50 lbs (22.7 kg) Rocket Notes: Rate of Fire: 1 round per minute (every 4 melees) Blast Radius: 50 ft (15 m) Cost: Cr 5,000 for the launcher , Cr 1,000 per rocket

Point Blank

Short

Medium

Maximum

Extreme

213 ft / (65 m)

6,562 ft (2,000 m)

1D8 x 100

3

Page 5: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Morph Snub Nose Capacity: 7 round mag Weight: .85 kg Notes: Cartridge: Caseless 10mm X-Com Automatic Covert Sidearm; +10% when attempting to conceal

Point Blank

Short

Medium

Maximum

Extreme

3 m

8 m

20 m

40 m

45 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D6 x 2

4D6 + 2

4D6

4D6

1D6

4

4

4

4

2

Weapon: Colt 10mm Caseless Capacity: 14 round mag Weight: 1.01 kg Notes: Caseless 10mm X-Com; Automatic Standard issue field sidearm Silencer standard option

Point Blank

Short

Medium

Maximum

Extreme

3 m

15 m

30 m

60 m

65 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D6 x 2

4D6 + 2

4D6

4D6

1D6

4

4

4

4

2

Weapon: SMG Capacity: 75 round mag Weight: 3.4 kg (loaded) Notes: Caseless 10mm X-Com; Automatic

Point Blank

Short

Medium

Maximum

Extreme

3 m

25 m

125 m

250m

275 m

+ 5

+ 1

+/- 0

+/- 0

- 8

2D6 x 2

2D6 + 2

2D6

2D6

1D6

4

4

4

4

2

Weapon: C.A.L. Mk I Shotgun Capacity: 15 round box mag / 30 round drum Weight: 4.6 kg (unloaded) Notes: Cartridge: 12 Gauge Special Pump or Auto configuration Can fire special rounds (see ammo) Blast Diameter: 6 m (20 ft)

Point Blank

Short

Medium

Maximum

Extreme

3 m

15 m

75 m

150 m / 492 ft

165 m

+ 6

+ 2

+/- 0

+/- 0

- 10

By Ammo Type

Weapon: Mk I X-18 Assault Rifle Capacity: 40 or 60 round box mag Weight: 3.26 kg Notes: Cartridge: 5.56mm X-Com Automatic Integral Scope

Point Blank

Short

Medium

Maximum

Extreme

3 m

50 m

250 m

500m / 1640 ft

550 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D6 x 2

4D6 + 2

4D6

4D6

1D6

6

6

6

6

4

Weapon: Mk II X-21 Assault Rifle Capacity: 40 or 60 round box mag Weight: 3.8 kg Notes: Cartridge: 5.56mm X-Com Automatic Mission Adaptable Scope & Suppressor

Point Blank

Short

Medium

Maximum

Extreme

3 m

50 m

250 m

500m / 1640 ft

550 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D6 x 2

4D6 + 2

4D6

4D6

1D6

6

6

6

6

4

4

Page 6: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Mk III X-34 Battle Rifle Capacity: 30 or 40 round box mag Weight: 4.11 kg Notes: Cartridge: 7.62mm X-Com Integral Scope Automatic Inbuilt under slung Shotgun (Capacity 4)

Point Blank

Short

Medium

Maximum

Extreme

3 m

60 m

300 m

600 m / 1969 ft

660 m

+ 5

+ 1

+/- 0

+/- 0

- 8

6D6 x 2

6D6 + 2

6D6

6D6

3D6

7

7

7

6

4

Weapon: Mk IV X-31 Battle Rifle Capacity: 30 or 40 round box mag Weight: 4.21 kg Notes: Cartridge: 7.62mm X-Com Automatic Mission Adaptable Scope Under slung mission configurable mount

Point Blank

Short

Medium

Maximum

Extreme

3 m

60 m

300 m

600 m / 1969 ft

660 m

+ 5

+ 1

+/- 0

+/- 0

- 8

6D6 x 2

6D6 + 2

6D6

6D6

3D6

7

7

7

6

4

Weapon: Mk I TMR Sniper Rifle Capacity: 25 round box mag Weight: 5.91 kg Notes: Cartridge: 7.62mm X-Com Semi Automatic

Point Blank

Short

Medium

Maximum

Extreme

3 m

80 m

400 m

800 m / 2624 ft

900 m

+ 8

+ 4

+ 2

+ 1

- 5

6D6 x 2

6D6 + 2

6D6

6D6

3D6

7

7

7

6

4

Weapon: Mk II TMR Sniper Rifle Capacity: 8 round box mag Weight: 4.72 kg Notes: Cartridge: 7.62mm X-Com Semi Automatic Collapsible Sniper Rifle

Point Blank

Short

Medium

Maximum

Extreme

3 m

75 m

380 m

750 m

800 m

+ 7

+ 3

+ 1

+/- 0

- 6

6D6 x 2

6D6 + 2

6D6

6D6

3D6

7

7

7

6

4

Weapon: Custom X-SNR Sniper Rifle Capacity: 7 shot box mag Weight: 6.95 kg Notes: Cartridge: 8.94mm X-Com; Single Shot Explosive Rounds; Half damage if fired from hip. Listed Range Includes Bipod Custom fitter per user: - 6 Strike unless custom fitted

Point Blank

Short

Medium

Maximum

Extreme

5 m

250 m

1250 m

2500 m

3000 m

+ 8

+ 4

+ 2

+ 1

- 5

9D6 x 3

9D6 x 2

9D6 + 6

9D6

6D6

8

8

8

8

6

Weapon: M82 Heavy Machinegun Capacity: Disintegrating belt 100 round Standard Weight: 11.98 kg Notes: Cartridge: 7.62mm X-Com Half range if carried Use listed range for Bipod Max Range increased to 2000 m on Tripod

Point Blank

Short

Medium

Maximum

Extreme

10 m

250 m

600 m

1200 m

1500 m

+ 5

+ 1

+/- 0

+/- 0

- 8

6D6 x 2

6D6 + 2

6D6

6D6

3D6

7

7

7

6

4

5

Page 7: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: X-4 A.W. Capacity: Single Shot (Reusable) Weight: 7.9 kg (Launcher) Notes: Moving target range: 300 m

Point Blank

Short

Medium

Maximum

Extreme

10 m

250 m

1000 m

2000 m

2500 m

+ 4

+ 2

+/- 0

+/- 0

- 10

See Mini Missiles

Weapon: Nova Knife Capacity: 15 Charges Weight: 1.4 kg Notes: Based on the Alien Plasma Knife the Nova Blade is almost an exact duplicate, using Human technology where required though. Blade is surrounded by an energised field to increase damage.

Point Blank

Short

Medium

Maximum

Extreme

Close Combat +/- 0 4D8

+ P.S. Damage Bonus

6

Weapon: 40 mm Grenade Launcher Capacity: 4, 6 or 9 round drum Weight: 3.4 kg (unloaded) Notes: Standard: Frag (Blast D: 6 m [20 ft]) Can also fire smoke, CS, and other 40mm rounds.

Point Blank

Short

Medium

Maximum

Extreme

3 m

4 m

200 m

400 m / 1312 ft

440 m

+ 5

+ 1

+/- 0

+/- 0

- 8

2D6 x 10

2D6 x 10

2D6 x 10

2D6 x 10

2D6 x 10

Weapon: Hybrid Laser Pistol Capacity: 20 (Standard) Weight: 0.88 kg Notes: Up to 4 Shots per Melee; Single Shot Designed and built by the second generation hybrids, it shares many similarities to X-Com laser weapons, as well as many of the same shortfalls. It is however made from lighter materials.

Point Blank

Short

Medium

Maximum

Extreme

2 m

5 m

25 m

70 m

80 m

+ 5

+ 1

+/- 0

+/- 0

+/- 0

5D6 x 2

5D6 + 2

5D6

5D6

2D6

5

4

4

4

2

Weapon: Hybrid Laser Rifle Capacity: 50 (Standard) Weight: 3.8 kg Notes: Up to 4 Shots / Bursts per Melee; Automatic Designed and built by the second generation hybrids, it shares many similarities to X-Com laser weapons, as well as many of the same shortfalls. It is however made from lighter materials.

Point Blank

Short

Medium

Maximum

Extreme

3 m

50 m

250 m

500 m

600 m

+ 7

+ 3

+ 1

+ 1

+/- 0

5D6 x 2

5D6 + 2

5D6

5D6

2D6

6

5

5

5

3

Weapon: Hybrid Laser Mine Capacity: Single Use (Rechargeable) Weight: 2.2 kg Notes: The Laser mine is a standard piece of defensive equipment used by the 1st Gen Hybrids. Fitted with crude recognition software it will not trigger unless certain pre-set conditions are met. X-Com and the Hybrids are working to improve the IFF capabilities of the device.

Blast Radius

20 m

10D6

8

6

Page 8: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Holdout Laser Pistol Capacity: 8 (Standard E-Cell) Weight: 4 ounces (113 grams) Notes: Up to 2 Shots per Melee; Single Shot Covert Sidearm; + 20% when attempting to conceal 250,000 Cr / Weapon 15,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

2 m

5 m

25 m

50 m

N/A

+ 6

+ 1

+/- 0

+/- 0

N/A

3D6 x 2

3D6 + 2

3D6

3D6

N/A

4

4

4

4

N/A

Weapon: Las Pistol Capacity: 10 (Concealed Clip) / 20 (Standard) Weight: 1.89 kg Notes: Up to 4 Shots per Melee; Single Shot 300,000 Cr / Weapon 25,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3m

7m

35m

75 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

5D6 x 2

5D6 + 2

5D6

5D6

N/A

4

4

4

4

N/A

Weapon: Las Carbine Capacity: 30 (Standard) / 60 Extended Weight: 6 kg Notes: Up to 6 Shots / Bursts per Melee; Automatic 500,000 Cr / Weapon 35,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

20 m

100 m

200 m

N/A

+ 2

+/- 0

+/- 0

- 4

N/A

3D6 x 2

3D6 + 2

3D6

3D6

N/A

5

5

5

5

N/A

Weapon: Las Rifle Capacity: 50 (Standard) Weight: 5.1 kg Notes: Up to 4 Shots / Bursts per Melee; Automatic 400,000 Cr / Weapon 25,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

60 m

300 m

600 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

5D6 x 2

5D6 + 2

5D6

5D6

N/A

5

5

5

5

N/A

Weapon: Las Sniper Rifle Capacity: 8 (Standard) Weight: 9 kg Notes: Up to 2 Shots per Melee; Single Shot Integral bipod 750,000 Cr / Weapon 25,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

150 m

600 m

1200 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

6D8 x 2

6D6 + 2

6D6

6D6

N/A

7

7

7

7

N/A

Weapon: Scatter Las Capacity: 30 (Standard) Weight: 5.1 kg Notes: Up to 4 shots per Melee; Scatter pattern area of effect 400,000 Cr / Weapon 25,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

6 m

30 m

60 m

N/A

+ 7

+ 6

+/- 0

+/- 0

N/A

8D8 x 2

8D8 + 2

8D6

8D6

N/A

5

5

5

5

N/A

7

Page 9: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Heavy Las Capacity: 100 (Standard) / 500 (Backpack) Weight: 12.7 kg (Weapon) 9.8 kg (Pack) Notes: Up to 6 bursts per Melee Bipod 1200 m (3936 ft) 1,000,000 Cr / Weapon 500,000 Cr / E-Pack : 50,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

100 m

450 m

800 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

6D8 x 2

6D6 + 2

6D6

6D6

N/A

7

7

7

7

N/A

Weapon: Plasma Pistol Capacity: 20 (Standard) Weight: 2.1 kg Notes: Up to 4 shots per Melee 500,000 Cr / Weapon 25,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

3 m

7 m

35 m

75 m

85 m

+ 5

+ 1

+/- 0

+/- 0

- 8

4D8 + 6 x 2

4D8 + 8

4D8 + 6

4D8 + 6

2D8

5

5

5

5

4

Weapon: Light Plasma Rifle Capacity: 25 (Standard) Weight: 4.8 kg Notes: Up to 5 shots/bursts per Melee 750,000 Cr / Weapon 30,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

5 m

50 m

250 m

500 m

550 m

+ 7

+ 3

+ 2

+/- 0

- 8

4D8 + 6 x 2

4D8 + 8

4D8 + 6

4D8 + 6

2D8

5

5

5

5

4

Weapon: Mk I Plasma Rifle Capacity: 40 (Standard) Weight: 10 kg Notes: Up to 5 shots/bursts per Melee 800,000 Cr / Weapon 30,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

5 m

60 m

300 m

600 m

700 m

+ 5

+ 1

+/- 0

+/- 0

- 8

5D8 + 6 x 2

5D8 + 8

5D8 + 6

5D8 + 6

2D8 + 6

6

6

6

6

4

Weapon: Plasma Sniper Rifle Capacity: 10 (Standard) Weight: 12 kg Notes: Up to 4 shots per Melee 1,000,000 Cr / Weapon 50,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

5 m

150 m

700 m

1400 m

1600 m

+ 7

+ 4

+ 2

+ 1

- 8

6D8 + 6 x 2

6D8 + 8

6D8 + 6

6D8 + 6

2D8 + 6

8

8

8

8

6

Weapon: Heavy Plasma Capacity: 100 (Standard) / 500 (Pack) Weight: 14.9 kg (Weapon) 12.7 kg (Pack) Notes: Up to 6 bursts per Melee Range up to 1800 m on Tripod 1,500,000 Cr / Weapon 750,000 Cr / E-Pack : 75,000 Cr / E-Clip

Point Blank

Short

Medium

Maximum

Extreme

5 m

100 m

500 m

900 m

1200 m

+ 5

+ 1

+/- 0

+/- 0

- 8

6D8 + 8 x 2

6D8 + 10

6D8

6D8

3D8

7

7

7

7

5

8

Page 10: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Mk II Plasma Rifle With Shotgun Capacity: 40 (Standard) / 60 (Extended) Weight: 12.7 kg Notes: Can be fitted with under slung Shotgun or Grenade Launcher

Point Blank

Short

Medium

Maximum

Extreme

5 m

75 m

400 m

750 m

800 m

+ 5

+ 1

+/- 0

+/- 0

- 8

5D8 + 6 x 2

5D8 + 8

5D8 + 6

5D8 + 6

2D8 + 6

6

6

6

6

4

Weapon: Underslung Shotgun Capacity: 4 Weight: Notes: Cartridge: 12 Gauge Special

Point Blank

Short

Medium

Maximum

Extreme

3 m

5 m

25 m

50 m

+/- 0

By Ammo Type

Weapon: Underslung Grenade Launcher Capacity: 1 Weight: Notes: 20mm Frag Special Blast Diameter: 4 m

Point Blank

Short

Medium

Maximum

Extreme

10 m

10 m

200 m

400 m

N/A

+/- 0

Frag: 1D8 x 10

Weapon: Auto Cannon Capacity: 1000 Weight: 38 kg (83.78 lb) 58 kg (127.87 lb) with tripod Notes: 12 mm HVE Rounds Vehicle or Tripod mounted only Automatic / Bursts only

Point Blank

Short

Medium

Maximum

Extreme

50 m

250 m

900 m

1800 m

6800 m

+ 6

+ 2

+ 1

+ 1

+/- 0

2D6 x 10 + 10

1D6 x 10 + 10

1D6 x 10 + 10

1D6 x 10 + 10

2D6 + 10

9

8

8

8

6

Weapon: Arc Thrower Capacity: 6 (E-Clip not replaceable in the field) Weight: 4.1 kg Notes: A complex piece of equipment that scans the target and releases a charge based on the species stored in its memory. A saves means target has fought off the effect and is unimpaired. The weapon fires a charge that short circuits the voluntary nervous system. Victims are - 15 to Strike, Parry, Dodge & Speed for 4D4 melees

Point Blank

Short

Medium

Maximum

Extreme

2 m

5 m

10 m

20 m

N/A

+ 5

+ 1

+/- 0

+/- 0

N/A

Weapon: Alloy Cannon (Limited to base defence roles only) Capacity: Unlimited Weight: 8.7 kg Notes: Heat is an issue with this weapon, excessive burst firing can cause venting while it cools. No Cr Value. Not Available on open market as non-replicable using Earth technology The weapon uses a unique field generator found on Alien ships to accelerate tiny slivers of metal to a high velocity by drastically reducing their mass.

Point Blank

Short

Medium

Maximum

Extreme

5 m

250 m

800 m

1600 m

2000 m

+ 2

+ 1

- 1

- 2

- 8

4D8 + 8 x 2

4D8 + 2

4D8

4D8

2D8

9

8

8

8

6

9

Page 11: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Plasma Wrist Caster Capacity: 20 Weight: 0.89 g Notes: A wrist mounted variant on the Alien plasma pistol typically carried by Sectoids and Thin Men.

Point Blank

Short

Medium

Maximum

Extreme

3 m

7 m

35 m

75 m

+ 5

+ 1

+/- 0

+/- 0

3D6 + 2 x 2

3D6 + 4

3D6 + 2

3D6 + 2

6

5

5

5

Weapon: Light Plasma Pistol Capacity: 20 Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

5 m

20 m

50 m

100 m

+ 5

+ 1

+/- 0

+/- 0

3D8 + 6 x 2

3D8 + 8

3D8 + 6

3D8 + 6

6

5

5

5

Weapon: Plasma Pistol Capacity: 25 Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

5 m

25 m

75 m

150 m

+ 5

+ 1

+/- 0

+/- 0

4D8 + 6 x 2

4D8 + 8

4D8 + 6

4D8 + 6

6

5

5

5

Weapon: Heavy Plasma Pistol Capacity: 15 Weight: Notes: 10% chance per shot of overload Overload explosion 2D6 feet 6D8 x 2 damage to all in radius

Point Blank

Short

Medium

Maximum

Extreme

5 m

25 m

75 m

150 m

+/- 0

+/- 0

- 1

- 5

6D8 + 6 x 2

6D8 + 8

6D8 + 6

6D8 + 6

7

6

6

6

Weapon: Plasma Sniper Rifle Capacity: 20 Weight: Notes: 5% chance per shot of overload Overload explosion 6D6 feet 6D8 x 3 damage to all in radius

Point Blank

Short

Medium

Maximum

Extreme

5 m

100 m

500 m

1000 m

1250 m

+ 9

+ 4

+ 1

+/- 0

- 9

6D8 + 6 x 3

6D8 + 6 x 2

6D8 + 6

6D8 + 6

3D8 + 3

7

6

6

6

4

Weapon: Plasma Grenade / Shock Grenade Capacity: Single Use Weight: Plasma (94 grams) / Shock (89 grams) Notes: Thrown Weapons Plasma Blast Diameter: 14 m Shock Blast Diameter: 12 m

Throw Range 40 m / 131 ft Plasma Damage:

2D6 x 10

Shock Damage:

Save vs Psi or lose

consciousness for D4

melees

7

N/A

Plasma Grenade

Shock Grenade

10

Page 12: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Light Plasma Rifle Capacity: 50 Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

5 m

50 m

250 m

500 m

+ 7

+ 3

+ 2

+/- 0

4D8 + 6 x 2

4D8 + 8

4D8 + 6

4D8 + 6

6

5

5

5

Weapon: Plasma Rifle Capacity: 60 Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

5 m

60 m

300 m

600 m

+ 5

+ 1

+/- 0

+/- 0

5D8 + 6 x 2

5D8 + 8

5D8 + 6

5D8 + 6

6

7

7

7

Weapon: Heavy Plasma Rifle Capacity: 500 Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

5 m

100 m

500 m

900 m

+ 5

+ 1

+/- 0

+/- 0

6D8 + 8 x 2

6D8 + 10

6D8

6D8

8

7

7

7

Weapon: Plasma Knife Capacity: 100 Strikes Weight: 1.1 kg Notes: A knife that when activated is sheathed in an energetic plasma field that can slice through most materials with ease.

Point Blank

Short

Medium

Maximum

Extreme

Close Combat + 4 4D8

+ P.S. Damage

6

Weapon: Plasma Sword Capacity: 500 Strikes Weight: 19.2 kg Notes: Carried by some Muton Berserkers this weapons vastly increases their HtH damage, the sword is covered in an energetic Plasma field which increases its cutting power dramatically.

Point Blank

Short

Medium

Maximum

Extreme

Close Combat + 6 6D8 x 2

+ P.S. Damage

8

Weapon: Plasma Staff Capacity: 500 Strikes Weight: 18.2 kg Notes: Carried by some Muton Berserkers this weapons vastly increases their HtH damage, the staff is covered in an energetic Plasma field which discharges explosively on impact

Point Blank

Short

Medium

Maximum

Extreme

Close Combat + 6 6D6 x 2

+ P.S. Damage

6

11

Page 13: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

12

Incendiary Weapons Range Strike Damage P.V.

Weapon: Molotov Cocktail Time Delay: Impact Weight: 20 ounces (.7 kg) Notes: Range Thrown: 30 ft (9 m)

Blast Radius: Impact to 6 ft

Burns for 4 melees

+ 4

Initial Damage: 6D6 + 1/2 Damage per round while burning

Spc

Weapon: AN-M14 TH3 Incendiary Hand Grenade Time Delay: 5 seconds Weight: 24 ounces (.9 kg) Notes: This is one of the most dangerous weapons and not just for the enemy. It is difficult or impossible to throw it far enough to avoid getting hit with fragments. Lethal up to 60ft (18m), dangerous to 120ft (36m)

Blast Radius: Impact to 12 ft 12 - 24 ft 24 - 36 ft 36 - 120 ft

Burns for 10 melees

+ 6

Initial Damage: 5D20 + 20 3D20 + 20 4D10 2D10 + 1/2 Damage per round while burning

Spc

Weapon: M-2A1-7 Portable Flamethrower Capacity: 50 (Unthickened) / 25 (Thickened) Weight: 42.5 1bs (19 kg) Notes: With a solid stream of fire, a soldier could clear out an entire enemy machinegun nest. In confined spaces (inside a bunker, foxhole or building), everyone in the target area is affected equally Only One shot per round with a flame thrower, takes Three actions.

Unthickened Thickened

70 ft (20 m) 150 ft (45 m)

+ 2 + 8

4D10 / Round + ignition of all combustible material Burns for 2D6 melees

Spc

Weapon: XT-02A Flamethrower Capacity: 18 (Unthickened) / 12 (Thickened) Weight: 15 lbs Notes: Only One shot per round with a flame thrower, takes Three actions.

Unthickened Thickened

30 m 60 m

+ 2 + 8

6D6 (20 ft Area) 2D6 x 10 (Single Target)

Spc

Weapon: Plasma ‘Flamethrower’ Capacity: 20 (Unthickened) / 10 (Thickened) Weight: Notes: An outgrowth of plasma technology this utilises the plasma cells in a broad sweeping arc rather than a focussed pulse. Only One shot per round with a flame thrower, takes Three actions.

50 ft (15m) 100 ft (30m)

Wide spread Narrow spread

+ 8 + 2

8D8 / Round + ignition of all combustible material Burns for 3D6 rounds Cannot be doused save by special chemical extinguishers

Spc (+)

Page 14: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Special Weapons Range Strike Damage P.V.

Weapon: Capacity: Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

m

m

m

m

+

+

+/- 0

+/- 0

Weapon: Capacity: Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

m

m

m

m

+

+

+/- 0

+/- 0

Weapon: Capacity: Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

m

m

m

m

+

+

+/- 0

+/- 0

Weapon: Capacity: Weight: Notes:

Point Blank

Short

Medium

Maximum

Extreme

m

m

m

m

+

+

+/- 0

+/- 0

Weapon: Close Assault Shotgun Pistol Capacity: 6 Internal Weight: 2.9 lbs Notes: A close assault handgun/shotgun hybrid designed for flotilla personnel for use during boarding actions of hostile incursions. The weapon can fire most 12G special rounds, the weapon cannot burst fire, it is single shot only and takes one action to reload 1 round.

Point Blank

Short

Medium

Maximum

Extreme

3 m

10 m

20 m

35 m

N/A

+ 4

+/- 0

- 1

- 2

By Ammo Type

Weapon: XT-014 Capacity: 5 (Minimum P.S. = 18) Weight: 2.12 lbs Notes: A literal hand cannon designed as a backup weapon for troops strong enough to wield it. Carrying only five rounds and packed with recoil compensation materials to offset some of the kick of the explosive .60 Cal rounds. The intent was to create a weapon that at close range could take down dangerous aliens with a single shot.

Point Blank

Short

Medium

Maximum

Extreme

3 m

5 m

15 m

40 m

50 m

+ 6

+ 2

+/- 0

- 4

- 10

3D6 x 10

2D6 x 10

2D6 x 10

2D6 x 5

3D6

9

8

8

8

6

13

Page 15: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

14

Standard Grenade: Weight: Blast Diameter: Max Throw Range: Max Fuse Time: P.V.: Damage: Penalties:

M67 Frag Grenade 71 grams 40 ft 100 ft Impact to 5 Seconds 6 2D4 x 10

Smoke 0.6 kg 20 ft 50 ft Impact to 5 Seconds N/A 1D4 - 5 Strike - 5 Parry/Dodge - 1 Initiative While in Smoke

CS (Knockout) 0.6 kg 20 ft 50 ft Impact to 5 Seconds N/A N/A Save vs Toxin Asleep for 1D4 Melees Drowsy for 1D4 Melees

CS (Tear) 0.6 kg 20 ft 50 ft Impact to 5 Seconds N/A N/A - 10 Strike/Parry/Dodge - 3 Initiative Lose 1 Action Lasts 1D6 + 1 melees

CS (Paralysis) 0.6 kg 25 ft 50 ft Impact to 5 Seconds N/A N/A Save vs Toxin at - 8 Takes 2D4 Melees to fully work. 1 hour duration

HE / AP Grenades 89 grams 20 ft (HE) / 3Ft (AP) 50 ft Impact to 5 Seconds 7 (HE) / 8 (AP) 2D6 x 10 (HE) 2D8 x 10 (AP)

Mini Grenade 0.6 kg 9 ft 130 ft Impact to 3 Seconds 5 1D4 x 10 Det Pack (C4) Per 0.25 kg 10 ft 100 ft Timer 6 1D8 x10

Special Grenades: Weight: Blast Diameter: Max Throw Range: Max Fuse Time: P.V.: Damage: Notes:

Prism 0.9 kg 40 ft 60 ft Impact to 5 Seconds N/A Auto miss on 1 - 12 - 6 to strike This grenade contains energised prismatic particles that when dispersed makes targeting into or through the cloud incredibly difficult. The particles will lose their charge after a brief time

Hot Smoke 0.6 kg 40 ft 60 ft Impact to 5 Seconds N/A 1D6 / Melee Similar to a normal smoke grenade, this variant seeks to eliminate the advantage of natural thermographic vision. The hot smoke will thermally mask anyone contained within. The smoke can cause irritation to the unprotected. -5 Strike/Parry/Dodge -1 Initiative While in Smoke

Thunder Flash 475 g 20 ft 75 ft Impact to 5 Seconds N/A - 8 Strike - 8 Parry/Dodge - 2 Initiative Lose 1/2 Actions D4 Melees

Nova Flash 0.9 kg 40 ft 50 ft Impact to 5 Seconds N/A 2D6 An improved flash-bang designed to stun tougher opponents. Not recommended for use against humans. Will deafen & blind unprotected humans for D6 hours - 10 Strike/Parry/Dodge - 8 Initiative Lose all Actions for 1D6 Melees Double effect to Xenos

Xeno CS 0.8 kg 20 ft 50 ft Impact to 5 Seconds N/A N/A - 10 Strike/Parry/Dodge - 3 Initiative Lose 1 Action/melee Lasts 1D6 + 1 melees Only effects Sectoids, Thinmen, Mutons, Floaters and Servitors fully (plus sub species). Half effects for other species. No effect on humans or hybrids.

Mimic Beacon 1.3 kg 100 ft 25 ft Impact to 5 Seconds N/A N/A This device has been programmed to mimic the auditory cues the invaders appear to use in the field. It can be used to attract their attention to an area. Lower ranking aliens appear more susceptible to this deception.

GPS Slug 12 G Special Calibre only 50 ft Range - 4 to strike Will adhere chemically & magnetically for 6 hours The GPS tracker adheres to the target vehicle and broadcasts GPS data such as speed and location every 4 seconds. The transmitted GPS data can be accessed remotely allowing the vehicle to be tracked from a computer or mobile communication device.

Page 16: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

Weapon Range Strike Damage P.V.

Weapon: Cyberdisc Cannon Capacity: Unlimited Weight: Inbuilt Notes:

Point Blank

Short

Medium

Maximum

Extreme

10 m

75 m

150 m

300 m

+ 6

+ 2

+ 1

+/- 0

4D8 x 2

4D8 + 2

4D8

4D8

6

6

6

6

Weapon: Sectopod Blast Cannon Capacity: Unlimited Weight: Inbuilt Notes: 1 Melee Charge Time

Point Blank

Short

Medium

Maximum

Extreme

5 m

50 m

200 m

500 m

+ 9

+ 4

+ 1

+/- 0

5D10 x 4

4D10 x 4

4D10 x 3

3D10 x 2

10

9

8

7

Weapon: Sectopod Scatter Cannon Capacity: 100 Mini Missiles Weight: Inbuilt Notes: Wild Fire Template: 15 m diameter Each Missile has a 2 m Blast Radius 20 missiles hit within template 1 Melee Aim required

Point Blank

Short

Medium

Maximum

Extreme

200 m

+/- 0

3D6

6

Weapon: Sectopod / Drone Beam Capacity: 100 Weight: Inbuilt Notes: Single Shot Only

Point Blank

Short

Medium

Maximum

Extreme

100 m

+/- 0

4D6 + 2

4

15

Location Light Field Armour Carapace Ghost Titan E.V.A. Softsuit E.V.A. Hardsuit Nano Fibre Vests Chitin Plating

Head A.R: 6 25 A.R: 6 50 A.R: 7 75 A.R: 7 100 A.R: 4 25 A.R: 5 50 N/A N/A A.R: + 1 + 25

Torso A.R: 6 100 A.R: 6 150 A.R: 7 200 A.R: 7 250 A.R: 4 75 A.R: 6 150 A.R: 4 75 A.R: + 1 + 25

Legs A.R: 6 60 A.R: 6 100 A.R: 7 100 A.R: 7 150 A.R: 4 50 A.R: 5 75 A.R: 4 25 A.R: + 1 + 25

Arms A.R: 5 50 A.R: 5 75 A.R: 6 75 A.R: 6 100 A.R: 4 50 A.R: 5 75 A.R: 4 25 A.R: + 1 + 25

Feet A.R: 3 20 A.R: 3 40 A.R: 4 50 A.R: 4 75 A.R: 2 25 A.R: 4 25 N/A N/A N/A N/A

Hands A.R: 3 15 A.R: 3 35 A.R: 3 50 A.R: 3 50 A.R: 2 25 A.R: 4 25 N/A N/A N/A N/A

O2 Tank N/A N/A N/A N/A N/A N/A N/A N/A A.R: 4 50 A.R: 4 75 N/A N/A N/A N/A

Thrusters N/A N/A N/A N/A N/A N/A N/A N/A A.R: 3 25 A.R: 4 50 N/A N/A N/A N/A

O2 Supply Rebreather Mask 2 Hours

Internal 4 Hours

Internal 6 Hours

Internal 8 Hours

Internal 8 Hours

Internal 14 Hours N/A N/A

Page 17: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

16

Weapon Range Ammo: Strike Damage P.V.

Weapon: .22 Combat Knife 30 m (100 ft) 4 (Internal) +/- 0 1D8 (Shot) 1D6 + P.S. (Knife)

2 Single Shot - Aimed / Wild Only

Weapon: Beretta (9mm) 50 m (164 ft) 15 +/- 0 2D6 4 Single Shot - Aimed / Wild Only

Weapon: Calico M950 (9mm) 75 m (246 ft) 50 / 100 +/- 0 2D6 4 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: Glock (10mm) 50 m (164 ft) 9 +/- 0 4D6 4 Single Shot - Aimed / Wild Only

Weapon: Magnum (.357) 50 m (164 ft) 6 +/- 0 4D6 5 Single Shot - Aimed / Wild Only

Weapon: Magnum (.44) 55 m (180 ft) 6 +/- 0 5D6 6 Single Shot - Aimed / Wild Only

Weapon: Desert Eagle (.44) 60 m (196 ft) 9 +/- 0 5D6 6 Single Shot - Aimed / Wild Only

Weapon: Desert Eagle (.50) 55 m (180 ft) 9 +/- 0 6D6 7 Single Shot - Aimed / Wild Only

Weapon: Micro Uzi (.45 ACP) 200 m (656 ft) 20 +/- 0 4D6 5 Burst Fire - Aimed / Burst / Wild

Weapon: Mini Uzi (9mm) 200 m (656 ft) 20 / 25 / 32 +/- 0 2D6 4 Burst Fire - Aimed / Burst / Wild

Weapon: Uzi (9mm) 200 m (656 ft) 25 / 30 +/- 0 2D6 4 Burst Fire - Aimed / Burst / Wild

Weapon: Uzi (10mm) 200 m (656 ft) 25 / 30 +/- 0 4D6 5 Burst Fire - Aimed / Burst / Wild

Weapon: H&K MP5 (9mm) 200 m (656 ft) 15 / 30 +/- 0 2D6 4 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: H&K MP5SD (9mm) 185 m (607 ft) 15 / 30 +/- 0 2D6 4 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: H&K MP5K (9mm) 200 m (656 ft) 15 / 30 +/- 0 2D6 4 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: M16A2 (5.56mm) 500 m (1640 ft) 20 / 30 +/- 0 4D6 5 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: AK-47 (5.45mm) 500 m (1640 ft) 30 +/- 0 5D6 6 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: Beretta (5.56mm) 750 m (2461 ft) 30 +/- 0 3D6 5 Single Shot / Burst Fire - Aimed / Burst / Wild

Weapon: Mini-gun (5.56mm) 13,123 ft 1000 - 4 1D6 x 10 + 10 6 Burst or Wild fire only

Weapon: Vask Special Capacity: 12 Notes: 11mm Caseless Cartridge Integral Laser Sight & Sight Single Shot - Aimed / Wild Only

Point Blank Short Medium Maximum Extreme

5 m 15 m 30 m 60 m 70 m

+ 7 + 3 + 1 + 1 - 5

5D6 x 2 5D6 + 2 5D6 5D6 4D6

6 6 6 6 5

Weapon: V-10 Mini Grenade (150g; 65mm Long; 30mm Wide) Capacity: Single Use - Blast D’ (8 m - 30 ft)

Thrown 50 m +/- 0 2D8 x 10 6 Utilising Alien materials the V-10, designed by Vask, is a very small and lethal mini grenade. This grenade will ‘NOT’ show on metal detectors.

Weapon: AK-74 Capacity: 35 (Standard) / 60 (Extended) Weight: 4.8 kg Notes: 5.75mm x 51 Cartridge 410mm Barrel Length Teflon ammo (7D6) as standard 750 rounds / min cyclic R.o.F.

Point Blank Short Medium Maximum Extreme

10 m 150 m 300 m 600 m (1960 ft) 650 m

+ 5 + 1 +/- 0 +/- 0 - 4

6D6 x 2 (7D6 + 2 x 2) 6D6 + 2 (7D6 + 4) 6D6 (7D6 + 2) 6D6 (7D6 + 2) 3D6 (5D6 + 2)

7 / 8 7 / 8 7 / 8 7 / 8 5 / 6

Single Shot / Burst Fire - Aimed / Burst / Wild Based on the venerable AK-47 design, it was once said you cannot improve on perfection, the Russian manufacturers have teamed up with Mr Vask to prove that wrong. The AK-74 uses newer materials, but the same principle of simple stamped parts for ease of manufacture.

Page 18: Weapon Range Strike Damage P.V. - Outlandbase 8 Weapon: PIM203 40 mm Grenade Launcher Capacity: Single Shot Weight: 2.7 kg (unloaded) Notes: Cartridge: 40mm Can be attached to most

17

WARHEAD TYPES AND EFFECTS HE Standard High Explosive warhead Causes full damage to target and half damage to objects in the Blast Radius HESH/HEP Armour has no effect (Reduce A.R. by 6); Does full damage to target HEPF High Explosive Pre-Fragmented Causes full damage to target AND all objects in Blast Radius, but all Armour Values are + 6 A.R. & only take 1/2 S.D.C. damage HEAT High Explosive Anti-Tank Causes damage x 2 to target, but only 1/4 (instead of 1/2) damage to objects in blast radius. AP Armour Piercing 1/2 the A.R. of the target, but have no Blast Radius. Damage x 2 versus non-living targets. Damage x 1/2 to living targets

WP White Phosphorus Causes full damage to target and all objects in the blast radius Does damage to EVERY PART of the object exposed to the blast; Does damage EVERY ROUND for one minute (20 combat rounds)

SLAP Semi/Light Armour Piercing 1/2 the A.R. of the target, but cause full damage to flesh, and damage x 1.5 versus non-living targets HEDP High Explosive Dual Purpose 1/2 A.R., full penetrating damage, 1/2 damage to everything in the BR

DP Dual Purpose 1/2 A.R., but cause 1/2 damage to flesh if target is protected by armour If target is NOT wearing armour, this round does damage x1.5; Causes full damage to non-living targets

APERS Anti-Personnel This Warhead does full damage to the target, and 1/2 damage to all objects in the blast radius; Double A.R.

DEFENSIVE SYSTEMS Smoke - 3 Works against Optical, TV-Optical, Laser, Wire, Fiber-Optic and “none” types of fire control Noisemakers - 3 Works against Sonar only Flares - 3 Works against IR, IR POST, FLIR, Wire and Fiber-Optic (the last two affect the shooter’s eye’s, not the actual missile) guidance systems Loss of Signal Loss of all bonuses This is either turning off your engine (for XUV, IR, IR POST, Sonar or FLIR) or turning off your radar system (for Anti-Radiation) “Hot” Smoke - 4 Smoke with a thermal agent or forest/urban fires Works against IR, IR POST, FLIR, Wire, Fiber-Optic, Optical, TV-Optical, Laser, and “none” fire control Fog Up to - 4 IR, IR POST, FLIR, Wire, Fiber-Optic, Optical, TV-Optical, Laser, and “none” types of fire control Rain Up to - 5 IR, IR POST, FLIR, Wire, Fiber-Optic, Optical, TV-Optical, Laser, Radar, Sonar (if close to the surface) and “none” types of fire control

BOMBS Weight Type S.D.C. Damage P.V. Blast Radius 20 lb Fragmentation HEPF 4D6 x 20 (80 – 480) 6 14 m 50 lb Fragmentation HEPF 1D6 x 100 (100 – 600) 6 16 m 100 lb General Purpose HE 1D10 x 100 (100 – 1000) 8 8 m 100 lb Fragmentation HEPF 2D6 x 100 (200 – 1200) 7 20 m 250 lb Fragmentation HEPF 3D8 x 100 (300 – 1800) 8 24 m 250 lb Incendiary WP 2D10 x 10 (20 – 200) 6 20 m 250 lb General Purpose HE 3D10 x 100 (300 – 3000) 10 16 m 500 lb Fragmentation HEPF 6D6 x 100 (600 – 3600) 9 28 m 500 lb Incendiary WP 4D10 x 10 (40 – 400) 8 40 m 500 lb General Purpose HE 4D8 x 100 (400 – 3200) 10 48 m 750 lb General Purpose HE 1D4 x 1000 (1000 – 4000) 12 64 m 1000 lb General Purpose HE 10D8 x 100 (800 – 8000) 15 72 m

SHOTGUN ROUNDS Ammo Type: Range: Blast R’: P.V.: Damage: Strike: 12 G Buckshot 246 ft (75 m) + / - 0 3 ft 4 4D6 12 G Solid 246 ft (75 m) + / - 0 Impact 5 1D6 x 10 12 G Flechette 492 ft (150 m) + / - 0 12 ft 4 6D6 12 G Gel/Shock 75 ft (22 m) + 2 Impact 2 1D6 (Heavy Shock) 12 G Special - Standard 492 ft (150 m) + / - 0 3 ft 5 5D6 12 G Special - Depleted Uranium 246 ft (75 m) + / - 0 Impact 8 1D6 x 10 + 10 12 G Special - Dragonbreath 75 ft (22 m) + 2 1 ft wide cone - 4D6 / + 1D6/Round to D4 locations for D6 melees 12 G Special - Gas/Smoke 75 ft (22 m) + 2 10 ft 1 Special 12 G Special - HE Grenade 150 ft (45 m) - 1 3 ft 6 1D6 x 10 12 G Special - AP Grenade 150 ft (45 m) - 1 Impact 8 1D6 x 10 + 20