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The Family and Its Social Class Standing
Types of families
Nuclear
Extended
Single-parent
Changes in household spending patterns
Consumer Socialization - the Process by Which Children Acquire the Skills, Knowledge, Attitudes, and Experiences Necessary to Function as Consumers
Socialization Process
Other Functions of the Family
Economic well-being
Emotional support
Suitable family lifestyles
Family Decision Making
Dynamics of Husband-Wife Decision Making
Husband-Dominated
Wife-Dominated
Expanding Role of Children In Family Decision Making
Choosing restaurants and items in supermarkets
Teen Internet mavens
Pester power
Framework of 10-year-old Influencer
The Family Life Cycle
Stage I: Bachelorhood
Stage II: Honeymooners
Stage III: Parenthood
Stage IV: Postparenthood
Stage V: Dissolution
Modifications - the Nontraditional FLC
Bachelorhood The Target Consumer Is Not Yet Married
Nontraditional FLC Family Stages
Alternative FLC Stage
Definition/Commentary
Childless couples
Increasingly acceptable with more career-oriented married women and delayed marriages
Couples who marry later in life
Likely to have fewer or no children
Couples with first child in late 30s or later
Likely to have fewer children. Want the best and live quality lifestyle
Single parents I
High divorce rate - about 50% lead to this
Single parents II
Child out of wedlock
Single parents III
Single person who adopts
Extended family
Adult children return home. Divorced adult returns home. Elderly move in with children. Newlyweds live with in-laws.
Dual Spouse Work Involvement (DSWI)
Social Class: The division of members of a society into a hierarchy of distinct status classes, so that members of each class have either higher or lower status than members of other classes.
Social Class Measure and Distribution
Social Class Measurement
Subjective Measures
individuals are asked to estimate their own social-class positions
Objective Measures
individuals answer specific socioeconomic questions and then are categorized according to answers
Objective Measures
Social Class Mobility
Upward mobility
Downward mobility
Rags to riches?
Geodemographic Clusters : A composite segmentation strategy that uses both geographic variables (zip codes, neighborhoods) and demographic variables (e.g., income, occupation) to identify target markets.
The Affluent Consumer
Growing number of households can be classified as mass affluent with incomes of at least $75,000.
Some researchers are defining affluent to include lifestyle and psychographic factors in addition to income.
What Is the Middle Class?
The middle 50 percent of household incomes - households earning between $25,000 and $85,000
The emerging Chinese middle class
Moving up to more near luxuries
The Working Class?
Households earning $40,000 or less control more than 30 percent of the total income in the U.S.
These consumers tend to be more brand loyal than wealthier consumers.
The Techno Class
Having competency with technology
Those without are referred to as technologically underclassed
Parents are seeking computer exposure for their children
Geeks now viewed as friendly and fun
Consumer Behavior and Social Class
Clothing, Fashion, and Shopping
The Pursuit of Leisure
Saving, Spending, and Credit
Social Class and Communication
Influence of Culture on Consumer Behavior
Culture: The sum total of learned beliefs, values, and customs that serve to regulate the consumer behavior of members of a particular society.
This theoretical model of cultures influence on behavior gives us a sense of how culture combines with personality traits to build our beliefs and values. This forms our attitudes, which combine with social norms to determine how we intend to behave, and consequently do behave, in given situations.
Researchers have developed this matrix for (Global youth) ages 14-24. The segments are as follows:
1. The in-crowd is all about privilege and reinforcement
2. Pop mavericks spread word of mouth rapidly and like individuality
3. Networked intelligentsia are the hub of online social networks and are creative
4. Thrill renegades are all about infamy, adrenaline, and anarchy
Culture Satisfies Needs
Food and Clothing
Needs vs. Luxury
What kinds of needs does culture help satisfy? It helps us decide where to eat, when to eat, and what to eat. It helps us know which products we simply must have, like a cell phone, and what products are a luxury, like a private plane.
Culture Is Learned
We learn about our own culture from the time we are small children. Through both informal and formal learning, we learn how to behave and the difference between right and wrong. The learning of our own culture usually happens slowly over time. Quite often, when someone moves, they must learn a new culture. This process of acculturation can be very difficult and will differ based on age, interest in the culture, and desire to become part of the new society.
There is a strong symbolic nature to human language. We use symbols to communicate with each other and marketers will use symbols to communicate to their customers.
You can probably think of many rituals in which you have been involved birthday parties, weddings, graduations, or religious rites of passage. Many of these rituals involved artifacts, objects that are important to the day. Some rituals might even be informal, like poker night. Are there certain artifacts that students absolutely must have? Food, perhaps, music or objects.
Selected Rituals and Associated Artifacts
SELECTED RITUALS
TYPICAL ARTIFACTS
Wedding
White gown (something old, something new, something borrowed, something blue)
Birth of child
U.S. Savings Bond, silver baby spoon
Birthday
Card, present, cake with candles
50th Wedding anniversary
Catered party, card and gift, display of photos of the couples life together
Graduation
Pen, U.S. Savings Bond, card, wristwatch
Valentines Day
Candy, card, flowers
New Years Eve
Champagne, party, fancy dress
A culture cannot just exist within one person. There must be a large group which is involved, a significant portion of society.
Facial Beauty Ritual of a Young TV Advertising Sales Representative
Culture is Dynamic
Evolves because it fills needs
Certain factors change culture
Technology
Population shifts
Resource shortages
Wars
Changing values
Customs from other countries
It is important for marketers to realize that culture is changing. The products that fulfill needs, what is cool and in style, are constantly changing. Large cultural shifts may occur due to events that affect society. Certain cultures would like to change. For example, this is a link to changing the drinking culture at colleges.
The Measurement of Culture
Content Analysis
Consumer Fieldwork
Value Measurement Instruments
Content Analysis : A method for systematically analyzing the content of verbal and/or pictorial communication. The method is frequently used to determine prevailing social values of a society.
Consumer Fieldwork
Field Observation
Natural setting
Subject unaware
Focus on observation of behavior
Participant Observation
With consumer fieldwork, researchers observe behavior. This can be done in the field or by actively involving participants to observe their own behavior and beliefs.
American Core Values Criteria for Value Selection
The value must be pervasive.
The value must be enduring.
The value must be consumer-related.
When looking at American culture, what are the core values that reflect society? To be included on the list on the following page, the core values have to meet these three criteria. They have to be pervasive, where a significant portion of the population accepts this value. They have to be enduring, lasting for a significant period of time, and they must be consumer related, in that they help us understand consumption.
Scale to Measure Attitude Toward Helping Others
Consumer Decision Making and Beyond
Levels of Consumer Decision Making
1. Extensive Problem Solving
A lot of information needed
Must establish a set of criteria for evaluation
2. Limited Problem Solving
Criteria for evaluation established
Fine tuning with additional information
3. Routinized Response Behavior
Usually review what they already know
Not all consumer decision-making situations are the same and marketers generally put them into these three groups. At one extreme is extensive problem solving which usually involves a lot of information, whereas routinized response behavior usually requires little or no information. Limited problem solving lies in the middle of these two extremes where new information is often added and a criterion for evaluation is formed. Consumers tend to have little experience with the product category when engaging in extensive problem solving as opposed to being very familiar with a routinized purchase.
Models of Consumers: Four Views of Consumer Decision Making
An Economic View
A Passive View
A Cognitive View
An Emotional View
There are four types of models which explain why consumers act the way they do. In an economic view, there is perfect competition and the consumer makes rational decisions. They are aware of all choices, can rank their benefits, and can choose the best alternative. Unfortunately for many, the perfect consumer does not exist. On the other extreme is the passive view, in which the consumer is passive to the marketer in making their decisions. Here the consumer plays no role as they would in a cognitive view where the consumer is a thinking problem solver. We have discussed emotions and they are at the center of the emotional model of consumer decision making.
Models of Consumers: An Economic View
The economic view portrays consumers as making rational decisions.
Clearly, this model is not characteristic of most consumption situations because consumers are rarely aware and knowledgeable of all the product alternatives in any given situation, and of all the features and benefits of the product offerings they can choose from.
Thus, they are often unable to make rational decisions.
Models of Consumers: A Passive View
The passive view depicts the consumer as basically submissive to the self-serving interests and promotional efforts of marketers.
Consumers are perceived as impulsive and irrational purchasers, ready to yield to the arms and aims of marketers.
Models of Consumers: A Cognitive View
The cognitive view depicts consumers as problem solvers where they cognitively process information, seek out products and services that fulfill their needs, form preferences, make choices, and engage in post purchase evaluations of their selections.
Such decision making is characteristic of consumption situations where consumers are highly involved with purchases and experience high levels of perceived risk.
Models of Consumers: An Emotional View
The emotional view states that consumers often have deep emotions or feelings regarding many purchases.
This is typical of consumption situations where consumers place more emphasis on their current moods and feelings and less emphasis on prepurchase information.
In such cases, a product is bought on an impulse on a whimor because the buyer is emotionally driven.
Emotional advertising appeals include stressing nostalgia, fantasy, and being seduced by the product.
Consumer Decision Making
An overview of consumer decision making shows three main sections. The first includes all the external influences on a consumer. This includes socio-cultural factors as discussed in previous chapters, as well as the marketers efforts. The second section includes the individuals consumer decision making, which occurs in the three stages of need recognition, pre-purchase search, and evaluation of alternatives. This process is guided by psychological factors and the consumers experiences. The third major section includes the actual purchase and how the consumer feels and what they think after they purchase the product.
Process - Need Recognition
Usually occurs when consumer has a problem
Need recognition styles
Actual state
Desired state
A consumer usually realizes they have a need when they have a problem. Maybe they are hungry or are having friends over for dinner on Saturday night so they seek out choices in food.
Prepurchase Search
Begins with internal search and then moves to external search
The impact of the Internet
There are many factors that increase search:
Product factor
Situational factors
Social acceptability
Consumer factors
Once the consumer has decided they have a need, they search through their mind for information on the product or service. After this, they may use the Internet, contact friends, or go to retail locations to learn more about a product. Some consumers will search for information for a long time, whereas others will make the search as short as possible. The time of the search can be related to the complexity and price of the product, the situation, experience with the product, or the social acceptability tied to the product.
Evaluation of Alternatives
Evoked set
Criteria used for evaluating brands
Consumer decision rules
Decisions by functionally illiterate population
Going online for decision-making assistance
Lifestyles as a consumer decision strategy
Incomplete information
Applying decision rules
Series of decisions
Decision rules and marketing strategy
The Evoked Set
When looking at the choices available and how they rate, the consumers will blend the list of brands they have acquired with the list of criteria that they have decided is important. The specific brands that the consumer considers is called the evoked or consideration set. A diagram of this set is shown on the following slide.
The evoked set is the group of acceptable brands that the consumer has found through internal and external search. Unknown brands cannot be in this set since they are unknown.
Decision making is very hard for intangible services. This web link helps consumers who are trying to find a doctor a difficult service to evaluate.
Criteria used for evaluating brands
Consumer decision rules and their application
Consumers will establish criteria which are important to evaluate brands. These are usually product attributes such as auto focus, flash, image stabilization, lens type, size and weight for a new digital camera.
Consumer Decision Rules
Compensatory
evaluates each brand in terms of each relevant attribute and then selects the brand with the highest weighted score.
Noncompensatory
positive evaluation of a brand attribute does not compensate for a negative evaluation of the same brand on some other attribute
Conjunctive, disjunctive, or lexicographic
These rules are also referred to as heuristics, decision strategies, and information-processing strategies. They are the procedures that a consumer uses to make their brand choices. If they are compensatory, the consumer will evaluate each attribute and add them up for the brand. The belief is that the consumer will choose the brand with the highest rating.
In a noncompensatory decision, the consumer does not balance positive attributes against negative, but every attribute must reach a minimum level or it will be disqualified.
In a conjunctive rule, the consumer will establish a minimally acceptable cutoff point for each attribute evaluated. Brands that fall below the cutoff point on any one attribute are eliminated from further consideration. In a disjunctive rule, the consumer will establish a minimally acceptable cutoff point for each relevant product attribute. In a lexicographic rule, a consumer will first rank product attributes in terms of importance, then compare brands in terms of the attribute considered most important.
Hypothetical Use of Decision Rules
Decision Rule
Mental Statement
Compensatory rule
I selected the netbook that came out best when I balanced the good ratings against the bad ratings
Conjunctive rule
I selected the netbook that had no bad features
Disjunctive rule
I picked the netbook that excelled in at least one attribute
Lexicographic rule
I looked at the feature that was most important to me and chose the netbook that ranked highest on that attribute
Affect referral rule
I bought the brand with the highest overall rating
Decisions by functionally illiterate population
It may be shocking to hear that 20 percent of Americans do not possess the language and math skills required from a typical retail environment. In fact, illiterate consumers make decisions in different ways as seen on the figure on the following slide. They tend to base their decisions on less information and use more basic processing tactics.
Going online for decision-making assistance
Lifestyles as a consumer decision strategy
Incomplete information
Many consumers will no longer make a decision without going online. In addition, many consumers will purchase products to maintain a lifestyle they have chosen. For many, purchase decisions are related to healthy lifestyles, luxury living, or simplifying their lives.
Coping with Missing Information
Delay decision until missing information is obtained
Ignore missing information and use available information
Change the decision strategy to one that better accommodates for the missing information
Infer the missing information
Applying Decision Rules
Series of decisions
Decision rules and marketing strategy
Consumers can apply their decision rules to similar or dissimilar alternatives. They may decide between a vacation and a new car. They will use decision rules focused on these alternatives and may include attributes such as fun, excited, necessary. In either case, this is just the first decision in a series of decisions. If they pick the vacation, they would have decisions on where to visit, who to bring, where to stay, and what airline to fly. Marketers must be aware of these decision rules so they can send the right messages through the correct channels at the best time to reach the consumer.
Output of Consumer Decision Making
Purchase behavior
Trial purchases
Repeat purchases
Long-term commitment
Postpurchase evaluation
There are three types of purchases consumers make trial, repeat, and long-term commitment. Trial includes the first time a consumer buys a product when there is potential for repeat purchases. This is their attempt to evaluate the product to see if they really like it. If so, there will be repeat purchases over time. Products which are rarely purchased and kept for a long time are different than those trial-and-repeat purchases. These long-term commitment products include cars, appliances, and housing.
In either situation, the consumer will always have postpurchase evaluation, which is further explained on the following slide.
Postpurchase Evaluation
Actual Performance Matches Expectations
Neutral Feeling
Actual Performance Exceeds Expectations
Positive Disconfirmation of Expectations
Performance Is Below Expectations
Negative Disconfirmation of Expectations
Marketing strategies to reduce postpurchase dissonance
ads which reassure buyers that they made the right choice;
reassuring messages and text within the instruction manuals;
extensive warranties, guarantees, and service;
a mechanism to obtain further information about the product;
postpurchase contacts with buyers by mail or phone
Gifting Behavior: Gifting is an act of symbolic communication, with explicit and implicit meanings ranging from congratulations and love, to regret, obligation, and dominance.
Reported Circumstances and Motivations for Self-Gift Behavior
Gifting Relationships
GIFTING RELATIONSHIP
DEFINITION
EXAMPLE
Intergroup
A group giving a gift to another group
A Christmas gift from one family to another family
Intercategory
An individual giving a gift to a group or a group giving a gift to an individual
A group of friends chips in to buy a new mother a baby gift
Intragroup
A group giving a gift to itself or its members
A family buys a VCR for itself as a Christmas gift
Interpersonal
An individual giving a gift to another individual
Valentines Day chocolates presented from a boyfriend to a girlfriend
Intrapersonal
Self-gift
A woman buys herself jewelry to cheer herself up
Consuming and Possessing
Consumers find pleasure in possessing, collecting, or consuming
Products have special meanings and memories
Relationship Marketing : Marketing aimed at creating strong, lasting relationships with a core group of customers by making them feel good about the company and by giving them some kind of personal connection with the business.
Relationship marketing is important to all firms. Trust between the firm and its consumers will lead to strong and long-lasting relationships. It is usually much more economical for a company to retain an existing customer than to recruit a new customer.
SOCIAL CLASSES and PERCENTAGE
Upper 4.3%
Upper-middle 13.8%
Middle 32.8%
Working 32.3%
Lower 16.8%
Single-variable indexes
Occupation
Education
Income
Composite-variable indexes
Index of Status Characteristics
Socioeconomic Status Score
Attitude toward helping others (AHO)
People should be willing to help others who are less fortunate
Helping troubled people with their problems is very important to me
People should be more charitable toward others in society
People in need should receive support from others
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RawRyder | Kuwait Branch