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Games@Chalmers Staffan Björk CSE

What is in a Game · Technical Lead AI Programmer @ Massive Entertainment, Lead Engine Programmer @ Rockstar San Diego, Lead Programmer @ Splash Damage, Lead Gameplay Programmer @

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  • Games@Chalmers

    Staffan Björk

    CSE

  • Why games?

    Technologically requiring industry

    Suitable domain for research

  • Gameplay DesignStaffan Björk

    Design Language for games Design Patterns

    Express Design Goals

    ~600 patterns documented Gameplaydesignpatterns.org

    Ongoing AoA seed project Goal-Oriented Requirements

    Engineering for Game Development (GOREforGaming)

  • Computer GraphicsUlf Assarsson

    Realistic lighting

    Realistic shadows

    3D model creation

  • Computer AnimationMarco Fratarcangeli

    Optimized physics-based animation

  • Education

    “Secret” Game Development since 2006 at least

    Game Design & Technology starting in 2017, at GU

    LP1 LP2 LP3 LP4

    Requirement Engineering

    Computer Graphics

    Game Engine Architecture

    Agile Development Processes

    Introduction to Game Research

    Gameplay Design

    Real Time Systems, Adv. CG, InfoVis, Machine Learning, Information Theory for Complex Systems, Image Analysis

    Compiler Construction, HighPerformance Computing, AI, Designing User Experiences, Games and decisions, …

    LP5 LP6 LP7 LP8

    Game Technology Project

    Technologically-DrivenExperimental Gameplay Design Master Thesis

    Software Quality, Prototyping in IxD, Fluid Mechanics, MobileComputing, Artificial Neural Networks, Numeric Linear Algebra, Digitala Kulturer

    User Interaction Analytics, Computer Architecture, Graphical Interfaces, Empirical Software Engineering, Simulation of Complex Systems, Perspektiv pådelnings- ochpubliceringskulturer

    Alumni positions (only senior and above):Technical Lead AI Programmer @ Massive Entertainment, Lead Engine Programmer @ Rockstar San Diego, Lead Programmer @ Splash Damage, Lead Gameplay Programmer @ Avalanche NYC, Lead UI Software Engineer @ Ghost Games, Producer @ Ghost Games, Lead Programmer @ Bridgeside AB, Senior Developer @ King

  • Thank you!

    Questions?

    Games@ChalmersWhy games?Gameplay Design�Staffan BjörkComputer Graphics�Ulf AssarssonComputer Animation�Marco FratarcangeliEducationThank you!