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Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

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Page 1: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Where’s the Reality in Augmented Reality?

Mark BillinghurstHIT Lab NZ

University of Canterbury

Page 2: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Falling in Love

1989…

Page 3: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Virtual Reality Was COOL!

Page 4: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Joining the HIT Lab in Seattle

Only $250K for 1500 polygons/sec!

Page 5: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Cheap HMDs

Page 6: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

I knew everyone would use VR when: HMDs were cheap (<$300) Computers generate millions of

polys/sec Tracking was inexpensive Good 3D input devices

Page 7: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 8: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

1990-95

1995-2000

Page 9: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 10: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

April 2007 Computer World Voted 7th on list of 21 biggest technology flops

- MS Bob Winner

Page 11: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Back to Reality 1999 Fred Brooks – “What’s Real about

Virtual Reality” In 1994 VR barely works In 1999 VR is now really real

3 stages of application maturity: Demonstration Pilot Production

Page 12: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Production VR applications in 1999 Vehicle simulation Entertainment Vehicle design Architectural design Training Medicine

Niche markets with heavy input by domain experts

Page 13: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

VR Today

$3-5 Billion VR business (+ > $150 Billion Graphics Industry) Visualization, simulation, gaming, CAD/CAE, multimedia, graphics arts

Page 14: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

$3-5 Billion

Page 15: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Lessons learned Don’t over hype Design for users Need to move from Demo to

Production- Profitable niche markets

Follow the money

Page 16: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

What’s Real About Augmented Reality?

Page 17: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

AR History Summary1960’s – 80’s: Early

Experimentation1980’s – 90’s: Basic

Research Tracking, displays

1995 – 2005: Tools/Applications Interaction, usability, theory

2005 - : Commercial Applications Games, Medical, Industry

Page 18: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Shared Space

Goal create compelling

collaborative AR interface usable by novices

Exhibit content matching card game face to face collaboration physical interaction

Page 19: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

We Have The Technology The technology is good enough

Reliable tracking Good displays Widespread hardware platforms- PC + camera, mobile phone

There are research problems to be solved but the technology is good enough for many applications

Page 20: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 21: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

BBC AR Jam

Page 22: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

AR Advertising

Txt message to download AR application (200K) See virtual content popping out of real paper

advert Tested May 2007 by Saatchi and Saatchi

Page 23: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

MIT Technology Review March 2007 list of the 10 most

exciting technologies

Page 24: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 25: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Current AR Application Areas Production level applications

Education Medicine Broadcast Automotive

Page 26: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

PS3 - Eye of Judgement Computer Vision Tracking Card based battle game Collaborative AR October 24th 2007

Page 27: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 28: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Excellent reviews Largest deployed AR application

- 24,000 sales since release (in two weeks)- Amazon.com #24 on PS3 games

Page 29: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 30: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

VR vs. AR Don’t oversell it.. Be Honest

Page 31: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

How do we make AR more real?

Page 32: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

1. Make Friends

Page 33: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Meeting Seattle 1997 Great working

relationship Complementary

interests

My Friend

Page 34: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

2. Share Your Toys

Page 35: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Build and Share Tools Address important problems Make tool available to others Support the community

ARToolKit Provided Tracking, Object based

interaction Tutorials, email, mailing list, tutorials

Page 36: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

>55,000 downloads since 2004

Page 37: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

ARToolKit in the World

Hundreds of projects Large research community

Page 38: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Tracking, Tracking, Tracking

Page 39: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

3. Play With Strangers

Page 40: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Work with others outside the field

Roger Bays

Page 41: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 42: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Gavin Bishop

Page 43: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Convergent Creation

Page 44: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 45: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Story Telling Workshop

Educational Goals Children build their own AR Book (Free

software) Modeling, spatial concepts, mathematics, story

telling etc..

Page 46: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Final Results

Page 47: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

4. Learn from Your Mistakes

Page 48: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Interaction Design Process

Page 49: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 50: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Evaluate the Technology Edward Swan (2005) Surveyed major conference/journals (1992-

2004)- Presence, ISMAR, ISWC, IEEE VR

Summary 1104 total papers 266 AR papers 38 AR HCI papers (Interaction) 21 Formal AR user studies

Only 8% of all AR papers have a formal user study

Page 51: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

ISMAR 2007 Evaluation

ISMAR 2007 Papers with Formal User Studies 2 from14 full papers - 14% 7 from 22 short papers – 32% 0 from 15 Posters - 0 %

Page 52: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

5. Make Magic

Page 53: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Put Magic in Your Project NameMagic + AR = 116,000 Google Hits

MagicBook MagicAR Magic Story Cube Magic Music Desk Magic Desk Magic Meeting Magic Bench Magic frame Magic Cauldron MagicCubeMAGIC MagicCup Magic Window MagicLens Magic Mirror MagicPaddle

Magic Board MagicLand Magic Examiner MagicEye Black Magic Book Tangible Magic

LensMagic Touch Magic Box Magic Pen

MagicBook (2001)

Page 54: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury
Page 55: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Conclusions

Page 56: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

Conclusions

We can make AR more real

Follow Kindergarten Lessons Make friends (collaboration in field) Share your toys (building tools) Talking to strangers (collaboration out

of field) Learn from your mistakes (Evaluation) Make Magic

Page 57: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury

More Information

• Mark Billinghurst– [email protected]

• Websites– www.hitlabnz.org

Page 58: Where’s the Reality in Augmented Reality? Mark Billinghurst HIT Lab NZ University of Canterbury