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www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Creativity has the power to change the world.
Becoming a team is a life-changing experience.
Our world’s future depends on extraordinary problem solvers.
2015 - 2016
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Destination ImagiNation is an educational activity in which student teams solve open-ended Challenges and present their solutions at Tournaments.
DI is available across the US and in more than 30 countries.
What is Destination ImagiNation?
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Destination ImagiNation, Inc. believes in promoting three life-long values: Creativity, Teamwork, and Problem Solving.
Creativity
Creativity has the power to change the world.
Teamwork
Becoming a team is a life-changing experience.
Problem Solving
Our world’s future depends on extraordinary problem solvers.
What DI Believes
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• The Basics– The DI Program
– Participation
– Competition
• The Specifics– The DI Program
– This Year’s Team Challenges
• Getting Involved– Volunteering
– Why DI?
– Corporate Sponsors
Outline
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
The DI Program
Participation
Competition
The Basics
2015 - 2016
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Kindergarteners to university-level students can participate.• Students must participate in 2- to 7-person teams.• Teams compete in any of 7 Team Challenges.
– A Destination ImagiNation Challenge is an open-ended exercise that prompts participants to use creativity and teamwork to solve a problem.
– We offer the following types of Team Challenges: Technical, Scientific, Fine Arts, Improvisational, Structural, service-learning, and Rising Stars! for early learners.
The DI Program
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Teams showcase their Challenge solutions in Tournaments:• Teams first attend Regional Tournaments.
• They can advance to Affiliate (State or Country) Tournaments.
• Top teams advance from Affiliate Tournaments to the DI Global Finals at the University of Tennessee in Knoxville.
The DI Program
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Your team must be made up of participants currently enrolled in a school, school program, college, university, community group, Boy Scout, Girl Scout, 4-H Club, PTA/PTO, home school program, parent group or business or government group. Your team’s Competition Level is determined by the grade or age of your oldest team member. (See “Competition Levels” on the following page.)
Please Note: Teams that have not followed the rules of Team Formation and Competition Level may present their solutions, but they will not be scored and will not be considered for the next tournament level. Any team that does not have a current license will not be allowed to compete.
Team Formation
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Your team may recruit up to seven team members. Only the original team members (up to seven) are allowed to work on the Team Challenge solution. 1. Your team may compete with fewer than seven team members, but in order to be considered and be able to compete as a team, there must be at least two members.
2. Once your team has begun working on the Team Challenge solution, you may add team members up to a maximum of seven until you submit your registration roster to your first tournament. After your team has registered for the first tournament but before competing, you may add team members with the permission of the Tournament Director, but only if you have not previously reached seven team members. 3. Your team may not replace team members after the total number of members has reached seven, even if a team member quits, moves away or is unable to attend the tournament for any reason. If a team member moves away, that person is still considered part of your team and may still compete with the team if she or he is able. Replacing team members after the total number of members has reached seven will result in disqualification as a competitive team. Your team may still present but will not be scored
Team Members
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Do I Use Grade OR Age to Determine My Team’s Level (US)? The Method You Use Is Up to the Team
Rising Stars! -- The Rising Stars! Team Challenge is designed for preschool through 2nd grade.
Elementary Level (EL) -- Kindergarten through Grade 5 OR No student born before June 15, 2004
Middle Level (ML) -- 6th through 8th Grade OR No student born before June 15, 2001
Secondary Level (SL) -- 9th through 12th Grade OR No student born before June 15, 1997
University Level (UL) -- Full-time, post-secondary students enrolled in college, university, trade, or technical school or in the military. College-bound high school seniors who are taking accredited courses offered by a college or university that will qualify for course credit when entering higher education. If you choose this level, all team maembers must either be college students or meet the high school senior requirement above.
Determining Your Level
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Teams start by purchasing Team Numbers on www.IDODI.org.• Teams receive the Program Materials, the central resource every
team must have and use to participate in DI.• Teams choose a Team Challenge and work for 8 to 16 weeks
devising unique solutions.– The solutions come solely from the students; at no time is
Interference allowed.
Participation
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• At Tournaments, teams present their solutions to Appraisers for score.
• They also compete in Instant Challenges, which are:– Short, time-driven impromptu Challenges.
– Confidential until the day of the Tournament.
– Performance-Based, Task-Based, or a combination of the two.
Competition
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Unless they are competing in the Improvisational Challenge, teams must also include two Team Choice Elements. Team Choice Elements are:– Team-determined, scored elements of the Team Challenge.
– Opportunities to showcase and receive points for team effort or skills not already assessed in the Team Challenge.
• For example, if a team has made elaborate costumes for a Performance, but costumes are not a scored element of the Challenge, the team can ask that its costumes be scored as one of their Team Choice Elements.
Competition
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• The DI Program is based on a powerful process called Creative Problem Solving.
• Creative Problem Solving involves:– Creative Thinking – generating multiple ideas, imagining unusual
possibilities, making meaningful connections, elaborating upon options
– Critical Thinking – focusing, analyzing, evaluating and judging in order to make effective decisions
The DI Program
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Challenges employ Experiential Education, which helps children access their creativity, learn how to work as a team, and gain experience in solving problems.
• In DI:– Students have FUN!
– Students gain lifelong critical and creative thinking skills.
– Students learn to work together to achieve goals.
The DI Program
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Team Challenges take teams weeks to months to solve.
• In Destination ImagiNation, the Team Challenges are new and different every year, and they are developed by volunteers.
• Team Challenges have specific focuses.
2015-16 Team Challenges
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
The SpecificsThe Specifics
The DI Program
This Year’s Team ChallengesThe DI Program
This Year’s Team Challenges
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesChallenge A: Pace of Change
The Intent of the Challenge: To solve this Challenge, the team will design and build a single Vehicle that can complete Trips back and forth across the Presentation Area while carrying at least one team member. The team will attempt to change the Vehicle’s Movement Methods and Propulsion Systems during the Presentation. The team will also create and present a Story that features the concept of change and depicts a change in a character.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge A Points of Interest! – Your Team Will:
• Design and build a vehicle able to carry at least one team member across the presentation area multiple times.
• Change the vehicle propulsion system and the vehicle movement method during the presentation.
• Create and present a story about change. The story will include a change in a character.
• Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge A Learning Outcomes:
• Technical Engineering • Automotive Design • Propulsion Systems • Transportation Systems • Playwriting • Storytelling • Theater Skills
• Presentation Skills • Project Management • Creative and Critical Thinking • Teamwork • Interpersonal Skills • Perseverance • Self-Directed Learning • Digital Literacy • Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesChallenge B: In Plain Sight
The Intent of the Challenge: This Challenge is about the science and art of deception in nature. To solve this Challenge, the team must research camouflage as it occurs in the natural world. The showcase for the research will be two camouflaged creations. The first creation is a Hipster (Hiding In Plain Sight characTER) that represents a real-life organism. The Hipster’s use of camouflage must cause a Plot Twist in a team-created story. The second creation is a Cam-O (CAMouflaged Object). The team must apply Camouflage Methods to the design of this team-built set piece or prop, which makes its true identity difficult to detect or recognize.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge B
Points of Interest! -- Your Team Will: • Research the many ways that camouflage is used by organisms in
nature. • Showcase camouflage research in the visible appearance of an
organism. • Create and present a story with a plot twist that is caused by the
use of camouflage. • Apply camouflage methods to an original, team-designed and
created set piece or prop. • Create and present two Team Choice Elements that show off the
team’s interests, skills, areas of strength, and talents.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge B: Learning Outcomes
• Biology • Science • Technology • Storytelling • Theater Skills • Art • Budget Management • Presentation Skills
• Project Management • Creative and Critical Thinking • Teamwork • Interpersonal Skills • Perseverance • Self-Directed Learning • Digital Literacy • Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesChallenge C: Get A Clue
The Intent of the Challenge: To solve this Challenge, the team will research a team-chosen time period before 1990. The team will then create and theatrically present a Mystery Story set on Earth during that time period. The Mystery Story must include three Suspect Characters and a TechniClue that helps solve the mystery. The team will learn the identity of the Mystery Maker, the character “who did it,” live on stage during the Presentation. The team will present the Mystery Story using Traverse Staging and without tournament-supplied electricity.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge CPoints of Interest! -- Your Team Will:
• Present a mystery story set on Earth in a team-chosen time period before 1990.
• Discover, live on stage, which of three suspect characters is responsible for the mystery.
• Include a TechniClue that helps solve the mystery. • Present in the style of traverse staging. • Create and present two Team Choice Elements that show
off the team’s interests, skills, areas of strength, and talents.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge C Learning Outcomes
• Mystery Story Writing • Research Historical Periods • Effective Storytelling • Staging Techniques • Theater Arts Skills • Technical Design Process • Budget Management • Presentation Skills
•Project Management •Creative and Critical Thinking •Teamwork •Interpersonal Skills •Perseverance •Self-Directed Learning •Digital Literacy •Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesChallenge D: Close Encounters
The Intent of the Challenge: To solve this Challenge, the team will create and present an improvisational Skit that takes place in a Confined Space. Preparation for the Skit will take place in front of the Appraisers and the audience right before the Skit is presented. During the Preparation time, the team will determine how it will integrate 4 Improv Elements into the Skit. The 4 Improv Elements are: Confined Space, Mysterious Stranger, Miscellaneous Prop, and Newsflash.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge D
Points of Interest! -- Your Team Will:
• Research Challenge-provided confined spaces. • Create and perform a 4-minute improvisational
presentation within a confined space. • Show how characters work together to address a
newsflash. • Integrate a mysterious stranger and a team-created
miscellaneous prop into the presentation.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge D: Learning Outcomes
• Improvisational Acting • Effective Storytelling • Character Development • Risk Taking • Time Management • Research Skills • Presentation Skills • Project Management
• Creative and Critical Thinking
• Teamwork • Interpersonal Skills • Perseverance • Self-Directed Learning • Digital Literacy • Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesChallenge E: Musical Mashup
The Intent of the Challenge:
To solve this Challenge, the team must design and build a Structure made entirely and only from the list of materials. The team must first play the Structure as a musical instrument, and then test its strength by placing weights on it. The team must compose and play a musical solo on its Structure, and tell a story with one Musical Character that has a Musical Costume. This story must be integrated with the testing of the Structure.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge EPoints of Interest! -- Your Team Will:
• Design and build a structure that both supports weight and is a musical instrument.
• Play a musical solo using the structure as a musical instrument. • Tell a story with at least one musical character. • Integrate the story with the weight placement testing of the
structure. • Create and present two Team Choice Elements that show off
the team’s interests, skills areas of strength, and talents.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Challenge E: Learning Outcomes
•Architectural Design •Structural Engineering •Mathematics •Material Science •Theater Arts •Musical Design & Acoustics •Budget Management •Presentation Skills •Project Management
•Creative and Critical Thinking •Teamwork •Interpersonal Skills •Perseverance •Self-Directed Learning •Digital Literacy •Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesprojectOUTREACH: ServiceLearning The MEME Effect
The Intent of the Challenge:
The team will plan and carry out a Project that addresses a real need in a community. A team-created Meme and Community Event(s) will be used to help meet the Project goal(s). At the tournament, the team will use theatrical techniques to highlight the Project and the impact it made on the community.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Project OUTREACH®: Service LearningPoints of Interest! -- Your Team Will:
• Use the creative process to identify, design, plan, and carry out a project that addresses a real community need.
• Plan and carry out at least one community event that is designed to help meet the project goal(s).
• Create an effective meme to help meet the project goal(s).
• Create a live presentation that highlights the project and the impact it made on the community.
• Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength and talents.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Project OUTREACH®: Service Learning Learning Outcomes
• Service Learning • Community Partnerships • Event Planning • Product Marketing • Presentation Skills • Artistic Design • Research Skills • Project Management • Theater Arts Skills
• Creative and Critical Thinking
• Teamwork • Interpersonal Skills • Perseverance • Budget Management • Self-Directed Learning • Risk Taking • Digital Literacy • Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
2015 - 16 Central ChallengesEarly Learning: Rising Stars: Change in Direction Non-scored Challenge – Pre-K through 2nd Grade only
Team Challenge Overview: Your team is heading off on a journey. Where are you going? What if, at some point, you make a change in direction? Why did you change direction? Where are you going now? Are you going to the same place using a new path or are you going to a different place? With the help of your team-created map, the choice is yours. Tell us a story about your journey. The story should have a beginning, middle and end. With a team-created map, complete with a compass rose and map key, show us your path. At some point, your characters should decide to change their direction. At least two characters should have different ideas or feelings about this change in direction. Show us how your characters, with the use of your map, decide on a new direction to go.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Rising Stars®: Early Learning
Points of Interest! -- Your Team Will:
• Learn about maps and how they are helpful. • Create a play that is about a journey your team is
on. • Make a change in direction at some point during
your play. • Make a map to help your team on your journey.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Rising Stars®: Early LearningLearning Outcomes
• Mapping Skills/Cartography
• Understanding of Geography
• Research Skills • Decision Making Skills • Storytelling Skills • Theater Arts Skills • Visual Arts Skills • Presentation Skills
• Project Management • Creative and Critical
Thinking • Teamwork • Interpersonal Skills • Perseverance • Self-Directed Learning • Digital Literacy • Citizenship Skills
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Green is for Team
Members, parents
and the Team Manager
INFRASTRUCTURE
SKILL DEVELOPMENT
TEAM’SSOLUTION
Red is for the Team Members
Only
The 10 Second Team Manager And Parent Pyramid
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Skill Development
• Skills for creative thinking are presented as a major part of this level. Take advantage of them, for yourself and for your team.
The 10 Second Team Manager and Parent Pyramid Guide
• We all learn skills. They do not appear via osmosis or the Matrix. Some team members will astound you with the skills they already have. Other skills may need to be learned to accomplish even the most basic tasks.
• Facilitating at the Skills level is not Interference. In fact it is the essence of what Team Managers and parents should do.
• Skills are tools that fill a virtual box. The magic truly happens when team members pull an existing skill from their box and creatively apply it to the unknown. As a Team Manager, encouraging skill development is not just a technique, but a gift to the team for a lifetime.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
INFRASTRUCTURE
• In our case, Destination Imagination® creates a simulated slice of reality on which to focus for about six months or so….
The 10 Second Team Manager and Parent Pyramid Guide
• Without a purpose and place to apply them, skills quickly wither and fade into time.
The Challenge is the Infrastructure.As a Team Manager it is not Interference to help your team
understand the aspects and rules of the Challenge.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• This area belongs only to the team. This is the team’s Presentation. Team Managers and parents can’t touch it. In terms of the Destination Imagination® Challenge, the Team solution is where Team Managers and parents cannot go.
• The SOLUTION is where the team members synthesize the SKILLS and INFRASTRUCTURE levels into something totally their own.
•The solution draws on the lower levels, but produces something unique to the team; a way of putting the pieces together that is unexpected and chases the word SOLUTION from the basic skills to the top point of the pyramid.
TeamSolution
The 10 Second Team Manager and Parent Pyramid Guide
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
INFRASTRUCTURE
SKILL DEVELOPMENT
TEAM’SSOLUTION
As a Team Manager or parent, you are only interfering if you are in the RED
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Early in the meeting year, hopefully before the team has chosen the Challenge they want to apply the CPS process to, have a meeting with all team parents and present the Interference Pyramid to them
During that meeting, provide the parents with a copy of the Declaration of Independence the team will have to sign as part of their Tournament paperwork
Point out to the parents that if they provide ideas to the team which they eventually decide to use, in part or in total, they place the team in a situation in which they either lie and state they had no help from non-team members, or they take a deduction for the outside help they received.
Appraisers are trained to spot and deduct for interference from Team Managers and parents in order to provide a level playing field for all teams
Interference and Parents
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Getting InvolvedGetting
InvolvedWhy DI?
Volunteering
Corporate Sponsors
Why DI?
Volunteering
Corporate Sponsors
2015 -2016
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Students who solve DI Challenges will:– Improve creative and critical thinking skills.
– Discover and develop leadership qualities.
– Build life-long friendships.
– Discover that learning can be fun.
– Build skills that employers and colleges need are looking for.
Why DI?
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
Why DI?
• “[DI] is a great opportunity for children to learn – to learn teamwork, to do the things that will make them great citizens in the future.”
- Paul Rovey, National Dairy Council
• “Creative problem solving has been a way of life for me since I was 8 years old, and it is a vital part of my life to this day. Still, I look back on my competitive experiences with such fondness that I wish every child could have the same experiences I have had.”
- Simon Dodd, DI alumnus, MIT graduate and Senior Engineer, Lexmark Intl.
• “[DI] is a great opportunity for children to learn – to learn teamwork, to do the things that will make them great citizens in the future.”
- Paul Rovey, National Dairy Council
• “Creative problem solving has been a way of life for me since I was 8 years old, and it is a vital part of my life to this day. Still, I look back on my competitive experiences with such fondness that I wish every child could have the same experiences I have had.”
- Simon Dodd, DI alumnus, MIT graduate and Senior Engineer, Lexmark Intl.
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• “A young person receives a tremendous amount of benefit from being associated with the DI program. They experience the passion of problem solving and the enjoyment that releasing creativity has.”
- Dr. Scott Isaksen, CEO, Creative Problem Solving Group
• “I know that participating in the program for ten years has given me the skills and education to fully realize my own dreams of public service to the American people and global community.”
- Rebecca Middendorf, DI alumna, Office of the Global AIDS Coordinator, U.S. State Dept.
Why DI?
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• “[DI] prepares children for the workplace. You see creativity blossoming.”
- Alex Cirillo, VP, 3M Foundation
• “Why do DI? I have personally witnessed, in the 6 years I have been involved as a parent or manager, children gaining incredible poise, confidence and leadership.”
- Lori Anderson, Team Manager, Burtonsville, MD
Why DI?
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• As a non-profit organization, DI’s success is dependent on a strong volunteer base of more than 38,000 people.
• By volunteering, you can help continue DI’s cause and help children learn the skills they will need to become the world’s future leaders.
• There are volunteer roles available at every level.
Volunteering
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• Team Managers– Facilitate Destination ImagiNation teams. Many Team Managers
are parents, teachers, or community members.
• Coordinators– Help form teams, coordinate and support Team Managers, register
team memberships with DI, register teams with the local and Affiliate (state) organizations, and communicate information to teams.
• Tournament Staff– Help make Tournaments successful in a variety of ways.
• Appraisers– Watch the teams’ Presentations at DI Tournaments and award
points for Challenge solutions.
Volunteer Roles
www.IDODI.org | © 2011 Destination ImagiNation, Inc.
• All you need is a Team Number.• There are 3 ways to purchase a Team Number:
– You can purchase one online at www.ShopDI.org;
– You can mail in a Start a Team application; or
– You can call 1-888-321-1503 and talk to a representative.
• Don’t worry: all of this information is available online.• Just visit www.IDODI.org and click on “Start a Team!”
Start a Team!