Gord Arrowsmith WISC Head RefereeGord Arrowsmith WISC Head Referee 1
WISC Micro 4 v 4WISC Micro 4 v 4
Players born in 2000 – U6
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WISC 4 v 4WISC 4 v 4
Law 1 The Field of Play
The field of play is approximately 30 x 20 yards. Each coach will provide a goal net for each game.
Goal Area
A goal area shall be marked 2 feet from each goal post and six into the field of play from the centre of the goal line. The marks shall be joined by a semi circle.
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WISC 4 v 4WISC 4 v 4
Law 2 The Ball
Size four (4)
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WISC 4 v 4WISC 4 v 4
Law 3 The Number of Players
There are 4 players from each team on the field at a time (4 v 4), one of whom is the goalkeeper. Play will be stopped by the referee at 4 minute intervals, when the ball goes out of play, for substitutions.
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WISC 4 v 4WISC 4 v 4
Law 4 The Players’ Equipment
A player must not wear anything that is dangerous to himself or another player.
Each player MUST wear shin guards
NO SHIN GUARDS NO PLAY
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WISC 4 v 4WISC 4 v 4
Law 5 The Referee
Each match is controlled by a referee who has the full authority to enforce the Laws of the Game
Law 6 The Assistant Referees
There shall be no Assistant Referees
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WISC 4 v 4WISC 4 v 4
Law 7 The Duration of the Match
There are two 20 minutes halves to the game, with a 5 minute break between the 2 halves.
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WISC 4 v 4WISC 4 v 4
Law 8 The Start and Restart of Play
A coin is tossed and the team which wins the toss decides which goal it will attack in the first half of the match. The other team kicks off to start the match. The team which wins the toss takes the kick-off to start the second half of the match.
In the second half the teams change ends and attack the opposite goals.
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WISC 4 v 4WISC 4 v 4Law 9 The Ball In and Out of Play
The ball is out of play when:
When it has wholly crossed the goal line or touch line whether on the ground or in the air.
Play has been stopped by the referee
The ball is in play at all other times, including when
It rebounds from a goalpost, crossbar or corner post and remains in play
It rebounds from the referee when they are on the field of play
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WISC 4 v 4WISC 4 v 4
Law 10 The Method of Scoring
A goal is scored when the whole of the ball passes over the goal line between the goalposts and under the crossbar.
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WISC 4 v 4WISC 4 v 4
Law 11 Offside
There are no off-sides.
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WISC 4 v 4WISC 4 v 4Law 12 Fouls and Misconduct
If any player handles the ball, with the exception of the goalkeeper within his own goal area, a direct free kick is awarded to the other team. If the hand ball takes place inside the goal area the ball is to be placed outside the goal area line, directly opposite the location where the offence occurred.
Only defending players may play the ball inside the goal area. A direct free kick will be awarded to the defending team if the attacking team plays the ball within this area. The ball will be placed on the goal area line directly opposite the location where the offence occurred.
Free kicks are taken from the point where the infringement occurred, unless it is closer than ten yards from the goal line. In this case, the ball is placed ten yards from the goal line. All defending players are required to be 5 yards from the ball until the kick is taken.
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WISC 4 v 4WISC 4 v 4
Law 13 Free Kicks
ALL free kicks are direct
All opposing players are required to be 5 yards from the ball until it is kicked
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WISC 4 v 4WISC 4 v 4
Law 14 The Penalty Kick
A penalty kick is awarded against a team which commits an offence for which a direct free kick is awarded, inside its own goal area and while the ball is in play.
The ball is placed on the penalty mark which is 5 yards into the field of play measured from the centre of the goal line.
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WISC 4 v 4WISC 4 v 4
Law 15 The Kick-In
A kick-in shall be awarded when the ball has crossed over the touchline. Opposing players shall be at least 5 yards from the ball to allow play to re-start. Once the ball has entered the field, it is in play.
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WISC 4 v 4WISC 4 v 4
Law 16 The Goal Kick
The defending team shall place the ball on the goal line area and kick it. All attacking players must be on their own side of the halfway line when the kick is taken, and they shall not advance until the “BALL” has passed the halfway line. This will give the attacking team the opportunity of advancing the ball, under no pressure, until the ball has crossed the halfway line. If the other player(s) advance before the ball crosses the halfway line a free kick shall be given to the attacking team from the place where the ball was when the other players advanced.
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WISC 4 v 4WISC 4 v 4
Law 17 The Corner Kick
A corner kick is awarded when:
The whole of the ball, having last touched a player of the defending team, passes over the goal line either on the ground or in the air, and a goal is not scored in accordance with Law 10
Procedure:
The ball is placed at the nearest corner post
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WISC 4 v 4WISC 4 v 4
Coaches
One coach from each team is permitted on the field, but they must stay in their own team’s half (goal side) and stay out of the penalty area. The coach must not interfere with play. NO coaching is allowed from behind the goals. The coaches are required to manage the game and ensure the exercise of fair play.
Coaches, other team officials and parents shall encourage all players, at all times. The coach is responsible for the overall conduct of his/her team officials, parents and supporters.
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No attacking players allowed in the goal area
AA
A
At a goal kick all attacking players must retreat to the halfway line
Substitutions every 4 mins when the ball is out of play
2 x 20mins
NO SHIN GUARDS NO PLAY
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WISC 7 v 7WISC 7 v 7
Players born in 1996, 1997, 1998U7, U8 & U9
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WISC 7 v 7WISC 7 v 7
Law 1 The Field of Play
The field of play for mini soccer shall be smaller than regulation size. Where play is on a regulation size field, only one third or one half (as suitable to the age division) shall be used, across the width of the regulation size field, between the centre and goal lines.
Regulation size field goals shall not be used in mini soccer. On permanent mini soccer fields the existing goal sizes are already appropriate for the level of play and shall be used.
When play is on a subdivided regulation field, or when proper permanent nets are not available, nets, pylons or markers, duly spaced 3 yards (9 feet) apart, shall be used as goals or goal posts.
The goal area extends around and in front of the goal markers for six yards (approx 6 meters or 6 adult average stride sized steps). This area also serves as the equivalent of the penalty area on regulation sized fields.
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WISC 7 v 7WISC 7 v 7
Law 2 The Ball
Size four (4)
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WISC 7 v 7WISC 7 v 7
Law 3 The Number of Players
A team may have up to 14 players, but not more than 7 players including the goalkeeper from each team on the field at one time.
Play will be stopped by the referee at 5 minute intervals for substitutions. These will take place from the sideline.
Permission to substitute for a player who is injured, ill, or who leaves the field of his/her own accord, or who is sent off for severe misconduct, shall not be denied, provided the referee has first been made aware and has indicated acceptance of the substitution.
A substitution is allowed for a player sent off for misconduct, but the offending player will not be allowed back on the field.
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WISC 7 v 7WISC 7 v 7
Law 4 The Players’ Equipment
A player must not wear anything that is dangerous to himself or another player.
Each player MUST wear shin guards
Shirts must be tucked inside the shorts
A player wearing protective devices (i.e. casts, braces, etc) will not be allowed to play, unless written approval is received from the Club Head Referee or his designated official.
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WISC 7 v 7WISC 7 v 7Law 5 The Referee
Each match is controlled by a referee who has the full authority to enforce the Laws of the Game
The referee shall explain all infractions to the offending players so that they and their coaches may learn.
Gross disregard of the Rules or Codes of Conduct whether committed by players, coaches or parents will not be tolerated. If, after having issued warnings, this type of misconduct persists, the referee shall require the coach to remove the offenders from the vicinity of the field of play. Failure to obey the referee’s request may result in abandonment of the game and subsequent disciplinary action.
Any discipline is to be indicated on the game sheet (Player number, team, time and offense). Formal discipline reports (Cautions, Ejections, Special Incident, or Referee Assault Reports) are to be handed into the WISC office within 48 hours of the game, and the Head Referee is to be notified.
So as not to interfere with the goalkeeper or play, no one, including spectators, is allowed behind the goal line;
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WISC 7 v 7WISC 7 v 7
Law 6 The Assistant Referees
There shall be no Assistant Referees
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WISC 7 v 7WISC 7 v 7
Law 7 The Duration of the Match
The game shall consist of 2x25 minute halves with a 5 minute interval between the halves.
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WISC 7 v 7WISC 7 v 7
Law 8 The Start and Restart of Play
A coin is tossed and the team which wins the toss decides which goal it will attack in the first half of the match. The other team kicks off to start the match. The team which wins the toss takes the kick-off to start the second half of the match.
In the second half the teams change ends and attack the opposite goals.
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WISC 7 v 7WISC 7 v 7
Law 9 The Ball In and Out of Play
The ball is out of play when:
When it has wholly crossed the goal line or touch line whether on the ground or in the air.
Play has been stopped by the referee
The ball is in play at all other times, including when
It rebounds from a goalpost, crossbar or corner post and remains in play
It rebounds from the referee when they are on the field of play
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WISC 7 v 7WISC 7 v 7
Law 10 The Method of Scoring
A goal is scored when the whole of the ball passes over the goal line between the goalposts and under the crossbar.
Where pylons or markers are used as goal posts a goal maybe disallowed if, in the opinion of the referee, the ball is so high in the air as to be impossible for the goalkeeper to make the save.
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WISC 7 v 7WISC 7 v 7
Law 11 Offsides
There are no off-sides
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WISC 7 v 7WISC 7 v 7Law 12 Fouls and Misconduct
The goalkeeper cannot pick up the ball if it is deliberately kicked to him / her by a teammate.
The goalkeeper shall be allowed to play the ball using his/her hands only inside the designated goal area. The keeper may play the ball outside of this area using their feet only (i.e. like a regular player).
Having taken possession of the ball within the goal area, the goalkeeper is allowed to put the ball into play by throwing it, by kicking it or by first placing the ball on the ground and then kicking as in restarting from a goal kick.
Free kicks are taken from the point where the infringement occurred, unless it is closer than ten yards from the goal line. In this case, the ball is placed ten yards from the goal line. All defending players are required to be 5 yards from the ball until the kick is taken.
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WISC 7 v 7WISC 7 v 7
Law 13 Free Kicks
All free kicks are direct
All opposing players are required to be 5 yards from the ball until it is kicked.
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WISC 7 v 7WISC 7 v 7
Law 14 The Penalty Kick
A penalty kick is awarded against a team which commits an offence for which a direct free kick is awarded, inside its own goal area and while the ball is in play.
The ball is placed on the penalty mark which is 10 yards into the field of play measured from the centre of the goal line.
No players with the exception of the goalkeeper shall be allowed within 10 yards of the ball.
All players with the exception of the goalkeeper must be behind the ball until the kick is taken.
The player taking the kick shall not play the ball twice.
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WISC 7 v 7WISC 7 v 7Law 15 The Throw-In
When the ball crosses the touchline a throw-in is taken. Opposing players shall be at least 5 yards from the ball. The player taking the throw-in must
face the field of play
have part of each foot either on the touch line or on the ground outside the touchline.
uses both hands
delivers the ball from behind and over his head.
The ball is in play immediately it enters the field of play.
If the player taking the throw-in plays the ball a second time before it has been touched or played by another player, a free kick is awarded to the opposing team.
A goal cannot be scored directly from a throw-in
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WISC 7 v 7WISC 7 v 7
Law 16 The Goal Kick
The defending team shall place the ball on the goal area line and kick it.
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WISC 7 v 7WISC 7 v 7
Law 17 The Corner Kick
A corner kick is awarded when:
The whole of the ball, having last touched a player of the defending team, passes over the goal line either on the ground or in the air, and a goal is not scored in accordance with Law 10
Procedure:
The ball is placed at the nearest corner post
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WISC 7 v 7WISC 7 v 7
Coaches
The coach shall remain of the sidelines during play in close proximity to the location they designate as their bench (i.e. stay off the field and do not move up and down the sidelines)
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WISC 7 v 7WISC 7 v 7
• The coach is NOT allowed on the field during play• The attacking players can score a goal from anywhere and
that includes inside the goal area• The players do not have to retreat to the halfway line on a
goal kick. They must be outside the goal area.• On a goal kick the opposing players MUST be at least 5
yards from the ball• If the ball goes over the touchline then it will be a throw in
NOT a kick in. If they do not throw the ball in properly, show them how to do it and have them try again. If they still do not do it properly then the throw in goes to the other team
• Wait until the ball goes out of play before allowing substitutions
ReminderReminder
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WISC 9 v 9WISC 9 v 9
Players born in 1996 - U10
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WISC 9 v 9WISC 9 v 9
The games will be played as per FIFA Laws of the Game with the following modifications:
2 x 30 minutes halves
Size four (4) ball.
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WISC 9 v 9WISC 9 v 9
Number of Players
A team may have up to 16 players, but NOT more than 9 players including the goalkeeper from each team on the field at one time.
A game shall be started on time if both teams have at least 7 players available including the goalkeeper.
If 7 players from each team are not available, a grace period not exceeding 15 minutes is allowed.
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WISC 9 v 9WISC 9 v 9Substitutions
At the start of each half
After a goal is scored
On any goal kick
On a teams own throw-in
To replace an injured player
Provided both coaches and the referee agree BEFORE the start of the game, additional substitutions may be allowed at other stoppages in play to provide relief from exhaustion during unreasonably hot weather
Except for half time, no substitutions shall be made unless the referee is first notified, and then, only after the referee has signaled consent.
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WISC 9 v 9WISC 9 v 9
Players’ Equipment
A player wearing protective devices (i.e. casts, braces, etc.) will not be allowed to play, unless written approval is received from the Club Head Referee or his designated official
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WISC 9 v 9WISC 9 v 9
Coaches
Gross disregard of the Rules or Codes of Conduct whether committed by players, coaches or parents will not be tolerated. If, after having issued warnings, this type of misconduct persists, the referee shall request that the coach remove the offenders from the vicinity of the field of play. Failure to obey the referee’s request may result in abandonment of the game and subsequent disciplinary action.
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WISC 9 v 9WISC 9 v 9
Discipline Reports
Any discipline is to be indicated on the game sheet (player number, name, team name, time and offense). Formal discipline reports (Cautions, Ejections, Special Incident, or Referee Assault Reports) are to be handed into the WISC office within 48 hours of the game, and the Head Referee is to be notified.
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WISC Dress CodeWISC Dress Code
• Manufactured referee shirt
• Black referee shorts – NOT your soccer shorts which have two stripes
• Black referee socks with THREE white stripes and they MUST be even
• BLACK soccer shoes – no other colour is acceptable
• Your shirt MUST be tucked into your shorts at all time
• The collar of your shirt MUST be down at all time
• Your socks MUST be pulled up at all time
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WISC Game InformationWISC Game Information
AgeAge DurationDuration FieldField FeeFee
U6U6 2 x 20mins2 x 20mins Micro 4 v 4Micro 4 v 4 $15$15
U7U7 2 x 25mins2 x 25mins Mini 7 v 7Mini 7 v 7 $15$15
U8U8 2 x 25mins2 x 25mins Mini 7 v 7Mini 7 v 7 $15$15
U9U9 2 x 30mins2 x 30mins Mini 7 v 7Mini 7 v 7 $15$15
U10U10 2 x 30mins2 x 30mins 9 v 99 v 9 $15$15
U11U11 2 x 35mins2 x 35mins FullFull $20$20
U12U12 2 x 35mins2 x 35mins FullFull $20$20
U13U13 2 x 40mins2 x 40mins FullFull $25$25
U14U14 2 x 40mins2 x 40mins FullFull $30$30
U15U15 2 x 45mins2 x 45mins FullFull $30$30
U16/17/18U16/17/18 2 x 45mins2 x 45mins FullFull $40$40
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WISC Adverse Weather PolicyWISC Adverse Weather Policy
Use the Flash to Bang method to monitor lightning for evacuation of the playing field to a safer environment. With this method the seconds are counted from the time a flash of lightning is seen until a clap of thunder is heard. When this number is 30 seconds or less, evacuation of the field should get under way. Lightning awareness should begin with the first flash of lightning seen or thunder clap heard.
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WISC Adverse Weather PolicyWISC Adverse Weather Policy
Large enclosed structures (substantially constructed buildings) tend to be much safer than smaller or open structures. If the game is inside a stadium, encourage all players and coaches to go to the dressing rooms. If however, such a building is not available, fully enclosed vehicles such as cars, trucks, buses, vans, fully enclosed farm vehicles, etc. with the windows rolled up provide good shelter from lightning. Never stand under trees, in an open field or under an umbrella.
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WISC Adverse Weather PolicyWISC Adverse Weather Policy
The game should not be restarted until 30 minutes after the last clap of thunder was heard or the last flash of lightning was seen.
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WISC Adverse Weather PolicyWISC Adverse Weather Policy
“If you can see it (lightning) flee it;
if you can hear it (thunder) clear it.”
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