Transcript
Page 1: How UX Evolves at Companies: A New Look at Maturity Models

HOW UX EVOLVES AT COMPANIES:

A New Look at Maturity Modelsby Rich ButtiglieriPresented to Usability Evaluation Methods (H543) @IUPUI

November 2013

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Why UX Maturity Model?

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Lots of published UX maturity models:

• Enterprise Usability Maturity, J. Ashley & K. Desmond(2010)

• Usability Maturity Models, T. Jokela (2010)

• Corporate UX Maturity, S. Van Tyne (2007)

• Corporate Usability Maturity Model, J. Nielsen (2006)

• Usability Maturity Model, J. Earthy (1998)

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Universal theme

Every company or organization progresses through these stages in the same sequence, but at their own pace

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Make it easy!

• Suitable for poster and PowerPoint

• Simple for teams to self identify

• Set realistic timeframe expectations

• Plot competitors to motivate

• Make it FUN!

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UX Focus

• UX not discussed as an issue

Design Thinking

• Selfism “Design for people like us, we use it every day”

• UI typically designed by developers

0Unrecognized

00 years

• UX identified as importantRequired before advancing to next level

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UX Focus

• UX has been identified as an issue and grassroots efforts begin

• Methods are not consistently applied

• Methods performed by staff not fully dedicated to UX, sometimes outsourced

• Typically done at end of development cycle

• Inconsistent quality

Typical Methods

• Heuristic review or usability test (formative but done at the end)

Design Thinking

• Unintentional Design “Users will be trained on the system”

• UI typically designed by developers and/or product experts

1Ad hoc

“Someone go figure out why users are having problems”

1• Proven positive results creates more demand• Dedicated budget for staff and studies

Required before advancing to next level

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UX Focus

• Hire dedicated staff to conduct more volume of what has worked in level 1

• Quality becomes more predictable but inconsistent reports as the organization figures out what works

• Despite increased volume, it still feels too late to make significant changes to design resulting in very few recommendations influencing design

• UX applied to only a few projects

Typical Methods

• Heuristic review or usability test (formative but done both early and at the end)

• NEW! Mockups and prototypes developed for testing designs

Design Thinking

• Genius Design “We know our users so well”

• UI typically designed by dedicated designer (little ‘d’ design)

2Considered

“We need to do lots more of that ‘usability’ stuff”

2• Broader understanding of UX process• Unify UX processes and procedures• Define UX roles and skills needed

Required before advancing to next level

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UX Focus

• UX process well defined

• Consistent quality and performance across projects, which leads to standards

• More recommendations are influencing design

• Starting to do discovery research to inform design (personas, field research)

• Documented context of use

Typical Methods

• Iterative evaluation with heuristic reviews or usability tests (formative/qualitative – greater focus on measuring ‘useful’)

• NEW! Competitive analysis, personas, field research

Design Thinking

• Activity Focused Design “In the field to study users”

• UI typically designed by dedicated designer (big ‘D’ design – context of use)

3Managed

“Lets study user behavior in context to discover unmet needs”

3• Systematic process• UX metrics requested to be used for product planning

Required before advancing to next level

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UX Focus

• UX process well integrated with overall product development lifecycle

• Consistent and predictable quality, staff begins to present at UX industry conferences

• UX recommendations driving design and influencing business requirements

• UX metrics formalized, baseline measurements compared to new designs (summative)

Typical Methods

• Iterative evaluation with heuristic reviews or usability tests (formative/qualitative as well as quantitative), Competitive analysis, personas, field research

• NEW! Quantitative studies (baseline and comparative)

Design Thinking

• Experience Focused Design “What is it like to be a user?”

• UI typically designed by interdisciplinary team

4Integrated UX

“What is the state of the union with UX?”

4• Corporate commitment• Cultural buy-inRequired before advancing to next level

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UX Focus

• UX is a corporate business strategy and applied to every product

• Continuously improving process

• Industry leading quality of methods, staff recognized as a leader at UX industry conferences

Typical Methods

• NEW! Forward thinking research/idea labs

5UX Driven (Institutionalized)

“All products must follow UX design process”

510 years

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48” POSTER

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Questions?

Rich Buttiglieri

[email protected]

@DesignWhisperer


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