BILL OF MATERIALS ITEM PART PART REQ'D NO. No. DESIGATION DESCRIPTION NO.
1 1-B-2001-133-6 BARE P.C. BOARD 1
2 5A-8990 IC2, IC9, IC10 8T28 QUAD BUFFER/RECEIVER 3
3 5A-8989 IC3, IC4, IC8 8T97 HEX. TS BUFFER 3
4 5A-9010 IC6 74154 4 TO 16 DECODER 1
5 5A-9013 IC7 7404 HEX INVERTER 1
6 5A-9235 IC11 74LS10 TRIPLE 3 INPUT NAND 1
7 5A-8973 IC12 7408 QUAD AND 1
8 5A-9003 IC13, IC16 MC6810 RAM 2
9 5A-9246 IC15 74LS139 DUAL 2 TO 4 DECODER 1
10 5A-____ IC17 ROM 2K x 8 LOWER 1
11 5A-8972 IC18 MC 6820 (6821) PIA 1
12 5A-9017 IC19 CMOS RAM 5101 1
13 5A-____ IC20 ROW 2 K x 8 UPPER 1
14 5C-9002 IC23 MC3456/556 DUAL TIMER 1
15 5A-9073 IC24 7400 QUAD INPUT NAND 1
16 5A-9236 IC25 4020 CMOS 14 BIT COUNTER 1
17 5A-9237 IC27 4071 CMOS QUAD 2INPUT OR 1
18 5A-9247 IC5 74LS02 QUAD 2 INPUT NOR GATE 1
19 5A-9238 IC28, IC29 13 DIP RESISTOR/PACK, 4.7 K OHM 2
20 5A-9239 IC30, IC31 15 DIP RESISTOR/PACK, 4.7 K OHM 2
21 5B-9025 DS1, DS2 8 STN. DIP SWITCH 2
22 5A-9018 ZR1 1N5996 ZENER DIODE 1
23 5A-9240 ZR2 1N5990 ZENER DIODE 1
24 5A-8919 D1 THRU D17, D19 1N4148 DIODE, SILICON 19
25 5C-8938 Q1, Q2, Q3, Q6 THRU Q9 2N4401 TRANSISTOR 9
26 5C-9016 Q4, Q5 2N4403 TRANSISTOR 2
27 5A-9020 CR1 CRYSTAL, 3.58 MHZ 1
28 5B-8984 R20, R25, R26, R48, R71 THRU R94 RESISTOR, FC, 1 K OHM 10% ¼ W. 28
29 5B-8983 R2, R6, R7, R8, R23, R30 RESISTOR, FC, 3.3 K OHM 10% ¼ W. 6
30 5B-8991 R4, R13 THRU R19, R33, R34, R41 RESISTOR, FC, 4.7 K OHM 10% ¼ W. 11
31 5A-9033 R1 RESISTOR, FC, 680 OHM 5% ¼ W. 1
32 5B-9036 R11, R12, R42 RESISTOR, FC, 100 OHM 10% ¼ W. 3
33 5B-9113 R22, R40 RESISTOR, FC, 33 K OHM 5% ¼ W. 2
34 5B-9034 R27, R28 RESISTOR, FC, 10 K OHM 10% ¼ W. 2
35 5A-9241 R29, R38, R46, R47 RESISTOR, FC, 22 K OHM 10% ¼ W. 4
36 5A-8998 R31 RESISTOR, FC, 2.2 K OHM 10% ¼ W. 1
37 5A-9093 R32 RESISTOR, FC, 10 OHM 10% ¼ W. 1
38 5A-9242 R37 RESISTOR, FC, 300 K OHM 10% ¼ W. 1
39 5A-8997 R39, R43 RESISTOR, FC, 2.7 K OHM 10% ¼ W. 2
40 5B-9083 R44, R45 RESISTOR, FC, 470 OHM 10% ¼ W. 2
41 5A-8980 C1 THRU C21, C30, C33 THRU C37, CAPACITOR, CERAMIC, .01 MFD. 50V. 30 C63 THRU C67
42 5A-8986 C23 CAPACITOR, ELECT., 100 MFD. 10V. 1
43 5A-8996 C22, C24 CAPACITOR, CERAMIC, .1 MFD. 50V. 2
44 5A-9169 C25, C26 CAPACITOR, CERAMIC, 27 PFD. 1K V. 2
45 5A-9243 C27 CAPACITOR, TANT., 10 MFD. 10V. 1
46 5A-9031 C31 CAPACITOR, TANT., 1 MFD. 25V. 1
47 5A-9030 C32 CAPACITOR, CERAMIC, .047 MFD. 50V. 1
48 5A-9065 C38 THRU C62 CAPACITOR, CERAMIC, 470 PFD. 50V. 25
49 5A-9019 LED1, LED2 LED, RED 2
50 5A-9024 SW1, SW2 SWITCH, SPOT MOMENTARY 2
51 5A-9021 BATTERY HOLDER #171 1
52 5A-9026 1J1 HEADR 09-64-1083 5
53 5A-9028 1J3, 1J4 HEADER 09-65-1041 2
54 5A-9027 1J2, 1J5, 1J6, 1J7 HEADER 09-65-1091 4
55 5A-8985 40 PIN IC SOCKET 1
56 5A-9004 24 PIN IC SOCKET 7
57 J1 THRU J6 WIRE JUMPER 22 GRADE WIRE 6 WITH INSULATION
58 TP1 THRU TP10 TERMINAL #1502-1 10
59 5A-9250 IC1 MC6808 MICROPROCESSOR 1
60 5A-9366 IC14 FIREPOWER GAME ROM 1
61 5A-9015 IC21, IC22 PROM 512 x 8 7641/6341 2 / 3
62 5A-9022 B1, B2, B3 BATTERY, ALKALINE, 1.5V. 3
63 5A-7520-1 TIE WRAP 1
64 5A-9266 D18 IN5817 DIODE 1
65 5A-9086 R95 RESISTOR, FC, 6.8 K OHM 10% ¼ W. 1
When IC14 game ROM is used in place of PROMs, Jumper J3 must be connected and J4 removed (IC14 address 600016). When IC14 game ROM and PROMs are used Jumper J4 must be connected and J3 removed (IC14 address 680016).
With 6802 for IC1, IC13 may be removed and MPU internal RAM enabled by adding R4 and removing Jumper J1.
RESETTING AUDIT TOTALS AND ADJUSTMENTS; INITIATING AUTO-CYCLE MODE
1. In game over mode, set the alternate-action switch to MANUAL-DOWN and momentarily depress the ADVANCE pushbutton. All displays should go blank.
2. Remove the backglass and unlatch and open the insert door.
3. Set all switches on the COMMAND ENTER (MASTER COMMAND) slide switch (DS1) to OFF (move to the right).
4. Set switch on COMMAND ENTER switch to ON (move left):
a. To zero audit totals (Functions 01-11) set Switch 8 to ON. b. To restore factory settings and zero audit totals, set Switch 7 to ON. Coin Door must remain open to restore factory settings. c. For Auto-Cycle Mode set Switch 6 to ON.
5. Momentarily depress COMMAND ENTER pushbutton. The LEDs should blink once.
6. a. After zeroing audit totals turn game OFF and ON to return to game over mode. b. After restoring factory settings, turn game OFF and ON twice to return to game over mode. c. To initiate Auto-Cycle Mode, set alternate-action switch to AUTO-UP (out) and momentarily depress the ADVANCE pushbutton. Each cycle of this mode sequences through display digits test, flashes all multiplexed lamps 64 times and pulses each solenoid. To terminate the Auto- Cycle mode and go to game over, turn the game OFF and ON.
CPU BOARD SELF TEST (continued)
5. TROUBLESHOOTING: LEDs REMAIN ON AFTER POWER TURN-ON a) Check +5 VDC and Unregulated Logic B+ on CPU and Power Supply boards. If low: i) Check AC input from transformer. ii) Check wiring from transformer to 3P1 (Power Bus Inputs) -10, -11 and -12. iii) Check 3D6 and 3D7. iv) Replace Power Supply Board b) Turn game OFF and completely remove Driver Board from the backbox. Reapply power and depress the DIAGNOSTIC pushbutton on the CPU board. If the LEDs blink twice and then remain OFF, replace the Driver Board. Otherwise, replace the CPU board.
6. TROUBLESHOOTING: LEDs DO NOT FLASH AND REMAIN OFF WHEN DIAGNOSTIC SWITCH DEPRESSED a) Turn game OFF and back ON. b) If problems persist, check +5 VDC from power supply, if ok, replace the CPU board.
7 TROUBLESHOOTING: INTERMITTENT OPERATION a) Make checks described in number 5 above (for LEDs remaining on after power turn-on). b) Replace CPU board.
8. TROUBLESHOOTING: GAME COMES UP IN TEST 04 WHEN TURNED ON a) Check battery voltage from the Anode of 1D17 to ground, if less than 3.9 VDC, replace batteries. b) Check battery voltage from Cathode of 1D17 to ground, if less than 3.2 VDC, replace diode.
HIGHSCORERESET
MANUAL-DOWN
ADVANCE
AUTO-UP
DIAGNOSTIC
ISSUE NUMBER 4.0 (25 SEP 2010)CREATED BY: Phi l Butcher ERRATA: Rich Harvey
www.f i repowerpinbal l .com
INTERBOARD CONNECTOR (connects to Driver board)1J1
40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
ROMNO.1
IC20
13 12
24 1
ROMNO.2
IC17
13 12
24 1
NOTUSED
IC14
13 12
24 1
C14 C13 C12ROMS
PROMNO.3
IC26
13 12
24 1
PROMNO.2
IC22
13 12
24 1
PROMNO.1
IC21
13 12
24 1
C67 C16 C15PROMS
IC13
13 12
24 1
IC16
13 12
24 1
C9 C10RAM
IC30
116
89
IC31
116
89R7
R8J2
BUS PULLUPS
IC159 8
16 1
C19
J4 J3
BLANKING
TP4
AD
DR
ES
SD
EC
OD
ER
9 8
7 6
5 4
3 2
11J2
LOG
IC P
OW
ER
BU
S IN
PU
T
Grey/White (Logic B+ [+12 V Unregulated]) 9
N/C (Not used) 8
KEY 7
Grey (Logic B+ [+5 VDC]) 6
Grey (Logic B+ [+5 VDC]) 5
Grey (Logic B+ [+5 VDC]) 4
Black (Logic Ground) 3
Black (Logic Ground) 2
Black (Logic Ground) 19 8
16 1
IC10
C17
9 8
16 1
IC9
C64
DATA B
US
TRA
NS
CE
IVE
RS
BUS 02TP6
1 2 3 4 5 6 7 8 91J6
Violet/Brow
n (Display S
trobe #9) 9
Violet/Red (D
isplay Strobe #10 ) 8
KE
Y 7
Violet/Orange (D
isplay Strobe #11 ) 6
Violet/Yellow ( D
isplay Strobe #12) 5
Violet/Green ( D
isplay Strobe #13) 4
Violet/Blue (D
isplay Strobe #14 ) 3
Violet/Black (D
isplay Strobe #15 ) 2
Violet/Grey (D
isplay Strobe #16) 1
MASTER DISPLAY STROBE OUTPUTS
1 2 3 4 5 6 7 8 91J7
Brow
n/Black ( D
isplay Strobe #1) 9
KE
Y 8
Brow
n/Red (D
isplay Strobe #2) 7
Brow
n/Orange ( D
isplay Strobe #3) 6
Brow
n/Yellow (D
isplay Strobe #4) 5
Brow
n/Green (D
isplay Strobe #5) 4
Brow
n/Blue (D
isplay Strobe #6) 3
Brow
n/Violet ( Display S
trobe #7) 2
Brow
n/Grey (D
isplay Strobe #8) 1
1 2 3 4 5 6 7 8 91J5
Blue/G
reen (Display B
CD
A2) 9
Blue/B
lack (Display B
CD
B2) 8
Blue/Violet (D
isplay BC
D C
2 ) 7
KE
Y 6
Blue/G
rey (Display B
CD
D2) 5
Blue/B
rown (D
isplay BC
D A
1 ) 4
Blue/R
ed (Display B
CD
B1) 3
Blue/O
range ( Display B
CD
C1) 2
Blue/Yellow
(Display B
CD
D1) 1
MASTER DISPLAY BCD OUTPUTS
1 2 3 41J4
Blue (D
iagnostic Auto/M
anual) 4
Green (D
iagnostic Advance) 3
White (D
iagnostic Com
mon ) 2
Black/R
ed (Mem
. Protect Interlock) 1
MEM. PROTECT &DIAGNOSTIC SW.
1 2 3 41J3
Blue/W
hite (Display B
lanking ) 4
KE
Y 3
N/C
(Not used) 2
N/C
(Not used) 1
DISPLAYBLANKING
R46
R25
R27
Q1C23
ZR1
Q2+
R26
R47
R28
Q3
ZR2
Q9
+C24
R30
R29
R31
D19B
E
C
BE
C
Q8
Q4
R32
R40
C27
++
R39
R41
R38
R43
R42
Q6 Q7
PO
WE
R O
N R
ES
ET
TP1
+12VUNREG.
R25
R23 B
C
E
Q5
R95
C31
++
R48
R13
C30
C32
C62
C63
BLA
NK
ING
8 7
14 1
IC23
9 8
16 1
IC8
C18
A12-A
15
9 8
16 1
IC4
C6
A0-A
5
9 8
16 1
IC3
C5
A6-A
9
ADDRESS DRIVERS
TP2
NMI
MPUAND
CLOCK
IC1
21 20
40 1
C26
C25
C1
C3
R6R4J1
R6
CR
1
8 7
14 1C7
IC7
8 7
14 1C11
IC12
8 7
14 1C8
IC11
TP3
ME
MO
RY
PR
OTE
CT
MISCELLANEOUSGATING
J6J5
C2
8 7
14 1
IC5
PIA D
ISP
LAY O
UTP
UT
IC18
21 20
40 1
C20
55
56
R44
R45
C37
C36
DIA
G. S
WITC
HE
S
R87
R88
C54
C55
R89
R90
C56
C57
R91
R92
C58
C59
R93
R94
C60
C61
BCD OUTPUTS
D1
C1
B1
A1
D2
C2
B2
A2
6 7
14 1IC28
R86
R85
C53
C52
R84
R83
C51
C50
R82
R81
C49
C48
R80
R79
C47
C46
910111213141516
STROBE OUTPUTS
6 7
14 1IC29
R78
R77
C45
C44
R76
R75
C43
C42
R74
R73
C41
C40
R72
R71
C39
C38
12345678
IC6
13 12
24 1
C21
4 TO 16
DE
CO
DE
R
D16ALL
D15
D14
D13
D12
D11
D10
D9
D8
D7
D6
D5
D4
D3
D2
D1
MASTERCOMMAND
9 8
16 1
IC2
C4
RE
C/O
UT
SE
LEC
TR
EG
ISTE
R
R12R11
R16R15R18R17
R20 R19
LED1
LED2
LEDS
ONDS1
8
1
ONDS2
NOT USED
8
1
NOTUSED
SW2ENT.
COMMANDENTER
SW1DIAG.
DIAGNOSTICSTART
C34
R33
C33
R34+
–
+ B3
–
+
–
+ B2
–
+
–
+ B1
–
63
51
TP9
+5V.
TP10
GROUND
TP7CMOS
RAM B+ TP8
RESET
CMOS RAM BATTERIES & POWER SWITCHING
C22D18
D17
R1
IC19
122
1112
TP5
IRQ
56
8 7
14 1C66
IC278
16 1C65
IC258 7
14 1C35
IC24R37 R14M
EM
OR
YP
RO
TEC
T
1 MS
EC
.TIM
ER
DIA
G S
W.
DE
BO
UN
CE
ME
MO
RY
PR
OTE
CT
CPU Board Assembly Drawing (System 6)
(8) ZERO AUDIT TOTALS
(7) RESTORE FACTORY SETTINGS
(6) AUTO-CYCLE MODE
CPU BOARD SELF TESTSuccessful completion of the test is indicated by the LEDs blinking twice.
Failure of a test is indicated by one or both of the LEDs lighting and staying lit.
1. With the game turned ON and the Coin Door OPEN, locate the DIAGNOSTIC pushbutton (SW1) on the right side of the CPU board. NOTE:Should this step be performed with the coin door closed, both LEDs will stay on. This results in audit totals being zeroed, and, unless the following action is taken, game adjustments will revert to factory settings. Turn the game OFF and ON twice. Next, open the coin door and proceed with step 2.
2. Momentarily depress the DIAGNOSTIC pushbutton. The LEDs should blink twice and all displays should go blank.
3. For the following indications of the LEDs, proceed as follows:
4. If the LEDs come on and stay on when the game is first turned ON or the LEDs remain off when the DIAGNOSTIC pushbutton is depressed, refer to the troubleshooting information that follows.
Indicates ROM/PROM failure; one or more of IC17, IC20, IC21, IC22, and IC26 are faulty. OFFON
Indicates RAM failure (IC13 or IC16).ONOFF
Indicates CMOS RAM (IC19) failure.ONON
3
4
4 47
4
2
BOARD CONNECTIONS:
CPU BOARD
DRIVER BOARD
POWER SUPPLY BOARD
MASTER DISPLAY BOARD
SLAVE DISPLAY BOARD
BACKBOX
CABINET
PLAYFIELD
INSERT BOARD
SOUND BOARD
NOT ASSIGNED
SPEECH MODULE
1
2
3
4
5
6
7
8
9
10
11
12
AA AA AA
BC
E
BC
E
BC
E
BC
E
BC
E
BC
E
9
TP1 +12V. UNREG
TP3 MEMORY PROTECT
INTERLOCKCLOSED
INTERLOCKOPEN
+5V.
0V.
TP2 NMI
DIAGNOSTICSWITCH
DEPRESSED
+5V.
0V.
TP4 BLANKING
NORMALOPERATION BLANKING
+5V.
0V.
TP5 IRQ
DIAGNOSTICSWITCH
DEPRESSED
+5V.
0V.30uS
1MS
TP6 BUS 02+5V.
0V.1.1uS
TP7 CMOS RAM B+ POWER ON 4.3V. POWER OFF 3.9V.
TP8 RESET
POWERTURN ON
+5V.
0V.
1MS
TP9 +5V.
TP10 GND
1D-2001-133-6