Chair Informatik 5(Information systems)
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Mobile and Contextualized Learning
Anna Glukhova, Ralf Klamma, Dominik Renzel and Zinayida Petrushyna
@Ohrid, Summer School 200818 June 2008
Chair Informatik 5(Information systems)
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Agenda
Mobility• Digital content creation anywhere anytime• Preserving local context (GPS, Community, etc.)
Non-linear Digital Storytelling• Adoption of classical concepts• Innovative technologies
Demonstration• Upload and annotation of photos (NMV Mobile)• Storytelling creation and view application (MIST)• Evaluation of Service Success (MobSOS)
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Motivation
Storytelling - A very old concept• Cultural Memory of Humankind• Intergenerational Knowledge & Experience exchange • Learning by contextualizing
Stories Everywhere• Ancient walls• (Fairy) Tales• Blogs• Computer Games
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Combination of Semantic and Episodic Knowledge
Declarative KnowledgeProcedural Knowledge
sensomotoric skills, procedural scriptsnon-documented routines and operations
Episodic Knowledge memory of experiencing past episodes
Web blogs, narrativesSemantic Knowledge
semiotic conceptsdocumentation
Verbal words
linguistic data
Non-verbalimage, icon, index
Video blogs, diagrams, images, photographies
International Conference on Web-based Learning ICWL, 2006
Knowledge ManagementKnowledgeEngineering
Storytelling
Chair Informatik 5(Information systems)
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Mobility
Ubiquitous Internet - Anywhere anytime• GPS-enhanced mobile devices• Growing user base• Complex heterogeneous technology
Spatial turn• Media – Space & Time• Media - Community • Context may get lost
Ultra High-Speed Mobile Information and Communication
UMICExcellence Cluster at
RWTH Aachen 2007-2011
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Producing Digital Content
Easy • to capture with mobile devices• to save & to modify locally • to share ?
Sharing • GPS & Technical metadata
for free• Freeform Description• Flickr.com like Tagging • Semantics ?
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Community Oriented Storytelling
Collaboration in storytelling• Non-linear stories• Versioning & Group modification
Social aspects• Feedback & Experience exchange • Learning histories & User classifications
Emotional movement in storytelling• Empowered by impression• Strong wish to share• Immediate action
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Movement Oriented Design (MOD) Paradigm
Story units • Basic story units (BSU): Begin(B), Middle(M), End(E)• Composed story units (CSU)
oBSU = B M* EoCSU = (B v BSU)+ (M v BSU)* (E v BSU)+
Problems MediaI = Icsu U IP U IM , where Icsu , IP, IM are identifiers for CSU,
problems addressed and media contained in a story
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Demonstration
NMV Mobile MIST MobSOS
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NMV Mobile
Watch demo Search for tagged media Capture one image Share captured image Annotate captured image
• Set description• Set keywords
Retrieve the images you shared using tagged-based search
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MIST
Watch demo Choose action “open existing story"; select story
“Summer School 2008 - Impressions of Ohrid". Choose one of the existing begin story units. Open the story unit context menu with a right mouse-
click. Choose action “Add Medium" Enter a media search expression and select one of
the results.
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MIST (2)
The resulting media node is attached to the begin story unit as a thumbnail.
Open the attached medium's context menu with a right mouse-click on the thumbnail.
Choose action “Insert Edge" In the story graph, select one of the media attached
to a middle story unit. Consume the new story path on the “Viewer" tab.
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MobSOS
Watch demo Select survey “Ohrid Summer School Survey 2008" Select your community “Ohrid Summer School 2008" Select service “MPEG-7 Multimedia Content
Service" and complete the “MobSOS Questionnaire on Mobile Multimedia Community Service Success".
Select service “MOD Storytelling Service" and complete the “MobSOS Questionnaire on Mobile Multimedia Community Service Success".